i honestly feel like it's a shame that Artificer's backstory was told through gameplay cutscenes rather than artwork. i mean the gameplay scenes weren't bad or anything, but the intro cutscene and dream sequences that Survivor/Monk got had such pretty art and were really impactful! so i tried to do it myself :D
(i wish every slugcat got illustrated dreams - imagine if we got to see Hunter and Spearmaster have dreams about NSH and Suns. or if we got to see Rivulet's dreams where they're just swimming or eating bubble fruit XD. and Saint could have lore cool lore stuff! it could really help characterize each scug)
animated this in photoshop in about 9 hours, I hadn't drawn canon-accurate pebbles in AGES so this was pretty fun! feels good to be animating again as well :]
Here’s some of my anthro designs!! I made a survivor one, but I don’t like it since it doesn’t convey what I wanted it to look like. I’ll finish the rest sometime later, hopefully
she was planning to train to become a pyrotechnic, but had to put her plans on hold when a sudden accident left her parents gone, and her alone to support her two younger siblings.
she currently works 3 different jobs to support her siblings until they are old enough to be able to support themselves. she may have it rough now, but her love for her siblings keeps her motivated to keep going :)