#so I did Shoreline >>> Shaded >>> Industrial >>> Outskirts >>> Chimney
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anothermonikan · 1 year ago
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never try to achieve The Nomad in Rain World, most stressful time of my fucking life (I did it tho :DD)
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headspace-hotel · 4 months ago
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i finished rain world as the survivor. really cool and beautiful game just wish there were more plants
my opinion of regions (i had the downpour DLC which I know pipeyard is exclusive to it):
outskirts: i like the landscape but it can be annoying to navigate, theres a few places where if you miss a jump you have to spend like 5 minutes circling back around. 6/10
industrial complex: this is actually one of my favorites, theres lots of different areas to explore and lots of variety of terrain. 9/10
shaded citadel: another one of my favorites to explore, visually interesting, the lantern mice are really fun and the darkness gimmick is also fun, trying to get to memory crypts is terrible though and memory crypts is also terrible. 8/10
garbage wastes: just a lot of garbage piles not very visually interesting. I didn't spend a lot of time here though. 4/10
shoreline: the swimming mechanic sucks so bad and its easy to get stuck in a dead end here. It's cool that you meet looks to the moon here but the region itself is meh. 5/10
chimney canopy: really visually similar to a lot of the previous regions, just has a lot more platforming and death pits. its fun though. The Gutter is best avoided entirely. 6/10
the exterior: I completely skipped over the leg and the underhang and climbed up the wall instead, so that's the only part I can speak to. It's hard but really fun. I first encountered the dropwigs here, i love how they leave bait for slugcat to lure them in, it's so funny. 8/10
five pebbles: again, I missed almost the whole entirety of this region because I went in via climbing the wall. I LOVED the murals with the karma symbols, it was cool to have that window into the lore, and the encounter with five pebbles itself was also really neat. 8/10 I guess from that tiny piece of it.
pipeyard: it's ass. like all the worst parts of the game combined into one region. i thought i was going to be trapped in the sump tunnel for eternity. 2/10 i guess it could have been worse
sky islands: i actually didn't make it here at all so N/A
farm arrays: I visited but did not go very far. very straight and linear with lots of pits full of tentacles. The one cool thing is that we get to see the rain deer which are a really cool terrestrial megafauna. 5/10
drainage system: i kinda hated this one, way too much drowning in narrow pipes. 3/10
subterranean: the upper parts of it are pretty basic, just a disorienting maze of pipes with packs of black lizards crawling around everywhere, but the depths subregion is PHENOMENAL. the design of the guardians is so interesting and the guttering torchlight and roving searchlight-like illumination gives it a unique atmosphere. 8/10 lots to enjoy
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rainworldroompoll · 1 year ago
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Round 3 starts tommorrow!
With that said i need to add here a lil update: i will be out of town on a convention on 14 and 15. This won't affect the poll much, i did my best to make some polls before hand and schedule them on these days + a day before and after, so i can prepare and unwind with no worries. But what it means is that we will have ony one poll a day this weekend, i won't be able to add winners on those days on the poll next day and i might not be able to anwser slughunters during that time. I'm so sorry, i know that it's not the best, especially since we just had a week long break on the poll.
Also update for slug hunters: day 161 slug has been found by bonniesband! Congrats again 🎉
Also a lil of fun statistics
Regions ranked by the precenage of how much of them got through to the next round:
Outer Expanse 23.23% (23 out of 99 rooms)
Chimney Canopy 20.75% (11 out of 53 rooms)
Metropolis 19.54% (17 out of 87 rooms)
The Exterior 19.2% (8 out of 62 rooms)
Undergrowth 16.66% (8 out of 48 rooms)
Sky Islands 16.07% (9 out of 56 rooms)
Five Pebbles 14.7% (10 out of 68 rooms)
Industrial Complex 13.20% (7 out of 53 rooms)
Arena 11.86% (7 out of 59 rooms)
Outskirts 10.44% (7 out of 67 rooms)
Drainage System 9.61% (5 out of 52 rooms)
Silent Construct 8.8% (11 out of 125 rooms)
Garbage Wastes (+ past) 8.69% (6 out of 69 rooms)
Rubicon 8.33% (7 out of 84 rooms)
Glacial Wasteland 7.54% (4 out of 53 rooms)
Looks to the Moon 7.44%  (7 out of 94 rooms)
Farm Arrays 7.4% (4 out of 54 rooms)
Windswept Spires 7.40% (4 out of 54 rooms)
Shoreline 7.29% (7 out of 96 rooms)
Submerged Superstructure 6.71% (9 out of 134 rooms)
The Rot 6.79% (7 out of 103 rooms)
Challenge 6.66% (4 out of 70 rooms)
Shaded Citadel 5.81% (5 out of 86 rooms)
Solitary Towers 5.76% (3 out of 52 rooms)
Icy Monument 5.66% (3 out of 53 rooms)
Desolate Fields 5.45% (3 out of 55 rooms)
Subterranean 5.12% (4 out of 78 rooms)
Suburban Drifts 4.47% (3 out of 67 rooms)
Pipeyard 4% (3 out of 75 rooms)
Barren Conduits 4% (3 out of 75 rooms)
Frigid Coast 3.33% (3 out of 90 rooms)
Primordial Underground 2.63% (2 out of 76 rooms)
Waterfront Facility 2.29% (2 out of 87 rooms)
all 216 (8.8%) out of all 2454 rooms!
