#autostereoscopy
Explore tagged Tumblr posts
markettrendsus · 2 years ago
Text
3D Display Market Trends and Competitive Landscape
The 3D display market has seen tremendous growth and innovation over the past decade. 3D displays create the illusion of depth perception for the viewer by presenting offset images separately to the left and right eye. This immersive visual experience has applications across industries.
Current Size and Growth Projections
The Global 3D Display Market is expected to reach a value of USD 132.2 billion in 2023, and it is further anticipated to reach a market value of USD 667.1 billion by 2032 at a CAGR of 19.7%.  Growth drivers include:
Increasing demand for 3D visualization in entertainment, gaming, and medical imaging.
Advancements in glasses-free 3D display technologies such as Autostereoscopy.
Declining prices of 3D display solutions.
Asia Pacific currently leads the global market owing to increased uptake in China. North America and Europe are poised to see maximum growth as 3D makes inroads into industrial design, defense and more mainstream entertainment.
Get a Free Sample - Just Click Here https://dimensionmarketresearch.com/report/3d-display-market/requestSample/
Some of the prominent players in the Global 3D Display Market are: • Sony Corp • Samsung • LG Electronics • Sharp Corp • Panasonic Corp • 3D Fusion • Fujifilm Corp • Mitsubishi Electric Corp • Toshiba Corp • AU Optronics • Other Key Players
Market Segmentation
By Product
• Stereoscopic Display • Volumetric Display • HMD (Head Mounted Display)
By Technology
• LED (Light Emitting Diode) • OLED (Organic LED) • DLP (Digital Light Processing) • PDP (Plasma Display Panel)
By Application
• TV • Monitor • Smartphones • Mobile Computing Devices • Projectors • Others
0 notes
priyadubole25 · 7 months ago
Text
0 notes
daydreamveronica · 4 months ago
Text
Seeing in stereo is called stereoscopy, and it is the normal vision of the world around us and when we have two functional eyes. Well, there is a technique using stereoscopy on a single image, without any equipment: it is autostereoscopy. when I look at a stereoscope (image) I use the technique (as if I cross-eye) a 3rd image appears in relief; this is the « result »
a little practice is necessary; so i worked on it for a long time and there will be an update.
1 2 3
I started a knowledges cycle dedicated to the cognitive system with the Collège de France and currently I am studying during the conference of Eliszbeth Spelke who traveled to France at the college for the theme: re-enchanting mathematics at school (1)
What I wrote above + images: the teacher described it during (at approximately 32min of) the conference and, I was especially happy with that since she described the whole diagram of the cognitive system and how learning happens, so my exercises are logical and coherent but omg it’s very out of that (the explanations, my own work and the official references) at 50 minutes, the subject of posters and teaching how to use them is covered; this certifies my model of information processing (understands and transmits so by me) then: wiki commons (the person who tries to make my work disappear) risks complications given that Elisabeth is a recognized person and the college of France, obviously; how is it possible to harm yourself so stupidly? Explanation: this is: the maths (non-comprehension) therefore the neuronal, cognitive and, so: educational system (of my detractor)
I would like to know more about this person and go into their skills, and so, ask Wikimedia fondation (I wouldn't have expected to talk about this subject but given the information received during the conference it is difficult for me to avoid it)
The analysis procedure (poster) as I have well designed it, allows us to educate ourselves and correct ourselves but this is one of two (methods) and, this is officially part of cognitive system during the development (brain) or, during the développement of a work.
(Extract) conference conclusions: mathematics and posters empower (ourselves, +the children) to actively contribute to (their) own training to (their) development; and the +: is « epistemology » (quoted at the end of the conference) as the last step of cognitive system development and so, about the capacities of someone.
my sheets were analyzed via the conference: re-enchanting maths at school (1) Acting for education (2024-2025) and the result is: my work is validated.
The cognitive foundations of mathematics: universal and early intuitions
Speaker: Elizabeth Spelke, professor of psychology at Harvard.
With the support of the Collège de France Foundation and its LVMH patrons, the Engie Foundation and the Covéa Foundation.
1 2 3 4 5
-> it will be smarter if that people no longer write like this because that person is making a fool of themselves. ps: post in process
(ps: don’t be scared to download, it’s just a pdf and, it’s not necessary to download by smartphone, only by computer)
update about the 3D view in progress
2 notes · View notes
jerry618 · 2 years ago
Text
Unveil the Mystery of Glasses-free 3D LED Display
WhatsApp & Wechat: +86 18038197291
www.xygledscreen.com
The technology of glasses-free 3D LED display
3D has been a fad for a long time in the movie industry, but it hasn't been until the last decade where video game companies such as Nintendo and Sony have taken a more practical approach to 3D. This is done through a practice called Autostereoscopy. This is also the method that just about every other competitor uses.
