#silly robots make brain go brrr
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cirrcusbun · 10 months ago
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fun thign me and my friends did while high, we made powerpoint presentations on things.
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mine went from analyzing uzi to looking at their relationship throughout the show and getting upset over it.
i never wish to cook a power point again. (i have 2 based on my hyperfixations that are not done. they are both about to some degree, robots. because hi ! robots make my little brain go brrr and make me go happy stimmy :D)
shoutout to invader autism and murder drones info dump google slide shows i love u guys and my silly ranting in them :D (please someone let me ramble while i work on them please ill love you forever)
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bichitosdecolores · 1 year ago
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i finished rain world and downpour so here are my thoughts :3
(really long post below)
survivor, vanilla cat
spoilers start
you are cat. you are alone scared week and confuse. you encounter big computer robot. you eat her brain. get instructions on how to die by another computer robot how is mad because he cannot die. you go and die. 10/cat
spoilers end
ok but seriously, survivors campaign is my favorite because is infinitely replayable, you can go through it in so many different ways… the sense of discovery and immersion is immaculate. and most importantly, unlike (most) other campaigns, when playing survivor i didn’t feel like playing as a video game character, i felt like survivor. i understood perfectly how the silly cat was feeling and why it was doing what it was doing. it’s really weird in a video game to be able to make you feel so connected to a character, specially to a silent blob in a cryptic world.
Campaign: 10/10 best ca(t)mpaign.
Cat: 9/10. really versatile cat.
Story: 9999/10 again, this is one of the very few games i’ve played where the story IS the gameplay. and what a catntastic story it is.
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(i’m bad)
arti, artificier, kaboom mom
you go commit a murder. and you explode. that’s about it.
Campaign: 6/10. really fun, also incredibly unfair and at times. the one i’m less likely to replay ever, but i did enjoy it a lot.
Cat: 10/10 you go kaboom and it big fun.
Story: 8/10. i like it!. not as strong as survivor but it is really good. is still the story of a cat and i like that, also the way the flashbacks play is really cool.
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(i’m still bad)
gourmand, round cat, the most powerful being on heart.
i killed more things in this campaign that in any other, and i wasn’t even trying.
Campaign: 8/10 good old campaign. i like it a lot, it’s really similar to survivor but with a hard optional hard quest. i didn’t give it a higher score because, one, since is the first campaign in the dlc and also the most similar to survivor i find it quite boring to play (though on replay it’s not such a problem), and two, the difficulty in this one is reallyy weird. it either completely unfair or ridiculously easy and no in between.
Cat: 7/10. it’s really silly, in the best way possible. really fun when is being fun but infuriating when it isn’t.
Story: 10/10. gourmand literally said fuck this depressing world i’m going to have the time of my life, and it did. and i love it for that.
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(i’m kind of good)
Rivulet, Ruffles, The Silly
you fast. that it.
Campaign: 9/10. it’s so much fun. i didn’t even found 5p region frustrating (even though it’s definitely not the best). also i found the use of the campaign objectives very good implemented. the refraction cell is so fun to carry around, swimming feels awesome, exploration is great and the movement is so fun. (although, combat and spears are literally rendered useless by rivulet speed and i don’t love that). will replay for sure
Cat: 9/10. again, incredibly fun but it kind of breaks half of the original mechanics of the game.
Story: 10/10 emotionally, 5/10 lord wise, 4/10 cat wise, so like 6/10. idk, i love the story it tells for moon and pebbsi pebbles because it makes me sad and happ, but i also don’t like it because it kind of ruins the feeling and theme of the original game a little and also because rivulet makes no sense at all. i have a google document with like 4 theories to make it makes sense and while writing that was fun, it is obvious that none of them are cannon and that rivulets story is only a way to keep telling moons and pebbles story, is no longer the story of a cat and that makes me sad. top 3 ending screen art though.
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(ruffles goes brrr)
spear master, 7, the cat of the saddest robot
i have. way to many feelings on this to make it make sense but i’ll try.
Campaign: with pearl? 8/10, it’s just kinda annoying, i hate that pearl. with a little bit of passage cheese? 9/10, it is so fun. i like this campaign because it feels very very alien. the other downpour campaign also feel like they don’t fit in this world as good as the vanilla campaigns and while in those cases it makes the campaign a little worst then the original, i’ll like to argue spearmasters is the only one in which the effect is opposite.
light spoilers start
as we learn spearmaster was artificially created and heavily modified by seven red sums aka the best character in the game.
light spoilers end
the way they feed is stabbing things and is so weird. they look like they don’t belong, they play like they don’t belong, this cat creates spears made of bone out of its tail! it’s insane. they are too strong, they don’t feel part of the food change as much as they feel like they are disrupting it. but unlike rivulet speed, arti explosives or gourmand… godlikenindes?, it is the point. they were created artificially for exactly this. they can beat all and every preparator because they were designed to do so. not only that but the story also feels so much more natural, closer to survivors immersion then any of the others, because yes, you are just following a straight path, doing a set mission. but not because the game says so but because your creator says so. because that is your only porpoise. no exploration and wonder and open world. you go do what you were told by that who designed you to be unable to fit in this world. and it makes playing as sm so engaging.
