#they don't need to appear i just need... explanation as to why they're absent
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scoopstrooptm · 1 year ago
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so let's be honest, i'm gonna complain no matter how st5 goes, however if there's one simple thing i request ( considering that hawkins is presumably now a hellscape and the army have moved in ) it's to not continue pretending like robin & steve's parents don't exist
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mymarifae · 6 months ago
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these two are linked in some way. 100%. i'm hesitant to add mem to the theory board because idk if they'll be related to march too or just cyrene (being an entity that sort of embodies cyrene's... essence? like ELF elysia in hi3) but the similarities they have with Both are too big to ignore completely
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unsure if they're about to go the route of cyrene and march being the same person or if march is simply like... a fragment of cyrene that was sealed and sent away to maybe give her a chance to live on since this girl is doomed to die in virtually every universe and iteration. amphoreus's time and space displacement is fucked up and it seems like we're going to be spending a lot of the adventure split across concepts of "past," "present," and "future." so that mayyyyy be why we were able to see cyrene interacting with and talking to stelle in the nameless faces video, if she's no longer "whole"/dead/...whatever.
she does appear to be emerging from a place of... non... physicality. also it's worth noting that in the first picture of her i included, she's sinking - into water or a water-like substance. that can presumably freeze over...... and become the ice block himeko and welt found march 7th in....... hm? 🤨
it's hard to say how much cyrene will have in common with elysia - it's unfair to expect them to be the exact same character, and maybe these points i'm about to bring up mean little in the end because we don't know for sure where the story is going to go, but
elysia was "born from nothing" which doesn't quite have the same connotations as march 7th's "birth" but you know. they both found themselves in a sudden state of existence with next to nothing to fall back on and they defined themselves
elysia is not humble about her beauty and speaks often of it (as she should; she is very pretty). similarly, march frequently boasts about her cuteness and describes herself as the cutest girl in the world (as she should; she is very cute)
"never forget your roots" is one of the mantras elysia lives by. this stands out to me because despite not... really needing those memories, march is pretty insistent on remembering her past. the lesson that the garden of remembrance and just the universe and her adventures in general have tried to teach her ("your present defines you; so long as you're happy here, you don't need the memories of your past, and retrieving them might destroy what you've come to love now") just doesn't appear to be sinking in. perhaps because she subconsciously has a core belief stating the opposite
as for how mem would fit into this i have nothing for you because we don't have anywhere near enough info on them for me to begin thinking about that. but it seems like they'll be a pretty big deal.
like i'm spitballing more than anything here. if march IS a fragment of cyrene i think it's also obvious that she has grown into her own, entirely separate person and her origins are inconsequential - though she might not think that if/when she learns this about herself. that might also offer an explanation for why the garden of remembrance won't let her have any part of her old memories, not even a hint. because learning that she's technically a piece of someone else might be too heavy a blow to her sense of identity and she'll be entirely too focused on all the wrong things. uncovering her past will slow her down at the most inopportune moment... make her vulnerable in all the worst ways. which might be why she appears so absent from the adventure.
it's also possible that like. all three of these guys - march, cyrene, and mem - are fragments of a titan (don't ask me which). or that march was given cyrene's coreflame (don't ask me which) before being catapulted into space. or march was the previous owner of the coreflame cyrene has now - if they can be passed on to other people - before being catapulted into space. or i mean, the coreflame cyrene HAD because i'm not convinced this girl's fully alive and well. mem IS the coreflame, brought to life/imparted with cyrene's memories and will.
do you see... there's just so very much to think about... looooots of story spoilers got thrown at us if we can just... untangle the mess... can anyone HEAR me
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gazrgaley · 2 years ago
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Shattered Reflections(Chapter 22)
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"This was stupid," Devon told himself as he took the elevator to the top floor. The night before had meant nothing; it was just a booty call. He wasn't some clueless teenager who could misinterpret the situation." He reminded himself of this as he tried to suppress the butterflies in his gut. All he needed was to hear those words from Grendel, to be reassured that it meant nothing.
When Grendel opened the door, he was in his boxers. With a vacant stare, he assessed Devon from head to toe before pushing away from the door frame, giving him enough space to enter. This left Devon in an uncomfortable position, without any explanation for his unexpected visit.
Grendel sauntered over to the sofa and, after plopping down on it, cast a glance in Devon's direction. "I hope you're not here for round two. Don't think I'm up for anything that exciting today."
Devon, who had only taken a few steps into the room, suddenly froze. Memories of the night before flooded his mind, dragging along with them the giddy emotions.
"No, that's not it. I just..." He attempted to explain but found himself at a loss for words. The way Grendel looked at him was different, something entirely new. He wasn't the stranger from their emails. This wasn't the Monster he had thought Grendel was, and certainly not the lover who had introduced him to pleasures he never knew were possible.
Grendel appeared tired, with weariness etched around the edges of his demeanor. The usual explosion of energy and radiant glow Devon was accustomed to seeing was absent, and in that moment, he seemed almost timeless, as if he were one step removed from reality.
Before Devon could utter a word, Grendel patted the spot next to him, and a moment later, the television's sound echoed through the otherwise quiet room. Feeling like he had little choice, Devon took a seat beside him.
"I didn't know you were into documentaries," Devon remarked in an attempt to break the silence.
"Yeah, they're funny. I like to make a bet with myself to see how much they get right." This time he cracked the smallest of smiles. "It's embarrassing, I always lose."
Devon started to ask why he did this, or how would he know what happened in the year 300bc but he didn't care. Not now anyway. Not when his mind kept making the night before much more than it was. Not when Grendel sat slumped on the sofa. Not looking the way he did.
It was something more than that, much more. It wasn't just lust, not for him. If it had been, he would have been thinking about wanting to fuck him in that moment. Instead, he wanted to lean his head on Grendel's shoulder, watch whatever was on the television, and just have the feeling of not being alone for once.
"What was last night?" Devon asked before his daydream could get any further.
Grendel's face contorted for a brief second, "Well shit, I have never had anyone complain before. Not to my face anyhow."
Devon's blood ran cold, as his face heated up; that wasn't what he was saying, not by a long shot. "No, that's not what I..." He hesitated when he saw a smirk forming on Grendel's face.
Folding his arms, he let himself fall back on the sofa. "I don't know, it was just random and weird."
"I'm weird now?" Grendel asked, his voice slowly starting to have more energy behind it. "You're quite the charmer," he said, seeming more like himself by the second.
"I didn't mean, I just." Devon found himself unable to get a complete sentence out. Too flustered to put a full thought together. Each time he tried, a flash, a memory, a feeling of the night before. His words would dissolve until he was sure he looked very foolish. All the while, the smile on Grendel's face grew wider.
Everything stopped when Grendel slapped Devon's knee. His words, his thoughts, his body all froze. "I'm just messing with you." He shrugged before turning back to the television. "I don't know, it seemed like a good idea at the time."
With those words, he felt his heart plummet to his stomach. He knew that's all it was. That's why he came here. He was in his thirty's; he knew what it was--before, during, and after. He didn't move; he couldn't. So instead, he just sat there, pretending to watch whatever was on the screen.
An hour dragged by before he couldn't stop himself. He had to look at Grendel. As he did, he prepared himself for the off-color jokes Grendel would make or expected him to question why he was still there. It was supposed to be a one-time thing, and he thought Grendel had no more use for him. As he did, he fought to stave off another panic attack. Surprisingly, none of that happened.
Grendel's hands were interlocked, resting gently on his chest. His eyes were closed, and he appeared to be peacefully sleeping. Devon resisted the urge to touch him; it would have been so easy. A gentle caress, he wouldn't even know.
God, he had to get out of there. He couldn't be around Grendel, not while his mind was acting so foolishly. But, damn, he looked cute when he was sleeping.
He wasn't sure how long he sat there, watching him sleep. In the back recesses of his mind, he knew this was creepy, but he couldn't stop himself.
He felt like a fly caught in a spider's web for so long that he knew things could only end in his demise. And even now, as the spider approached him, closing in on him, all he could do was watch it happen. Worst of all, he was a fly who admired the beauty of the spider.
***
The sidewalk outside the industrial cafe was bathed in the soft, early evening light, casting long shadows on the street. Victoria sat at a wrought-iron table, still processing the whirlwind of events that had drastically altered her perception of Milo. Less than 24 hours ago, she had considered him a formidable vampire hunter, but the truth was far more complex.
As she took in the aroma of her coffee, her thoughts drifted back to the recent moments that had led her to this point. Grendel's heart being torn out, Milo's swift and violent reaction, and the way he had cared for Grendel afterward. All these conflicting images swirled in her mind as she watched Milo.
She was still surprised that he had agreed to meet with her. Thoughts of the surgery and the grotesque way Miller had implanted the devices into the vampires' necks haunted her. She began to wonder just how quickly he could heal.Even now, he sat there, appearing as though nothing had changed within him? But surely, he saw them differently now.
What shook her to her core was the doubt that had crept in. Were the vampires as terrible as they were made out to be, or was it because they were a different kind, not human but not quite monsters? She thought about the first and only vampire of their kind they had fought. Was she just as innocent? Had they made a terrible mistake?
Victoria knew she had to keep her wits about her. She had no way of knowing their true nature. Justin was right. As long as they could have the vampires' help and fight other vampires, it made their jobs less deadly.
She recalled the raid she had executed with both Milo and Grendel. It was clear to her that there was no way they could have taken on a nest that large on their own. No one got harmed or worse, dead, as a result.
But what kept gnawing at her brain wasn't about the raid itself. It was the way Milo held Grendel. Regardless of how they felt about humans, one thing was sure. The two of them had something very special.