This process essentially allows the producer to use images in a way that gives the user 3D depth perception. The possibilities of how this could be used in Entertainment are potentially infinite. Video games are arguably the most complex media out there, which is why it got so much attention in that industry over the last decade. Movies also did the same thing, really allowing practical effects to pop out when viewers go to watch a movie. There are some flaws to this process, but it's very consistent regardless of whether you have a 3D TV at home or you're viewing one at the theatre.
3D glasses have some of the fundamentals of prescription glasses but rather than improve your lifestyle, they're just trying to provide entertainment for a moment. As time progresses, these companies are getting more complex at how they want to approach this technology. There isn't a perfect way of going about it, but autostereoscopy is the best that we have so far. Not only do other companies do it, but it's even done in most countries. It's even gotten to a point where it can be done at a much lower cost commercially.
The main factors to a successful glass-free 3D LED display
Autostereoscopy needs to know how to manipulate the viewer's perception to make the image more surreal. This means the lens of the glasses needs to be very consistent. The frames will have to be wide so that the viewer isn't caught off guard as to what's in their peripheral vision. The frames should obviously be congruent, even if that doesn't apply to the viewer's eye. The glasses need to be good enough to the point where they can mimic real eyes, there's never going to be a proper replacement for that, but this lens can accomplish a lot with the 3D display.
The 3D effects themselves also have to be impressive. There's going to be no reason for the person to come back if the 3D effects aren't some of the best that the industry has to offer. There has to be something in a video game or a movie that's able to move the person watching it so much that they come back one day. It can even be education if that's something that draws the viewer in. And the effects have to be practical enough to the point where they would consider using it over traditional glasses.
One of the more important things that these glasses need is consistency. The images in 3D need to be somewhat relative to what they are seeing on screen. If the image itself isn't consistent, it's going to draw the viewer out of the experience regardless of how impressive the effects are. It means that everyone who does make 3D effects for the TV needs to hold themselves to the highest standards. That could mean running many tests to see what works, it could also mean working people to try out your 3D TV and see how the experience was from an outside perspective
What are the differences between regular LED displays and glasses-free 3D LED displays?
Regular LED doesn't have 3D effects on them. The LED TVs are changing rapidly today with different techniques such as micro-LED and mini-LED engineering. So far, that same kind of technology hasn't been put into the 3D LED displays. Maybe one experience is better than the other, but regular LED is just more popular than the other. Video games and movies have generally moved on from LED so they just aren't invested in it anymore. This is why modern LED TVs don't have these features at all. This also isn't something that's going to change anytime soon.
LED Displays also tend to have a larger screen size than the glasses-free 3D LED display. These are the products that consumers can get for a fraction of the price compared to those other LED screens currently. The Glasses-free LED TVs just aren't as available as the regular ones. There really isn't any reason for those retailers to stock them up in the first place. When things get better for the 3D industry, there could be the possibility of these kinds of TVs coming back. When they become more practical than regular TVs they could make a comeback.
The regular effects people get on regular glasses are much more intense than the alternative. In a way, it has to be since the glasses have a much greater effect on your vision. All of the engineerings in your frames were made alongside many of these studios which allowed you to make these images better side-by-side. The glasses might be brittle and fragile, but you're going to have a much better experience watching just about any kind of movie compared to those glasses-free TV that is currently out there for you to buy.
Are there any differences between glasses-free 3D tv and glasses-free outdoor LED display?
For one, the outdoor glasses were made to fight against sunlight glare. This makes since there are many people who want to be able to watch movies, shows, and sports while also not having to deal with the sunlight that's outside. The glasses-free TV isn't going to have those options. The Outdoor TVs are also going to be a lot rarer than the other options that are out there. It's a very niche market out there for that kind of TV and they're only shrinking in consumer base as time progresses. It's definitely not optimal for a business but getting an outdoor glasses-free TV is going to be better.
The glasses-free outdoor TV is going to be a lot more expensive. There isn't much of a reason for people to get these TVs which has led to a spike in price as they get rarer. If the market changes, things could change and the TV prices could potentially go down significantly Obviously that isn't something that people would want to deal with but it's heard for the time being. The displays are also set up differently in the internal part of the TV so the overall isn't as strong. But in terms of the actual effects, that's where the biggest difference is.
The outdoor 3D TV effects aren't very strong at all due to multiple factors. For one, you don't have the benefits of wearing frames as you're viewing something on Television, that's already going to make it weaker. There is also the sunlight which is going to affect your perception of the image especially as the day progresses. With the regular kind of TV, you will be in a place where the light is controlled and you don't have to worry as much. This is for the best since you should want a consistent experience when watching a piece of media and not have it ruined by external factors.
