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Occult Legacy Challenge
🏜🧡Generation 1: Strangerville🧡🏜
Name: Riley O'ccult [Young Adult]
Traits: Paranoid, Genius, Socially Awkward [Proper]
Hobbies: Programming, Gardening, Playing chess, Working out, Playing with his dog Ghost.
Music: Alternative, Strange Tunes, Focus Music, S-Pop, Summer Strut Music
Originally from Copperdale, Riley grew up incredibly sheltered. Being cooped up inside lead to his interest in the weird town known as Strangerville. As soon as he turned 20 he left home (much to his parents concern) with his dog Ghost to live in Strangerville. After moving into a trailer and getting a job in the science career, he's more determined now than ever to solve the mystery of Strangerville!
#ts4#thesims4#jira sims#show us your sims#occult legacy challenge#asphodeloccultlegacy#the sims 4#ts4 lookbooks#ts4 lookbook#male sims#sims 4 lookbook#sims 4 cas#sims 4 aesthetic#sims 4#sims 4 gameplay#gen 1: riley
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Okay, so... I don’t know what the fuck goes through people’s heads, but like why the hate on mutuals only RP blogs??? Do you go out and bang on introverts’ doors and demand they interact with the world more and force them out their homes? No?
Then don’t demand that mutuals only blogs interact with whoever the fuck replies to open starters. It’s not fucking fair to them, and honestly, you’re just being a shit by doing it, because if the blog in question disables anon, you’ve fucked over people that RP via sideblogs and don’t want to disclose their personal. Respect people’s rules, and don’t try and find a goddamn loophole to suit your needs.
#nobody's ever gonna see me cry ➳ jira whines#((i open up tumblr after playing the sims and this???))#((why is it so hard to be a decent person?))
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So I am currently Designing/drawing Jet Jaguar's Heads Up Display, and It has a display in the corner of what kaiju his Orca device his receiving/broadcasting(it can comfortable handle three), and I was also scrolling through you blog, for gijinka drawings since I purchased the Sims 4 and was populating it with Gijinka's of characters in the crossroads AU... *inhales*, so I came up with the funny idea that at like... IDK, at Jira's pregnancy announcement his orca device would overload, causing him to have a minor panic attack due to everyone roaring and it just overloading him. So at the end of the announcement Mothra hears Jet screaming, and asks the kaiju around him to disperse, Showing Jet on the ground curled up, and then Kevin says something along the lines of "Uh Guys, I think we broke the human."
Sorry for rambling, just a late night thought
Ok, this isea is hilarious X'D
I can see how this would be overwhelming for poor Jet. He might have had that situation twice even. First time when Jira had Ghiji's egg and everyone is going bonkers after the surprise egg (with probably lots of arguing between new mom, new dad and uncle) and the second time everyone is just happy X'D
I also wanted to change things up with a short breakup between Ghidorah and Jira, Ghidorah leaving and staying on the moon for a while, coming back, seeing the egg and thinking she might have cheated on them and they stick around to see it it's really theirs or not (Goji pretty muched forced her to choose, him, her family, or his enemy. Which he did in front of other kaijus that bowed to him. If she chose Ghiddy, that would make her a traiter and open game for them, so she actually didn't really have choice BUT got with her brother and Ghidorah is broken hearted, thinking she abandoned them. Hence why they left earth)
Also, you want to see my Sims 4 Gijinkas? I made some screenshots. Wasn't easy, but had to work with what I have
Here is little Ghiji (he's such a mini Kevin!)
The Ghidorah brothers (I don't have the right horns, sadly)
Godzilla
Jira (I have vertilligo mods, but none had the white spot over the left eye :'( )
An attempt at Mothra. I don't have the right hair (mine actually has two colored hair, longer in the front, short in the back)
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Top mobile app testing tool
It is difficult to imagine testing of mobile app without automation. If you really want to take advantage of frequent launches and quick launches, automated testing is very very important. But you need some of the best mobile testing tools or systems onboard to help you build tests before you enjoy the benefits of automated mobile testing.Lets start discussing top three of them
Test Complete TestComplete is a SmartBear-designed Automated UI Evaluation Framework. It allows for web, desktop and mobile UI tests to be created, managed and executed. TestComplete allows mobile applications, both native and hybrid, to be validated. In addition, TestComplete can conduct tests on emulators, real computers or even virtual machines. This tool is flexible and easy to use, offering both scripted and scriptless test generation options.
