#svirfnebling
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quakgrass · 2 months ago
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Normal girls.
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utilitycaster · 2 years ago
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I'm Reading the Drizzt Novels and You Can't Stop Me: Exile
I DID knock a second book out, which means at this rate I will start reading books I haven't already read by May if we go by "two in a month" but by late March if we go by "one a week" I should probably speed this up.
Exile is much simpler plot wise and also, despite being the middle child of the Dark Elf trilogy, is the best, because it's Drizzt Depression Hours and also is our last long look at Menzoberranzan drama for a while.
So Drizzt and his lavender orbs ran away from Menzoberranzan at the end of Homeland, and Exile covers this period. Basically, being alone in the Underdark is soul-crushing, and he develops a dissociative identity he calls The Hunter who is focused on survival, but is at the risk of losing his personhood but for Guenhwyvar, who, as an astral plane summoned spirit of a panther, can only be around half a day every two days. He is fucking losing it and himself and is constantly having internal battles because he's so desperately lonely he risks being found by potentially hostile creatures but also The Hunter is like STOP WHAT ARE YOU DOING and generally he is utterly miserable. I enjoy this kind of shit in fiction, so this is great.
Back in Menzoberranzan, House Do'Urden, with help from Bregan D'aerthe (more on this in a second), wrecks but doesn't fully annihilate House Hun'ett but Head Matron Baenre is like "you shall absorb House Hun'ett and take your place on the ruling council of the eight top matrons" to Malice because Lolth wills it. Why does Lolth will it? ¯\_(ツ)_/¯. Anyway SiNaFay Hun'ett does NOT like this but goes along with it, pretending to be the eldest Do'Urden daughter. Briza Do'Urden, meanwhile, hates this.
Let's talk about Bregan Da'erthe because it's led by the greatest fucking guy ever: Jarlaxle. Jarlaxle is, undeniably, the most gay-coded character that has ever fucking existed. He is a bald drow man (in a matriarchal society) and exists outside the house structure, running a band of (male) rogues and mercenaries and assassins for hire and is basically making the most of his low status by being 100% only out for himself at all times. His outfit is rainbow colored in both the heat spectrum (this is how drow darkvision is explained, that they simply have infrared) AND the regular light spectrum. He owns what I think I described as boots of cuntiness which permit him to be soundless OR make sound, and canonically in a later book deliberately makes heel click sounds on a soft carpet in order to be Like That. He is generally at all times introduced as being one of a kind and out of the bounds of typical drow society and I love him.
The core of the plot actually kicks off when Malice sends Dinin and Briza (Drizzt's older brother and sister) to find him in the tunnels and kill him. They do find him, but fail to kill him, and Drizzt realizes "oh huh the highlight of my entire fucking year was my horrible siblings trying to murder me bc I'm so touch-starved that the lash of Briza's whip feels good, I should...do something about this." (He is also tormented bc he nearly breaks his vow to never kill another drow; as a paladin fan I love someone tormented by a nearly broken vow but like, babygirl they tried to kill you, you're being silly). What he does, because there's no therapy in the Underdark, is start stalking the svirfnebli, and eventually he sneaks into Blingdenstone, where they live. He turns himself in and basically gives himself over to their mercy on the grounds that he'd rather die among a relatively decent-seeming society than become more and more murderous in the tunnels. This will be echoed in a very unsubtle way by another character later.
Malice, realizing that Lolth is getting really mad that they can't seem to kill Drizzt, asks for a major boon which is inexplicably called Zin-carla, which basically lets her semi-puppet/semi-observe through the eyes of a reanimated Zaknafein, on the grounds that he is the only person who can probably kill Drizzt and also, well, it's real malicious. To do this, she sacrifices SiNaFay, which she and Briza think is just grand. Drizzt is at this time getting interrogated by gnomes who have silly names and talk a bit like Yoda, but eventually he asks about the gnome whom he spared during a patrol years ago. This gnome, named Belwar Dissengulp (this is not remotely the stupidest name in this series) vouches for him and also has sweet stone-working hands. He takes in the deeply traumatized Drizzt, who, after a brief but mercifully non-lethal Hunter outburst while hanging out with some gnome youths, starts to reacclimate to society and be like "wow so you're NOT all scheming against each other constantly? I must be in paradise." The gnomes begin to accept him as well and return his surrendered scimitars and panther, and all is very heartwarming until one day the Zakafein attacks.
This comes to the attention of the council of Blingdenstone because one of them, named Firble (also not the stupidest name in this series) is paying Jarlaxle for intel. This all travels up the line to King Schnicktick (still not the stupidest name in this series but we're getting up there) who's like Drizzt you gotta leave, and he does, but Belwar goes with him, so it's way less sad!
The rest of the book is their adventures running from Zaknafein and Drizzt being like "but my father is dead! but how" and I went long on the summary of the earlier stuff so the important things are:
They come across a pech (intelligent little rock creature) who has been polymorphed into a hook horror by an evil wizard and is losing himself and becoming the monster, in, yes, a very unsubtle and literal parallel to Drizzt. They call him Clacker and travel with him.
They run into the evil and deeply unhinged wizard who has a (written) accent I can best describe to TAZ fans as "Magic Brian" and best describe to D20 fans as "Romance Partner Baron from the Baronies." I am not an audiobook woman but I'm tempted to see how this is done in audio format.* Anyway Clacker loses himself to a rage and murders the wizard (Brister Fendlestick, not the stupidest name etc) and Drizzt is currently a fighter and Belwar has very limited abilities re: magic as well so they can't do anything about this. Also it's 2e right now so idk if you can just dispell or if you do need the original wizard.
