#modloader
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When I’m Artblocked I know mspaint got me… enjoy these 0g Coa poses with her hair looking extra cable-y.
#my art#rain world#rw ancients#rain world ancients#Coa#sketch#wip#mspaint#I’m doing a replay of rw to freshen up before watcher#excited for it. I really wanna see what they’ll do this time#I knew a lot about more slugcats just because it was a community mod firsy#but not much about watcher#I have HEARD THOUGH#THAT AETHER RIDGE IS COMING FINALLY#THE BEST FANMADE REGION EVER#I hope that’s true bc I don’t wanna have to downpatch to play it#but I do kinda miss those old BOI modloader days#maybe I should make a region… I totally could the modding tools are more accessible than ever now#and the leveleditor is fun#anyway I’ll probably finish these sometime#I love drawing Coa she’s very comforting
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coming up with fucked up and evil ideas for modded balatro jokers
#mostly referencing something musically (i suffer from araki syndrome [the compulsive urge to make everything about or related to music])#when i get a new puter i might try making them into an actual mod but id have to relearn how to do that#my only experience with balatro modding is with a modloader that is now outdated by roughly half a year. lol#anyway. i guess i could in theory post abt em but most of those ideas are in their infancy so id have to polish up my notes a lil#i did make sprites for a couple of em though before i moved :3#balatro
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a new world, lets see where i go!
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unsurprisingly i had to once again join a modding discord to find the relevant information i need instead of that information being listed somewhere that'd be easy to access. hell world moment
#soda offers you a can#yes there are tools and modloaders and so much more for 2011 cd. most of them are just not listed in the obvious places#mostly bc it's made with the retro engine that several other games also use#so those tools are listed on pages for other games since they're not cd exclusive#anyway. good news are that from a technical standpoint i should be able to create funny cd unfiction perhaps#but i will need to emulate the original game for it as well due to the intro and menus and what have you being so different in the remake#including the fucking sound test. i can't use d.a. garden even if i had it unlocked bc it's now Fancy and Cool#and probably doesn't have the sound test easter eggs in it anyway#so yeap lots of footage splicing will be required and possibly some of that suspension of disbelief as usual#now i just gotta figure out what exactly it is i wanna do here
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i've been making a mod for a game i like recently and the developer of the modloader is super active in their discord, which is really nice
but the thing is. she goes by "Miss" online
so any time someone talks about her in 3rd person it sounds like she's their domme or something
"oh no you don't have to worry, Miss made accommodations for that"
"but what will Miss say when she sees that?"
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the day they made minecraft modding less easy was the day everything went to shit and im so serious
#i shouldnt have to follow a 30 step guide to mod a game#i should be able to download a modloader and it actually just work
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part of what got me started (at least in programming) was the autism hyperfocus but the biggest enabler was just an easy and convenient place to start
like if your easiest place to start is fucking around in Lua using computercraft then go wild
because if you feel like you're getting overwhelmed by something going 'okay to get started you have to install these 15 things, change system settings, and okay all these boxes' meanwhile you just want to Start Somewhere, then that might keep you from actually starting, and it's much better to find something that works than it is to keep yourself from ever actually beginning because of analysis paralysis or anxiety avoidance or something
which leads me to: try Python, it's a relatively friendly place to start, there's multiple online tutorial places for it (though i can't vouch for any one in particular), there's generally a lot less having to go around dealing with fuckery to just get it working, and if you want to avoid installing something to start there's Jupyter and Google Colab that let you just do stuff in your web browser (hell i've even used the latter at uni)
beyond language specifics, one of the biggest things of it (at least for me) is admitting to myself that 'hey i have no idea how to do this' and going and asking questions, whether i'm asking That One Friend Who Knows The Things That Work or just a search engine, or checking the documentation, or even something like stack exchange or a discussion forum about the language
there's also having to understand that it doesn't need to be optimized 100%, like, you can make something that maybe could be faster or could use less memory or could be more intuitive, but don't let your fear of not being good at it keep you from doing the thing, because you can optimize a solution that works, but you can't just deliver a nonexistent solution
i get that there's a lot more to it, and the whole "Excellence is not an art, it's a habit. We are what we repeatedly do." really factors into just, knowing how to do stuff, knowing how to do it quickly, but everyone has to start somewhere, and the time's going to pass anyways, just always have to be ready to learn from it and get better
Hi Maia! Do you have any tips for getting started in programing and Computer Science in general? I've wanted to get into the field but just, don't know where to start cause it all feels like a lot vnv
i always struggle answering questions like this cause like i basically got into this stuff just via autism hyperfocus and self learning that way and forcing my way through it like that, but im gonna post this anyways so maybe people in the notes will have better input!!