What are the features Supports multi platform mobile testing
Facilitates the manual composition of test in Code Editor
Supports Html, Python, VBScript, Jscript, C# and C+ +
Has a feature of record and replay with out you writing a sigle line of code Converts all documented GUI tests and keyword-driven test scripts into supported scripting languages
Kobiton
Kobiton is a mobile app testing platform that allows users to create perfect mobile experiences and deliver them. It includes features such as actual system monitoring, device lab administration, development of appium scripts, and health checking appps. Live app training provides users with full orientation and gesture assistance to access individual apps within the cloud.
Users can do all of the motions, such as pressing, clicking, and scrolling, on a cloud app. Kobiton provides real-time monitoring of devices based on detailed reports, including videos, images, movements, and data on the system, such as battery efficiency and memory.
Device lab management helps users to integrate systems into a single management interface and into one typical test operation. Apps can be managed by users from a single Admin screen. Full networking assistance, SIMs, GPS and natural gestures are supported by Kobiton. Kobiton provides Appium with comprehensive support that also links to other applications such as TeamCity, Jenkins, Jira, and Travis CI. Continuous monitoring and an enhanced remote control interface make it easier for users to spot issues via captured images and screenshots. Automated testing tools allow developers to use both apps and websites to review mobile apps.
Calabash
Calabash is a platform for open source acceptance research that allows iOS and Android app testing to be written and performed.
This is an Automated UI System that enables the creation of tests written in Ruby using Cucumber.
Calabash works by enabling a mobile programme to provide automatic user interactions, such as clicking buttons, text entry, validation of responses, etc. It is possible to allow running on different Android and iOS platforms, and provides feedback and validations in real time.
The Calabash structure enables interactions within an application between UIs, such as pressing buttons, entering messages, validating responses, etc. This also includes a bridge on iOS and Android that lets you run and validate Cucumber tests.
Conclusion We have listed the testing platforms that are best for testing the mobile apps and we Brillmindz one of the best mobile app development companies in dubai do test each and every mobile app that we build using these platforms
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Requirements
Slightly Mad Studios requirements for a vehicle artist
We pride ourselves on the quality of our vehicle art, and we need to scale up our team in order to deliver for our current and future projects.
Core requirements include:
Experience making high quality in-game plane and car assets.
Good experience with 3D Studio Max 2011-2016.
Experience with Photoshop and JIRA a good bonus.
Core responsibilities include:
Modelling aircraft/car exterior (high detail, 100k+ polys).
Modelling aircraft/car interior (high detail, 60k+ polys).
UV mapping (unwrapping meshes).
Modelling low poly LOD versions of high detail meshes.
Daily progress reports in our central forum.
Skills with textures, animation, skinning and setting up data / runtime files a distinct advantage.
Slightly Mad Studios is a built from the ground up to support remote workers. It’s not a working style that suits everyone, but for the right sort of mindset, it’s a great way to get things done. That being the case, the following soft skills would stand you in good stead:
Trust: be able to work from home regularly, and in a primarily online work environment. We’re built from the ground up to support distributed development, and it’s part of our DNA.
Flexibility: be able to quickly fit in with a company with a mature and well-defined culture.
Speed: you’ll be working with a well defined and mature pipeline. We expect you to get up to speed with it quickly.
Diplomacy: you’ll know when to stand your ground, and when to give a little.
Motivated: working from home, or remotely from the rest of the company, isn’t for everyone. You need to know what this style of work entails.
Car culture: it’ll be a benefit if you’re a petrolhead, or a genuine fan of car or plane culture, or a follower of motorsport.
3D Vehicle Artist
Manchester, UK
Posted: March 13, 2017
Cloud Imperium Games is the ground breaking development team behind the highly anticipated space sim Star Citizen. We continue to set higher standards of quality and push the boundaries on what is possible in a modern game engine. We are a group of talented developers in a fast-paced environment and encourage ownership and thinking on your feet. Join our team of star-performers in pushing the envelope on in game visuals.
Foundry 42 is looking for artists with experience working in hard surfaces. Our artists are responsible for working closely with designers to create ships of all shapes, setup in strike teams, you will be work together to craft these beautiful flying multiplayer levels.
The ideal candidate has a good understanding of vehicle/industrial design, our ships require a strong degree of technical knowledge both in the software we use and the function areas that need to be developed to make a fully functioning ship for the Star Citizen universe. They work well and communicate with designers and other disciplines in a collaborative team oriented development process.
Responsibilities
Working from concept models and images turn them in fully functioning and flyable works of art – the work is both exteriors and mainly interiors.
Collaborate with designers, technical artists, and partner studios to understand and implement correct file naming, and directory structure requirements within the engine’s and game’s limitations.