"What did you want to discuss with me?" Milo asked, pulling Victoria away from her thoughts.
"I just wanted to check in on both of you," Victoria said, attempting to conceal any anxieties she had about the situation. "You know, after last night. Things got pretty intense."
Milo's brow shot up. "Is that what you call that?"
His face remained unreadable, and she was certain he wasn't happy.
She clasped her hands in front of her under the table. She shouldn't be feeling pity for vampires, but here she was.
"We had to," she answered, attempting to justify their actions. "You're a vampire. No matter how much training we have, no matter how strong we are, we're no match for you in the end. If we want to keep working together, it's the only way. Or at least until we know we can trust you."
"Have we given you any reason not to trust us?" Milo asked. His expression remained unchanged, but she had the impression he was trying to evoke sympathy from her. If it was a trick, he was doing a poor job of it. So did that mean it was genuine?
It was infuriating how calm Milo remained. Even more frustrating was how much she wanted to trust him. How much she longed to take the two of them back and remove the tech entangled into their spines, providing them with insurance that they would take it out at some point.
But she stopped herself. She knew how vampires could deceive, how they could pretend to be things they weren't. They could feign having a heart and humanity. Yet, when it came down to it, all of them were capable of being monsters. Milo and Grendel were no exception.
"We understand that you don't trust us," Milo spoke up. "But we do share the same goal as you--to rid the world of the Netopuri. If this is what we must do to achieve our goals, then so be it."
To her surprise, he seemed to hold no ill will toward them. She felt relief wash over her, knowing that they could still work together without this incident causing friction.
Just as she was about to express her relief, Milo's face changed. Just as if a hunting dog who had caught the scent of its prey. He looked across the street and up to the top floor of the Motel Dam Sanctum.
***
Devon yelped as Grendel's eyes shot open. He attempted to pull back, but Grendel caught him by the collar, seemingly unaware of what he was doing. Grendel made a panicked gasping sound as he called out for Milo.
Devon struggled to pull away, sensing that something was off, but Grendel's grip was too strong. It was the second time Grendel had called out to Milo when Devon answered him. "I don't know where he is." Grendel turned to face him, as if seeing him for the first time.
"I... I don't know where he's at. Do you want me to call him?" Devon asked.
Grendel's eyes widened as they darted around the room. His grip on Devon loosened as he began to pat down his clothes, panic never leaving his eyes.
"I need to find Milo," he began to say between gasps, reaching for the shirt he was wearing and ripping out each button, one by one. "Is it hot in here?" he asked, his voice becoming more distressed.
Then, once again, he looked up at Devon as if he had forgotten he was there. "Why are you here? You shouldn't be here. You need to go home."
Devon tried to calm Grendel down, but it was to no avail. In fact, Grendel's panic seemed to be contagious, consuming Devon completely. He wasn't sure what Milo would have done if he were there, but Devon had a strong desire for Milo to show up.
"I... I don't know. But let me help. I can call Milo for you. Where is your phone? What do I need to do?" Devon stood up, following Grendel around the room as he paced back and forth. Each article of Grendel's clothes slowly started to come off.
"Help!? Help!?" Grendel's voice rose as he fought with his pants. "How can you help when this is all your fault!"
This accusation stopped Devon for a moment, giving Grendel enough time to make his way to his room and into the attached bathroom. Between complaining about the heat, he told Devon he had to leave, he couldn't be there, not now.
Grendel went to the sink and attempted to splash water on his face, but instead, he broke the handle and a part of the ceramic sink, gashing his hand in the process.
For a moment, everything went quiet. Foolishly, Devon thought that might have been the end of it. Grendel stood there, staring at his hand, appearing calm for a brief moment. But the longer they stood there, the whiter Grendel's face became. This wasn't good.
Devon took a few steps forward as Grendel collapsed to the ground, cradling his injured arm as he curled in on himself, shaking. Not knowing what to do, Devon tore off his jacket, trying to place it over Grendel.
Devon thought he was helping. He intended to check Grendel's hand, but he thought wrong. The moment the cotton cloth touched Grendel, he leapt up like a startled cat, hitting his head against the pipe under the sink. He lashed out at it with a quick swipe, breaking the pipe right under the shut-off valve.
Completely out of his comfort zone now, Devon leapt back as Grendel buried himself in the corner under the sink, mumbling in a language Devon had never heard before.
The room was littered with bloody porcelain shards, and water violently sprayed from under the sink.
Devon fixed his attention on Grendel, too scared to move but knowing he had to do something. He watched in horror as Grendel raked and tore at his own flesh. His body healed quickly, mending seconds after the wounds were inflicted, but not fast enough to stop the bleeding. Grendel's blood mixed with the running water as it swiftly spread across the floor.
As the room started to fill with water, he knew he couldn't just sit there. He had to do something. Leaping up, he took action. Rummaging around the hotel for what felt like hours, he finally found Grendel's cell phone taped to the underside of the end table in his bedroom.
"Fuck!" Devon muttered to himself as he attempted to unlock Grendel's phone.
"Your phone is locked for 5 minutes" popped up on the screen after a few failed attempts. Rushing back to the bathroom, with water levels rising quickly, he slowly approached Grendel. "What's Milo's number?" He hoped he would be safe as Grendel's ramblings had subsided into muttering to himself.
But when Devon tried to tap his shoulder, Grendel jumped, and the manic behavior started all over again. Lashing out, Devon jumped back until he hit the back wall. If he tried to get close to him, Grendel was going to end up killing him.
This wasn't going to work. Looking down at the phone and the timer that was nearly up, he slammed his palm to his forehead. "Idiot."
He didn't need the password, he knew this. As the phone gave him access once more, he pulled up the calculator. Now he just had to find Milo's number.
***
"What is it?" Victoria's voice held concern as she observed Milo's unbroken gaze on the building across the street. "I should probably get going." Milo said, and just as he uttered those words, a faint ringing pierced the tense silence.
The sound seemed to originate from Milo's pocket, but he appeared oblivious to it. When the phone rang for a second time, Victoria became certain it was coming from Milo.
"Are you going to answer that?" Victoria asked, her question breaking Milo's trance and startling him.
Worry gave way to confusion on Milo's face as he reached for his phone. "Are you alright?" he said when he answered, his voice filled with concern.
His expression quickly shifted back to confusion as he heard the voice on the other end. "Devon?"
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jullbnt · 7 months ago
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Oh this fic sounds interesting!
Haha yes the Sheikah always coming back from near extinction is a bit funny. I always thought it was simply because of video game limitations that we only ever see Impa (just like there would be more than a few dozen Hylians in Hyrule), but this is an interesting explanation.
Koume and Kotake definitely are bad influences! I have no idea if Ganon could have grown into a better man without them, but they sure didn't help. So are you actually writing a story or something based on all of this? I'm kind of interested in your redemption arc for Demise/Ganondorf ^^
(Love your new names for the fruits too!)
You're right about Ganondorf mentioning Link and Zelda's names at the beginning, that's why I thought the story was a time loop and was surprised to hear Rauru say otherwise in this memory. This is giving me the same headache Skyward Sword's time travel does, help.
People being mistaken is a perfectly fine explanation in real life, but I think stories should use that very carefuly. A character saying something creates an expectation (especially when they're supposed to be very knowledgeable), that's exactly what happened with Mineru saying that draconification was impossible to undo. Either she says it and it's true, or she and others look into it and later discover something that proves her wrong. Because as players, when we hear a character say "it's impossible", we either expect that it's true or that we will need to use something extremely powerful they currently aren't aware of (cough like the Triforce). But then not only does Zelda's draconification get reversed, it's done by characters close to Mineru with powers she very much knows about (Rauru and Sonia's Light and Time powers, channeled through Link–whatever that means). So if they were going to do that I wish we could have seen Mineru researching it before, maybe discussing it with the other Sages, or at least that we could have gotten some sort of hint that this was possible. And Link should participate, it's his Zelda we're talking about!! Also Rauru and Sonia's spirits should have been shown being able to come back any moment to help, and not just appear out of nowhere when it's most convenient. I don't know it all just feels very lazy to me (and both Rauru and Mineru being wrong is too much in my opinion, especially without another explanation).
Zelda refusing to see that Ganondorf is actually Calamity Ganon because of her trauma could be really interesting, now I wish they would have done something like that. Though I wonder if being in denial wouldn't be a bit out of character for her? I see her as not hesitating to take action/face things and being able to take extremely difficult decisions, so I don't know. She's supposed to represent Wisdom after all. But maybe that could have been a character arc, and her sacrifice would make even more sense if she feels responsible for what happened because of her denial.
Urbosa not telling her about the Calamity might be an explanation, though I'm not sure the Gerudo were the only ones to know about the origins of the Calamity. It's also obvious something's going on with their king who's been absent for who knows how long. And even if Zelda didn't know the entire story, she is established as a pretty smart character. She should be linking the mummified Gerudo king she found sealed under the castle to Calamity Ganon. Then in the past she meets a Gerudo king named Ganondorf, who becomes the Demon King right in front of her eyes. She should at least have some suspicions about all of this being parts of the same story, and not just "Ganondorf will survive the seal". Not only will he survive but he will also cause the Calamity!
Regarding the Gerudo being pariahs, I wish the game would have told us more about what happened in ancient Hyrule (they could have shown a few things about the different tribes instead of the exact same cutscene at the end of each dungeon). We also know that one of the Sages is a Gerudo, so what exactly happened? Did all the Gerudo ally with the Sage against their king, did they stay loyal to him, or were they divided? The outcome can be very different depending on what exactly happened, I'm not sure they would be pariahs if they allied with Hyrule against him.