The trend of glasses-free 3D LED screens in 2021
One trend is the screens getting bigger for these kinds of TVs. The buying market is a lot smaller, but manufacturers have gotten everything down to the point where they can make bigger screens. This is really good for the people who have family rooms or don't have a reason for needing other kinds of TVs. For people who live in houses big enough for home theatres, this is going to be the best kind of experience that you have to offer. It's also going to offer a much better image regularly even if the media hasn't been adapted for 3D.
There have also been more ads that are made in 3D since there's been a market for it even if it's a bit niche. Not only are there more ads that advertise 3D technology, but there are also more ads in 3D. Advertisers have the job of getting your attention to buy a product and the best way to do that is probably in 3D. If something is in 3D then that makes it much more difficult to look away at everything else that's going on. If this becomes successful, then more advertisers are going to do it, especially if they know there's a high viewership.
The last trend for this year is all the new companies invested in 3D screens. If these many companies are jumping on the 3D TV wave then there must be something big happening in the industry that they're planning for. Companies like Samsung, Sony, and Phillps have almost left 3D entirely as it's not for them but Magnetic 3D, Vision Display, and Stream TV are all manufacturing in 3D this year. This means more competition and a better overall product for the consumer.
0 notes
filmypost · 4 years ago
Photo
Tumblr media
WIMI Hologram’s AI and Autostereoscopy Welcome a Pivotal Second After New AI Expertise and 3D Monitoring Utilized in Tokyo Olympics
0 notes
ayisharahman · 4 years ago
Photo
Tumblr media Tumblr media Tumblr media Tumblr media
Anyaman (top), Marideka (bottom)
// RGB 3-D Series, 2014
Exhibition : PANCARWARNA 1.0  |  Panggung Seni, UKM
Medium : Vector Illustration, Autostereoscopic Installation - 📽️🔌
Tools of trade : AI, Transparent Red + Green + Blue Paper, Cardboard (Anaglyph Glasses)
PANCARWARNA 1.0 is a group exhibition + collaboration between three close-knit artists; Ayisha Rahman, Tsa Meera, and Fatin Asma. It is a compilation of multiple audiovisual installations that explores Malaysian cultural semiotics through eyes-on interaction based on Gestalt Principles of Perception. Under the umbrella of ‘colour channels’ and ‘optical illusion’,"PANCARWARNA 1.0" brings audience into the looking glass of three different perceptions in the world of digital imaging; RGB Technique, Autostereoscopy (Cross-Eyed 3-D) and Anaglyph - complemented by sounds that invite you to relive your childhood and absorb the reverb of music, communication and other auditory elements that make Malaysia, the multicultural Malaysia.. that Malaysia is. “PANCARWARNA” was chosen as the name of the exhibition as “pancar” (verb [pan.car] : “project” as in “projection”) and “warna” (noun [war.na] : “colour”). On a similar note, “pancawarna” (noun [pan.ca.war.na]) is often used to describe colourful festivities as the term means “multicoloured” in Malay language.
Anyaman literally translated as “weave” refers to the noun and technique of weaving leaves and textiles as common traditional art practice as well as depiction of Malaysian batik and songket pattern that mainly focus on geometrical floral patterns. Marideka [sic], on the other hand, is a jargon that combines the word “mari” (verb [ma.ri] : “come”) and “merdeka” (noun [mer.dé.ka] : “independence”). The work showcased kitschy-inspired rendition of traditional batik pattern juxtaposed with 90s iconic childhood snack brands - JoJo (popularly known as rather pricey snack box containing random novelty toys), PoPo Fish Muruku (commercialised Indian snack that is enjoyed by Malaysians regardless of ethnicities), and Gula-Gula Bendera (Malaysian flag containing sweets, popularly flaunted by schoolchildren during Independence Day). Each RGB channel reveals different rendition of the artwork.
The exhibition is organised by PENTER, UKM’s own creative society for students and staffs, for their launch of Penter Season 5′s first episode (event).
0 notes
ilovecoolvideos · 4 years ago
Video
youtube
Lifestyle - Movie | Street glasses-free 3D (Autostereoscopy) show in Chengdu and Chongqing China.
0 notes
technogeekstmr · 5 years ago
Text
Glasses Free 3D Display Market Growth, Share, Demand And Analysis Of Key Players – Research Forecasts To 2027
The global glasses free 3D display market is likely to experience considerable growth over the period of forecast, from 2019 to 2027. The glasses free 3D displays are also known by their more technically term auto-stereoscopic displays. This technology has been around for almost a decade.
For several years, 3D glasses were used to watch 3D movies and a certain type seating arrangement was also needed to watch a 3D movie. However, the basic idea behind the working of glasses free 3D display technology is quite simple. In place of an entirely flat screen, a particular optical gadget is laminated on top of the conventional display screen to regulate directions of light from the pixels on the display screen so as to make both the eyes see different pixels. However, one eye sees essentially sees a different image than the other eye and that is how the current world is viewed.
