#infernoid
Explore tagged Tumblr posts
Text
Best Level One Fiend - Round 2 Match 7


#Gruesome Grave Squirmer#Infernoid Evil#infernoid#fiend#yugioh tcg#ygo level one tournament#ygo level one tournament fiend
4 notes
·
View notes
Text
Round 1d, Match 10: Drytron vs. Gandora vs. Infernoid!
Drytron Asterism // Gandora the Dragon of Destruction // Infernoid Devyaty
#yugioh#yu gi oh#yugioh!#yu gi oh!#yugioh archetype tournament#tumblr tournament#bracket#yugioh tcg#Drytron#Gandora#Infernoid#''drytron asterism'' is the coolest card name. no i'm not biased what are you talking about
10 notes
·
View notes
Text
Infernoid Harmadik
"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 'Infernoid' monster from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. Once per turn: You can target 1 monster on the field; destroy it. This card cannot attack the turn this effect is activated. Once per opponent's turn (Quick Effect): You can Tribute 1 monster, then target 1 card in your opponent's GY; banish it."
20 notes
·
View notes
Text
We've finally got reveals for the new Terminal World set in the OCG! The set's reprinting four themes from the Duel Terminal saga and we've got new cards for two of those themes!
Ice Barriers have a crazy new Synchro that can bring out any Ice Barrier from pretty much anywhere (Extra Deck included) on a twice-per-turn once-per-chain Quick Effect.
Infernoids have two new Extra Deck monsters, one of which has some very strong mill potential for the Deck to turbo your 'noids into the GY.
This graphic is making some guesses since we know a bunch of reprints that were announced, but not the actual set codes for those reprints (as far as I know). For the time being I'm simply color-coding the space after the new cards since new cards tend to lead distinct sections and I figure the old cards would be right after them.
We've got two more themes to see support for, and if I had to wager I'd say Qliphorts are a strong option. After that? Most likely one of the WIND archetypes like Gusto or Ritual Beasts.
1 note
·
View note
Text
TERMINAL WORLD




TW01-JP001 Houreizan no Ryuuso Lancea (Lancea, Dragonic Ancestor of the Ice Spirit Mountain)
Level 10 WATER Dragon Synchro Effect Monster
ATK 3300
DEF 2700
Materials: 1 WATER Tuner + 1+ non-Tuner monsters
You can only use the (1)st effect of this card’s name up to twice per turn.
(1) Once per Chain, if your opponent Special Summons a monster(s): You can Special Summon 1 “Ice Barrier” monster from your hand, Deck, Extra Deck, or GY, then you can change 1 opponent’s Attack Position monster to Defense Position.
(2) If this face-up Synchro Summoned card in its owner’s control leaves the field by your opponent: You can Special Summon 1 “Ice Barrier” Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.)
TWO-JP002 Hyoukekkai no Kenshi Georgius (Georgius, Swordman of the Ice Barrier)
Level 6 WATER Winged Beast Tuner Effect Monster
ATK 2000
DEF 1200
You can only use the (1)st and (2)nd effects of this card’s name each once per turn.
(1) If you control a “Ice Barrier” monster: You can Special Summon this card from your hand in Defense Position.
(2) If this card is Normal or Special Summoned: You can Special Summon 1 Level 5 or lower “Ice Barrier” monster from your hand or GY.
(3) Monsters in your opponent’s GY cannot activate their effects while you control another “Ice Barrier” monster.
TW01-JP003 Hyoukekkai no Kyoumashi (Mirror Magic Master of the Ice Barrier)
Level 2 Aqua Tuner Effect Monster
ATK 1000
DEF 400
You can only use the (1)st and (2)st effects of this card’s name each once per turn.
(1) You can Tribute 1 other Effect Monster; Special Summon up to 3 “Ice Barrier Tokens” (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card’s Level by the number Summoned, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except WATER Synchro Monsters.
(2) If this card is sent to the GY: You can add 1 of your “Ice Barrier” cards that is banished or in your Deck to your hand, except “Mirror Magic Master of the Ice Barrier”.
TW01-JP004 Hyoukekkai ni Itaru Shouiki (Frozen Domains Leading to the Ice Barrier)
Continuous Trap Card
You can only use the (2)nd effect of this card’s name each once per turn.
(1) Your opponent cannot activate cards or effects in response to the activation of your “Ice Barrier” monsters�� effects.
(2) If a monster(s) is Special Summoned from the Extra Deck: You can return 1 “Ice Barrier” monster you control to the hand or Deck, then you can place 1 card on the field or in the GY on the bottom of the Deck.
(3) Once per turn, during your End Phase: Reveal 3 “Ice Barrier” monsters with different names in your Extra Deck or destroy this card