I agree that Sky probably didn't think too hard about time travel 😆but he's not the one who decides to leave the Master Sword in the past. In fact it's pretty clear from his reaction that he had no intention to part from Fi. She asks him to leave her there, and he even turns to Zelda to get confirmation that this is what he must do. So Link only does what's asked of him, but maybe Fi and Zelda/Hylia know something more. Obviously Demise's spirit is left inside the sword to decay and Impa says she must watch over it, but I don't know it looks like Demise can't do anything about it and I'm not sure Impa could stop him anyway. So if he was to escape I'd rather have Link and Zelda/their descendants ready to take him down instead of Impa alone. I guess they just wanted that cool shot of the gates opening to reveal the Master Sword in the ending cutscene… even though they were already open when Zelda awoke and the pedestal was nowhere to be seen then.
Maybe you're a bit too lenient and I a bit too demanding, that way we can balance each other! But I'm glad you enjoy TotK and its story more than I do. I wish I could do the same ^^ Oh yes I never played Kindgom Hearts but I've heard about it's legendary complexity 😆
The thing with Misko is that I believe both games imply that he was once a legendary bandit, meaning that he… did all of that long ago and is supposed to be dead/probably was before BotW? I don't really remember haha But yeah the idea of him taking back his stuff from Link is pretty funny! Legendary bandit indeed 😅 Glad we agree about how cheap the different Links' outfits are! Though I'm guilty of using the Hero of Time and the Fierce Deity sets, I'm a die hard OoT/MM fan after all. But my favorite outfit in TotK is the new Champion tunic with Sky's pants and Wild's long hair, I just find it so cute.
I didn't remember MC had an alternate ending, guess I never arrived late! I just watched it on YouTube and my mind is blown. But I think we could say each game over in every game could potentially cause a timeline split? Cause basically that's what it is, a game over.
It's not that I don't like the Japanese lore or don't find it interesting/want it removed, when I first read about on'nen I actually found it fascinating and it gave me a new perspective on the games. I also remember being blown away by stuff like the Redeads possibly being related to Haniwa figurines, that's so interesting (but it's just a detail that adds context and substance, not something you need to know to fully understand what's going on). And as you pointed out I can't expect Japanese game devs to not create stories based on their own culture and worldview, that would be very selfish and disrepectful of me!
It's just that I want the story to make sense on its own without needing to do extensive research because things aren't contextualized (and I feel I can never truly understand all these concepts anyway since I'm not part of Japanese culture). And I'd prefer Hyrule to be something unique and distinct from real world beliefs and religions, though of course it has to take inspiration from somewhere (and Hyrule always had a mix of Japanese and European influences, let's not forget that other half). So I'm all for including Japanese lore, but not in a way that obscures comprehension for players from all around the world (for example the gloom vs. malice thing is an important detail many of us didn't understand).
It also doesn't help that I have trouble finding sources about all of that in English or French outside of LoZ spaces. Like when I search "on'nen" or "onnen" on Google I don't find anything about it unless I add "zelda", and then I find countless discussions about it on LoZ subreddits or forums but no real sources. Even when I add terms like "Shintoism" or "Japanese culture" I don't find a lot of relevant stuff. I guess I would need to search with the kanji 怨念, but I can't understand Japanese as much as I would like. I even tried to look for books and online ressources at the library I work at (it's a big one specialized in art history) and didn't find exactly what I was looking for. But I'd love to research more when I have the time. So if you have sources about concepts like on'nen I would be very interested if you were willing to share!
Besides all of that, I find a bit sad that most discussions I've seen about TotK's lore and story consist of trying to find out how it correlates with Japanese concepts. Does the game have nothing else to say? I miss the days when we could analyse Zelda lore to find a deeper meaning. Look at the Triforce and the Golden Goddesses for example, they created such interesting symbolism with the idea of Courage, Power and Wisdom being virtues that balance the world. And when an illegitimate/tyrannical power arises, you need both courage and wisdom to overcome it. Courage without wisdom is recklessness, wisdom without courage is too passive, and power without wisdom and courage is too easily corrupted and becomes selfish, violent and authoritarian. Look at how the Triforce of Power rests on the two other pieces, implying that one deserving of power (i.e. a good ruler) should possess the other two virtues or rely on councillors that do. Which leads to the idea that a balanced heart, one that is worthy of wielding the true power of the Triforce, possesses all three values equally. I don't know, that's just really unique and meaningful to me and such a good message (especially for children). I'm pretty sure it had an impact on how I view the world (and if I have children one day I definitely would want them to be shaped by it the same way I was).
Maybe I'm just missing it but I don't see anything like this in BotW/TotK. And I'd say Shintoism/Buddhism references are not something universal that children (except maybe Japanese children, but I don't know) can understand pretty easily like what I just described. Maybe the concept of malice could lead to something about hatred being such a destructive force, but I don't think it goes as deep. I don't know, maybe I'm just not looking hard enough, or expecting too much.
Also take OoT for example, you have what I just said about the Triforce and on top of that something delightful about the loss of childhood, the passage of time and the need to grow up at some point (and how bittersweet it is). That's why this game embodies nostalgia especially if you played it as a child, because it reflects the universal experience of growing up, losing your innocence, and facing the world. And of course we could argue that most hero's journey stories do that, but OoT adds so much symbolism and also a very bittersweet twist to it (it's kind of an ode to childhood and innnocence, like yeah you must become an adult but treasure your childhood while it lasts because nothing will ever feel like it, and maybe you should also preserve some part of the child you were). And then Majora's Mask comes in and adds even more stuff about time and grief and OoT Link's trauma and it is all so wonderful I can never stop thinking about it.
Well that was my love for OoT and MM talking. But yeah, I prefered when Zelda games had universal and deep messages like this. Wind Waker was less symbolic but that ending is still awesome with the question it asks and the answer it gives. If you have played OoT you might wish, like Ganondorf, that Hyrule would be unflooded. But then that's not what happens and the game tells you that instead of forever dwelling on the past, you should build your own bright future. It is a very mature ending for a game with such cartoony graphics, and once again something that can get children (and even adults!) thinking.
But here what can we take from TotK? That teamwork is important, even though TotK doesn't really show this consistently? It's not very deep and honestly even older games did that better, with Link relying on companion characters and the Sages being necessary to his victory. In OoT the different tribes even appear to be divided after whatever conflict happened before the game, but they still come together in the end to defeat Ganondorf (including the Gerudo). Maybe TotK's story could have been about sacrifice, but since Zelda's draconification is simply reversed and Link gets his arm back by deus ex machina, I'd say it kind of fails there too. I also find BotW's message not very clear, if there's any.
Sorry I got carried away. All of that to say that this is the kind of breadcrumbs I'm after :D
I tried to learn Japanese by myself when I was in highschool, yes! I listened to a lot of Japanese bands and wanted to understand the lyrics. I'm at very beginner level but I have some vocabulary, and I can read basic kanji and of course hiragana and katakana (that's the easy part). But that's not enough to hold a conversation or read Japanese websites! So is your username supposed to mean anything?
I have no problem with the Gerudo being associated with lightning, I think it suits them pretty well! Though I would prefer for their Sage to still be the Sage of Spirit instead of Lightning (especially when the actual temple had more puzzles about light as in OoT than lightning/electricity). What doesn't work so well for me is that now Farore is also associated with lightning, when I think wind suits her more (but yeah a wind dragon sounds less cool than a thunder dragon I guess). And it kind of implies a link between the three, even though you're right that it's not necessarily true. But yes that's a very minor problem and as you said elemental alignments can change.
Of course Link gets Sheikah automail :D I want some form of continuity with BotW so the technology is still present in my story (but like you I want more magic as well). Everyone is traumatized by the Guardians of course (as you pointed out), but Zelda & Purah are trying to develop technology that will actually make people's lives easier and help rebuild Hyrule instead of being weaponized. So yeah in my version the Guardians get dismantled, but the Divine Beasts are another problem and they're still thinking of what should be done with them (as I am haha). They're much harder to destroy and also they can be memorials for the Champions and the Calamity (and I don't really want to get rid of every trace of what happened in BotW), so I think I'd prefer for them to stay where they are. I still need to design it all but I think I'll be going for a bit of a different look for this new technology, I want to add Zelda's touch (and people might not want to see the Sheikah aesthetic again). The idea for Link's arm is that Zelda herself was working on a prosthetics prototype (among other things) before disappearing, to help soldiers or civilians injured by monster attacks. Purah will finalize it and give it to Link, that way he always has something from Zelda with him and she's helping him even while gone.
I'm also thinking of using this automail as an excuse to maybe change Link's fighting style or reduce his agility (I'm looking for excuses for the entire map not to be accessible from the start and also to add new objects or powers, so it might help if I can take away Link's ability to climb everything). But maybe that's too big of a change, I still need to thing about it. At least I'd love for his new arm to not just be something cool with only advantages, because of course Link isn't happy about loosing his arm and it has to make some things harder for him. And believe me he won't get it back.
About the Master Sword the idea of course isn't to leave the other timeline without it. I don't really have a solution yet, but my headcanon is that the Temple of Hylia/Sealed Temple is the future Temple of Time and might have some magical properties that would allow the Master Sword to keep existing in both timelines (and maybe that's why Fi insists that Sky has to leave it in the past). But I'm still working on it and also on entangling the time travels in SS because it's all very contradictory (still trying to make Impa's bracelet work with a timeline split). Also the Master Sword travels through time without any explanation in TotK so… we might as well assume it can do whatever it wants!