Some of the examples of glasses free 3D display displays technology comprise the following:
lenticular lens
light field displays
parallax barrier
holographic
volumetric display
Looking for Customized Insights to build your business for future, ask for a custom report
The global glass free 3D display market is likely to gather momentum from the unique properties of the product. Glass free 3D display technology makes use of the technology of autostereoscopy display, which shows 3D images without having to use 3D glasses or eyewear.
Eye tracking and multiple views are two of the approaches that have been utilized to accommodate the motion. This technology does away with the need for display to sense eyes of the viewers. Lenticular display technology, parallax barrier, and light field display are some of the technologies that are used by the manufacturers for the making of glass free 3D displays. These technologies also provide high quality image with way better resolution. These technologies also provide high quality image with way better resolution. As such, these properties offer substantial growth opportunity for the global glass free 3D display market over the assessment tenure.
Global Glasses-Free 3D Display Market: Introduction
The glasses-free 3D display is an auto stereoscopy method of displaying three-dimensional images without the use of special glasses or headgear by the viewer. Glasses-free 3D displays are capable of displaying traditional 2D videos as well as 3D content. Glasses-free 3D displays technology is developed to eliminate the current 3D technology limitation that require to wear 3D glasses to watch 3D images on displays. The glasses-free 3D display is also known as Ultra-D. Ultra-D is the backbone to state of the art displays that allows human eye to view the video content in-depth with high clarity without wearing 3D glasses. Glasses-free 3D display consist of two key elements such as front end optics and a multi-view render engine. Glasses-free 3D displays are enabled with real-time conversion feature that converts 2D or 3D content into glasses-free 3D in milliseconds with realistic details. The use of glasses-free 3D display is an ideal solution for digital signage, medical, military, automotive, and electronic applications.
To get glimpse of what our report offers, ask for a report brochure
Global Glasses-Free 3D Display Market: Competition Landscape
IQH3D LTD.
IQH3D LTD. is headquartered in Miami, Florida, the U.S. The Company is a manufacturer of high quality, stylish and futuristic 3D technology products across the globe. In March 2019, the company in partnership with Stream TV Networks located in Philadelphia, Pennsylvania, the U.S. launched the 65 inches Glasses-Free 3D Ultra-D enabled 4K digital displays at the Digital Signage Expo in Las Vegas, Nevada, the U.S.
Magnetic 3D
Magnetic 3D is headquartered in New York, the U.S. The company is engaged in designing and manufacturing of glasses-free 3D displays for wide range of applications. In May 2016, the company launched its latest glasses-free 3D display of 46 inches that converts glasses based 3D image into the glasses-free 3D image in real time at Information Display’s exhibition located in San Francisco, California, the U.S.
Some of the key players operating in the global glasses-free 3D display market are Stream TV Networks, Inc., IQH3D LTD., Alioscopy, Magnetic 3D, Tronxyz Technology Co. Ltd., SeeFront, Evistek, Kangde Xin, and Leyard.
Global Glasses-Free 3D Display Market: Dynamics
Rising Adoption of Glasses-Free 3D Display in Consumer Electronics
In consumer electronics, with technological advancement electronic display manufacturers are focusing towards adoption of glasses-free 3D display technology that consist of front end optics and a multi-view render engine. Glasses-free 3D displays provide in depth and high clarity 3D content without requirement of wearing special glasses. Multiple manufacturers are focusing on manufacturing of glasses-free 3D display of nearly any size and compatible with touch screen feature as well. With the help of touch screen feature, a consumer can have seamless experience with television, smartphones, laptops, and tablets. Moreover, glasses-free 3D displays are enabled with feature of adjusting viewing depth of image. This feature helps viewer to set the amount of depth level according to their convenience just like they would change audio volume which is expected to fuel the adoption rate of glasses free 3D display in consumer electronic devices. As a result of these factors, the glasses free 3D display market is anticipated to witness prominent growth during forecast period.
Growing Use of Glasses-Free 3D Display in Medical Science
Glasses-free 3D display provide detailed image with high clarity without wearing special glasses owing to which it is used in medical science during micro surgery or neuro-navigation. In micro surgery or neuro navigation, the use of glasses-free 3D display plays vital role to display detailed image with help of high resolution camera system to display live 3D image on screen. The use of this technology reduces the probability of error in medical imaging, owing to this, it is expected to drive the growth of the market in coming years.