As part of a team, maintain the high standards of modelling, texturing, PBR material creation and manufacturer design cues to provide consistent and high quality models.
Work with technical artists and animators to deliver ‘animation’ ready solutions, landing gear, cockpits, cargo doors, ejection seats.
Requirements
Hard surface modeling experience.
Strong working knowledge of 3DS Max and Photoshop
An eye for detail while maintaining efficient model making
Experience applying and tweaking shaders.
A keen eye for Industrial Design
Excellent sense of form, mass and volume.
Passion for pushing the state of the art in asset fidelity and production techniques.
High degree of self-motivation and initiative.
International travel may be required as part of the role.
Pluses
Experience with Cry Engine.
Experience using ZBrush or Mudbox for organic shapes.
Knowledge and/or experience with PBR (physically based rendering).
Strong verbal and written communication skills.
An avid gamer.
A love of Sci-Fi
Experience in vehicle or industrial design.
Environment Artist
Manchester, UK
Posted: March 13, 2017
Foundry 42 Ltd. is looking for Environment Artists with experience working in high-poly modular environments. Our artists are responsible for working closely with designers in laying out and finishing geo, props, materials, and textures.
The ideal candidate has a strong understanding of environment asset creation and modular kit-based construction methodologies. They understand all phases of environment creation from block-out through lighting. They work well and communicate with designers and other disciplines in a collaborative team oriented development process.
Sample pictures or portfolio link, which shows sample work are necessary.
Portfolio or demo reel should demonstrate:
• Exceptional modeling skills. Great assets examples using custom normal workflow or high to low poly baking • Strong understanding of a PBR workflow • Examples of building realistic shader libraries • Ability to create game ready assets, that work well within the given technical limitations • Very strong texturing skills and excellent knowledge of Adobe Photoshop • Keen eye on detail and realism • A strong sense for composition, color and light • At least average drawing/painting skills
Responsibilities:
• Creating game ready models of environmental objects (architectural building sets, organic’s, etc) • Working in the editor to build out levels and environments • Creating efficient UV layouts that work well within the engine/platform constrains • Creating realistic PBR shaders • Work closely with Level Lead, and Lead Environment Artist • Work closely together with the Level Design department • Work independently on asset sets and oversee level art
Requirements
• Thorough knowledge of the game development process. • Previous experience creating high quality environments for AAA games. • Strong working knowledge of 3DS Max and Photoshop, as well as, experience in using editors to lay out environments. • Strong knowledge of Substance / Quixel packages • Experience creating environments using modular systems. • An Understanding of effective asset creation and optimization. • Experience applying and tweaking shaders. • A keen eye for spatial composition and building believable scenes. • Excellent sense of form, mass and volume. • Passion for pushing the state of the art in asset fidelity and production techniques. • High degree of self-motivation and initiative. • International travel may be required as part of the role.
Pluses
• Experience with Cry Engine. • Hard surface modeling experience. • Experience using ZBrush or Mudbox for organic shapes. • Knowledge and/or experience with PBR • Experience with programmatic and/or parametric environment generation tools. • Strong verbal and written communication skills. • An avid gamer. • Experience in architecture, interior or industrial design.
Location: Wilmslow, Cheshire, UK
Environment Artist
Immotion Group - Immotion Group has vacancies for freelance or fixed term contracts Environment Artists. Contracts vary in length but are approximately 3 months from April. You will be based at our offices in Media City, Manchester.
We have a couple of VR experience projects that need beautiful environments. They range from interior rooms with props and lush open landscapes including buildings.
You will be able to take creative and technical direction. You will work from concept design and reference material and we also welcome your input into the design.
You will have a minimum of 2 years’ experience in modelling, texturing and lighting in a game and or VR environment using a game engine, either Unity or UE4
You will be expected to check your work in the game engine and ensure it adheres to the technical capabilities needed to make an efficient asset.
A creative eye for colour and light, understanding of real-time lighting techniques and understanding of composition is needed.
Good working knowledge of Maya (or 3ds Max), Photoshop, Substance Designer, Substance Painter, Unity and/or UE4 is required.
