#dnd monk kin
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aurils-blesstide · 1 year ago
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🔮 [ X X X ] [ X 🌌 X ] [ X X X ]🔮
✧・゚:* — STIMBOARD FOR A TRITON MONK [D&D]
Including: Imagery pertaining to opals, sea creatures and the sea.
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itsskoll · 8 months ago
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another big info sheet
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justablah56 · 8 months ago
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*looking back at you with my big autism eyes* You should tell me about rwd. After your sleep. Eepy time, Aether
HIHIHIHIHIU OK YAY OK . ok . im all sleeped up and I'm going to be so insane at you ok . gonna put it under a read more though because . I'm about to be so insane .
SO ! rolling with difficulty , as you can probably tell from the title , is a dnd podcast . mechanics wise , it's on like . the complete opposite side of the spectrum from dndads lmao- they're still very story driven , but they're a lot more crunchy , very following the rules as written but like finding loopholes in them because for funsies . they do little 20 minute bonuses each time the crew levels up so you know exactly what each character is getting and all their new stuff , I actually really like those . the episodes are 3-5 hours long , but each season is only like 10 episodes . and it's not split up into each season is a campaign and it gets very confusing sometimes sbnxjsnxnd like the first campaign (the one I'm autism about) is the first 5 seasons , and they only just finished season 1 od their second campaign . anyways ! most of this stuff is why idk how many dndads listeners will be willing to listen to this but that's ok 👍
NOW !!! as for what its actually about !!! (at least campaign one I'm probably not gonna talk a lot about campaign two) it's about a crew of four silly guys on a space plane ship ! it uses the planescape dnd setting , basically like all the planes of existence in dnd canon exist on different planes that can be traveled between through portals or like the plane shift spell , or , in the cast of our beloved crew , you have a spell jammer , which is a ship that can cast plane shift and you can sail between planes and it's very cool . anyways , the crew consists of kyana - a human monk , finbar - a firbolg (giant kin fae thing) druid/ranger multi-class , VR-LA (pronounced veer-la) - a mechanite/warforged (robot) wizard , and Dani - a fire genasi artificer . the four of them basically live on their ship , the Per Aspera , which is owned by Dani's "Uncle" Otto , who sends them on little jobs and stuff and he's also kind of an asshole but I like him . they also take jobs from other people sometimes and then they forget to go back to Otto who gets pissed at them about it and it's silly . anyways . usually though , the seasons focus on an adventure relevant to one of the characters with other little jobs filling their spare time .
gonna very briefly talk about kyana and finbar just so you know those two before I go on a ridiculous rant about VR LA and Dani ok . so Finbar is just a middle aged firbolg (everyone else is like 20 except VR LA who's only been awake for a year ish) , hes a part of a chef's guild and makes it his responsibility to make sure these idiots don't get themselves killed either by y'know monsters , or just being stupid and forgetting to eat . and he's like 8 feet tall . he's a big guy . Kyana is just a little guy who ran away from her (evil) monk monastery and got found by the crew just . swimming . in the astral sea . which is the void between planes that spell jammers can sail on . insane . anyways . she has no idea what's going on because she's never been anywhere and she is precious and loves the world and loves these people who are nothing like how she was raised and isn't that wonderful ? I love her . and she's like 5'0 . shes literally a little guy <3
now I'm just gonna talk about VR LA bcs he's my little guy and I am spinning him around at record speeds inside my brain <3 his whole thing is basically that his previous crew on the per aspera got Got by a crew of space pirates , and he was the only one left . but then smthin happened and he lost all his memories and couldn't keep the ship like . flying . and eventually he shut down on that ship and was woken up by Dani , who had found the ship and made fixing it up her personal pet project bcs she's a little mechanic who saw a flying wreck and said I can fix her . and she did . and then she also saw the shut down robot on the ship and said I can fix him . and she did . this is how the ship belongs to Otto instead of VR LA , bcs he's like ohhhh Dani fixed it up and she's my employee and you don't even remember anything . anyways . Dani and VR LA are literally siblings to me . icy they're so important to me . the high int low wis siblings . that post I made a bit ago about how dndads doesn't have any characters who are like . little autistic brainiac smartasses . that's these two . both of them . and that is probably most of the reason why I'm so attached to them rn . like I need you to know that I did not recently listen to this podcast . I listened to this pretty soon after catching up on dndads two ish years ago and have just been like . passively into it this whole time . and now I'm like ok no I'm into this for real now . whoopsies . time to relisten and be autistic about this . and that's what ive been doing . anyways . back to the actual show <3
so Dani !!! she was found off the streets by Otto , who owns a little dnd fantasy mechanics shop , and he taught her how to be an artificer . shes incredibly smart , both like . street smarts . and literally anything mechanical . this comes with her being the biggest smartass known to man <3 she's very blunt but also very bad at expressing anything and is the least perceptive person ever (she has a passive perception of 9) she's a bitch and I love her so much <3 she's very snappy and abrasive and aggressive but also the ship is the single most important thing to her and it's not the ship without her crew and that is all she cares about <3 she doesn't give a shit about anything except for the ship she singlehandedly put back together and the people who live in it with her , and she would do anything for them . man . I love her icy .
