#custominspector
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Custom Inspectors
I’ll admit, initially I thought I didn’t need Custom Inspectors and thought why would I invest time in something that doesn’t directly contribute to the game. For some time now, some script in my project have grown so much that their inspector got way too long. The PlayerSteps script is one of those scripts. It handles the different sounds of footsteps for the player and where and when to spawn wet-steps or water-splashes. This means it consists of multiple arrays and settings for each step etc.
The custom inspector, which adds tabs for the different footsteps.
Especially when tweaking volume values of the different steps while in playmode it was a huge hassle to find the right settings and for that reason I decided I should finally dive into custom inspectors and it’s uses.

The old inspector for the PlayerSteps script, which was obviously way to long.
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So proud of my Event System on Unity. So much work, a combination of ScriptableObjects and CustomInspector programming but now many things can be done using only the editor. Worth it! Congrats to _Kiusep3D_ for the 3D models as always! . . Fiero del mio sistema ad eventi in Unity. Così tanto lavoro, una combinazione di ScriptableObjects e Inspector personalizzato ma ora moltissime cose possono essere fatte usando solo l'editor. Ne è valsa la pena! Congratulazioni come sempre a _Kiusep3D_ per i modelli 3D! #cwsgaming #gamedevelopment #softwaredeveloper #mobiledeveloper #developer #csharp #visualstudio #unity #scriptableobjects #eventpattern #android #indiegaming #indieitalia #indie #tutorial (presso Piazza Patrioti) https://www.instagram.com/p/B3eWRudlwa5/?igshid=1dp0evkevaisj
#cwsgaming#gamedevelopment#softwaredeveloper#mobiledeveloper#developer#csharp#visualstudio#unity#scriptableobjects#eventpattern#android#indiegaming#indieitalia#indie#tutorial
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##PROGRAMMING UNIT## I was experimenting a bit more unity custom editor, so I made this for my mobs =D That way, I won’t have such a hard time making my mobs (y) I would have wanted to make a 2D cardinal panel, but that looked a bit too out of scope........ I am quite happy wiht what I got though ! The gif is to give an idea of the process, and the screenshot is the final version =D !
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So proud of my Event Pattern on Unity. So much work, a combination of ScriptableObjects and CustomInspector programming but now many things can be done using only the editor. Worth it! Congrats to _Kiusep3D_ for the 3D models as always! . . . Fiero del mio sistema ad eventi in Unity. Così tanto lavoro, una combinazione di ScriptableObjects e InspectorPersonalizato ma ora moltissime cose possono essere fatte usando solo l'editor. Ne è valsa la pena! Congratulazioni come sempre a _Kiusep3D_ per i modelli 3D! #cwsgaming #gamedevelopment #softwaredeveloper #mobiledeveloper #developer #csharp #visualstudio #unity #scriptableobjects #eventpattern #android #indiegaming #indieitalia #indie #tutorial https://www.instagram.com/p/B3eVzPwogAr/?igshid=kt59cuvkc2od
#cwsgaming#gamedevelopment#softwaredeveloper#mobiledeveloper#developer#csharp#visualstudio#unity#scriptableobjects#eventpattern#android#indiegaming#indieitalia#indie#tutorial
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