(Just kidding, I want to find a proper explanation)
I agree, love is powerful! I'm a huge Zelink shipper and a romantic so I'm not against love playing an important role in stories. It's just the trope of super cheesy magic power fueled by love that I don't like, and I agree it needs to be used carefully in stories.
You know, what you're saying about Rauru and Mineru being the last of their species and wanting to leave something behind could have been really cool to see in game. Maybe that would have made me interested in them (again, wasted potential). Oh that concept with Rauru's mom could be very interesting too!
I definitely agree about the Rito, it would have been great to meet some of them on the sky islands. They could even use the towers to launch themselves the way Link does, there's no reason no one else could. I also wish there was just a little something that would point to the existence of Skyloft. I'm not asking for its actual ruins or Loftwings or something not subtle at all, just… something. A stele, a statue, a carving, I'll take anything.
I'm glad you think my observations are worth anything and that I'm not just whining about nonsense haha.
I know Puppet Zelda was meant to anger/terrorize/confuse Link, what I meant about her purpose was more about her appearances before the dungeons. What the hell is she doing leading Link and the Sages to where Ganondorf should not want them?? It also gets ridiculous once Link knows she's not Zelda and doesn't inform his companions.
But yes the part when Link runs after her in the castle is actually one of my favorite things in the game. I was like, wow, there's actual stuff happening to Link, he's not just witnessing things that happened eons ego!! I also loved the horrific vibe and think it could have been even better if Link emoted. I wanted to see more of that, to see Link react to it. Maybe Ganondorf could even have managed to drive his anger out of control and Link could have had a character arc? Like what if Link had to fight his own resentment/dark side, a bit like what the TP manga did? Imagine if Ganondorf was trying to turn the Hero into something dark and hateful, wouldn't that be crazy (that's actually an idea I've been toying with for my story, not sure I'll use it but it could be interesting). I also think it would be better if it all happened before Link knew about the Light Dragon. That way you'd be left to wonder, is this actually Zelda but possessed? Or is it just an illusion? Can I save her? And so on. The game could even take a really dark turn and let Link believe he killed her at the end of the fight (but that might be too much).
Yes the towers definitely have guardian arms! But why did the BotW towers disappear in the first place!! I think there's a difference between subtle show & not tell and not giving any explanation. The circular indents only show that the shrines are not there anymore, they don't tell us why. And then they said in an interview that the tech disappeared because it was no longer needed to fight the Calamity, but I don't find it really satisfying. First it could have been said in game, it would have been fun to meet surprised NPCs or the survey team could have lead an investigation. And secondly I have so many questions. Was it programmed to disappear? Couldn't it serve to train the next Hero in the future? Why didn't it do the same after the last Calamity? Or does it mean that Link and Zelda destroyed Ganon for good this time? But we know it's not possible since Ganondorf was still sealed under the castle.
I agree that the technology traumatized the people of Hyrule, but I don't think the shrines did. They were built to help the Hero and they did, if they hadn't disappeared they could be memorials and places of worship. I would have loved to see the shrines decorated with flowers and offerings to honor Link and the Sheikah monks who gave their lives. Just like the Shrine of Resurrection should have been protected/sanctified instead of abandoned and left to the Yiga (I didn't mention it but I'm very salty about that haha). Same for Rhoam's house. Why is the Plateau not a sacred place anymore??
I wanted some kind of management mini-game where you rebuild Hyrule too! I wish TotK would have included something like that. And yes I think the game should have a second part where Link searches for something that could bring Zelda back, maybe looks for the Triforce, I don't know. The main quest is fairly short anyway, they had room for more dungeons (and they could gave gotten rid of the shrines for all I care). Couldn't agree more about old-fashioned dungeons, what we got in BotW and TotK isn't worthy of the dungeon title in my opinion.
I don't think your ideas sound nuts, in fact they're pretty good! I've added a Mogma Sage of Earth, a Korok Sage of Forest and a Sheikah Sage of Shadow myself haha (and a Gerudo Sage of Spirit instead of Lightning). That's another thing I didn't like about the Sages, why were some races not included? In a game supposedly themed around teamwork??
And I'm with you on musical instruments, though I think having the Ocarina of Time return is a bit much (too iconic), I'd go with something else. Otherwise I love the idea of transforming Zelda back with music. In my story I want to bring back the Goddess Harp, except it's broken so Link has to collect the pieces and use them to create a new instrument with the help of Kass (btw why is he not in TotK? I loved him so much in BotW). I really want some sort of inverted Song of Storms that could stop the rain, it drives me crazy everytime 😆
I've seen this Superman phenomenon theory around, but it doesn't really work in my head because Link actually met a lot of characters and helped them before rescuing Zelda, so I believe he's well identified even without her. If anything she might be the one to only get recognized when she's with Link if she's not wearing her princess attire haha. Like there's no excuse for the people in Tarrey Town to not recognize Link when he was the one to bring them together and help build the town.
I don't believe Link has autism or alexithymia, though I can understand why you would think so. I just think Nintendo wants to keep him as neutral as possible, but I really don't like it (especially when it's obvious he as a sweet personnality outside of story cutscenes). He was so likeable in TP, WW or SS despite never uttering a word, it was so well done. Wild doesn't even get to open chests with an excited smile on his face anymore :( But I never tire of hearing him hum while cooking, it's such a cute addition. As for being stoic, he was before the Calamity but the games state that he changed after his century-long nap, though it's only shown in little actions like cooking or him making silly puns (you have no idea how much I wanted to write seally).
The fungal fashion is nice and unique, but it's not enough to make visiting Hateno again that interesting in my opinion. It should have been one thing among other big changes, like the town could have expanded or something. As I said I wanted something more mature and serious, I mean this is a kingdom recovering from an apocalyptic event and what they come up with is designer fashion? Is this Triforce Heroes??
Agree on the hair and makeup, it looks really weird on Link (and how does he see anything with all that hair in front of his eyes? He's a fighter/adventurer not a model). To make it worse I don't remember it doing anything when you wear it, it's just a fashion item and a really disappointing reward. I wish Cece would just give him a cute mushroom outfit like the travelers have with some kind of ability.
About my Gerudo divide I don't think it would be something lasting, because at some point Ganondorf will be revealed as the one who caused the Calamity (I don't really call him Demon King) and not a lot of Gerudo would stand for that. Though my Gan is a bit similar to Wind Waker Ganondorf in that he has no desire to destroy Hyrule and would prefer to restore it (and then of course rule over it). The idea is that the Calamity wasn't actually him but the expression of his hatred and resentment against the Sages who sealed him since he couldn't escape and take physical form (I believe that's not such a big change from BotW). But once he becomes Ganondorf again he's actually far from happy with the situation since destroying Hyrule never was his intention (though he of course did some pretty dire stuff, including to Zelda herself, that lead to his sealing in the past). He then refuses to take the blame and instead resents the Sages even more for turning him into such a monster, and is now looking for the Triforce to either undo the Calamity or restore Hyrule (I'm not sure yet). So maybe some Gerudo could still side with him and believe their king was wrongly emprisonned and isn't responsible for what happened, but they would be a minority. Anyway, I'm trying to make Gan a bit more nuanced than what we saw in the game. Don't know if it works as it is but I'm trying ^^
Yeah I agree that the way some Gerudo interact with voes is definitely wrong. But maybe this one was just extremely shy, that can happen (I don't remember everything about this quest so maybe I'm wrong and they were all like that, but Link also meets Gerudo travelers who talk to him without any problem). It might also be that their current culture makes things worse, because being a women only tribe doesn't mean they should leave in a city where men are never allowed. Also the fact that they haven't had a king in something like millenia can be relevant, if things were how they should be and a king was born once a century they would almost always have one man among them (we don't know what's a regular lifespan for a Gerudo, they could have longer lives like the Sheikah/Zora, or even if they live to 80-90 that might not leave a lot of time between two kings. Except when one dies young from sickness or in battle of course).
I once came up with a theory that the Gerudo Goddess of the Sands we never see actually granted them the ability to have children without needing men (they would pray to her or make her offerings when they wanted to become mothers). I like to think every race has a patron deity, like Jabu for the Zora, the Great Deku Tree for the Kokiri, or of course Hylia for the Hylians. So instead of getting cursed the Gerudo would loose their deity (maybe Demise killed her the same way he caused Hylia's death and that's why we never see her), and since then they've been forced to rely on either simple humans or Hylians to have children (which is why they can either have round or pointed ears, their choice of men depends on the state of their relations with Hyrule I guess). That way they were supposed to be independant at first, but things didn't go as planned. But that's just a theory I happen to like, and I know you headcanon that the Goddess of the Sands is actually Din.
About Demise, I also believe that getting 1. sealed inside the Master Sword so he can be destroyed entirely and 2. erased from existence by Link's wish on the Triforce might make sure he doesn't reincarnate. But I'm not sure, that's just a guess. But it would make sense then that he only speaks of an incarnation of his hatred (meaning the eternal hatred of the demon tribe) and not a reincarnation of himself. Demise may be gone, but evil/malice will never cease to exist as long as hate and resentment can turn mortals into demons.