Junior Vehicle Artist Codemasters 9 reviews - Over the past 30 years at Codemasters, we have consistently developed innovative and successful award-winning racing games. Our studio’s have a rich and unrivalled heritage of multiple award-winning racing games, and these titles embody our cornerstones of passion, quality, continuous innovation, and an all-encompassing ambition to be the world leader in what we do. Working in a passionate close-knit team that ensures your voice doesn’t get lost in the crowd, you will deliver ‘AAA’ racing games within a studio that will value and recognise your contributions. Join our talented and experienced team now to re-invent and shape Codemasters’ most ambitious racing title ever, from its inception to a genre-defining experience. Our mission is to be the world’s number one racing games developer – so if you share our ambition, please join us for the road ahead. Essential Skills Aptitude for hard surface 3d modelling Excellent sense of form, mass and volume An keen eye for detail while maintaining efficient model making Experience in Vehicles/props modelling (high & low poly modelling/sub-division modelling/patch modelling) Able to optimize low-polygon or mid-low-polygon models while taking aesthetic and technical considerations into account Vehicle/props texturing, lighting & material creation Experience in applying and tweaking shaders General knowledge of art and technical standards for vehicle design in games Understanding of vehicle design and construction Passion for cars and car racing games and motorsport Software 3DS Max Photoshop Desirable Skills Livery & Logo design. Knowledge of mesh topology optimization techniques Understanding of PBR shader workflows Understanding of vehicle rigging for game Understanding of Photogrametry Understanding of the compromises and constraints inherent in the production of in-game art Reference gathering experience – on location photography, data/data collation, driving license, passport. Appreciation for Industrial Design Strong verbal and written communication skills. Ability to document your process Software Substance Painter, Designer Marmoset Toolbag ZBrush
videos of interest
GDC: Fallout 4 Modular Kit
https://www.youtube.com/watch?v=QBAM27YbKZg
GDC: Watchdogs 2 AI
https://www.youtube.com/watch?v=LHEcpy4DjNc
https://80.lv/
New Software Project Alchemist from creators of Substance painter Allegorithmic
https://www.youtube.com/watch?v=x8zE8hvP23I
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Why work from home important during COVID-19!
With COVID-19 arriving at pandemic status, new difficulties have sprung up in all circles—wellbeing, social and financial. One of the key measures proliferated by wellbeing associations worldwide to mitigate a spike in the infection is ‘social removing’. Social removing in less difficult words implies lessening close contact with individuals to hinder the spread of the contamination. This incorporates maintaining a strategic distance from huge gatherings of individuals.
While there is no fix yet for COVID-19; our quality lies in our capacity to go about as one and make strides that are capable and minding towards others and accordingly, help diminish the span of the infection. To have the option to ‘telecommute’ is one such activity that assists with decreasing our own hazard as well as shields our associates and families.
As India’s innovation new companies lead the route in testing old business strategies, it is likewise significant and officeholder upon us that in a circumstance of emergency, we set our best foot advance and exhibit administration and sympathy towards our association and rouse others. At BeatO (a diabetes the board fire up) we have proactively encouraged ‘telecommute’ as a piece of our arrangements to manage the good and bad times COVID-19 has carried with it.
Solid and dynamic correspondence with one another to stay away from any holes in understanding, after Five decrees to make it a smooth ride.
1.Use applications and programming that work for various groups dependent on their necessities. A portion of the one’s we like utilizing are Zoom, Slack, Jira, Trello and Smartsheet.
2.Lay down clear goals, procedures, measurements and following techniques for each group and did a couple of preliminary runs.
3.Set up the privilege virtual administration (check/under wraps out, scrum calls, stand-ups, and so on) for administrators/group leads with their individual groups.
4.Help people conquer difficulties they may confront working at home, model, Internet availability by giving out dongles, or SIM cards for information.
5.Have clear business measurements/reports distributed to survey the advancement of business consistently, guaranteeing we take remedial measures right away.
