#no basim because i haven’t finished mirage
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teecupangel · 2 years ago
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The assassins meet Rico Rodriguez?
@memorialerrordotrom, you are so lucky I recognized the name after a while because the first result if you search the name is an actor from Modern Family and I’m going on a limb and say that you meant the chaotic protagonist of Just Cause and not that one XD
Considering his ties with the CIA and the destruction left at his wake, majority of them are more on the side of “this man is dangerous and a liability” (this is set before the end of Just Cause 4).
Altaïr: The only thing stopping Altaïr from assassinating him is that he hasn’t receive the green signal yet. The destruction Rico leaves leaves a bad aftertaste in Altaïr’s mouth, especially if this is an Altaïr who finally understood what Malik meant by ‘discretion’. Any alliance they may have would be short-lived and Rico would joke that Altaïr is just using him and throwing him away at his own convenience to which Altaïr would retort that Rico thinks of their alliance as the same thing. Rico would say they were vitriolic best buds, Altaïr would say that Rico is lying.
Ezio: Ezio has the highest chance of allying himself with Rico against the dictator but he’s more on the side of “you distract them while I kill the dictator” kind of way. He’s not keen with all the destruction happening but there are time he knows that this is better than the alternative, considering how heavily armed their enemies are nowadays.
Ratonhnhaké:ton: He would team up with Rico as long as they’re raiding enemy bases. He draws a line when Rico starts attacking facilities that can have longtime harmful effects on the land. Ratonhnhaké:ton thinks of him as an ally but… well… Rico definitely makes ‘It’s complicated’ easy to say when it comes to his alliance with the Brotherhood.
Desmond: Bill calls him a ‘necessary evil’ when he told his son about Rico. The fact that they’re distantly allied with someone from the Company is a big red flag already for Desmond but he does find Rico amusing. He thinks Rico’s one-liners are funny. He does not enjoy his way of doing things unless they were sure it was an enemy base. Desmond sees Rico and thinks “Yeah, I can’t fix him and I don’t want to so I’ll just watch”. Their alliance can grow into something more but, at the same time, Desmond knows there’s a possibility that the Brotherhood and the Company would disagree on something and Desmond would have to be there to clean the mess.
Edward: They’re not that close but Edward does enjoy Rico’s ‘antics’, especially if this is ‘I’m still in my pirtate era’ Edward. Edward loots what he’s after and runs away before Rico blows everything up is kinda their jam.
Arno: Arno is the type to willingly team up with Rico but try his best to present alternatives to Rico’s usual ‘modus operandi’………. It rarely works. XD
Evie: She doesn’t like him, not at all. She thinks his whole destroying everything shtick is an antithesis to what an Assassin thrived to be and there are so many times she had been sneaking around to kill a target only to be dragged into his missions that she wants to strangle him and…
Jacob: He knows Evie doesn’t like him but he loves the man. Every mission is a rush of adrenaline and Jacob is hooked. Jacob would definitely be the one to truly ally himself with Rico and would even joke that he should join the Rooks.
Bayek: He is reluctant even when Rico is destroying enemy bases and he would try to stop him at times when it’s clear that civilians would be affected by his actions. He knows that Rico is doing what he believes is right and is working for a more morally dubious Company but there are some lines that not even Bayek can cross.
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thepreciouspurrsian · 3 months ago
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AC Mirage & Valhalla textposts 2/?
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sleepyconfusedpotato · 2 years ago
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Just finished grinding Assassin's Creed Mirage! WOOHOO! ୧⁠(⁠ ⁠ಠ⁠ ⁠Д⁠ ⁠ಠ⁠ ⁠)⁠୨
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I think it's a deffo wonderful game and a refreshment after the RPG trilogy (it does have RPG elements to it, but still), and it also have some things that are lacking. It reminds me of the good 'ol days, but deffo not on par with the good 'ol days.
Here're some of my thoughts and reviews!
🕌 Sleepy's Assassin's Creed Mirage Review 🗡️
(Spoiler Warning ⚠️ Including the ending ⚠️)
Disclaimer, this is just my personal opinion. You may agree and disagree. I’m just gonna talk a lot because I LOVE Assassin’s Creed with all my heart. Here goes.
VISUALS
(+) Basim Ibn Ishaq, the handsome man that you are… HOLY SHIT (yes I’m adding him as the first plus point of this game what of it). Man's fine AF. 