now I'm gonna talk more about VR LA again bcs I'm not done with him <3 he's so abxnwjncjqnxjqmdn icy I love him . he just like me fr fr . he's also very smart , but he has . zero street smarts . ask him about anything and he probably knows something about it but ask him to talk to a person and he cannot . he does not know this . he continues trying to talk to people and like . persuade people and shit but he's so bad at it . icy he's so fucking bad at it . I love him so much . anyways , the other people on the per aspera are literally the only people he has and the only thing that could come close to them in terms of importance is his old crew , and yet he still picks Kyana and Finbar and Dani over them . man . icy this is a whole thing that I am very extremely ABJDJSNCHSBXHJA about . VR LA is a guy who has no memory of his old life but he knows it happened and he knows he used to have a crew of people he cared about but he can't even remember their names . (at the start) there aren't a lot of things that vr la actually cares about . he's very passive and like I'm staying with this ship because it's all I have even if it's not even legally mine anymore , and I'm staying with Dani because she's the only person I've ever really known . icy they're so siblings to me . ohuufhfggg . however !!! the one other thing he really *wants* is to know about his old life . he wants to know who was important to him before and he wants to know if they're okay even if he doesn't know them . it makes me ill . but he has his crew , and while those people might have been important to the old VR LA , Kyana and Finbar and Dani are important to *now* VR LA . so if it happens that along the way he can find out who he was , hed do anything to find them . but he has his people , and their safety and happiness is the single most important thing to him . if he will not lose a second crew . if hed have to hurt his current crew to find his first , then he's not going to find them . man . icy I could go on about this alone for hours . but I will not . anyways . silly little robot <3 I am so completely normal about him <3
also there's another silly robot named Maxim who you meet in s1 ep7 and I think him and VR LA should kiss . I'm not going to talk a ton about them beyond that but uhhh yeah . extremely repressed adhd sorcerer robot x extremely blunt autism wizard robot <3 Maxim hermit who is extremely emotionally intelligent but is very purposefully stomping out all the emotions because this is a purely professional relationship and we are here to professionally exchange mutually beneficial information and nothing else . VR LA adventurer who has never heard of romantic interest in his year of remembering being alive and just knows that he greatly enjoys Maxims company and he will tell him so despite having only just recently reconnected with him. and their compliments to each other are purely out of professional admiration . anyways .
and there you go ! and I didn't even really spoil anything past like the first few episodes <3 as you can see I am extremely normal about this podcast and it's characters <3 I went on for a lot longer than I thought I was going to but hey that's what happens when new hyperfixation <3
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azulaang-chakras · 2 years ago
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ATLA DnD AU
Aang: Protector Aasimar, Monk/Druid
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Protector aasimar are charged by the powers of good to guard the weak, to strike at evil wherever it arises, and to stand vigilant against the darkness. From a young age, a protector aasimar receives advice and directives that urge to stand against evil.
Katara and Sokka: Sea Elves, Druid/Monk and Rogue/Fighter
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Sea elves fell in love with the wild beauty of the ocean in the earliest days of the multiverse. While other elves traveled from realm to realm, sea elves navigated the currents and explored the waters of many worlds.
Suki: Hill Dwarf, Monk/Fighter
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Most dwarves are lawful, believing firmly in the benefits of a well-ordered society. They tend toward good as well, with a strong sense of fair play and a belief that everyone deserves to share in the benefits of a just order.
Toph: Stout Halfling, Druid/Monk
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Others form nomadic bands that travel constantly, lured by the open road and the wide horizon to discover the wonders of new lands and peoples. ...they are loyal to their friends, whether halfling or otherwise. They can display remarkable ferocity when their friends, families, or communities are threatened.