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🫵Hi! welcome to my sims story world. I post about my sims lore in here in Eng/Thai (Mostly might be in Thai). Let's connect and enjoy the story ❤️❤️
❤️My Content
My sims story | Lookbook
❤️Gameplay Story
Matthew Sririkhul [The Model]
Dylan Anderson Brown [The Badboy]
Jira [The tattoo owner]
❤️Social Media Platforms
Patreon | Simstok | Simblr | Simterest | Simtube
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Após preparar seu caldeirão com fogo, no qual “lavou” seus pés e mãos, Seu Pinga-Fogo iniciou a palestra, proferida logo após a jira de caboclos. Desejou-nos uma boa noite e suas primeiras palavras nos ofereceram o tema a ser desenvolvido: A influência do veículo mediúnico na vida e nas atitudes de seus consultados Se vocês desenvolvem a parte espiritual, se querem aprender a encaixar, a receber a sintonia, seja dos caboclos, pretos-velhos, ou qualquer das falanges trabalhadoras da Lei da Pemba, devem também aprender que efeito isso traz se o médium não está preparado. Não basta só a fé e a boa intenção, mas a consciência também é necessária. Consciência de que a verdadeira sintonia com o plano astral, no sentido de atendimento em prol da caridade, tem que ser baseada na disciplina, disciplina, disciplina, setenta e sete vezes. É na disciplina onde nós encontramos a responsabilidade e a consciência. É muito bonito o fenômeno espiritual, a paz que os mentores nos trazem, o carinho, a amizade, a dedicação, as curas, mas a disciplina e essa consciência têm que ser exercitadas sempre, sempre. O Rabi da Galiléia disse “orai, mas vigiai” - essa vigília deve existir sempre. Quando uma pessoa está para ser atendida por um espírito, ela está depositando toda a fé dela na solução do problema que ela traz ali, naquele momento. No momento quando vou atender uma pessoa, ela vai jogar para mim toda a responsabilidade do problema e o que eu falar, ela vai fazer. Agora: o espírito é a água e o médium, a jarra. Se a jarra está suja, a água vai sair suja. Temos que ter essa consciência porque ela vai agir na sua coroa, tanto na mediunidade consciente quanto inconsciente. Mesmo se o médium é inconsciente, a responsabilidade também é dele. “Ah, mas eu não me lembro…”. Você não lembra, mas você está atuando, na sua parte espiritual. Não existe o fenômeno sem a passividade mediúnica. Seja o fenômeno de vidência, de audiência, de clarividência, de psicofonia, de sensibilidade, qualquer que seja, ele necessita da passividade mediúnica para acontecer. Vamos estar conscientes disso: da responsabilidade. Façamos como Francisco de Assis, sejamos humildes e primeiro peçamos ao Pai: “Senhor, fazei de mim um instrumento de tua paz”. Com o coração envolvido de amor e olhando no próximo uma pessoa que precisa de evolução, nós podemos, então, chamar as nossas entidades e atender. Mas devemos ter o cuidado, junto aos nossos guias, de sempre motivar a pessoa para o progresso e para a evolução.O espírito nunca define a situação para ninguém, isso seria uma transgressão do livre-arbítrio de cada um. O médium deve ter cuidado, porque as pessoas perguntam e perguntam muito. Elas querem saber de tudo, elas querem a resposta “certa”. Elas querem tirar delas mesmas a responsabilidade dos seus próprios atos, inconscientemente, mas é isso que acontece: “eu posso fazer, mas o espírito não me falou pra fazer…” Em todo o setor, o livre-arbítrio é uma lei, seja nos sentimentos, seja nos problemas materiais. Lembrem sempre, meus filhos, da vigilância e da disciplina, sempre. Vamos nos livrar da vaidade, a vaidade que leva o médium ao ponto de pensar que sem ele, não haveria o fenômeno; que se não fosse ele, que por causa dele, que…, sim, você começa a se distanciar dos verdadeiros princípios do amor. A humildade é a base. A minha capa é amarela, bonita; a luz do sol, brilha; e nem tanto deixa de valer mais que o ouro que está guardado no cofre e ninguém vê. Fazer a caridade necessita força e fé. Não é a qualidade de fenômeno, mas sim, o que você está jogando para a pessoa. Vocês estão se preparando para a vida do Santo, junto com essa vida de atendimento. Não é pôr o pé no fogo que vai determinar se o espírito está ali ou não, é o que ele vai falar, o que ele vai fazer. Não é o número de mandingas que você vai passar para a pessoa fazer de segunda a sexta-feira, mas é o que você vai tocar no coração dela com suas palavras. A principal coisa que o médium tem que aprender é amar, amar. Amai-vos uns aos outros, como o Rabi vos amou. Sempre use a força de Exu, a força determinante que há de proteger vocês das emboscadas, pois o mal existe e está por aí: o mal feito, a bruxaria, o vudu. A principal coisa que o médium tem que aprender é amar, amar. Amai-vos uns aos outros, como o Rabi vos amou. Sempre use a força de Exu, a força determinante que há de proteger vocês das emboscadas, pois o mal existe e está por aí: o mal feito, a bruxaria, o vudu. Peça a Exu a proteção, sempre, o dono dos caminhos. Vocês vão ser muito felizes, fazendo o bem sabendo que estão realmente fazendo o bem. Cuidado para não se iludirem: fujam do fanatismo e fujam também do comodismo. Nós não devemos ser fanáticos, mas também não devemos ser comodistas. A nossa reforma moral foi pra