#but making a 3d game in gamemaker studio 2 is a million times harder then it is in gamemaker studio 1.4
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hullo mr. tyler mon!!!
i’ve been idly wondering about this for a long while now, pretty much since FNFFD got canned…
At the rate you’re going making ZoomQuest, when do you reckon some sort of alpha/beta/QA build of the game will come out? (if it’s indeterminate, that’s also fine, take as much as you’d like with the game! i’m just really excited to play it with all the teasers you’ve shown :3)

Well ZoomQuest doesn't even have a project file yet. So I say its probably got a bit.
I know that's a confusing answer because of how often I post screenshots of what looks like game play. And it is game play, but it's a little complicated.
They're all screenshots from the prototype of ZoomQuest that I made to test out if the ideas I was having for it could work as a video game. It's just over an hour long and doesn't even have an original soundtrack!... (Besides 6 songs Funne graciously made unprompted)
To make a long story short... It does!!! Everyone who I sent the prototype to said it was a great time and had no notes. Even a guy who hates singleplayer campaigns said he wanted to play more. (He also thought Nermal was a dude, several people thought that.)
Since then, I have been focusing on fine-tuning the games story. I want to have that 100% sorted out before I even make a project file for it. For ages I've known the general gist of what happens, but now I want to write an actual cleaned up script for it, from beginning to end. There are some major things I still have to work out regarding the plot. But after that I'll be ready to start actually making the damn thing.
I think my biggest mistake with the project was showing stuff off for it before I had any intention on starting it. Sorry about that. And thanks for the question.
I'll try to keep the people who are here early entertained in the meantime.
#i appreciate that all these asks start with greetings#zoomquest#and dont even get me started on sorting out the technical stuff#the prototype was made in gamemaker studio 1.4 but I want to make the full thing in gamemaker studio 2 since yoyogame actually supports it#but making a 3d game in gamemaker studio 2 is a million times harder then it is in gamemaker studio 1.4
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