Global Glasses-Free 3D Display Market: Segmentation
The global glasses-free 3D display market can be divided based on:
Display Size
Application
End-Use Industry
Region
Global Glasses-Free 3D Display Market, by Display Size
Based on display size, the global glasses-free 3D display market can be segmented into:
24 inches
32 inches
55 inches
65 inches
Others
Global Glasses-Free 3D Display Market, by Application
Based on application, the global glasses-free 3D display market can be categorized into:
Television
Smartphone
Advertising Display
Others
Global Glasses-Free 3D Display Market, by End-Use Industry
Based on end-use industry, the global glasses-free 3D display market can be categorized into:
Consumer Electronics
Industrial
Healthcare
Aerospace & Defense
Others
Related Reports Press-Release –
https://www.prnewswire.com/news-releases/sake-brewery-industry-to-play-a-positive-role-in-cubitainers-market-growth-from-2020-to-2028-transparency-market-research-301104740.html
https://www.prnewswire.co.uk/news-releases/global-bead-products-market-to-expand-as-spiritual-practices-and-chanting-gain-popularity-in-the-allied-classes-tmr-851350561.html
About Us
Transparency Market Research is a next-generation market intelligence provider, offering fact-based solutions to business leaders, consultants, and strategy professionals.
Our reports are single-point solutions for businesses to grow, evolve, and mature. Our real-time data collection methods along with ability to track more than one million high growth niche products are aligned with your aims. The detailed and proprietary statistical models used by our analysts offer insights for making right decision in the shortest span of time. For organizations that require specific but comprehensive information, we offer customized solutions through adhocreports. These requests are delivered with the perfect combination of right sense of fact-oriented problem solving methodologies and leveraging existing data repositories.
TMR believes that unison of solutions for clients-specific problems with right methodology of research is the key tohelp enterprises reach right decision.”
Contact
Transparency Market Research
State Tower,
90 State Street,
Suite 700,
Albany NY – 12207
United States
USA – Canada Toll Free: 866-552-3453
Website: https://www.transparencymarketresearch.com
0 notes
foolfantastic · 5 years ago
Text
The Greatest Games: The World Ends With You (2008)
The Greatest Games: The World Ends With You (2008)
Tumblr media
The World Ends With You (2008) Developed by Square Enix and Jupiter
Nintendo has not released a traditional console or handheld system since 2001. Dual screens, motion controls, autostereoscopy, a handheld-console hybrid; there’s always some gimmick. This would be great if so many of these concepts did not end up overlooked outside of a few key first party games. Those later gimmicks have moved…
View On WordPress
0 notes
sakshitmr · 5 years ago
Text
Glasses Free 3D Display Market Precise Analysis On Business Overview, Product Scope
The global glasses free 3D display market is likely to experience considerable growth over the period of forecast, from 2019 to 2027. The glasses free 3D displays are also known by their more technically term auto-stereoscopic displays. This technology has been around for almost a decade.
For several years, 3D glasses were used to watch 3D movies and a certain type seating arrangement was also needed to watch a 3D movie. However, the basic idea behind the working of glasses free 3D display technology is quite simple. In place of an entirely flat screen, a particular optical gadget is laminated on top of the conventional display screen to regulate directions of light from the pixels on the display screen so as to make both the eyes see different pixels. However, one eye sees essentially sees a different image than the other eye and that is how the current world is viewed.
Some of the examples of glasses free 3D display displays technology comprise the following:
lenticular lens
light field displays
parallax barrier
holographic
volumetric display
The global glass free 3D display market is likely to gather momentum from the unique properties of the product. Glass free 3D display technology makes use of the technology of autostereoscopy display, which shows 3D images without having to use 3D glasses or eyewear.
Eye tracking and multiple views are two of the approaches that have been utilized to accommodate the motion. This technology does away with the need for display to sense eyes of the viewers. Lenticular display technology, parallax barrier, and light field display are some of the technologies that are used by the manufacturers for the making of glass free 3D displays. These technologies also provide high quality image with way better resolution. These technologies also provide high quality image with way better resolution. As such, these properties offer substantial growth opportunity for the global glass free 3D display market over the assessment tenure.
Looking for exclusive market insights from business experts? Request a Sample Report
Global Glasses-Free 3D Display Market: Introduction
The glasses-free 3D display is an auto stereoscopy method of displaying three-dimensional images without the use of special glasses or headgear by the viewer. Glasses-free 3D displays are capable of displaying traditional 2D videos as well as 3D content. Glasses-free 3D displays technology is developed to eliminate the current 3D technology limitation that require to wear 3D glasses to watch 3D images on displays. The glasses-free 3D display is also known as Ultra-D. Ultra-D is the backbone to state of the art displays that allows human eye to view the video content in-depth with high clarity without wearing 3D glasses. Glasses-free 3D display consist of two key elements such as front end optics and a multi-view render engine. Glasses-free 3D displays are enabled with real-time conversion feature that converts 2D or 3D content into glasses-free 3D in milliseconds with realistic details. The use of glasses-free 3D display is an ideal solution for digital signage, medical, military, automotive, and electronic applications.