ontem. Não julguem. Cada um tem o seu momento, cada um tem o seu ponto, mas vamos fazer o melhor de nós. Vamos nos preocupar mais conosco do que com os outros, e, se a pessoa erra, vamos dar apoio a ela através do nosso exemplo e do nosso perdão. Vamos seguir o caminho da vida e vamos viver felizes, em paz e alegres. A fé independe da quantidade de orações, da quantidade de jiras que você faz por semana, da quantidade de banhos de descarrego que você toma, mas da qualidade de seus pensamentos ao encarar a vida, ao encarar você mesmo, ao encarar o sol que se põe e a noite que entra, e as pessoas que vivem ao seu redor, porque elas são as fontes da sua evolução. É através das pessoas que estão ao nosso redor que nos é dada a oportunidade de desenvolver a nossa paciência, nossa compreensão, nossa humildade, nosso perdão. Porque se não for por elas, vão ter que trocar as pessoas, porque vai ter que ser por alguém. Mas por trás desse alguém tem um passado, ou seja, um presente, porque nós somos tudo aquilo que nós fomos, e o que nós vamos ser vai depender de nossas atitudes, do que nós construímos a cada dia, na nossa fé. Use essa jira, filhos, esse contato com a espiritualidade superior, esse contato em que cada caboclo vem abraçar seu filho e vocês percebem, na matéria, como a força grande. É o contato que vem mostrar a cada um que a vida existe, ela compensa. Nós não temos tempo a perder com tristeza, com desânimos, com indagações que não vão nos levar a lugar nenhum. Vamos construir, sempre, vamos nos ajudar. Vamos amar ao próximo e ajudar as pessoas que estão em nossa volta, da melhor maneira possível. Aproveitem esse momento de axé. Aproveitem esse momento de cada mês quando vocês vêm se abrir para o plano espiritual e deixem que as melhores qualidades de seus corações se desabrochem. Permitam que essa mesma vibração, esse bem-estar que todos sentem neste trabalho possa transcorrer no dia-a-dia de vocês, como uma rotina. Você acorda e escova os dentes; pois você vai aprender a acordar e pensar em felicidade. Lembre-se da linha que eu disse do fanatismo: não é você falar só sobre espiritismo, não é você comentar só sobre esse assunto; não é só esse assunto que é positivo, tudo que é positivo é positivo. Nós devemos viver, vamos viver a vida, respeitando e amando, sempre. E aí, filhos, o fenômeno mediúnico se encaixa numa perfeita sintonia com as mais bem-intencionadas almas no propósito de colaborar na mediunidade de vocês ao auxílio do próximo; aí, sim. Que Ogum, com sua força, com suas armas, possa defender o caminho e o propósito de cada um. Que a força desses lanceiros possa iluminar esse trabalho. #umbanda #fiodecontas #exupingafogo
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👽🩶🛸 Occult Legacy Challenge: Alien🛸🩶👽
Introducing baby Nova Cassiopeia O'ccult!🫶🏼
#thesims4#ts4#jira sims#occult legacy challenge#ts4 occult legacy#ts4 occult#ts4 lookbooks#ts4 lookbook#the sims 4#ts4 infant lookbook#asphodeloccultlegacy#SHE IS SO CUTE LOOK AT MY BABY GIRLL AAAAAAAA🥹🩶#didnt know if i wanted her either grey or purple but light purple won in the end#and i struggled what shape antenna to give her too😮💨. yall i hate being indecisive lmao#shes such a cutie! her quirks are: Loves sound. Picky Eater. Self Soother.#which i kind of love all those because i imagine an alien would have different taste to humans so that makes sense#and loving sound maybe she hears on a different frequency than humans but its pleasing to her? idk but its cute#ngl yall i thought about doing a lookbook for her human but she is never in her human form...so im not gonna do all that lmao🙂↔️#ts4 alien#The journey of Riley not wanting to he a dad and struggling to connect w/ his daughter -> loving his baby girl so much he loves being a dad#hes such a good dad 🥹 im proud of him cos he REALLY didnt want to have kids but he loves his daughter so much now#gen 2: nova
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NOT SO BERRY
Finally after 3 irl years I've finished NSB!! I love this family so much and I'm sad (and so happy lol. the save is buggy as hell now ;;-;;) that its done! To celebrate I went back and gave my older legacy heirs a bit of a more updated makeover :)
In order of gens:
Mint generation: Celadon Berry
Rose generation: Autumn Berry
Yellow generation: Marigold Berry
Grey generation: Storm Berry
Plum generation: Lavender Berry
Orange generation: Topaz Berry
Pink generation: Peony Berry
Peach generation: Momo Berry
Green generation: Basil Berry
Blue generation: Sapphire Berry
Onto the next legacy \(^o^)/
#ts4#thesims4#not so berry challenge#not so berry#nsb#my sims#sims community#simblr#ts4 simblr#the sims community#sims#the sims 4#ts4 legacy#show us your sims#jira sims#i cannot believe i finally finished after 3 years...wtf#thats crazy lmfao#gonna be doing Boba Tea Tales next :3c
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Occult House
Terra Perez is a human who loves anything to do with the occult! She's just moved a new city, San Myshuno, with no friends or family near her. She gets the suprise of her life when she discovers the apartment building she moves into is filled with Occult sims. Now she's having the time of her life as she befriends and romances her new neighbors.