TW01-JP097 Infernoid Evil
Level 1 FIRE Fiend Fusion Effect Monster
ATK 1100
DEF 1100
Materials: 2 “Infernoid” monsters
You can only use the (1)st and (2)nd effects of this card’s name each once per turn.
(1) If this card is Fusion Summoned: You can banish 1 “Infernoid” monster from your GY; send “Infernoid” monsters with different names from each other from your Deck to the GY equal to the banished monster’s Level.
(2) If this card is sent to the GY or banished: You can add 1 “Void” Spell/Trap from your Deck to your hand.
TW01-JP098 Infernoid Flood
LINK-4 FIRE Fiend Link Effect Monster
ATK 3000
Links: Top; Bottom Left; Bottom; Bottom Right
Materials: 2+ monsters, including an “Infernoid” monster
You can only use the (1)st, (2)nd and (3)rd effects of this card’s name each once per turn.
(1) If your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 monster; negate the Summon, and if you do, banish those monsters.
(2) If a card(s) is banished from your GY: You can banish 1 card on the field.
(3) If this Link Summoned card in its owner’s control is destroyed by your opponent: You can Special Summon 1 “Infernoid” monster from your Deck, ignoring its Summoning conditions.
TW01-JP099 Shidou-suru Rengoku (Incinerativating Purgatory/Void Blaze-Up)
Normal Spell Card
You can only use the (2)nd effect of this card’s name once per Duel
(1) Reveal 1 “Infernoid” monster or 1 “Void” Spell/Trap in your hand; discard your entire hand, then draw the same number of cards you discarded.
(2) If you control no monsters, or all monsters you control are Fiend monsters, and this card in your GY, except the turn it was sent there: You can banish it, then target up to 11 of your banished “Infernoid” monsters with different names; return them to the GY.
TW01-JP100 Rengoku no Kekkai (Final Barrier of Purgatory/Void Barrier)
Continuous Spell Card
You can only use the (2)nd effect of this card’s name once per turn.
(1) “Infernoid” monsters you control gain 100 ATK for each of your banished “Infernoid” monsters.
(2) If you control no monsters, or all monsters you control are Fiend monsters: You can activate 1 of these effects;
● Add 1 of your banished “Infernoid” monsters to your hand.
● Special Summon 1 “Infernoid” monster from your hand, ignoring its Summoning conditions.
#yugioh#ygo#yugioh zexal#yugioh arc v#yugioh vrains#yugioh gx#yugioh 5ds#yugioh sevens!#yugioh go rush
36 notes
·
View notes
Text


Art Log - 3
More Yu-Gi-Oh! related requests
- random monsters (Blackwing - Pinaki the Skill Issue, Lady Labrynth, SPYRAL Quik-Fix)
- Tour Guide and Eccentrick on a date
- Donner Kebab Fur Hire
- "Infernoid Pirmais going “you’re a big guy” to a Qliphort who responds with “4u”"
- "Reicheart going "My ancestors!" looking at Equimax"
- Weather Painter and Agent with closed eyes
- Bakura advertising Pepsi
- Yusaku finding out about Ryokens interest in idols
- Cartesia and her Bystial pets
- Zombiestein and Magical Scientist on a date
#art#fanart#traditional art#anime#yugioh#yugioh tcg#yugioh ocg#yugioh bakura#yami bakura#bystial#cartesia#magical scientist#zombiestein#tour guide from the underworld#archfiend eccentrick#fur hire#weather Painter#agent#labrynth#blackwing#spyral#infernoid#qliphort#scareclaw#crusadia#yugioh duel monsters
20 notes
·
View notes
Text
For a Level 10 WATER Fusion, Shaddolls might get a Fusion based on Evigishki Neremanas, though the next Shaddoll Fusion will likely be a Level 7 DARK one.
For a Level 10 FIRE Fusion, Shaddlls might get a Fusion based on Infernoid Onuncu, or Gem-Knight Lady Brilliant Diamond.
For a Level 9 EARTH Fusion, Shaddolls might get a Fusion based on Apoqliphort Skybase.
0 notes
Text
trying to become the infernoid gamer but i need soooo many urs
0 notes
Text
Best Level One Fiend - Round 2 Match 22