(+) Baghdad’s really beautiful, nuff said. The color palette is PERFECT - displays the warmth of the atmosphere really well, but also just enough greens and many starking hues of flowers. 
(+) The waters and environment textures are CRISPY.  The detailed patterns on the clothes, the engravings and the state of the arts is really cool. I haven’t really looked a lot into the 800’ Baghdad arts, but I can see lots of good details and art styles. SHOUT OUT TO THE ARTISTS!!
GAMEPLAY - Now here’s what I have a lot to comment on.
(+) Stealth -> I think they did quite good with the stealth. One of the many complaints that I saw on the previous RPG trilogy games was the fact that the main characters/players had no reason to be stealthy, because they can just barge in and defeat the enemies easily. Ubi has marketed the game to be more stealth focused and intentionally made Basim a less of a fighter (make sense, since he came from a thief background, unlike Bayek, Kassandra, and Eivor who are actual trained warriors since they’re kids). However, this brings me to the first lacking point.
(-) Combat -> The combat feels janky. I feel like I’m really fucked up in combat situations if I don’t upgrade my sword and dagger. Like I get it, Basim is not meant to be much of a fighter, but in the beginning parts (or… even the middle parts of the game, let’s be real), I feel like combat is HELL. I forgot the Youtuber who said it, but he said something along the lines of “I’m an assassin, I want to feel like an assassin and want to feel like a badass and can take down many enemies with ease.” And that actually rings true with me. When I’m in combat and countless soldiers are fighting or following me (and I don’t have the smoke bomb with the forgetting effect), I’m most certainly FUCKED. 
(+) The fighting style is cool though, it's stylish and the finishing moves are sick af. It could deffo use some work. 
(-+) Parkour/Movements - It’s alright. It’s most certainly better than the previous RPG trilogy, but it’s definitely not Unity or Syndicate. Sometimes Basim can do something that I didn’t want and I’ve lost count on how many times I got caught and died just from a mis-movement. I literally don’t understand why they don’t use the Unity parkours and combat styles. Unity’s parkour is smooth, swift, and stylish. It feels GOOD. 
(+) Stealing - I’m a loot goblin in games, and believe me, I think I’ve spent like hours just stealing from the entire population of Baghdad that by the end of the game I’m probably richer than the Taxmaster and the whole entire Abbasid Caliphate. It’s fun, it’s easy, but it can sometimes be hard enough to miss. I just hope there’s more variety/difficulty in the stealings in different places – Like maybe in the Round City the diamond thingy is much smaller, or in like for stealing merchants (who has particular fashion/silhouette or have wallets/pouches with different colors) can be harder to steal from but have more rewards and money. 
(-+) Map - OKAY. I love the fact that Mirage has a significantly smaller map than that of Odyssey and Valhalla. It’s focused and it’s much more centered. HOWEVER. For a game this caliber, and with this good of a graphic? It’s much too small and it’s too divided between two parts. Hear me out – The graphics are really cool, but I feel like the map is too divided between – either a densely populated city, or just barren lands of desert. I think the map could be much much bigger with much more collectibles and much more variety in the terrains. Like, for example in Black Flag (The S tier game. Argue with a wall), there’re more than one major city, while in Mirage the map is so very centered (Yes I get it it’s the Round City), but I’d love it if there’s another major city that we can travel to, like Damascus, for instace. + I love the Tales of Baghdad. MORE TALES OF BAGHDAD PLEASE. 
STORY - nOW THIS… I never liked the stories post - Origins and here's why : 
(-) LET 👏 THE ACTORS 👏 DO 👏 MOTION 👏 CAPTURE 👏 - My biggest complaint for the RPG game styles is always about the facial and motion animation. The cutscenes feel DEAD. The eyes are DEAD. I almost can't feel anything. Ubi is rich af, why not use facial capturing? AC3 was the first AC game to use motion capture, and holy shit… it's one of my fave games. Yes. All games, not only AC series. The emotion in their faces, the gestures, the small glances, the little movements - they all decide every character's personality. The reason why I love every AC since AC3-ACOrigins is because the actors pour all their voices, faces, even body movements into the interactions between characters, because they make the stories feel alive. Let the actors be actors. I can rant more but this is already a long post so I'll stop. MOTION 👏 CAPTURE 👏.