Casey Havoc has never been outside of Chestnut Ridge. However he was recently fired from his bartending job and needed a change of scenary. Even though he didn't mean to he ends up moving into Occult House and meeting other Occults. Growing up he had no idea he was a werewolf and got the suprise of his life on his 16th birthday when he transformed for the first time. Since then he's always felt a bit embarassed about his Werewolf status, but wants to change that. Hopefully living among other occults will boost his confidence and self image.
Mars S. Oles has been told he can be a bit of a downer. He became a vampire on a whim and has regretted it since. Now gifted with immortality and the need to drink blood, he can't help to look on the downside of things. He's gotten bored of life and he hasn't even hit a century old yet (hes a young 81). Recently he's taken up painting (after dropping it for 20 years) and has found some joy in that. Although he's been told his paintings are rather morbid...but besides that hes enjoying himself. Well he's enjoying hismelf for the most part, if it weren't for all these annoying loud neighbors in his appartment building. They constantly want to hang out with him, but he just wants to be left alone...but their company isnt all that terrible.
Spencer landed on Earth from Sixam and desperatly wants to get back. Unfortunatly for him he is incredibly lazy and has no real desire to rebuild his rocket. Instead he's temporarily moved into this building and is going to try and have other people build his rocket for him. Which seemed like a simple idea to him, but instead they want to hang out and romance him. Oh well, whatever it takes to get his rocket built!
Farrah Shipp wants to prove to herself that she can surivive outside of the ocean. She's never been out of Sulani and wants to expand her perspective of the world more. Much to her parents worry, she impromptly moved to San Myshuno and is determined to prove that she can live out on her own. But moving here has been more of an adjustment than she thought. Finding out other occults even exsist, having to adjust to simlish and not speaking dolphin, has been very challenging for her. But she's trying not to dwell on that and enjoy her time with her new neighbors and friends.
Juno Hawke is a sheltered girl who comes from Glimmerbrook. Coming from a family of powerful spellcasters, she takes great pride in the fact she hails from an Ancient Bloodline. Back home whenever she mentioned that to other spellcasters, they would be so impressed and gain a respect for her. But in the real world no one seems to even care. How rude! She's never been around other occults for long periods of time like this(shes most familiar with vampires). Despite that shes found that they share way more in common than she originally thought.
#ts4#thesims4#my sims#show us your sims#cas sims#the sims 4#the sims community#sims#sims 4#sims 4 screenshots#jira sims
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Gen 9 & 10 of Not So Berry
#ts4#thesims4#the sims 4#my sims#not so berry challenge#nsb#nsb legacy#ts4 simblr#simblr#sims community#jira sims
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Generation 10: Blue
Sapphire Berry[Werewolf]: Perfectionist, Romantic, Family Oriented
Nikko Berry: Good, Foodie, Romantic
Hunter Price-Soo: Noncommittal, Self Assured, Romantic
Snow Berry[Dormant Werewolf]: Perfectionist,Music Lover
Cloud Berry[Werewolf]: Self Assured, Foodie
Luna Berry[Dormant Werewolf]: Music Lover
Opal Berry[Werewolf]: Cheerful
Dove Berry[Dormant Werewolf]: Clingy(Little Singer, Loves being Held, Hates Wake Up Time)
Angel Berry[Werewolf]: Angelic(Hates being Held, Little Singer, Messy Eater)
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Sapphire Berry is complicated woman who has it all. Having graduated high school early she entered university with a full ride to get a distinguished degree in the Culinary Arts. She maintained straight As in university all while being in a committed relationship with her neighbor, turned boyfriend Nikko…and her other boyfriend, Hunter. She always knew Nikko was the one for her, but before she graduated early she met Hunter and the 2 instantly clicked. What started as a one time fling turned into an almost everyday hookup. Eventually Sapphire graduated and quickly became engaged to Nikko. They got married and Sapphire, being a creature of habit, went for her usual hook up with Hunter. However this hookup would be the one to get her pregnant with her twins, Snow and Cloud. Despite being busy with the twins and and other little ones, Sapphire managed to have and maintain a successful career as a Critic. She quickly rose through the ranks and became the top of her career thanks to max level in Cooking, Writing, and Gourmet Cooking. With how complicated her relationships are she’s incredibly happy with both her husband and long term boyfriend. She loves being a mom and is excited to have her family grow.