It's interesting that you bring Din in the reincarnation cycle/Triforce trio thing, because that's something I've been wondering about as well. We know that Link and Zelda get chosen by their respective pieces of the Triforce, but Ganondorf only gets Power because he's trying to use the Triforce and breaks it in three parts, so he only keeps the piece he's more aligned with. Which in my opinion doesn't mean he necessarily is the rightful bearer of Power! Let's imagine he valued Courage more, then he would steal Link's piece and the Triforce of Power would go to its rightful bearer. Maybe he is the actual bearer so what I'm saying might not make sense, but I don't think it's proven. There's an exception in TP though, but since he's supposed to be OoT Ganondorf it might be some kind of timeline bug that he gets the Triforce of Power without even asking for it (the Sages even call it a "divine prank"). Or it's evidence that Power would choose him anyway, who knows! But I think doubt is allowed, and I remember reading an interview of Shigeru Miyamoto where he explained that Impa was originally intended to be the third member of the trio (found it, it's in the introduction to Hyrule Historia: "The old female storyteller who feeds information to Zelda is named Impa; her name comes from the word impart. Impa, Link, and Zelda were the guardians of the Triforce. Today, when you think of characters who are connected to the Triforce, you think of Link, Zelda, and Ganon, but that started in Ocarina of Time. Originally Ganon was only a villain in relentless pursuit of the Triforce"). It makes sense that the Triforce of Power/Din wouldn't necessarily be associated with evil, power isn't inherently bad. It's simply easier to corrupt than the other two, or inversely has a tendancy to corrupt people.
So now I believe the trio is actually Link & Zelda vs. the Demon Tribe (which I think never gets mentioned in English but is very much present in Japanese). And sometimes the demon in question is Ganon, sometimes it's Vaati, sometimes it's Bellum or Malladus. And maybe they can get reincarnated the same way Link and Zelda do, but I don't believe they're all reincarnations of the same character (Demise). Also Null's echo received the Triforce of Power the same way Ganondorf did and Null is clearly not related to Demise, he might be even more ancient.
I think it leaves more room for interesting villains this way, because in my opinion villains that only ever want to destroy the world get boring real quick. It works for some sort of primordial villain like Demise/Null or for "real" demons (though it gets repetitive), but then when we're dealing with a human character… Getting vengeance over an ennemy, obtaining a wish from the Triforce, or conquering the neighbouring blessed kingdom, sure, those are perfectly human desires. But no one wants to "shroud the world in darkness" or stuff like that, that sounds really stupid. It only makes sense when Ganondorf is close to defeat and doesn't care anymore, when he's completely drunk on power and hatred or when he only cares about vengeance like Calamity Ganon maybe. But I don't want this to be his primary motivation or hear him rationalize it with speeches about peace and cowards, I can't take it seriously. Maybe that's just me, I don't know.
Thanks for bringing up OneLook! It will definitely help me with English.
Yes I mentioned in one of the previous posts that the water dragon worshiped by the Faron Zonai could be Faron from SS, it would make sense! (Though I think it could also simply point to the Dracos river that is central to Kass' riddle for that area and flows between the ruins). But now I would still need to explain why the dragons exchanged their provinces if Faron became Naydra! Since my timeline has no climate change in Lanayru, I'm probably going to say that the water dragon went to Lanayru to make sure it would stay a green province or reverse climate change. And yes Lady of Faron sounds good, that might be the best thing to do! (thanks!!)
You are helping! Your pespective is helpful and I get new ideas as we discuss. And even if you weren't helping I don't expect anyone to find ideas for my projects in my stead, and I'm happy to just have someone to chat with about it!
@aikoiya The post was getting too long so I’m replying here, hope that’s okay! If anyone is looking for the beginning of this discussion, it's here.
Your extended pantheon is amazing! I just knew that Gàlondo would end up being Demise haha. I'd say I prefer not to associate Demise with any race in particular (and the Gerudo already have quite a heavy burden with Ganondorf), but otherwise I like that backstory you came up with. So what's Hylia's role in your version then if he’s the guardian of the Triforce? I'm curious ^^
I'd say my reasoning isn't so much "I hate this" but rather "this doesn't make sense/contradicts something else" or "previous games did this better". I also want to show that it's still possible to create stories without ignoring everything that was established previously because to me this idea that the timeline is too restrictive doesn't stand. In fact I tend to believe being a bit restricted and working inside a frame can trigger more creativity (after all they did wild stuff like flooding Hyrule before and it fits perfectly in the timeline). I also would prefer to see the existing lore extended or clarified instead of them adding new confusing stuff and leaving it extremely vague.
Oh I LOVE your Outset Timeline!! Though the ending is indeed very bittersweet. It always makes me so happy when someone else points out the inconsistencies in Skyward Sword's story. That's exactly my reasoning for my fourth timeline, it exists because of Ghirahim and Link's victory over Demise in the distant past. Though you are right, adding a timeline split while keeping the Master Sword in the official timeline requires some gymnastics! At the moment I'm going with a lazy theory about the Sealed Temple being the future Temple of Time, so the Temple's magic somehow allows the Master Sword to exist in both timelines (I said it was lazy haha). Impa’s bracelet is another story though. In my timeline the Goddess Sword is also left untouched in Skyloft because Skyward Sword doesn't happen, which could be useful in case someone accidentally broke the actual Master Sword 😁 It's very intriguing to me that Sky left the sword in the past when he had no reason to (and it shouldn't even be possible since it's in the exact same spot as Zelda's crystal). It's probably just a mistake on Nintendo's part but I like to think there could be something else there, and that Fi had a reason to stay in the past.
About the DLC items the thing is that most sets are found in the Depths in random Zonai chests if I remember correctly, or in the coliseums, and there was no explanation as to how they got there. In Misko's little shrines we find the Fierce Deity set and the LA set, but also the barbarian armor, the shock-resistant outfit and the climbing gear. I can understand building shrines for the Fierce Deity or LA Link following what you said, but then for three random armor sets? Not to mention that Link already owned them in BotW, so making us look for them a second time was kind of a joke. I like this shintai/yorishiro idea, but I think it would work a lot better if there were only a few items to collect and not… the outfits of all the Links ever INCLUDING WILD'S (how!!). It feels really meaningless and more like a catalogue for you to choose from so you can look like your favorite Link (which is a bit insulting to Wild, you can just replace him at this point and go as far as changing his hair or even his entire appearance with the LA set). I also didn't really believe they were the actual items from past games, it made no sense (the same way Link wouldn't actually wear a red Nintendo Switch t-shirt or something from Xenoblade). It just really felt like fanservice.
The dictionary thing might help, but I think the story should be explicit enough on its own and I don't really want to study Buddhism/Shintoism in depth so that I can play Zelda games and understand what's happening haha. I mean of course it's fine if knowing a bit about it adds new context and all, but if you can't understand things like malice vs. gloom without it then I think it's a bit of a problem. Speaking of Fujibayashi I feel like this wasn't really an issue before he was in charge.
Yes the French translation for Demise is very misleading, that's another problem: depending on your language things are sometimes interpreted very differently.
I really like the English names for the three dragons, I think they're so much better than what we got in French. Nedrac, Ordrac and Rhordrac, really?? At first I didn't even understand the link with the Goddesses, and then the last two sound way too similar. Btw I remember from my very basic Japanese courses that it's common in Japanese to create new words by mixing a few syllables of other words together. For example "rimokon" means remote controller (remo + con), or there's the well known Pokemon = pocket monsters. So naturally we end up with stuff like Ordinn + dragon etc.
I thought as well about the dragons going by names given to them by mortals instead of their true names. The thing is, I don't really want to create new names because I'm already changing so many things and my timeline stuff can be a bit complicated, so I need to keep at least a few things familiar. And I really like Dinraal, Farosh and Naydra :D
I agree about Farore being more associated to wind and plants than thunder (I mean she's kind of Link's patron goddess and he has nothing to do with thunder). What's even more confusing in BotW/TotK is that the Gerudo are now also related to thunder for some reason, but they're definitely more Din than Farore in my mind.
Maybe I should give you some context about my dragons haha. The beginning of my story is quite similar to TotK, though I still made some changes. Ganondorf completely destroys the Master Sword, Link looses his arm (except here Rauru isn't there to replace it), and Zelda still travels through time (but not because of a Secret Stone since I got rid of everything Zonai). She arrives in ancient Hyrule one century after Sky killed Demise (because this is set in my alternate timeline), and she's stuck there so she needs to find a way back home. Before that she learns a lot about SS, the Triforce, the timeline split and Hyrule's past. After meeting various characters and most importantly Sonia (who's still a priestess, the Sage of Time and her ancestor), Zelda learns that this era has two Master Swords: the one left by Sky in the Sealed Temple, and the Goddess Sword that is still somewhere above the clouds. She understands then that she needs to retrieve the Goddess Sword in Skyloft and forge a second Master Sword in order to help her Link in the future, and to do so she needs the three Sacred Flames. Where are the flames? The dragons "swallowed" them since they weren't needed anymore after Sky left his own Master Sword, which turned them into the giant immortal dragons we see in BotW/TotK. So that's Zelda's quest: find a way to go to Skyloft and then get the dragons to lend her their power. Along the way she'll also meet the ancient Sages, who can help her return to her own time by using the Triforce (but of course this won't work because of Ganondorf, and Link will have to fight him in the present and bring her back himself).
I'm trying to make this both a story I could adapt in comic form and something that could work as a game. The idea is that Zelda's memories would be playable sequences with places to explore, fights and maybe even mini-dungeons and bosses. And of course there's an entire story for Link as well. At the moment I'm trying to come up with interesting arcs and quests for each race/Sage, both in the past and the present.
Anyway, that's why I'm so focused on the dragons. Zelda (and Link) will need their help and they will talk this time. And since they will remember being apointed by Hylia and they're supposed to absorb their respective sacred flames, I need things to make sense. This is also a timeline without climate change in Lanayru (here it's the same province as in BotW with the addition of Mount Lanayru and a good part of central Hyrule), so the thunder dragon has no business being up there. That's why the swap would make sense.