(+) I love Basim's origin story. Dude's a 17 year old street thief who got a bit over his head and ended up becoming a fugitive because he killed the fucking caliph himself. That was crazy HAHAHAH anyway even though I think the beginning felt a bit rushed I love it. I just wish they could milk it more.
(+) I love the side characters! Especially Ali (I think he's hot 👉👈 and he's the absolute freedom fighter). Anyway, even though they don’t really do much, they all feel alive and do lots of things (except Roshan prolly HAHAHAH but there's a reason I guess)
(+) Roshan. Mentor and reminds me of Al-Mualim. I particularly love the fact that after all that wise words throughout the game, she literally threatened Basim if he actually went to the underground temple. And when she showed up covered in blood??? And THE TWIST AT THE END??? "Roshan bint La-Ahad". SHE'S ALTAIR'S ANCESTOR. THAT FUCKING SHOCKED ME YOOOO. She's just amazing. 
(-) Pacing - I feel like this is because they’re speeding things up (which is a good thing), the pacing is pretty standard in the beginning, but the ending is a bit too high of a rollercoaster mount. The ending went from 0-100 real quick. I feel like we need a more of a climbing storyline. This is why I kind of don’t agree with the ‘centering’ storyline instead of a linear story. Centering styles of story has no climb in the intensity, and because of that we can’t feel the character developments because he’s supposed to stay the same even though we’ve killed like 3 bosses already. And then when all the underlings are dead, finally the boss racks up Basim’s curiosity super duper high that it becomes too sudden.
(-) Weak Villains - The villains since Origins are always hidden and unknown, unlike the previous games where the Templars are literally KNOWN by the people. I want more villains like Haytham tbh, where he literally doesn’t care about the precusor sites and only wants stability in his reign as a Grandmaster. Or if the villains do care about the Pieces of Eden or have a prior interest of the First Civ, at least let them have an actual personality and character, let them be a menace and a threat since the beginning of the game instead of being the NPC’s we kill to finish the game. Let them challenge our beliefs as an Assassin/Hidden Ones. Let the villains actually have an impact to the main storyline. Imagine in the end Basim and Qabiha really went to the underground temple together, and got confronted by Roshan. That’s where the conflict in Basim climaxed! Imagine the emotion! The drama~! 
(+) How the stories interlinked with Valhalla. Basim is a sage, and host of Loki who sought revenge to Odin (who wronged him). So I don't think Basim nor Loki are evil per se. They're just gray. Now the stories aren't just about Templars vs Assassin, it's more focused towards the First Civilization. It's a bit hard to keep up but it's nothing a bit of reading/looking up some lore videos wouldn't solve.
MISC
We need more outfits! The outfits are far too few for us to choose from! 
Wonderful and mystifying music. Nuff said. Brendan Angelides and Layth Sidiq nailed it. One Republic and Mishaal Tamer’s “Mirage” in on repeat on my Spotify right now.
I love gear chests hunting and all the collectibles. I just wish the map is bigger and there’re more collectibles T_T I’M A LOOT GOBLIN OKAY.
I learn history of Baghdad LFG. I play largely for the stories and not the gameplays, so if there’s a codex entry or any new historical sites I always read it. Learning history doesn’t hurt! 
How I can really relate to the real world. I live in Indonesia where 90% of the people is Muslim (I’m a Christian), so when I here familiar words like Alhamdullilah, Assalam’ualaikum and Wa’alaikumsalam, or see the people praying, the Adzan sounds throughout the city, the people praying towards the Ka’bah, it kinda feels like home! Just hope that they add more funny shit to it though, like “Yaallah Basim! Istighfar!” Or “WALLAHI.” Or more Arabic sayings so we can immerse more to the world.
MAKE BASIM DO THE 5 PRAYERS (maybe when we pass time or after a big mission we come back to him finishing a prayer).
FINAL VERDICT - 7.8/10 -> It’s a focused game, and it really did come back to some of the original elements of AC before the RPG trilogy. It’s not too long and casuals can play it without feeling like we have to grind like Odyssey or Valhalla. Deffo would recommend playing it!
Once again, BRING BACK MOTION CAPTURE ‼️‼️‼️🗣️🗣️
If you did play it gimme some thoughts in the comments! Thank you for reading! (⁠人⁠*⁠´⁠∀⁠`⁠)⁠。⁠*゚⁠+
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thepreciouspurrsian · 4 months ago
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Hello Basim fans, am I late to the party? 👀
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