#Samsara D Lotus#Infernoid Pirmais#infernoid#fiend#yugioh tcg#ygo level one tournament#ygo level one tournament fiend
2 notes
·
View notes
Text
ROUND 1d HAS STARTED!
Matchups:
High Tech Dragon vs. Gunkan vs. Gagaga Megalith vs. Sushi Fairy vs. Anti Ninja vs. Earthbound vs. Gladiator Beast Frightfur vs. Archfiend vs. Synchron Dinomist vs. Ursarctic vs. Gouki D/D vs. Helixx vs. Raidraptor Witchcrafter vs. Gold Pride vs. D-Scale Gimmick Puppet vs. Cloudian vs. Mermail War Rock vs. Utopia vs. Armatos Legio Drytron vs. Gandora vs. Infernoid Superheavy Samurai vs. Battleguard vs. Steelswarm Blackwing vs. Performage vs. Cyber Dragon True King vs. Cyberdark vs. Alien Magician Girl vs. Koa’ki Meiru vs. Performapal Galactica vs. Parshath vs. Vylon Cubic vs. Fairy Tail vs. Reptilianne
6 notes
·
View notes
Text
Infernoid Sjette
"Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by banishing 2 'Infernoid' monsters from your hand or GY while the total Levels and Ranks of all Effect Monsters you control are 8 or lower. When this card declares an attack: You can banish 1 monster from your opponent's Extra Deck (their choice). Once per turn (Quick Effect): You can Tribute 1 monster, then target 1 card card in your opponent's GY; banish it."
17 notes
·
View notes
Note
infernoid snakes with grass
we get grass back and all anyone can think to play with it is snakes huh
1 note
·
View note
Text
The two tier zero formats i’ve been playing yugioh through just so happen to resonate with me super well. Whether they were good or not i loved the playstyle and aesthetics of tearlaments.
As for snake eye, well you see, my pet deck is infernoids, my favorite card is void imagination. You understand.
0 notes
Text
YGOMD 4-14-24
Starting today at Silver II.
1. I assume this one was a Blue-Eyes deck. All they really got to do was Set a Hex-Sealed Fusion and pass, they scooped once Lovely popped it. [Win]
2. Noble Knights vs Labrynth. They got the Link Charles out and he took out the Big Welcome but that was the first time I got to use Arias' revival effect, bringing her back to Synchro with Arianna into Chaos Angel, banishing the Charles. The field was open after that and one pop into their next turn and they scooped. [Win]
3. This one seemed to just be another masochist deck. They had Infernoid, Armed Dragon, and Cyber Angel stuff all mashed together. It didn't do much. [Win]
4. Branded Runick vs Labrynth. This was a really slow grindy game but the endless conga line of Bystials wore me out. It ultimately ended up with me decking out. [Loss]
5. Chimera vs Labrynth. Ate me alive with a Super Poly early on and they handtrapped me to hell and back, and eventually it seemed like they ran out of actual material to Fusion Summon with and had to just sit on an untargetable Guardian Chimera, which thankfully Lovely still gets to pop. Once I got rid of it they scooped, which is great, because this one also ran long. [Win]
The Chimera game was my rank-up game into Gold, so I won't have to muddle through Bronze next season. It also got me to Level 50 on the Duel Pass, so now I've got the new Snake-Eyes cosmetics!
0 notes
Photo

A new Battles of Legend set has been revealed! Terminal Legend will release in June and will include Ice Barrier, Genex and Infernoid support! #battlesoflegend #terminalrevenge...
0 notes
Text
I pulled this one out on an Infernoid player turn 1 :)

Maybe I’m the bad guy
5 notes
·
View notes