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diffidentdilligaf · 8 months ago
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Is this anything? A little idea I smashed up on lunch break. Let me know.
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posthumanwanderings · 1 year ago
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Super Monkey Ball (Amusement Vision / Sega - GameCube - 2001)
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megahorous · 1 year ago
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Cody's Birthday!
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coffee-666 · 1 month ago
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suzakucastle · 11 months ago
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Fatal Fury Special: Game Over
One of Andy Bogard's goals in life is to win against his older brother Terry once. At least once. Sadly, he has a complex over this, as this has NEVER happened.
Seeing this video would probably cheer him up.
~R
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egophiliac · 4 months ago
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idia was an absolute treasure this update. you agree.
Idia really went "time for me to be a hero! but in, like, a super meta way" and if that isn't incredibly in-character then what is.
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and of course we can't forget
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I kinda hope he and Riddle get to do another game jam again sometime! it's nice to see them get along! and now they have, inexplicably...shared skills and interests???
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fucking bonkers to me that people watch movies in theaters. you can't control the volume. you can't rewind when you miss something. you can't choose your own subtitles. you can't even pause to use the bathroom??? there's only like 7 movies to choose from????? and you must pay money for this privilege? grotesque. repugnance. act of torture.
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gayori-boi · 10 months ago
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Gif of Gamz stimming, because I'm projecting very hard on him
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heybaetae · 1 year ago
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taehyung bothering loving yeontan cr. namuspromised
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bixels · 1 year ago
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I think 90% of my gripes with how modern anime looks comes down to flat color design/palettes.
Non-cohesive, washed-out color palettes can destroy lineart quality. I see this all the time when comparing an anime's lineart/layout to its colored/post-processed final product and it's heartbreaking. Compare this pre-color vs. final frame from Dungeon Meshi's OP.
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So much sharpness and detail and weight gets washed out and flattened by 'meh' color design. I LOVE the flow and thickness and shadows in the fabrics on the left. The white against pastel really brings it out. Check out all the detail in their hair, the highlights in Rin's, the different hues to denote hair color, the blue tint in the clothes' shadows, and how all of that just gets... lost. It works, but it's not particularly good and does a disservice to the line-artist.
I'm using Dungeon Meshi as an example not because it's bad, I'm just especially disappointed because this is Studio Trigger we're talking about. The character animation is fantastic, but the color design is usually much more exciting. We're not seeing Trigger at their full potential, so I'm focusing on them.
Here's a very quick and messy color correct. Not meant to be taken seriously, just to provide comparison to see why colors can feel "washed out." Top is edit, bottom is original.
You can really see how desaturated and "white fluorescent lighting" the original color palettes are.
[Remember: the easiest way to make your colors more lively is to choose a warm or cool tint. From there, you can play around with bringing out complementary colors for a cohesive palette (I warmed Marcille's skintone and hair but made sure to bring out her deep blue clothes). Avoid using too many blend mode layers; hand-picking colors will really help you build your innate color sense and find a color style. Try using saturated colors in unexpected places! If you're coloring a night scene, try using deep blues or greens or magentas. You see these deep colors used all the time in older anime because they couldn't rely on a lightness scale to make colors darker, they had to use darker paints with specific hues. Don't overthink it, simpler is better!]
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dragonalthor · 3 months ago
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The reason I’m so glad they had Rand refuse to leave Rhuidean without Moiraine and also then have him carry her out in his arms is because it truly cements how important they are to each other even when they’d rather the other was not.
To Moiraine - Rand represents her mission, her duty, the color of her Ajah, the burden on her back. She forgets the man (the boy) he is and simultaneously fears the man he is. Because until she met him, all he was to her was a plan, a path forward, the reason she gave up everything that could have made her happy and instead dedicated herself to Saving The World. But now he lives and breathes in front of her and she is at a loss. Rand is a person, with thoughts and feelings and free will, and he comes with all the naivety and wisdom being a person comes with. She does not know what to do with him. She does not know how to handle him. She fumbles. She’s too hard on him. Too soft. Too mysterious. To forthcoming. So Rand does not trust her, even when she finally tries letting him set the pace. The damage is done.
To Rand - Moiraine is the cause of his world ending. She is the reason he will never marry Egwene and have children. She is why Mat is forever cursed, why Perrin is forever another, why Nynaeve and Egwene are now the women they once were told were the women of nightmares. She is why he ever questioned his father, his birthright. And then he is told that he is no longer himself and does not belong to himself, but is instead a tool to save or break the world. There is no one who can guide him or teach him or help him with the burden of his power. He is the most powerful being in the world and the most powerless. He is alone. He is responsible for all. So of course he balks, of course he pushes back, of course he cannot implicitly or blindly follow Moiraine. She expects everything of him, says she knows the way things must be, but he is the one who has to walk the path.
And yet…
They need each other. They do understand each other in a way no one else ever can. Not Lan. Not Egwene. Not Lanfear. They share the burden of turning The Wheel. Their hands are on the spokes and they are pushing and pulling, trying to set out on course. The storm rages, the shadow rises, the dawn comes, and they must go on. That is all there is to it.
So Rand will not leave without Moiraine; and Moiraine will not leave Rand to his own.
They are threads woven together that may split and fray but they will never break from one another.
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posthumanwanderings · 11 months ago
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causalityparadoxes · 1 year ago
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He whispered and delighted and seduced, and the Vessel did obey | Doctor Who: Empire of Death
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checkadii · 5 months ago
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Chat I locked in .
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emry-stars-art · 1 year ago
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@vivireshar they kiss 🤲
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deltastorm101 · 1 year ago
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Alan Wake 2 — A Love Letter | Development Diary
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