Zuko and Azula: Red Dragonborn, Fighter/Sorcerer and Rogue/Sorcerer
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Born of dragons, as their name proclaims, the dragonborn walk proudly through a world that greets them with fearful incomprehension. Some dragonborn are faithful servants to true dragons, others form the ranks of soldiers in great wars, and still others find themselves adrift, with no clear calling in life.
Mai: Shadar-Kai, Rogue/Fighter
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Shadar-kai are the elves of the Shadowfell, originally drawn to that dread realm by the Raven Queen. Over the centuries, some of them have continued to serve her, while others have ventured into the Material Plane to forge their own destinies. Once shadar-kai were Fey like the rest of their elven kin; now they exist in a state between life and death, thanks to being transformed by the Shadowfell’s grim energy.
Ty Lee: Tabaxi, Monk
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Ultimate travelers, the inquisitive tabaxi rarely stay in one place for long. Their innate nature pushes them to leave no secrets uncovered, no treasures or legends lost.
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naomisnews · 1 year ago
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Probably should be the time I introduce you all to my Tavs, shouldn’t I?
Roll call!!
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Abigail of Darnsford - Human Paladin
Oath of Vengeance, Abigail grew up on a farm with her parents before they were suddenly murdered by an evil Dark Lord. She defeated him to protect the realm, but as the Crown would rather see her under their thumb instead of a hero, she ran away and made her Oath.
Despite initially being closed off and focusing on the task at hand, her heart opened up more and more, especially to Gale of Waterdeep, falling in love with him unexpectedly.
She’s my first Tav and the first run I completed, so she’s extra special to me
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Daiyana - Half-Elf Bard
College of Lore, Daiyana has a really tough background, considering the fact they are also a Bhaalspawn. As they’re my DND character, I’m gonna be very vague, but let’s say their upbringing was horrible, and they’re now on their World Tour away from their home of Fullova, entertaining the bars by day, and “entertaining” the brothels by night. Despite themselves, they ended up being drawn to Astarion, considering they had similar experiences in their lives, so they’re helping each other heal as well as introducing love to each other for the first time in so long.
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Thalia Fairbairn - Halfling Ranger
Beast master, Thalia is my Lord of the Rings OC, born and raised in The Shire. She joined the Fellowship, and longed for adventure. Her mother tried to arrange her and Frodo together, but Thalia only sees him as her childhood best friend, and plus she is attracted to women. After the fall of Sauron, Thalia took up the mantle of Strider and became Ranger when Aragorn became King of Rohan.
Thalia finds it hard to trust in this new land of Faerûn, but opens up as a total mama bear for the rest of the companions, especially using her sewing skills to help repair armour and camp clothes. For Thalia, it was love at first flame when she met Karlach, amazed at seeing a fun tiefling on fire, and her loyalty to her girlfriend would follow her to the ends of Avernus if need be
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Lizbet Moreland - Tiefling Monk
Way of the Open Hand, Lizbet’s inspired by Jane Austen novels, so she’s a huge romantic. With her other 4 sisters, Lizbet resides at the the Netherland Monastery with her parents, learning the way of the goddess Austeria, deity of relationships, marriage, and family. As per tradition, the women have to marry as they won’t be left with anything once her father passed, and Lizbet was arranged to marry Collinio, favourite apprentice to the High Priestess DeBourgh. On the wedding day, she had second thoughts and actually planned to leave when she was abducted by the Nautiloid.
On the journey, she becomes besotted at the entrance of a certain Blade of Frontiers, seeing his excitement and adventure, and pretty much swept off her feet by his charm and dance skills. Her monk training meant she’s calm and collected, looking to plan the strategies first, and is the best person to take advice from, as she’s wise and patient.
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Ki’shravash - Githyanki Sorcerer
Storm Sorcery, Ki’sh grew up in Creche Yolik on the Astral Plane, and whilst she was trained in swords and melee to be a fierce warrior, her arcana prowess shone brighter, making her an outcast in the Creche. Whilst primed to be a future Kith’rak, she preferred to use spells, which made her the target of abuse and made to entertain the youths with her “magic tricks”, making her feel worthless and unable to ascend to Vlaakith’s favour.
As she continues her journey across Faerûn, she loses her faith in Vlaakith more and more, realising more to life on the Material Plane, especially with Gale and his research into the Crown of Karsus. Not only breaking out of her stern and cold life, finding love with the wizard in spite of herself, but also finding a possibility to overthrow Vlaakith with her kin sister, Lae’zel
I have more Tavs that are waiting in the wings, but I’m gonna try and finish more playthroughs before I make them. But hope you like - I’m showcasing their stories on my TikTok page. I’ll share the edits here as well, depending on the recent news.