Looking for Customized Insights to build your business for future, ask for a custom report
Global Glasses-Free 3D Display Market: Competition Landscape
IQH3D LTD.
IQH3D LTD. is headquartered in Miami, Florida, the U.S. The Company is a manufacturer of high quality, stylish and futuristic 3D technology products across the globe. In March 2019, the company in partnership with Stream TV Networks located in Philadelphia, Pennsylvania, the U.S. launched the 65 inches Glasses-Free 3D Ultra-D enabled 4K digital displays at the Digital Signage Expo in Las Vegas, Nevada, the U.S.
Magnetic 3D
Magnetic 3D is headquartered in New York, the U.S. The company is engaged in designing and manufacturing of glasses-free 3D displays for wide range of applications. In May 2016, the company launched its latest glasses-free 3D display of 46 inches that converts glasses based 3D image into the glasses-free 3D image in real time at Information Display’s exhibition located in San Francisco, California, the U.S.
Some of the key players operating in the global glasses-free 3D display market are Stream TV Networks, Inc., IQH3D LTD., Alioscopy, Magnetic 3D, Tronxyz Technology Co. Ltd., SeeFront, Evistek, Kangde Xin, and Leyard.
0 notes
ayisharahman · 4 years ago
Photo
Tumblr media Tumblr media Tumblr media
Alaf Baru (top), Cengkerama (bottom)
// Autostereoscopy 3-D Series, 2014
Exhibition : PANCARWARNA 1.0 | Panggung Seni, UKM
Medium : Collage, Autostereoscopic Interactive Installation - 📽️🔌
Tools of trade : PS
What makes a Malaysian, Malaysian? To evoke the surrealism of so, the quirky installation requires audience to look at the 3-D projection whilst slowly crossing their eyes to see the image “pop-up as 3-D”. The interaction goes : audience looks at the white line that divides the two images > slowly crosses eyes until the images appear to overlap > audience will see three duplicated images > audience brings the centre image into focus > audience will gradually see the centered image "pop-up”.
0 notes
pauljacobevans · 8 years ago
Text
Holograms Can’t be Too Thin
We’ve seen the 3D phone fad come and go, with devices like the Evo 3D, that used a parallax barrier to achieve autostereoscopy (that is, 3D viewing without glasses). These displays aren’t holograms, they are just showing your eyes two different images like a 3D movie or a stereopticon. However, researchers from Australia and China are hoping to change that. They’ve developed a nano-hologram (their term) that is about 1000 times thinner than a human hair. You can see a video about the invention, below. Conventional holograms modulate the phase of light to give the illusion of three-dimensional depth. But …read more http://pje.fyi/PJcLrF
0 notes
technogeekstmr · 5 years ago
Text
Glasses Free 3D Display Market is Thriving with Rising Latest Trends by 2027
The global glasses free 3D display market is likely to experience considerable growth over the period of forecast, from 2019 to 2027. The glasses free 3D displays are also known by their more technically term auto-stereoscopic displays. This technology has been around for almost a decade.
For several years, 3D glasses were used to watch 3D movies and a certain type seating arrangement was also needed to watch a 3D movie. However, the basic idea behind the working of glasses free 3D display technology is quite simple. In place of an entirely flat screen, a particular optical gadget is laminated on top of the conventional display screen to regulate directions of light from the pixels on the display screen so as to make both the eyes see different pixels. However, one eye sees essentially sees a different image than the other eye and that is how the current world is viewed.
Some of the examples of glasses free 3D display displays technology comprise the following:
lenticular lens
light field displays
parallax barrier
holographic
volumetric display
Looking for Customized Insights to build your business for future, ask for a custom report
The global glass free 3D display market is likely to gather momentum from the unique properties of the product. Glass free 3D display technology makes use of the technology of autostereoscopy display, which shows 3D images without having to use 3D glasses or eyewear.
Eye tracking and multiple views are two of the approaches that have been utilized to accommodate the motion. This technology does away with the need for display to sense eyes of the viewers. Lenticular display technology, parallax barrier, and light field display are some of the technologies that are used by the manufacturers for the making of glass free 3D displays. These technologies also provide high quality image with way better resolution. These technologies also provide high quality image with way better resolution. As such, these properties offer substantial growth opportunity for the global glass free 3D display market over the assessment tenure.
