#literal codex entry
Explore tagged Tumblr posts
Text
call me Final Fantasy XIV the way I only become fun to engage with after around 20-40 hours due to a ton of complicated baggage from the early 2010s
3K notes
·
View notes
Text
Been reading up on academic papers on video game difficulty and in educational psychology, this would be called the 'zone of proximal development', the sweet spot where you can do something rooted in your personal skills without it feeling either frustrating or boring, which is why this horseshoe bares an uncanny resemblance to this graph I can't stop thinking about from the paper Empirical Review of Challenge Design in Video Game Design.
It's inherently messy cause player skill is inherently nebulous, which means any difficult challenge can become boring with enough skill. There's no easy way around this other than to just keep gradually upping the challenge till it feels vaguely 'right', which is why games have difficulty selects, why Dark Souls has NG+ and summons, why MMO raids have savage or mystic versions, etc. as a means for you to decide what challenge is right for you. The frustration side of it is comparatively easier to manage though so long as you design things properly. In the paper, the authors Michael Brandse and Kiyoshi Tomimatsu identify six crucial factors to challenge that feels 'fair', namely:
The challenge has to be related to the game’s core mechanics, IE no super difficult progress gating mini-games, and why I��m never Pure Platinuming Bayonetta
It needs to be implemented properly, IE there’s no game breaking bugs or broken mechanics contributing to the difficulty, insert your least favorite 3rd person camera here
It needs to be dependent on player action, IE you can’t win or fail because of something you are dependent on the game to manage, see Escort Missions
It has to give you all the information needed to complete it, IE you aren’t stupid for not realizing the Ancient Wyvern in Dark Souls 3 is a set-piece and not a boss
It needs to make players aware of how it might affect future challenges, IE ‘if you burn all of your elixirs now, you’ll have none for the final boss’
The challenge can’t have an unfair advantage over you, IE Malenia’s bullshit waterfowl dance that seems way stronger when she uses it than you’ll ever be able to make it hit.
Any of these rules get broken and you begin to slide into the frustration end of the spectrum REAL quick.
It all comes back to finding the exact right balance between boring and frustrating.
getting mad enough at video games that i have to stop playing and make a chart
#literal codex entry#what's the point here? nothing.#im just autistic and saw a perfect excuse to ramble about something i've been fixated on for months#let me live
28K notes
·
View notes
Text
Prayer circle for Dorian to go back in time and prevent DATV from happening
#I'm begging bioware#you can literally do NOTHING with Thedas now as it is#Never forget that bioware fucking nuked the first three games in a fucking codex entry and line of dialogue#I'm looking at the concept art and WEEPING#andraste fucking wept#datv spoilers#dragon age#dragon age the veilguard#bioware critical#datv critical#veilguard critical
194 notes
·
View notes
Text
sometimes i just think about Overwatch and just get sad
29K notes
·
View notes
Text
god forbid a girl love art
735 notes
·
View notes
Text
"the writer for anders in da2 based him (somewhat negatively) off an ex-boyfriend with bipolar disorder and was also a zionist" is truly one of the factoids that makes me nod solemnly at dragon age the most. ough... the canadian centrism is inescapable.
#dragon age#txt#RIP anders.... doomed by the narrative from the start 😔#da2 was actually my least favourite game bc i felt like the entire plot was like#beating you over the head in every quest and codex entry with ''this city is SO fucked up. something HAS to change''#and neither hawke nor the rest of the party really like... got to interact with that in a way i found compelling?#even merrill refuses to really engage with the alienage elves unless you literally tell her to. which is wild#because that's such an unexamined one-sided relationship where she ignored them for years while they struggled#but they still sheltered her and never tried to sell her out to the templars for reward money?#incredible implications for the dalish/city elf relationship if they leaned into that! but anyway.#when anders blew up the chantry i was just like ''finally! one of these people Does Something even if it's stupid''#''congrats anders for finally showing the inevitability of violent change if peaceful means are made impossible. only took 7 years ingame''
19 notes
·
View notes
Text
well I guess maybe I should take matters into my own hands and do that "previously on Dragon Age"/"The Road So Far" video I kinda wanted to make after all, SINCE APPARENTLY BIOWARE ISN'T BOTHERING TO ACKNOWLEDGE ANY OF THAT SHIT! UGH!
#literally been anticipating all the little nods that we usually get (even just codex entries or a throwaway line literally anything)#but I guess that doesn't matter anymore??#sorry for being dramatic im just like. ive obsessed with my worldstates for years now yknow#my favourite part of the entire franchise is witnessing or even just hints and speculating on the ramifications of my characters' decisions#so having most of that just. potentially removed/thrown out is actually kind of a bit upsetting to me! idk!!!#I will still play it. it's not a big deal but like. IDK!!! I was looking forward to this part most!#dragon age#origins#exodus#inquisition#the veilguard#ruby rambles
23 notes
·
View notes
Text
Did You Know: Bioware put the codex in the game so you could read it. Did You Know 2: They've been putting interesting and important lore details and clarifications in the codex literally since Origins. There's no excuse not to read it if you're going to engage with meta.