Hope you like these beans!
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piece-of-the-pie-if · 2 years ago
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What race and class do the ROs + C play in DND? And what type of players are they?
ooo! I love DND! (it's kind of funny bc my first thought was that Kin would just say no and call everyone a loser but she'd be really into it once she's pulled in to play!) I mainly used my Tasha's Cauldron of Everything book for this btw!
Dylan──astral elf druid, circle of stars /monk, way of the astral self. Easy going player, engages well in the role playing and takes some notes, but not enough to be classed as the note taker and they're not as in to the acting as other can be! They pull off some of the wildest plans though!
Shay──firbolg cleric, death domain and grave domain. Dice hoarder!! He has a little ritual to do before each session to grant him (and his dice) good luck! He has a dice jail lmao.
Kinsley──half water genasi half human warlock, the fathomless /sorcerer, aberrant mind. She gets really into the acting part of it, she's really good at the emotional beats!!
J──glasya tiefling rogue, phantom (legacy of malbolge). Rule pusher, they read all the books and play so chaotically it feels like it shouldn't be allowed, but it always is! (think dimension 20s emily axford!)
Theo──halfling bard, college of creation. A forever bard, they try to come up with so many different ways to be a bard but they're always a bard lmao. The actual note taker, always have at least one notebook open during a session! Can and will track everyone's backgrounds and secrets!!
C──warforged ranger, fey wanderer. Usually a DM so they get really excited when they get to be a player! They're really good at character voices and always brings some chaos to the table. They have specific dice sets for each of their characters.
doing this I legit could create a whole ass campaign for them and flesh out all their characters, no joke, I have some names in mind already!
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catilus · 3 months ago
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A determined monk with a dual nature I drew on commission!
Also, late pledges are available for Cute Creatures Compendium 2! https://www.kickstarter.com/projects/catilus/cute-creatures-compendium-2-by-catilus
Character: Cano, Human / Hound Archon Monk
“The winds of Mount Celestia are perfect and brook no imperfections in whom they touch.”
-Draddoc Lore-Hewer
Kithyraon was as devout as any of his kin on Mount Celestia, though their heart was divided. The lord of wisdom and suffering, Ilmater, gave them peace and understanding, but another celestial, full of fire and zeal, drew from him passion and love. When duty called the latter away, Kithyraon took solace in the house of Ilmater, at least for a while, soothing the loneliness and suffering of mortals as he neglected his own. But news of their lover’s fall filled them with fire, and soon Ilmater could not contain Kithyraon. A fury he had stoked for decades welled up with such force that he leapt from the heavens to find a path to the one they loved, but laws forbade an archon’s independent action in this, and so, stripped of their power, memory, and divinity, Kithyraon died.
Thus was Cano born on a hillock outside the city of Baldur’s Gate. Only fragments remain of a life before his own, and his scars and bracers do little to dredge his past beyond a vague sense of tremendous suffering. He has parsed a few rare memories and emotions in the year since his apparent awakening, and his nights are infrequently haunted by the ghost of an angel, terrible and burning. He has determined to find the one who haunts his dreams, yet remains drawn to Ilmater despite all, even as he forges his future with his companions.
In his short time in the world, he has made a name for himself as a community leader and taken to supporting others in any way he can. Recent events have taken him to the deserts of the distant south, and he despite his desire to build communities, he shows no signs of stopping his travels anytime soon.