Global Glasses-Free 3D Display Market: Introduction
The glasses-free 3D display is an auto stereoscopy method of displaying three-dimensional images without the use of special glasses or headgear by the viewer. Glasses-free 3D displays are capable of displaying traditional 2D videos as well as 3D content. Glasses-free 3D displays technology is developed to eliminate the current 3D technology limitation that require to wear 3D glasses to watch 3D images on displays. The glasses-free 3D display is also known as Ultra-D. Ultra-D is the backbone to state of the art displays that allows human eye to view the video content in-depth with high clarity without wearing 3D glasses. Glasses-free 3D display consist of two key elements such as front end optics and a multi-view render engine. Glasses-free 3D displays are enabled with real-time conversion feature that converts 2D or 3D content into glasses-free 3D in milliseconds with realistic details. The use of glasses-free 3D display is an ideal solution for digital signage, medical, military, automotive, and electronic applications.
To get glimpse of what our report offers, ask for a report brochure
Global Glasses-Free 3D Display Market: Competition Landscape
IQH3D LTD.
IQH3D LTD. is headquartered in Miami, Florida, the U.S. The Company is a manufacturer of high quality, stylish and futuristic 3D technology products across the globe. In March 2019, the company in partnership with Stream TV Networks located in Philadelphia, Pennsylvania, the U.S. launched the 65 inches Glasses-Free 3D Ultra-D enabled 4K digital displays at the Digital Signage Expo in Las Vegas, Nevada, the U.S.
Magnetic 3D
Magnetic 3D is headquartered in New York, the U.S. The company is engaged in designing and manufacturing of glasses-free 3D displays for wide range of applications. In May 2016, the company launched its latest glasses-free 3D display of 46 inches that converts glasses based 3D image into the glasses-free 3D image in real time at Information Display’s exhibition located in San Francisco, California, the U.S.
Some of the key players operating in the global glasses-free 3D display market are Stream TV Networks, Inc., IQH3D LTD., Alioscopy, Magnetic 3D, Tronxyz Technology Co. Ltd., SeeFront, Evistek, Kangde Xin, and Leyard.
Global Glasses-Free 3D Display Market: Dynamics
Rising Adoption of Glasses-Free 3D Display in Consumer Electronics
In consumer electronics, with technological advancement electronic display manufacturers are focusing towards adoption of glasses-free 3D display technology that consist of front end optics and a multi-view render engine. Glasses-free 3D displays provide in depth and high clarity 3D content without requirement of wearing special glasses. Multiple manufacturers are focusing on manufacturing of glasses-free 3D display of nearly any size and compatible with touch screen feature as well. With the help of touch screen feature, a consumer can have seamless experience with television, smartphones, laptops, and tablets. Moreover, glasses-free 3D displays are enabled with feature of adjusting viewing depth of image. This feature helps viewer to set the amount of depth level according to their convenience just like they would change audio volume which is expected to fuel the adoption rate of glasses free 3D display in consumer electronic devices. As a result of these factors, the glasses free 3D display market is anticipated to witness prominent growth during forecast period.
Growing Use of Glasses-Free 3D Display in Medical Science
Glasses-free 3D display provide detailed image with high clarity without wearing special glasses owing to which it is used in medical science during micro surgery or neuro-navigation. In micro surgery or neuro navigation, the use of glasses-free 3D display plays vital role to display detailed image with help of high resolution camera system to display live 3D image on screen. The use of this technology reduces the probability of error in medical imaging, owing to this, it is expected to drive the growth of the market in coming years.
Global Glasses-Free 3D Display Market: Segmentation
The global glasses-free 3D display market can be divided based on:
Display Size
Application
End-Use Industry
Region
Global Glasses-Free 3D Display Market, by Display Size
Based on display size, the global glasses-free 3D display market can be segmented into:
24 inches
32 inches
55 inches
65 inches
Others
Global Glasses-Free 3D Display Market, by Application
Based on application, the global glasses-free 3D display market can be categorized into:
Television
Smartphone
Advertising Display
Others
Global Glasses-Free 3D Display Market, by End-Use Industry
Based on end-use industry, the global glasses-free 3D display market can be categorized into:
Consumer Electronics
Industrial
Healthcare
Aerospace & Defense
Others
Related Reports Press-Release –
https://www.prnewswire.com/news-releases/sake-brewery-industry-to-play-a-positive-role-in-cubitainers-market-growth-from-2020-to-2028-transparency-market-research-301104740.html
https://www.prnewswire.co.uk/news-releases/global-bead-products-market-to-expand-as-spiritual-practices-and-chanting-gain-popularity-in-the-allied-classes-tmr-851350561.html
About Us
Transparency Market Research is a next-generation market intelligence provider, offering fact-based solutions to business leaders, consultants, and strategy professionals.
Our reports are single-point solutions for businesses to grow, evolve, and mature. Our real-time data collection methods along with ability to track more than one million high growth niche products are aligned with your aims. The detailed and proprietary statistical models used by our analysts offer insights for making right decision in the shortest span of time. For organizations that require specific but comprehensive information, we offer customized solutions through adhocreports. These requests are delivered with the perfect combination of right sense of fact-oriented problem solving methodologies and leveraging existing data repositories.