The crew gets trapped by illithids who do their creepy-ass mind-control but as Zak is undead, he comes through like a sword tornado and unintentionally frees Drizzt, Belwar, and Clacker from their mind-slavery. Combat between our heroes, Zak, AND the illithids ensues and as Drizzt considers returning to Menzoberranzan to kidnap a wizard to help Clacker, Zak kills Clacker.
All of the above is interspersed with multiple cuts to Malice losing her shit as she focuses on controlling Zak from afar. Jarlaxle and Matron Baenre occasionally muse on the fate of House Do'Urden, which is truly up in the air as all this happens. House Baenre lends soldiers to help House Do'Urden defend itself while Malice is occupied; Dinin notices Bregan D'aerthe among them.
Drizzt and Zak have a final showdown in a cavern with ledges and also a giant pool of acid. Malice briefly loses control of Zak, who wrests control of his spirit and explains the situation to Drizzt and then jumps into the acid, ending his undeath. This is VERY bad for Malice, who is already as discussed falling apart (mostly figuratively but she has been rapidly aging as well).
Briza immediately stabs her mother to become the new Matron (Briza SUCKS but also this does make sense in that it's clear Malice has failed Lolth so it is the best chance for the house). However, House Baenre then launches its attack. Briza and Maya (who really has a very minor role in all this, Drizzt's unseen sister; fanfic writers this is some fertile ground for toxic yuri) are killed but Vierna is taken as essentially a spoil of war/powerful asset to be folded into the strength of Baenre. Dinin meanwhile is recruited by Jarlaxle, and seeing no other choice, takes it. (Fanfic writers this is some fertile ground for toxic yaoi).
Drizzt returns briefly to Blingdenstone with Belwar but is asked to leave as he did pose a threat by being there and, frankly, agrees. He decides to go to the surface with Guenhwyvar and see what happens next.
Anyway iirc book 3's most memorable things are 1. some sort of tragic event involving children who call Drizzt a "Drizzit" 2. Mooshie, who is not canonically Quebecois but is in vibes, taking Drizzt in. After that we jump to the wildly tonally different Crystal Shard (and Icewind Dale Trilogy) which I will attempt to summarize more briefly and with minimum grumbling about how much Wulfgar is a timesuck.
*apparently the guy who reads the Drizzt novels on audiobook is Victor Bevine, who is also CEO of some sort of Parkour-related foundation. However, Jason Charles Miller played Drizzt in a video game in 2013 which is very cool.
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lehdenlaulu · 2 years ago
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Tonight's liveblog:
Decided to kill the orthon. Not to please Raphael – though it might help me get Astarion what he wants – but because it seemed like the simplest way to get the last gem.
Looks like I'm doing things in slightly wrong order, though, which the game helpfully told me. Moonrise Towers first, then, then we can go to Shadowfell.
Which, frankly, should have been the obvious way to go about things for Valisa. There are people to save, after all. D'oh.
Wyll: "What's your gripe with Selûne anyway, Shadowheart?" Shadowheart: "She betrayed her sister and ruined the balance of things. Imagine turning on those who love you for your own glory..." Oh honey.
I tried to yeet the Zhentarim tadpole container into the river but while the game let me do that, it left the tadpoles on the dock. Fine, let's pick them up. 🙄
Oh shut up, Orpheus, I'm not putting that in my brain.
And now to get the svirfnebli and the tieflings out. Hmmm.
Ah well, killing the guards was the safest bet, and it got Wulbren his hammer back.
D'aaawww @ Alfira and Lakrissa. I ship it.
Ah. The game kind of assumes you rescue Rolan from his misadventure only after you save his siblings. Huh.
Noticing a lot of little bugs during this session, actually. Weird animation, things floating in the air that shouldn't float in the air, narrative inconsistencies even when I'm not doing things in 'wrong' order etc.
Hmm. I'm kinda tempted to wait for the patch and do this whole act all over again, mostly at least. Because even though that shouldn't be the case at least in theory, the game kinda does seem to expect you to do things in a certain order. And messing up the narrative consistency always bothers me more than falling behind, so to speak.
Anyway, that's it for tonight I think.
ETA: Huh, looks like I also got the achievement for rescuing all the prisoners in the towers in one playthrough even though I... didn't? I think? Or does the game only count the gnomes and the tieflings?
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lets-jam · 7 months ago
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Love how hodge podge the drow language is like there have words like sorcere for magic and call their drow lolth priest school arach-tinilith (why is the arach in there did arachnae exist) like this is all over the place,, the 2nd book nearly made me put it down with how much it said the word svirfnebli
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mavveth · 11 months ago
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exile is refreshing in the sense that it shows how resoundingly good the svirfnebli are. i really like belwar. i really like how salvatore shows drizzt's mental deterioration without really making it into a spectacle; his ptsd is very blatant, but that is never shown as the bad thing that drizzt thinks it is. there's warmth in blingdenstone and it's really nice.
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oldschoolfrp · 8 years ago
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The Underdark is a unique realm of riches and danger, allies and enemies (Hank Jankus, Dragon 131, TSR, March 1988)
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cliffjumpers · 8 years ago
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“we do not consider friendship a debt” GOD I LOVE SVIRFNEBLI
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