What do you think? :)
Find the full HD version, plus tons of fantasy and SF art, D&D items, my 5e adventures and supplements (FREE for supporters!), NPCs, and more great stuff at myPatreon: https://www.patreon.com/Catilus
Join the Catilus Discord! https://discord.gg/catilus
#Catilus #Patreon #dnd #DnDcharacter #art #fantasy #roleplay #RPG #TTRPG #magic #commission #monk #human #dog #hound #angel #cute
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tears-of-boredom · 1 year ago
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i am soo dnd dwarf coded. the weird relationship to wood and metalsmithing, the unexplainable desire to devote my life to them, the strong values that are hard to budge,, the desire to connect with my kin, the appreciation for just existing nearby other people....have not figured out my class though. maybe a druid or a monk...or maybe a warlock tbh
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sanurasdoodles · 6 years ago
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[Com] DnD Head tokens
[b]Want a art like this!? My commissions are open! Message me for more infomation[/b]
Our DM FonxBlue commissioned me to draw some head tokens for our current party in DnD. The main group is starting at the left is Aileen our kobold barbarian who can tank hits better then anyone else in the group. Up next it is our warlock spellsword Nitra who is the also the leader of our little group and quite the heavy hitter. After her is my dumb little vampire kobold sorcerer Dunn who only good for nukes and occasion wisdom also he might be the other kobolds great grandfather. Next is Veezra who became a paladin to take her vengeance on all demons after her twin brother was killed by a demon. After her is Klyk a fighter gnoll who specialize in archery and is very reliable. And lastly is our storm giant fox kin monk Kit who is great at doing damage and being a meat shield even though she squishy. I model the head tokens after Persona 3 battle icons and I really like how they came out! Enjoy!   Drawn by me Dunn and Kit belong to me Aileen belong to RenaissanceVulpine Nitra belongs to Nightmare Emperor Veezra, Klyk and Art belong to FonxBlue  Posted using PostyBirb
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agathaarts · 5 years ago
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DnD character I’ve been tinkering with! Nullen Void is part of my homebrew race, the Abducted (Aberration-kin) with Flumph ancestry. Like a Flumph, she’s kind of a perpetually gassy space case (burps ahoy!) who shows more emotion via her coloration than anything else. Very colorful, very in-tune with the weirdness of the universe, and also probably very good at beating stuff into a fine powder despite looking utterly harmless.
She’s very fun to draw.
Way of the Astral Self Monk wound up fitting her perfectly! Though her astral self is...a jellyfish........
Most of her emotional states have human equivalents, but orange...orange is a secret spicy alien emotion....
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bralef · 8 years ago
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A lot happened this year at PortConMaine - mostly in the form of tabletop RPGs - so I decided to write all about them. This is basically just going to be a huge wall of text of me gushing about the fun I had doing tabletop RPGs for half a week.
Thursday was kind of a weak start. My uncle surprised me by taking me to the new Transformers movie. I appreciate the gesture, but it was not only terrible, but it made me late to PortCon. I’d have rather watched Wonder Woman again. As a result, I missed the DnD 5e session I was planning on attending, so I went with some Star Wars session instead. I played a Wookie Technician. Nothing particularly amazing or awesome happened, but it was fun and funny enough, I suppose. Then I played some weird Spy/Word-guessing game that takes way too long to understand. Me and the guy I teamed up with won both rounds. Finally, I played a few rounds of Lupinball, some (free?) game on Steam. One of those deceptively simple lightning-fast multiplayer games. It's pretty fun.
~~
Friday was great, exactly what I'd expect out of a good day at Portcon. I participated in three sessions, and will cover them in order from least exciting to most.
In between two better sessions was a Pathfinder campaign where we explored some haunted house. It only took a couple hours (I think that DM preferred multiple quick adventures rather than one big one) and ultimately was pretty boring. I played a half-orc Inquisitor. Nothing really noteworthy happened.
The last session I did was a DnD 5e session called the Sunless Citadel. I was a Dwarven Barbarian who I named Beerbeard McBeardbeer after a character in a long-term campaign I'm in (though I didn't roleplay him very similarly). What we were supposed to do was help these Kobolds rescue their baby god or something.
What ended up happening was, we convinced them to let us use their key to open some big important door. Someone touched a magic orb that forced everyone to make a Wisdom save or be feared, forcing them to run right into a pit (where they would take 1d6 fall damage, or half on a successful save). Beerbeard and one other party member passed immediately. The others, including the Kobold holding the key, all ran into the pit and took damage (keeping in mind this is Level 1 where the median health of everyone is like 9). One of them re-entered the room and passed his save that time. The other two kept running back into the room, failing the save, and chucking themselves into the pit again (Beerbeard watched). One of them, at one point, decided to kill the kobold (who had been knocked unconscious by the fall) and steal the key...for some reason. Finally we all made it past the Orb of Confusion and into the next room.
The next room was simply a riddle where the answer was “stars.” Nothing exciting there. The next two rooms were separated by a spiky pit. Our monk made it across and promptly got fucking manhandled by an imp. So, one of our other dudes jumps across. Beerbeard tried to join them, failed the check, and took 9 piercing damage (out of his 16 health). Another party member failed too, only she was way squisher so she immediately went down.