TMR believes that unison of solutions for clients-specific problems with right methodology of research is the key tohelp enterprises reach right decision.”
Contact
Transparency Market Research
State Tower,
90 State Street,
Suite 700,
Albany NY – 12207
United States
USA – Canada Toll Free: 866-552-3453
Website: https://www.transparencymarketresearch.com
00
0 notes
nintendo345-blog · 8 years ago
Text
Nintendo
In 1969, nintendo established a games division, promoting a number of successful toys. Additional increasing the nintendo ds line, the nintendo 3ds uses the process of autostereoscopy to provide a stereoscopic three-dimensional effect with out glasses 100 released to main markets during 2011, the 3ds obtained off to a sluggish start, initially missing many key options that have been promised before the system launched.
The nintendo business growth division was shaped following nintendo's foray into software development for smart devices resembling mobile phones and tablets they are accountable for refining nintendo's enterprise mannequin for the dedicated video game system enterprise, and for furthering nintendo's enterprise into improvement for smart units.
The joy-con controllers make the change a veritable transformer: keep them hooked up to the sides In 1969, nintendo established a games division, promoting a number of successful toys. Additional increasing the nintendo ds line, the nintendo 3ds uses the process of autostereoscopy to provide a stereoscopic three-dimensional effect with out glasses 100 released to main markets during 2011, the 3ds obtained off to a sluggish start, initially missing many key options that have been promised before the system launched.The nintendo business growth division was shaped following nintendo's foray into software development for smart devices resembling mobile phones and tablets they are accountable for refining nintendo's enterprise mannequin for the dedicated video game system enterprise, and for furthering nintendo's enterprise into improvement for smart units.The joy-con controllers make the change a veritable transformer: keep them hooked up to the sides in pill mode, slide them off and prop up the display screen on a desk to play one- or two-participant video games, or dock the swap in its included charging cradle to play in your big-display tv. The idea is that you will get the same primary experience no matter how you play.Nintendo switch online providers gives connectivity with different players throughout the globe and in addition presents access to the digital console, which is a specialised section of the nintendo eshop that permits you to purchase and obtain retro games from basic nintendo methods, including the nintendo entertainment system (nes) and the tremendous nintendo leisure system (snes).Between 1996 and 1997, nintendo released the instantly widespread nintendo sixty four console worldwide, in addition to the recreation boy pocket in 1996, the primary pokémon games have been launched (as pocket monsters in japan), the pink and green variations , which turned massively well-liked and spawned the mega-franchise that's known at the moment. In 2006, the nintendo ds lite was launched, redesigning the original ds very similar to the sport boy advance sp did to the unique gba. In 2010, nintendo announced the nintendo 3ds, the true successor to the original nintendo ds, for release in 2011.In 2004, the nintendo ds was launched, followed shortly after, in 2005, by the opening of nintendo's first retail store, nintendo world in rockefeller plaza in new york metropolis as well as, at that yr's e3 , wii , then going by its codename of revolution, was officially introduced. Additionally in 2006, at e3, nintendo revealed the official name for their mission revolution, wii, and released it worldwide on the end of the 12 months. In 2011, nintendo announced the wii u , an hd successor to the wii, for release in 2012. in pill mode, slide them off and prop up the display screen on a desk to play one- or two-participant video games, or dock the swap in its included charging cradle to play in your big-display tv. The idea is that you will get the same primary experience no matter how you play.
Nintendo switch online providers gives connectivity with different players throughout the globe and in addition presents access to the digital console, which is a specialised section of the nintendo eshop that permits you to purchase and obtain retro games from basic nintendo methods, including the nintendo entertainment system (nes) and the tremendous nintendo leisure system (snes).
Between 1996 and 1997, nintendo released the instantly widespread nintendo sixty four console worldwide, in addition to the recreation boy pocket in 1996, the primary pokémon games have been launched (as pocket monsters in japan), the pink and green variations , which turned massively well-liked and spawned the mega-franchise that's known at the moment. In 2006, the nintendo ds lite was launched, redesigning the original ds very similar to the sport boy advance sp did to the unique gba. In 2010, nintendo announced the nintendo 3ds, the true successor to the original nintendo ds, for release in 2011.
In 2004, the nintendo ds was launched, followed shortly after, in 2005, by the opening of nintendo's first retail store, nintendo world in rockefeller plaza in new york metropolis as well as, at that yr's e3 , wii , then going by its codename of revolution, was officially introduced. Additionally in 2006, at e3, nintendo revealed the official name for their mission revolution, wii, and released it worldwide on the end of the 12 months. In 2011, nintendo announced the wii u , an hd successor to the wii, for release in 2012.
0 notes