#if i at like 10 had to install a bunch of stuff on the family pc and change system settings just to TRY programming i never would've#but a minecraft mod? i don't think there was a 10yo in my age bracket who hadn't tried minecraft#and there was EASY access to modloaders and modpack launchers and computercraft was the coolest thing at the time#That One Friend is such a useful info source btw but even without a friend that knows stuff you can just have someone to prattle at#i know it's usually 'Rubber Duck' debugging but if you have a friend who is okay with you rambling about stuff at then it works real nice#just going over your entire thought process helps you realize 'hey no that doesn't sound right' then you go back and fix it#i realized i forgot to take my meds this morning so apologies if some bits aren't quite coherent#drgn ramblings
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the dol modding community has to be one of the least helpful, unorganized communities ever it legitimately makes me want to kms
information is strewn about amongst several different channels with no correlation and it makes me feel like i’m going crazy
#why are the modloader ‘directions’ in the beesss channel when you don’t need it to use beesss#and why don’t they actually explain anything#why does no one give a fuck#it’s bizarre#like literally they expect you to scrounge through all of their nonsense off topic conversations to find actual useful shit#and not to mention that one rude ass chinese member#the only reason why i’m scared to ask a question#i would run this bitch like the fucking navy
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tmodloader actually stands for transgender modloader. it loads beautiful women into your game
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MySims Modloader is here!!
ThuverX alongside some other members of the community have been working on cracking MySims modding wide open and recently the first version of the MySims Modloader has been released!
It's really exciting to see how far modding has come for this game, and I can't wait to see what comes next!
You can visit the GitHub page linked above for a download and instructions on making some mods!
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Remember these guys?
Alarm Zombies were a point of concern for quite some time because for no curable reason, they just straight up failed in multiplayer.
They would be invisible, be unhittable, and be a nightmare for the prosperity and hopes of this mod. Those screenshots were taken in December 19, 2024.
But I believe - barring any and all paranoid worries - they are finally fixed, even though I had to modify and "subclass" the Zombie entity just to do it.
You can't see it here, but this last image is a picture of a working SMP Alarm Zombie in contrast to my 2024/early-2025 broken ones. Though honestly I wish they just would make the way to add custom new enemies to ModLoaderMp understood so I could implement these things the way I tried to in the first place.
Mod development tonight was kind of a fiasco...
#Alarm Spiders are next#Minecraft Beta 1.8#Minecraft modding#mod development#holy shit I was HAMSTRUNG#Those projectiles at the top are just being temporarily held. They come from Ender Pearls; but until after Alpha 1.0.0 pearls are flatted.#Unless one of you guys wants to help me.#How likely is it that somebody by which I am followed has the key to understanding multiplayer ent issues in ModLoader?#Taken in 2025#Taken Today
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the issue with saying "im learning to mod minecraft" is that people will assume you dont know how to downlaod a modloader or a mod when you actually mean "im learning how to make my own mods for minecraft" (which is a much longer phrase and more annoying to type) so they will tell you how to download mods. when that is not what you need to know
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don't think this will show up in search engines and the like but I should probably at least attempt to document this for posterity:
so if you have a video game e.g. Touhou 6 running on linux with wine, and there exists a patch for it that exists as a .dll file that goes in its folder, e.g. the EoSD Focus-Only Hitbox Patch with its d3d8.dll
and so you put it in the folder and it just doesn't do anything, then the reason it does not might be that wine simply decided to not use that dll file and is instead running its built-in d3d8.dll file
so all you need to do to fix this is go into winecfg (just type that in the terminal) and add a dll override for this telling it to run the native one before it tries the built-in one
and you DO NOT have to waste 3 hours of your life trying to install different patches over highly complicated modloaders that require bizarre .net version configurations to run correctly, you DO NOT need to f*ck around with thcrap, you can just do these handful of clicks and it will simply work!
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Webfishing - how do you mod it?
There's a couple mod loaders, but i recommend using this one. It's very user friendly and easy to set up, and the video does a good job explaining most of the process.
The mod loader also requires you install the .NET 8.0 SDK x64. The modloader should give you a popup that takes you to the download page but this doesn't always work. Make sure it's this exact SDK, the 9.0 version does not work! To test if your installed mods work, you can quickly set up a single player lobby.
Lastly, this is the modlist I'm using in the server I'm about to set up. If you want to join you should at least have the weblake mod working.
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can you imagine being able to recommend your average joe sonic adventure by just showing them a steam or eshop store page for the dc version that fans have had running perfectly on pc for years instead of having to tell people that they need to do open-heart surgery if they want to not get yanked through the floor collision in the first 15 minutes of the game.
>sonic team selling a dreamcast sonic adventure model as a preorder bonus for sonic shadow generations
>they still won’t get off their asses and legally sell the version of the game that model is from instead of having a dogshit broken port of a port of a port being the one everyone knows
genuinely can you cunts explode already
#look i know the modloader is piss easy to install but im talking about people who it might as well be open heart surgery#which includes literally every streamer who plays it for the record#switch speaks
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