Nikko is a bit down on his luck at the moment. He’s burnt out from his job as a chef and he constantly feels like he’s dropping the ball as a dad. And although he is incredibly proud of his wife for achieving a high status at her job, he does feel a bit embarrassed that he’s stagnant at his job. On top of all that, he’s having a hard time connecting to his kids. He wants to be the best dad he can be but that seems to be increasingly more difficult when his kids won’t even call him dad. His wife reassures him that it’s just because they’re still young and learning, but it’s incredibly disheartening to him. Still he’s trying his best to be an amazing father and husband to his amazing wife.
Hunter doesn’t know what he wants out of life. He comes from rich parents and a big family. Growing up whenever he asked his parents for something, he got it no hesitation. And that was all fine and dandy until Sapphire told him she was pregnant with his twins. Having originally planned living off his parents money, he now had to face the reality of fatherhood and providing for his kids. Currently he’s between jobs and is trying to find his true passion in life. Whenever Nikko is away at work, Sapphire will call him over to spend time with the kids. Hunter is fully aware of the complicated situationship he’s in with Sapphire (and in turn her husband without him knowing), but honestly it doesn’t bother him at all. Being Non-Committal he’s fully content with being a long time boyfriend and father to his kids. He never thought he would enjoy fatherhood as much as he has been, but he loves spending any time he can with his kids. Often time when he comes over he brings gifts for the kids and helps out around the house.
Snow and Cloud are both in their chaotic toddler phase. Constantly running around and making messes is what they’re best at. Whenever Hunter comes and visits Snow is basically is his shadow. She is a daddy’s girl at her core, and loves spending as much time as she can with him. Recently she has gotten into reading books to her dad and baby sisters. Cloud on the other hand can’t sit still to save his life. Being a werewolf he already is feeling the effects of his powers despite his age. He constantly is running around and looking through cabinets. Much like his twin sister he loves when his dad comes around. One of his favorite things to do is roughhouse play with him and also have his dad teach him flash cards.
Luna is constantly laughing. She loves spending time with her big brother and sister. Recently she started crawling which spells trouble for her parents. Opal on the other hand is a calm, quiet baby. She’s still getting the hang of sitting and only just recently did she learn to scoot. Both girls like spending time with their older siblings and their mom.
#not so berry challenge#nsb gen 10#not so berry#the sims 4#ts4#thesims4#show us your sims#sims 4#my sims story#my sims#sims current household#jira sims
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Occult Legacy Challenge
🩶🛸👽Generation 2: Alien👽🛸🩶
Name: Nova O'ccult [Young Adult]
Traits: Geek, Overachiever, Jealous
Hobbies: Handiness; Gaming, Dancing, Reading, Robotics
Music: Alternative, S-Pop, Pop, Summer Strut, Retro, Tween Pop
Growing up Nova always felt caught between worlds. Never fitting in fully with the other (human) kids at school. Her father, Riley, tried to reassure her worries but it made her feel even more isolated from her peers. As she's gotten older she's worn her true alien form less and less, feeling deeply insecure the few times she has. All she wants is to reconnect with her alien heritage and feel like she truly belongs. Now that she's gotten a her dream job as a astronaut her next goal is to return to Sixam to see what she was missing!
#ts4#thesims4#simblr#ts4 simblr#jira sims#ts4 legacy#ts4 occult legacy#ts4 occult#my sims#show us your sims#the sims 4#sims lookbook#ignore how her swimwear is between hot & cold weather. i did this at 4:30am😵💫#i love Nova so much shes such a cutieeeee🩶🥹#shes been dating her bf for yeeears(since what id imagine was 15 and rn im thinking their 22) and shes never even shown him her alien form#he knows shes an alien but she just feels deeply insecure about it#occult legacy challenge#gen 2: nova
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The Fujiyama family
#thesims4#the sims 4#ts4#my sims#simblr#sims 4 screenshots#sims 4 scenarios#Jiras sims#i made these sims for the aliens stole my parents scenario. ngl i went off#also if anyone has kids alpha cc(specifically for boys) pls lmk i only have like 3 and it kills me#jira sims
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