Beerbeard managed to carry the downed party member out of the pit...Right as the imp went invisible. Fuuuuuck. The next several turns consisted of us swinging at nothing and attempting to find the imp, who eventually went across the pit to fight our remaining party member who hadn't jumped across. He eventually managed to slay it, and we were left with a coffin that we were all pretty certain contained a boss. We were beaten to shit, our healer was out of spell slots, and two of us were at 1 HP, but we had already expended all of our (read: one) hit dice. There was nothing to do but try fighting the troll.
It killed us all.
The second session I played was a contender for the best one I played all week. I believe it was Shadowrun, or at least took place in the same universe/system, but was some kind of sequel or successor to it. One thing I really dug about the system is how on-the-fly and improvised everything is, even among tabletops. For example, once per session every player gets to declare a contact. It can be as specific and on-the-nose as you want. For example, if the party's mission is to infiltrate some facility, you can go, say, “Oh, a buddy of mine worked as a security guard there once, he might be able to hook us up with some floor plans or something.” Stuff like that. In addition to whatever explicit equipment you have, certain events or actions will give you “Intel” or “Gear,” which basically works in a similar manner. With gear, if you're in a tight spot, you can say “Oh, that gear I picked up earlier? That was a grappling hook. I'm going to use it to scale the building and get away.”
Anyway, I played an Adept, which is sort of like a cyberpunk monk. A cybermonk, if you will. (I didn't steal that from you JP, I thought it up too but let you say it since I was on a phone and figured you'd pick up on it without my input). Taking inspiration from the recommended suggestions for my character, I made him a wrestler named Red Rooster. “He sounds like a luchador.” ...Well, I did make him hispanic, so yeah, that works! One of my party members was a huge fan of Red Rooster, and another party member, who was a hacker, used Red Rooster’s mask as his online hacking avatar.
We were also told to create fictional facilities in the universe that would be relevant to the session. I came up with Koala Tea, a restaurant chain. I decided that Red Rooster is basically their mascot, and thus all of his moves are named after items from their menu.
We were tasked with stopping a facility from releasing a mind-control potion onto the market. We decided to do this by blowing up their manufacturing facility. Along with Red Rooster (real name Carlito Diez), we had Tuck, a human hacker; Dominic, a shaman who was capable of communing with the spirit world and its inhabitants; and Devontus Grimlore, a troll-kin hired killer who preferred brute force. In our backstory, Devontus once broke into a Koala Tea establishment and, very publically and conspicuously, removed an official's mechanical endoskeleton from his body. Forcefully. This resulted in a huge brawl between him and Red Rooster, that evidently resulted in them becoming friends.
Dominic declared his contact: Siri, spirit of smart phones and information. She gave him a general map of the building and allowed him to open a window of opportunity for us to infiltrate. Unfortunately this also garnered the attention of Clippy, an obnoxious spirit who constantly annoys Dominic and suggests inappropriate solutions to problems.
We entered the facility using automated trucks that Tuck had hacked into. When we got in, we opened the doors, and Red Rooster blasted into the room on his flashy motorcycle while Devontus pulled out a piece of gear he had gathered earlier: A minigun.
Devontus is gunning down machines and personnel alike, while Red Rooster holds off the guards by driving his motorcycle into them and leaping off with a Koala Slider™ Tackle. Shrapnel from a stray gunshot cost Red Rooster one of his eyes, and Devontus gets his arm caught in some industrial machinery (he's a troll, he'll be fine). I realized that he was the only one who hadn't used his contact yet, so I decided a particular guard looked very familiar, even without his signature mask on...Red Rooster's rival, former mascot of Kangaroo Coffee...Blue Bull.
“What are you doing here, Blue Bull?! Dressed in that uniform and using a gun, guarding such a dishonorable facility! What happened to you?”
“YOU DON'T GET TO DECIDE WHAT'S DISHONORABLE FOR ME RED ROOSTER RAAAAAAA” cue the fight, which I planned on winning to show Blue Bull the error of his ways, making him help us in destroying the facility.
I rolled the minimum roll possible, so Red Rooster got his ass kicked. He went in for a Koala BBQ Rib™crusher, but Blue Bull countered with an Atomic Coffee™ Suplex. So he didn't help us...But we still destroyed it, and got away thanks to Dominic timing the mission beforehand so that we simply needed to board one of the automated trucks that was leaving.