No need to apologise! I appreciate your perspective and that you're interested enough to share your own ideas! :D
I agree on Zelda's magic being her own and what you said makes sense! Love the part about her only thinking about how she's a failure (though I guess it's only natural if she's been trying for 10 years without result). I don't know if she would have had the same reaction had she witnessed her father's death though. AoC isn't canon but Zelda doesn't unlock her power when Rhoam "dies" in front of her and Link forces her to run. The memory where's she's crying in Link's arms in BotW also shows that she knows everyone is dead, it's even possible that she saw some of it happen (maybe in the same way as AoC for Rhoam, or they saw what happened to the Divine Beasts from afar). I guess they must also have seen some terrible things on the roads, so she could have unlocked her power trying to save her people. But it only happened when Link was about to die.
Haha yes, I'm probably one of the most obsessed Zelink shipper there is and even I can't stand that power of love trope. It really has no place in a LoZ game. In my headcanon Zelda wouldn't access her power only because of her love for Link, though it definitely helps, but rather because the Hero dying is kind of an emergency situation and would trigger her divine magic even if the necessary conditions were not met. I don't know if that makes sense to anyone but me though 😆
Yeah I'm okay with the women of the royal family having some sort of power though not as powerful as Zelda. I think some part of it could also be attributed to their Sage of Time abilities. And the gift of prophecy being inherited from Sky is such a cute idea!!
I don't know about Terrako, I only remember that Zelda built it when she was just a child?
I'd send you an ask to rant about TotK but I'm not sure about the character limit and I fear it would just turn into a second wall of text haha! Here are some thoughts:
– I could live with new lore that contradicts older games, if only things made sense and were sufficiently fleshed out. Then I could just enjoy the story and accept that this is a different continuity. But here everything is so vague and sometimes even confusing. Like if we're going to meet the Zonai and make them such central figures in Hyrule's history, then I want to know more about them and learn about their culture. What's the point if we're only going to see two of them and have no clue about how they created all that technology, mined the Depth, lived with the Hylians, and then disappeared? Same for ancient Hyrule: if the different tribes were at war, I want to see it, and I want to learn more about them. Ganondorf also had so much potential for an interesting backstory. What kind of king is he? How did the Gerudo feel about him becoming the Demon King? What about the Gerudo Sage? And so on. It feels like this could be so much more.
– Other things I would love to see explained: where is the Master Sword in ancient Hyrule and why does no one seem to know anything about it or the Hero? How does it travel through time to reach Zelda? What about Rauru and Sonia's descendants? Also what was the point of the fake Zelda, and why did Ganondorf stay in his bathtub the entire game instead of rehydrating himself right away and getting stuff done? There's also everything I said about the secret stones the other day, but I know you don't see it as a problem ^^ (Also I just rewatched the memories and I had completely forgotten what Rauru tells Zelda in front of Sonia's grave: "Remember, that was a future where you never appeared in this world". So does this mean this is a new timeline that kind of retcons BotW? If not then where did all the Sheikah tech go and how were the shrines replaced by the Zonai ones? I really need an explanation for all of that!!)
– The game also barely mentions what happened in BotW, except for the history class about the Calamity in Hateno, the statues in Zora's Domain, and the memorials left by Zelda to honor the dead. I wanted to see Hyrule starting to rebuild and to get some sort of follow-up on the story. Did Link regain all his memories? Was Zelda planning to take the throne? Does she have some sort of trauma after her century-long battle against Ganon at Hyrule Castle? Why does she react to Ganondorf's name, but doesn't link him to Calamity Ganon? Why did the Sheikah tech that was so central in BotW disappear, especially the Divine Beasts? I care about this world and its characters, I want it to feel like a real place and to see it evolve. But then stuff like this really reminds you that this is just a video game world, and that Nintendo doesn't really seem to care. And if things can be retconned any moment even in a direct sequel, then… why should I feel invested?
– There was a real waste of potential with the Light Dragon and Zelda just transforming back thanks to Rauru and Sonia (btw couldn't they have helped if they could appear anytime and still had that kind of power?). I find it so disappointing that Link doesn't have to do anything to help Zelda, it almost happens by accident. Mineru also said it was irreversible, but in the end it's no big deal (they shouldn't establish something and then ignore it like that). If only Link had to use the Triforce or something. I didn't want Zelda to stay a dragon but sometimes I wonder if it wouldn't have been a better ending.
– It also really doesn't help that Link feels so disconnected from the main story. In BotW he was also experimenting the story through flashbacks but at least they were his own memories and they fleshed out his relationship with Zelda and the other Champions. Here Zelda is the one experimenting the best part of the story, and to make it worse you can find the memories in any order and get badly spoiled. It could have been so cool if Link also time traveled at some point and could explore ancient Hyrule (and they could have done something crazy like Link and Zelda being the ones to seal Ganondorf in the past, which would lead to his transformation into Calamity Ganon). Link is also so expressionless (except when cooking and all) that I find it hard to care when he doesn't seem to. Imagine how different Zelda sealing herself would feel in Skyward Sword if Sky didn't act so distraught. In the same way TotK would hit a lot harder if Link did stuff like falling to his knees after seeing Zelda's last memory.
– I also think that the hands/cooperation theme the devs talked about in interviews is a bit weak and cliché (with characters reminding Link and Rauru that they don't have to do things alone and that they're stronger together, stuff like that). First I don't find it very interesting compared to what games such as OoT, MM or Wind Waker did, and then Link being able to fight Ganondorf alone from the start kind of throws it out the window (and Rauru also ends up sealing Ganondorf on his own). The Sages are not even with Link outside of the dungeons, they just create creepy copies of themselves (and I found them so annoying I never activated them, except for Tulin when flying). But yeah sure they shake hands and vow to help Link. I still think him being accompanied by the Champion's spirits in BotW worked a lot better, and their powers were also more useful. I guess seeing everyone working together to rebuild Hyrule would have made that theme more meaningful. The thing I really liked about this though was Link finally catching Zelda in the end after failing at the beginning of the game, that was a really beautiful scene.
– Also I said it above but I don’t want everything to be explained by Buddhism/Shintoism parallels, especially if the game just expects you to get it without providing context. Let Hyrule be it’s own thing.
So I know this isn't only about lore, but these are the main reasons why I'm not very interested in TotK. To sum up I'd say that the game lacks some kind of depth and has a lot of wasted potential, and it also makes it clear that it's pointless to care about continuity. BotW Hyrule was interesting and I think a lot of things could have been done about existing races instead of adding a new one but not bothering to do much with it. Just bringing Ganondorf back in this version of Hyrule and see how the Gerudo react to him could be so interesting!! Some concepts were also excellent but didn't really go anywhere, like the Depths and the Sky Islands.
Honestly I haven't thought about all these side quests and minor characters yet, I'm still trying to sort things out with the main story ^^ But I don't think I'll touch the ones you mentioned, they were fine. I liked the thing with the Eighth Heroine as well, I've seen a lot of people complaining about it but it's one of the only things in the game I actually found interesting. I just can't unsee the parallel with Link and the Seven Sages (of course).
What I'll be doing for sure is making some of the quests and events more serious, I'm kind of aiming for a darker tone. Most of the quests are quite fun (especially the "potential princess sightings" ones), but I feel like this game really lacks some sense of danger and urgency. For example couldn't the people in Hateno have more pressing problems than making cheese or choosing between Cece and Reede? Or was it really a good idea to make lighthearted little quests about misanderstandings with Zelda when her disappearance should be driving Link mad? (I should have included that in my little rant above haha)
I'd also love to make the pirates in Lurelin something more interesting than just a bunch of Bokoblins, but I'm not there yet. And rebuilding the exact same village was kind of meh.
About the Gerudo questioning their traditions, I'm actually planning for my Ganondorf to be a lot more active and go to Gerudo Town in order to meet his people (I want him to care about them, so he wouldn't attack them the same way he targets the others). I don't have all the details yet but I'm pretty sure there will be a conflict between Riju's supporters and other Gerudo who believe he's their rightful ruler (at first they wouldn't know he's actually that one king who turned into Calamity Ganon). So that's another tradition for them to question.
The consequences of Ganondorf being the only Gerudo male are something I've been wondering about as well. Add to that the fact that he's raised to be king because he's male (and maybe even kind of worshiped by his people) and you get something that can turn nasty real quick. Though I also wonder if Gerudo aren't different from Hylians. You said you hc that the Gerudo are only women because they were cursed so it makes sense that you would view it this way, but on my part I believe that's just how they were created. For that reason I think this is natural for them, so it's possible that it doesn't cause exactly the same problems it would for us or for Hylians.
About Demise, yes of course Ganondorf is more than just Demise's hatred. But in this game it doesn't seem to matter, he kind of turns into a second Demise as soon as he gets his secret stone and his motivations instantly go from conquering/ruling to destroying everything and everyone. They could have done something a lot more nuanced or at least shown a more gradual transition, with him being more and more consumed by his hatred and loosing control for example. I don't know, anything that would look less like a comically caricatural villain riding a demon unicorn.
Also about Demise's curse, I always thought it sounded more like a warning than an actual curse, and I remember reading somewhere that this was the intention in the original Japanese text. In French Demise even says something like "you must never forget, history will repeat itself" instead of "I will rise again", and he and speaks of the curse of the demon tribe (implying that it existed before). Even in English it doesn't sound like Demise himself is casting a curse: "Those like you… Those who share the blood of the Goddess and the spirit of the Hero… They are eternally bound to this curse". He doesn't say "I curse you" or "I bound you to this curse". I feel like this makes a difference (the curse already exists). This is why I interpret it as him basically saying that evil will not die with him and that Link and Zelda/the Hylians as a whole will always have to fight the demon tribe, but not necessarily his reincarnation. So I don't even believe that Demise himself is influencing Ganondorf in any way.