Cat: 10/10. literally survivor but with infinite spears, it takes the pre existing mechanics of the game and just makes them more accessible so you can mess around. feeding is still weird, why did you take away its mouth? (i’m taking to you suns)
Story: 8/10. this is going to be long again, so sorry. Ok so first things first. the reading the transmissions as the primary way of storytelling is not my favorite, but it works. the environmental storytelling in this one is crazy good, (spoilers start) seeing moon in her full structure right after survivor and rivulet is heartbreaking and breathtaking. pebbles is also pretty good in this one. he is clinically insane, i love him. (spoilers end) overall is a great story but not the most compelling for how is told.
until!
that reading works if you analice sm campaign as the others, but as i said before, i think the weird and unfitting in this campaign is what makes it better than the others. for example, the method of storytelling requiring you to reed this long messages between iterators kinda of kills the immersion at times and feels out of place. this is in my opinion the point. sm is not supposed to find and read this, this is NOT their story, in the eyes of their creator, they are not even a character in it but a mere tool. so yeah it feels like the story is disconnected because, again, it is. my favorite part of sm campaign is this feeling and the context provided by the iterators conversations; that they are so close to being gods, so isolated from the world, so disconnected by design, unable to fully experience life, that they will create and use living feeling creatures like sm and hunter as tools without malice but out of ignorance and disconnect. and i love that because it reminds us how insignificant slugcat and all creatures are in comparison to these semi immortal machines, it gives us once more a glance of this world and its story making us wonder what it once was and making the world feel interesting and endlessly big, just as survivor’s campaign did.
Also it has suns and sig in it so 100/10 i love grape cat
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(i killed more scavengers as sm than arti, i feel bad)
saint
look. i played the campaign, i read the wiki, i watched videos on it, i still don’t get it.
Campaign: 7.5/10. the world looks insane, the level design is really good, the art gorgeous and the echoes hunt is pretty fun and interesting. moon and 5p are great too. finding 5p made me tear up, something no other game had ever done, so yeah. good. and then you get to rubicon :)))) also as i said, the story looks cool! i wish it made sense. i can make silly theories for rivulet but there is no explanation for saint that doesn’t obliterate the rest of the cannon (if it is pleaseee tell me)
Cat: really fun, it’s almost a new game with pretty much every mechanic of the original removed or drastically changed. and while i understand some people may (understandably) dislike this, i think they are really well implemented mechanics, i had a lot of fun. (until the end when the game took way to many of those drug mushrooms and the mechanics, level design, enemies and everything else went rubicon, if you know what i mean. (for the record, i didn’t have a terrible time at rubicon and i don’t hate it as much as a lot of people do buut i do think is a bad ending mechanically speaking, but i’m no game designer so what do i know). i’ll love to replay it and i’ll likely do. and then quit just as i get to rubicon :))
Story: ???/10 what the hell just happen
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(i killed a single spider!)
in summary, play rain world or else
ok thanks for reading i’ll go back at obsessing over yellow depressed robot
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thenerdy-artist · 2 years ago
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Guess who joined a new fandom.
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Idk if I'm making this into an Au yet, but I have some rough ideas for it, tho. This is my first time drawing stuff for Murder Drone, so yea
Edit: i made this into an au lol
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wolfsplosion · 2 years ago
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Another ask!! Do u have any ocs and if so do they have a backstory?
(visibly shaking) I HAVE SO MANY OCS .. you are ENABLING me thank you so much ok here's a few of my favorite/comfort ocs:
Oqe:
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he's part of the ARPG I play run by my friend!! I feel so strongly about him that I literally have him tattooed on my body I'm so serious . he's my little emotional support middle aged transgender dilf catboy & when I am truly in the depths of despair I think about him and feel a little better
Mos:
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also a scatterstar isles oc! and aforementioned oc's adoptive son! he is like a little guy to me. picks him up and spins
Maghe:
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I'm realizing most of these are gonna be scatterstar ocs, something about those funky lil guys makes my brain go brrr. she's a crazy old woman with a grudge and I love her so much
Iver:
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remember Maghe with the grudge from above? yeah this is the brother she has a grudge against . for good reason too he's a bitch and a half (if you can tell what character I stole the design of for this guy........)
Matchka:
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last scatterstar one for now BUT I HAVE MORE . DONT TEST ME . anyway this guy is ALSO a bitch but in a weaselly sketchy salesman kind of way. he sells "good luck charms" that he knows are bunk and the universe constantly punishes him for it (a.k.a. I am throwing him against the wall)
RUF:
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woah one that's not scatterstar! originally just a self insert for TWRP, he's become an oc I pick up like a ragdoll and place into any space/sci-fi setting of my choosing <3 he's a mechanic that travels the multiverse in a junky old spaceship, repairing robots wherever he's needed!
Moose:
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last but not least, my fursona <3 funny silly doggy guy !!!!
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