We completed the mission, and all we needed to do was get paid. We rolled to see whether there were any complications with the payment. Turns out we were set up, by what was heavily implied to be an elder god. Multiple incarnations of Clippy suddenly appeared and we tried to fight them off. Dominic cast an anti-clippy talisman he had explicitly gained earlier, which vaporized them and caused a dark void to appear, no doubt leading to the one who had set us up. We had to decide whether to stay and fight and probably die, or run. Devontus was up for a fight. As for the rest of us:
Me: I have “Code of Honor” and “Pride” as two of my character traits. Red Rooster literally can't turn away from this fight.
Dominic: [turns to Tuck] Remember us! Tell our story!
Tuck's player: You're assuming I'm still there.
Tuck: [already long gone]
The session ended with the three of us remaining turning to the void and leaping into whatever mysterious adventure it held in store for us. End Credits.
~~
Saturday was a weird coincidence. I played three sessions, and my character in all three of them was associated with dragons.
The 5e session I planned on attending was full, so I went with a 3.5e session instead, where I played a Half-Elf Dragon Shaman. The DM seemed pretty new at the whole thing, as there was very little actual roleplaying and it was basically just filler to get us from fight to fight. Early on I was really bored and tired to the point where I considered making an excuse to leave. I stuck with it, though, and by the end we had had a few fun moments, more from just joking around than the actual session. At one point our dwarf clobbered a sleeping red dragon with his axe...and it failed to notice or wake up.
The DM from the Sunless Citadel session was running the same campaign again, so I decided to join in again and see if we'd be more successful this time. He gave us all potions to help in that regard. This time I was playing a Dragonborn Fighter named Lamarr, and this time we actually went ahead with the plot instead of taking a detour to an optional boss. We agreed to help the kobolds find their dragon baby god. One complication was the fact that we had a goblin rogue on our team – the goblins stole the baby god, so the kobolds hated them. We managed to assure them he was on our (and thus, their) side, so the baby god's caretaker (Meebo) escorted us into Goblin territory. After fighting a big mama rat and her children (made a lot easier by our bard Tom casting a Sleep spell) we stepped into a hallway filled with caltrops. Our half-elf tried pushing them out of the way but somehow impaled herself and fell unconscious. We then got shot at by some Goblins at the other end of the hall, but our own goblin was all “Hey! What are you doing?” and managed to convince them he was working for some big goblin boss. He was mentioning that he'd want to work out a trade for the baby god, when Meebo saw this and went “TRAAAITOOOOR!” He ran back to the other kobolds, who turned their weapons on Tom, assuming we were secretly working for the goblins. He managed to convince them that Meebo was simply being paranoid and that we were being slick by tricking the goblins. We basically had a pass with both factions, and that’s where the session ended.
Finally, was a session where we were all dragons. Actual, literal dragons. Young ones, who had been kept in a cryptid circus and used for entertainment by evil witch bitch Magna. My character was Bar, a clawed dragon who was capable of digging. I don't think I ever actually used digging to our advantage. Highlights include:
The one diplomat dragon we had convincing five axe-juggling dwarf brothers to stop fighting us and actually help us escape.
Phantasmapotomas, a dancing hippo who existed as an excuse for the DM to sing songs relevant to whatever situation was at hand.
“I want to take him out nonlethally. [crit fail]” DM: Whoops, his head popped off!
Blue Dragon tackling the “caretaker” that abused us for years. He survived, but it was heavily implied his spine was severed and that he was paralyzed.
A riddle door who required three questions: What is your name, what is your mission, and [insert randomly-generated difficult trivia question]?
Diplomat dragon's response: 1. [Name]. 2. “To escape this hellhole.” 3. “Wait, WHICH capital? There's four of th- *launched into the sky*”
Arrogant Dragon's response: 1. [Name] 2. “To escape this place.” 3. “A number.” *launched into the sky*”
The Dwarven brothers' response: 1. [hacks door into pieces with axe] 2. [eats piece of door] Huh, gingerbread! (“It's a durable, reliable building material!”) 3. Now THAT'S how you get past a riddle door! [steals Magda's paybox]
The DM talking/responding out of character in Magda's voice/in character, implying she had metagame knowledge.
Magda attempting to turn four of us into newts in turn, and all four of us crit failing the save while Diplomat Dragon was being attacked by clown ghouls.
Us freeing all of the cryptids except the mermaids, because letting them out would kill them and dumping them into the local rivers would wreak havoc on the ecosytem. As one player described them, they were basically Dire Piranhas.