About the Zonai Zelda explains she studied them at the beginning of TotK and recognizes what's depicted on the murals, so it seems strange that sky beings could get mixed with a tribe of barbarians living in the woods. But yeah history getting lost and mixed is the only explanation for this.
Oh you're completely right about the Mogma, I got the same vibe from them! And a Mogma mafia sounds hilarious ^^ I love the Rocktato, Link would definitely eat something like that 😆
I need to take some time to read through your master list, it all looks very promising!
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dope-squish · 7 years ago
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Programmed And Damned [ RK800 Connor X Reader ] [ Detroit: Become Human ] - Chapter Two - Software Instability
[ We thankfully reached our goal two days earlier than the deadline so good job everyone ] [ Goal - 80 Hearts/Reblogs ] [ GOAL REACHED - CHAPTER THREE POSTED ]
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[ This chapter is dedicated to
@nickangel13 thank you so much for your sweet comment. I appreciate it so much
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@timelizzy21 thank you for reading! I will try to keep this fanfic as interesting as possible :D
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@connorshero this is dedicated to this amazing writer because she's one of my favorite fanfic writers and she deserves the best ouo ][ Also I will be regarding to Connor as he/him because it's quite efficient and calling him "it" throughout the whole story until he deviates is just ... i dunno ]
"What do you have to say about my new appearance, lieutenant?"
Hank heaved out an exasperated and exaggerated sigh, murmured an incoherent complain under his breath and gradually whipped his head around to see whatever the reason Connor was trying to gain his attention only to produce a loud disturbed yelp upon sighting Connor sporting a white oversized shirt imprinted with a tacky logo of some form of anarchy, unbuckled and ripped pants dangerously dipping down from his pelvis, blinding blings encrusted with fake diamonds and of course, the black and white bandana enveloped around his lower face. Hank took a step back away from the prototype, examining him from head to toe. "Jesus, what the fuck are you wearing?" Hank questioned in disdain, disturbed by what he was seeing. No amount of bleach and brainwashing session can erase this nightmare he was seeing. What has been seen cannot be unseen.
Connor was quick to sense this negativity coming from Hank and in order to enlighten him and make an understanding, he answered in an explanation, pulling down his bandana that covered his nose and mouth. "I have thoroughly researched about the participants in these Underground Android Clashes. I learned that most people in there are with multiple criminal records and are considered to be intimidating. The best way to blend in with them and avoid increase of suspicion is to look as intimidating as they are. Hence, after downloading data about intimidation tactics from several trusted websites, I concluded wearing a gangster attire would do it."
"Do you even know what the hell a gangster is?"
"Of course I do. Gangster, a member of an organized group of violent criminals. Gangsters are also a common and popular - though not to an extent as bad boys - trope for authors to use in writing a story." Connor replied. "Do not worry. This will only be a temporary disguise until our investigation in the Clash is over. I don't have any intention to keep this up after. Unless you would rather me in this outfit."
Hank vigorously shook his head in denial. "Hell no! No fucking way am I going in there with you looking like disaster on foot."
Connor tilted his head mildly, pupils dilating out of curiosity. "Then what do you suggest I do? Arriving simply in my uniform will give away our identities in an immediate."
"Just . . . Just wear that shit you always wear but just remove the blazer. Maybe tussle your a little bit and lessen being such a pain in the ass? I don't know. Don't ask anymore stupid questions."
Connor's brows knitted together as he slowly put the puzzle pieces together and formed a correct inquiry. "Are my new clothes making you uncomfortable, liuetenant?"
Hank averted his eyes from Connor's burning stare. If android eyes were upgraded with laser beams, Hank would certainly drop dead with a pair of scorching holes on the back of his head. "They're making my eyes cry blood now get a move on before I change my mind about this case."
Connor is completely aware of Hank's growing disturbance to the sight his newly acquired clothing. Desiring to get in Hank's good side for better communication and work related partnership, he should be doing as told without question and tinge of reluctance but seeing as he was required by CyberLife to attain good and harmonious relation with him, he finds that forming this odd human concept called friendship was a good approach to his side objective. But befriending this spitfire of a man was a lot difficult and was taking unnecessarily longer than what his software is frequently used to. How could he get Hank Anderson - who has a strong and unfaltering hatred for androids - on his good side and havethe mission accomplished in an even more efficient manner? Connor paused for a brief moment to study everything, disregarding the confusion settling itself on Hank's facial expression as he browsed through the internet - how to be friends with a grumpy old man who works for the police force and hates you with all his might? (being specific is mandatory for he needed specific solution). In one website, it says that initiating bantering is a good start to make friends. If said answer is correct, then Hank wouldn't mind.
Connor flashed him what he hoped Hank would consider friendly and inviting, the corners of his lips curving upwards almost painfully. He wore only a light and nearly nonexistent smile but not being used to smiling, his lips cannot accomodate well and he struggled maintaining it. "But lieutenant, I don't see any blood coming out of your eyes."
His pitiful attempt and idea of joking was a little off - most probably completely - and this was his first attempt to do so that it almost made Hank to consider faking his fit of laughter just so Connor wouldn't feel bad.
Who was Hank kidding? Why would Connor feel anything at all? He was an android and it was a known fact that androids don't feel emotions. How pitiful.
"I'm in a neutral mood right now. Don't fuck this up for me." Informed Hank, his stern gaze directed to Connor.
Connor was not at all astonished by Hank's displeasing response to his banter. From the very beginning as he was conjuring up his plan, the probability of his success was lower than five percent but he thought it wouldn't hurt (not like anything will) to try. With an obedient nod, Connor quipped, "I'll go get changed."
***
After briefly dropping by Cherry Downtown Bar (courtesy of Hank stubbornly refusing to make any sort of progress in their investigation without consuming an alarming amount of liquor to keep him up and going), prototype RK800 Connor and lieutenant Hank Anderson presently stood right before an abandoned candy factory where broken window, neglected equipments and several layers of dust collected in the years were the only things visible in any entities' vision. Aforementioned factory was formerly used to make sweets such as lollipops, gumballs and bubblegums but upon being rat out by one of its own concerned and guilt ridden employee that they have been secretly slipping in red ice in certain candies for notorious drug dealing syndicates from all over the world, they were immediately shut down and the manufacturers, along with their partners in business, were put on custody and were to remain behind bars for thirty years.
Connor cautiously surveys the area with his enhances pupils and his brows connected with one another, perfectly mirroring an arch. "Lieutenant," Connor calls out as Hank advance forward to the metal door undoubtedly leading to the location of the arena. "I have a bad . . ." At this, Connor trailed off in uncertainty as he ponders over a better substitute rather than typically using the term feeling. ". . . suspicion about this Clash.
Hank scoffed at his spoken words, eyes flickering away from the door and to the android detective. "Are you chickening out now?" He bellows. "I postponed my drinking for this shit."
Connor shakes his head in a vigorous manner, the stray lock of hair over his forehead bobbing along with his motion. "No, I am not chickening out, as you say. I am merely expressing my concern for this case we're investigating."
Hank nodded absently as he lifted his right fist up in the air and rapped his knucles on the metal door a few times. Connor stood awkwardly behind him like an obedient android rookie some deemed as, spine perfectly straight and hands behind his back, his coin effortlessly and smoothly rolling on his fingers. It didn't take long before a perfectly proportioned male - roughly around the age of late twenties - slide the door to the side in the slightest bit, only revealing to them half of his eccentric tattoed face and partly shaved head on the left.
[ Name - Lucas Gray
Age - 27
Criminal Record/s - Drug abuse ]
Lucas snarled at the sight of the old man and his android, irritation etching on his face. "Move your ass, you have no business here."
Lucas Gray motioned to shut the door right before them but Hank - regardless of his old age - reacted swiftly. Just as their only passage inside was to close, Hank wedged his foot within the gap, efficiently disabling Lucas to do as he earlier pleased. Said male glowered at Hank, the annoyance glossing over his eyes intensifying. "Damn right I have some business here." And with that, Hank pointed behind him - right at Connor whose look could only be described as perplexed - with the use of his thumb. "I have some fresh blue blood here."
Lucas momentarily paused his movements to examine the both of them and from his calculations and the way the man was knitting his eyebrows together, Connor knew he was to let them in sooner or later. Not that Lucas trusted them - no, no - but because of what Hank had stated earlier. From the acquired information about these Clashes two years ago, mentioning blue blood to the bouncer is basically the password to enter the abandoned factory and to the Clashes. One would think the people behind the construction of Underground Android Clashes would be brilliant enough to alter the password every now and then to secure their secret, but then again, who had time to change passwords when all people really want was to watch androids tear their own species?
Producing a disgruntled grunt, Lucas retreated a few steps back in order to pull the door wider to give them a way to enter. Heeding no instruction, Connor automatically followed Hank's footsteps, politely acknowledging the bouncer with a firm nod to which the latter rolled his eyes at in response. "Good fucking luck with the Clash," He murmured gruffly as they passed by his towering figure before shutting and locking the door behind them. "You're gonna need it."
Connor halted in his footsteps as his programming instantly took the precious liberty to correct Lucas. He surfed through multiple websites for the scientific and realistic meaning of the term luck but found no such luck (Connor's LED turned yellow for a split second at the realization he somehow managed to conjure up a pun, as humans call it). Whirling around, Connor speaks, "There is no such thing as luck. It is nonexistent. Life is merely a series of probability."