(if u add the region room numbers together u will get a slightly bigger number, this is because of the gates, when counting for regions all the gates connected to a region count as a room, while when calculating for all i took out the doubles)
Shelters 1.92% (5 out of 260 rooms)
Gates 0% (0 out of 77 rooms)
Outposts 27.7% (5 out of 18 rooms)
Traders 14.28% (2 out of 14 rooms)Swarms (batfly rooms) 16.03% (21 out of 131 rooms)
Ranking depending on the amount that got to the 2nd round and then got to the 3rd:
Chimney Canopy 45.83% (11 out of 24 rooms)
Arena 43.75% (7 out of 16 rooms)
Outer Expanse 38.33% (23 out of 60 rooms)
Undergrowth 33.33% (8 out of 24 rooms)
The Exterior 33.33% (8 out of 24 rooms)
Drainage System 33.33% (5 out of 15 rooms)
Desolate Fields 33.33% (3 out of 9 rooms)
Rubicon 30.43% (7 out of 23 rooms)
Metropolis 30.35% (17 out of 56 rooms)
Five Pebbles 30.30% (10 out of 33 rooms)
Pipeyard 30% (3 out of 10 rooms)
Shoreline 28% (7 out of 25 rooms)
Glacial Wasteland 26.66% (4 out of 15 rooms)
Sky Islands 26.47% (9 out of 34 rooms)
Industrial Complex 25% (7 out of 28 rooms)
The Rot 25% (7 out of 28 rooms)
Farm Arrays 25% (4 out of 16 rooms)
Barren Conduits 25% (3 out of 12 rooms)
Frigid Coast 25% (3 out of 12 rooms)
Garbage Wastes (+ past) 24% (6 out of 25 rooms)
Silent Construct 23.40% (11 out of 47 rooms)
Outskirts 21.21% (7 out of 33 rooms)
Submerged Superstructure 20% (9 out of 45 rooms)
Shaded Citadel 20% (5 out of 25 rooms)
Subterranean 18.18% (4 out of 22 rooms)
Looks to the Moon 17.94% (7 out of 39 rooms)
Solitary Towers 17.64% (3 out of 17 rooms)
Icy Monument 17.64% (3 out of 17 rooms)
Challenge 17.39% (4 out of 23 rooms)
Windswept Spires 15.38% (4 out of 26 rooms)
Primordial Underground 13.33% (2 out of 15 rooms)
Waterfront Facility 13.33% (2 out of 15 rooms)
Suburban Drifts 10.34% (3 out of 29 rooms)
all 216 (25.47%) out of 848 rooms!
Shelters 17.85% (5 out of 28 rooms)
Gates 0% (0 out of 10 rooms)
Outposts 50% (5 out of 10 rooms)
Traders 100% (2 out of 2 rooms)
Swarms (batfly rooms) 27.27% (21 out of 77 rooms)
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nemofil · 2 years ago
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i've given up on this runLKFJDKLFJS
i uhh i did not know that you'd get the echo by entering subterranean from farm arrays, since i typically enter subterranean from shoreline
a detour all the way back to shaded citadel for the singular echo would not be plausible either because. i've died too many times lmao
better luck next time for me i suppose!
if anyone's curious my route was: farm arrays - sky islands (where i wasted a whopping 10 CYCLES) - chimney canopy - the wall - five pebbles - back to wall and chimney canopy - industrial complex - shaded citadel - shoreline - subterranean, where i eventually gave up
at some point i kinda wanted to try my luck with outskirts but... scav toll... they do have a storage room with pearls before the toll iirc so i could just. Steal. but i think that entrance is very close to the toll anyway, like "get out of my territory" close
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the worst thing to happen to my hunter run: become a mother
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