Ultimately we succeeded, and in fact we got straight to the point quicker than the DM planned. This is the same DM who hosted Werewolf Wrestling Federation vs the Vampire Women (one of the most fun sessions I’ve ever played), and when I mentioned that to him he said that, just because I asked, he'd make another session of that happen next year. Woo!
~~
On Sunday I killed some time by playing a few quick scenarios with the same Pathfinder DM, where I played a Cavalier named Alain (horse named Dalahan I think). First we stormed a haunted estate and killed some bugs and a weird ghoul thing. He wielded a severed leg as a weapon, and there was a corpse with only one leg in the corner. Here's a few quotes from the session:
“Can I take the leg?” “You can take the leg.” “I take the leg.”
“I give him his leg back.”
“No wait, I changed my mind, I need it.”
There was a well in the middle of the room with like a million more ghoul things, one of which was climbing up. I jabbed down into the well with my lance, and got a nat 20.
“You see Alain plunging into the well with his lance, blood and gore spewing out.”
“It's like a satanic toilet.”
It was a very short session, but that's good because it ended right when the conclusion of the Sunless Citadel started.
We only had three returning party members (including me), and three new ones. Our goblin rogue was taken over by the DM for diplomatic purposes, as were Tom and one other character. Tom managed to gain audience with the goblin boss (actually a Hobgoblin), and several slaves (read: the players new to this session) were brought out to be used as footstools. Aurelia, our Paladin, tried sneaking food to one of them, but was noticed. A flying mug and a shout of “NO FEEDING THE PRISONERS” let us know how the goblins felt about that. Our Cleric distracted them with dancing long enough for Tom to pick the locks on their manacles. One of them (a Tiefling Wizard whose first name was Freedom) cast a cantrip to make one of the doors fly open to try and cause a distraction, but was noticed, causing the goblins to realize we had set them free. Commence fight.
We were holding our own, but eventually a small goblin woman who had been kneeling in the corner stood up on the throne and declared she was the ruler of the goblins now. This caused the hobgoblins and goblins to fight amongst themselves. Eventually we helped her take down the king and his lackeys. As thanks, she freed the slaves: Freedom; a Dragonborn Monk named Roger; and a Warlock who I think was a halfling. They joined us, and we went upstairs to try and find the baby god: According to them, they lost at least one goblin per day to the thing, so were more than happy to let us take him off their hands.
Tipped off by a goblin’s screaming and severed arm launched from a doorway, we found the baby god. He then unleashed frost breath and knocked down Lamarr and the Cleric, before finishing off Roger with a claw. Aurelia managed to drag Lamarr out, and eventually we got everyone out alive and healed up, after sealing the door shut. Concluding that this dragon was far beyond our capacity at the moment, we instead opted to go after our second goal: finding the source of some magical fruit that can cure any ailment.
We went down a well in the goblin throne room, and were attacked by some twig things (who were easily dispatched) and shovel-wielding skeletons. The skeletons were tougher, but Lamarr knocked one’s head off with a nat 20. We then fought a Bugbear and his pet rats (one of which was named Fang).
Eventually we tied up a second Bugbear (I think her name was Helga) and had her lead us to Bellack, the magician behind the mystical fruit tree. He revealed he was basically mind controlling two previous adventurers as slaves.
Bellack: You have two options: Leave this place, or become my slaves. It is too late to save these two.
Lamarr: But not too late to avenge them.
Aurelia: We won’t be your slaves!
Lamarr: And we’re not leaving, either.
Cue the final boss fight...Which I immediately had to leave because I had a bus to catch. What an anticlimactic end to a great campaign, right?
Fortunately, at my request, the person playing Aurelia actually Emailed me the results of the fight and how the campaign ended:
“So the good news is that we didn't die. You and Roger used your fire breath to burn up the evil tree and we took down Bellack- however after burning the tree freed Sir Bradford and Sharlin from the spell, Bellack's death caused them to either and die. We did try to heal them, but the magic was beyond us. The big tree was in a grove of saplings and we decided to torch the whole grove as the trees were just too powerful. We took the bodies of Sharlin and Sir Bradford back to Oakhurst for proper burial- Sharlin to her family and Sir Bradford to the temple of Pelor. And that's where we ended it. Our entire party did make it out in the end- though (as I'm sure you can imagine) not without more struggling to keep the cleric in check.”
Thanks, Abby. You’re a lifesaver. A perfect way to end the campaign, as well as Portconmaine 2017. This was a great year, and I hope to have an even better one next year!
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