#every time i see a post that's entirely based on claiming something is true/false when it's explicitly stated to be false/true in the codex#(from a reliable source i mean. true da fans know that the codex is written by in-universe people who aren't inherently accurate)#(but true da fans also know there are many cases where the codex is accurate/more accurate than in-game dialogue)#i want to punch something#the worst example of this i've seen is one where LITERALLY THE FIRST CODEX ENTRY IN THE CATEGORY proves them wrong#if you know you know#anyway you don't get to do meta if you don't read the in-game Big Lore Repository i think#if you want to talk about the lore you gotta read the lore dump sorry
8 notes
·
View notes
Text
remembering how when the tarot cards for the companions dropped i was actually skeptical abt them because. to me they didn't tell a story of who our companions really were. they felt really... "here is a character and here they are" unlike inquisition's where you can actually get a feel for each companion's personality/story/archetype but i was still excited to see how they changed as the game progressed and the events affected each character and especially. how each tarot card would look once the romance lock in happened. and then none of that happened because it was essentially a stunt to appeal to fans of the previous games without actually putting in any effort (not that they could anyway. since most of the personal quests barely affect the companions and have barely any ramifications)
#🚬🤏#god i was SO excited to see the tarot cards u guys have no idea. i literally screamed abt them being back in socks' dms#and like. i guess at least the codex have some really cool ones i did win there but GOD. the ones with the companions are just sad...#i also was so excited to see what tarot card they gave the inquisitor in their codex entry depending on who they were and i was disappointe#there as well!!#and what's worse is i cant even do what i did for the da2 main romances and draw my own because like.#what would i even do for lucanis. a paella? breaking him out of his mind prison doesnt even have a cute little#extra scene if ur romancing him so im not gonna take that as insp. theres just literally nothing except the things I'VE made up for#his romance.#whatever. again this is the illustration graduate in me not being content with the crumbs we got
9 notes
·
View notes
Text
This one was early and I forgot to record some instances but holy shit I get it.
It was kind of like this in Trespasser too but at least it was genuinely new information then.
Unrelated but I wanted to record all the times characters call them "the gods" throughout the entire game because I remember Epler making a comment somewhere about how they wanted the dialogue to "ease new players into the terminology" and iirc the example he gave was that they start out by mostly calling them "the gods" and then transition into calling them "the evanuris." And they definitely Didn't Do That. but it happened so often I just kind of gave up lol.
#veilguard critical#veilguard drinking game#the fact that most of this is in the first few hours of the game is what made me groan about it#morrigan's little monologue in the trailer was another red flag I ignored sigh#imo Solas should have been the only one insisting the evanuris are evil until at least D'Meta's Crossing.#not pictured: all the codex entries and notes that say this as well#also Strife they literally WERE known as kind rulers
9 notes
·
View notes
Text
The catch is that the Theatre of Cruelty was done to engage the audience via their shock. It was ultimately done with at least the intent of benefiting those who were upset by it. What the site’s been doing is in fact much closer to absurdist theater as it makes us all acutely aware of our powerlessness in the face of apathy and petty whim. Most playwrights wish they could hold this much sway over their audience. Ionesco would be proud.
Tumblr staff doing some kind of high-art Theatre of Cruelty in their web design. "You will not be able to tell where the posts are coming form, they will come relentlessly. We will turn off your accessibility settings. There will be....a clown." Regret to say they are the avant garde
22K notes
·
View notes
Text
You know, the fall of Weisshaupt might have had some kind of emotional impact if literally any of the Wardens we actually know had been involved.
Fine, can't have the Hero of Ferelden, can't have Anders, can't have Blackwall. Too many permutations, blah blah. What about Oghren? Nathaniel? Velanna? Sigrun??
Ugh. This game tries so hard to pretend its predecessors don't exist that it doesn't really feel rooted in anything, and that in turn makes it even more emotionally vapid. And it doesn't help me feel any more invested when the dialogue constantly lampshades how ridiculous/absurd/unbelievable/borderline lore-breaking something is. Lampshading an issue doesn't absolve it, you know.
I'm really starting to subscribe to the headcanon that this is all Varric's weird-ass fever dream.
#yeah looks like I'm fully back to 'this is so stupid' mindset#DA:TV#Dragon Age#veilguard spoilers#oh and the whole 'we didn't want to relegate the past to one-liners or codex entries' excuse?#mate you're literally doing that with *this* game#most character development etc. is literally codex entries
15 notes
·
View notes
Text
Beyond the Veil
"A map in a hand unused to paper. Their terror was trembling and palpable. Land as empty as this new void in us, that ceases the spirit, and makes us suddenly meat."
#Alright did this fuck anyone else up or just me#“and makes us suddenly meat” jesus#It's almost body-horror adjacent except the horror is being confined to a body#Spirit-horror maybe idk#I've literally been thinking about this codex entry for 2 days#veilguard spoilers#dav spoilers#dragon age the veilguard spoilers#Fic food#Elvhenan as spirits#Dragon age elves#mine
7 notes
·
View notes
Text

#datv spoilers#da:tv spoilers#dragon age the veilguard#veilguard spoilers#i literally yelled at that first codex entry#this game is more than I ever hoped for#da4 spoilers
7 notes
·
View notes
Text
It really irks me when people are like 'lol Cloud went snowboarding immediately after Aerith died!!' NO!! NO HE DIDN'T!!!!
After she dies, a still grieving Cloud goes to the Icicle Inn where he finds the house Aerith was born in, complete with video tapes of her biological mom and a dad she never knew she had falling in love with eachother before deciding to have her. You hear them choose her name. The final tape shows Hojo gunning down her father and kidnapping Aerith and her mom, thus beginning a lifetime of Shin-ra torture, while the player is left with the heartbreaking realization that if Aerith had lived just a little bit longer, she could have known everything about herself she ever wanted to including how loved and wanted she was from the very start. And now she never will, rubbing an incredible amount of salt in a very fresh wound. and THEN Cloud went snowboarding, which is way funnier.
2K notes
·
View notes
Text
there's really nothing quite like visiting a place in the DA games and knowing the warden squad was there at some point
#me at ville montevelan in DAI and also weisshaupt#datv spoilers#dadnd#literally for a second I expected one of the codex entries to reference the warden squad. which is impossible#but I really thought I'd see a familiar (dadnd) name on one of those pages
5 notes
·
View notes