Connor's lips desired to provide more information about the concept of luck but was rendered silent upon noticing Lucas glare over at his direction, hands curling and lips contorting to an ugly scowl. Before an argument could arise and possibly jeapordize the whole investigation, Hank grabbed Connor by the back of his collar and carelessly dragged him away from Lucas, distantly telling the man, "Sorry about this one! I think it's mentally challenged as an android!"
Connor instantly perked up at this. Once Lucas' interest on them diverted, Connor questions, "I haven't heard of a mentally challenged android before. Is there such thing now? Did CyberLife create a new kind of android? I am unaware of this."
Hank looked back at him, releasing the fabric from his hold. "There is one now."
Perplexed from the unfolded information, Connor leaned forward. "Really? Where is it? Is the public already aware of this new android?" He asked with an innocence of a child, painfully oblivious to the underlying message Hank was trying to relay to him.
Hank gawked at him with incredulousness glimmering in his eyes before shaking his hear in disbelief, sighing defeatedly. "Nothing, nothing, just forget about it. That's not what we're here for anyways."
Connor's software erased all remaining interest on the false information of a newly created android and highlighted his main objective - the exact reason why they even found themselves inside a malodorous and unsanitary factory. His fingers subconciously surfaced to fasten his tie but stopped dead in his tracks as soon as he recalled he had left his suit jacket and tie in the police car at Hank's request - more like demand. He involuntarily twitched at the sudden change.
Hank narrowed his eyes suspiciously upon having caught on Connor's involuntary movement. "What the hell is wrong with you?"
"Nothing to be of your concern, lieutenant." Connor responded to his quiry as smoothly as he can as he generated his software to momentarily adapt to the lack of suit jacket and tie. Thankfully, his coin was not confiscated inside the police car. "Come on, we must continue with the case. Every second counts."
They ventured further into the corridor where horrendously ugly (save for some who actually had some sense of artistry in them), gruesome, sentimental, gothic and lewd graffiti drawn all over the walls, overlapping one another. There were damp cartons filled to the brim with tissue papers, half empty bottles of liquor scattered all over the place with a few shredded advertisments for the Eden Club and purchase of red ice. The place held pungent stench that could make humans wrench in disgust. Connor was mildly impressed Hank maintained a neutral calmness inside a chaotic place like this. He had formerly thought he'd unpleasingly react to the state of the factory.
"What a fucking mess. What did I expect from these people, honestly? My place looks like paradise compared to this. At least I use air freshener." Hank commented as he cast his gaze around, clumsily stumbling a few times as he comes across a few empty bottles. "Hell I can't wait to get out of here."
Nevermind. Connor thought.
Reaching the end of the corridor where a dim light resonated and obnoxious cheering from the people came, they were met by a drunkenly staggering man holding onto the walls for balance, saliva dripping from the corners of his mouth and red bloodshot eyes which only Connor could guess was caused by guzzling red ice. "Outta my way, pricks." He slurred in a pathetic attempt of trying to sound menacing as Connor and Hank parted to make way for him.
The man struggled along the way as he tried to approach the exit, occasionally crashing on the obstacles along the way. Connor could only watch him in interest. "Do you think he'll return to his residency safely?" Asks Connor and turns to regard Hank. "His car keys are dangling from his belt; he obviously owns a car and it is also quite obvious he is in no condition to drive."
Dismissively, Hank waved his hand. "Bah, just forget about him. A little incident won't hurt anyone. It'll teach him a valuable lesson when he can't learn the easy way."
"But wouldn't he sustain grave injuries if this little turns out to be huge? Or the worse outcome yet - death."
"Depends on how stupid that man is. Let's just hope he's too drunk to even get to his car and pass out on the way." Hank spared a glance at the intoxicated man and jeered as he saw him plummet to the carton of tissues, a curse leaving his lips. "Look at him, I bet he can't even tell the difference between water and tissue papers."
What greeted them as they both entered the main area of the factory was expected. The corridor gave them enough hints. Hollering humans cheering for their android of choice with either betting cash or alcohol in their hands, trashes of all sorts spreading out like an ocean, grease and other stains of unidentified liquid tainting the whole place - this site was one step behind from being a junkyard. From below the upper bleachers, the arena stood proudly.
[ SOFTWARE INSTABLITY ^^^ ]
[ SOFTWARE INSTABLITY ^^^ ]
[ SOFTWARE INSTABLITY ^^^ ]
He took one insignificant step within the premises of the main area when his software instability began drastically increasing with no particular source. With burrowed eyebrows, Connor intently studied these anomalous pop ups perched precariously on his peripheral vision like an annoying insect latching in spoiled food to feast upon. His LED colored itself yellow and red, flickering from time to time as he ran an analysis on his software but alas, no peculiarity was discovered.
He was in perfectly good condition - too perfect in actuality - so there was no reasonable explanation as to why these warning were appearing out of the blue. Not only that but the accelerating thrumming of his thirium pump vibrated against his chest - something he had never encountered before in his existence.
Hank strode a few good meters away from Connor and rested his right arm on the cold metal railing, his upper body leaning forward to get a closer inspection on the arena. As to not inject anymore irritation directed to him, Connor instantly went after him and stood next to him, securely evading all obstacles along the way. Hank snorted, eyes trained on the arena and the six androids circling around it right in front of metals doors, generously far from each other. "Seems like we got here right on time. The Clash will probably start in five minutes or so." He informed and a grimace formed on his face. "What the fuck is that man doing to that android?"
Connor cast his gaze downwards, to where Hank was directing his line of sight and located an aggresive man leering down on his fear stricken android as though it was dirt on the sole of his shoe.
It didn't take Connor a second to deduce the android was not normal as it seems. "It's deviant," Pointed out Connor, his left hand over the railing.
Hank sent him a glimpse. "What?"
Using his index finger, Connor aimed his finger at the android. "The android there is a deviant. As you already know, android don't feel emotions. But deviants do. And that android there is clearly showing signs of intense fear."
Hank nodded and returned his sight on the newly appointed deviant in Connor's perspective. Connor could hear Hank saying something, commenting something unfavorable about how the man was treating the android (why would he be concerned for an artificial human?) but it was an undurable pull that caused him to neglect Hank. His steadfast posture wavered in the slightest as his form was forced to move by this mysterious pull of nature and he soon found himself facing a particular direction a little further away from the human and his android turned deviant.
It was an android - how common. [ Hair Color ] [ Hair Length ], [ Eye Color ], and did he mention it was an android? Now upon observation, nothing about it was out of the ordinary nor was there anything special about it. If ever asked why it somewhat stood out amongst the other androids participating in the Clash, Connor will simply reply it was because of its unfaltering and intimidating stance, a total contrast to the other androids who merely stood motionless with a blank visage. Probably in normal circumstances, he wouldn't have spared a single glance at its direction. Hell, he wouldn't even learn of its existence until the Clash begins. The only reason he set his eyes in it was because it seems to be the sole source of his increasing instability in his software, LED shinning red, and thirium pump palpitating.
There must be a malfunction I cannot detect. Or this android did something to me.
[ NO INFORMATION AVAILABLE ]
A quiet gasp tumbled from his lips. How can there be no information about this androi - "Connor?"
Connor's body twitched. He wanted to respond to Hank's voice, to heed his superior, to obediently follow with no speck of defiance the orders programmed in his software by CyberLife but as the saying goes, expect the unexpected - for the first time in his existence, Connor refused to listen to his instructions.
Connor's LED turned yellow in frustration. He lost count of how many times he scanned the said android and every time he got the same result. Who is that android?
And what makes it so special, so excluded from the others, that it caused him to disobey CyberLife?
His question was answered when he came into gradual realization that the android was staring at him, its pair of [ Eye Color ] eyes fixated on him like it was studying him, admiring him. Connor's jaw dropped - It wasn't the most beautiful android in Detroit, its features were plain and common among humans, but why was he so stunned, so fascinated by this android?
[ SOFTWARE INSTABILITY ^^^ ]
***
Stop. Just stop. Please just stop this nonsense.
[ SYSTEM ERROR ^^^ ]
[ SYSTEM ERROR ^^^ ]
[ SYSTEM ERROR ^^^ ]
Regardless of your extremely futile attempts to at least postpone the pop ups of your system errors - you hated the thought that they might be the reason to your defeat, if ever - it continously reappeared at the side of your vision. Your LED whirred and turned red in alarm.
Six minutes had already passed by after breaking the accidental eye contact you initiated yet you can still recognize the smoldering gaze of the peculiar android suited at the upper bleachers of the factory on your figure, intently studying whatever little motion your body spared. Uncomfortable was an understatement if you were to describe the situation you found yourself in. It wasn't helping that your body was turning against you with your thirium pump distastely thudding against your chest, LED flickering from red and yellow (make up your damn mind) and most especially the system errors practically taking up all the space of your peripheral vision.
"Hello there, our dear Clashers! How are you all today?" You were roused back from your deep reverie and to reality once the booming voice of the emcee blasted from the speakers as she spoke through her held microphone. The emcee wore an overly sweet smile that could shame the former purpose of the abandoned factoryand matching its disgusying smile was an overly sweet, unnecessary and try hard set of makeup caking her face. If you were a lesser android, you would have reprimanded her for trying to mimic a coloring book. With an overflowing amount of confidence practially oozing from her, she sported a skimpy pink and green floral dress that left nothing else for the wild imagination of the men residing in the bleachers and flawlessly rocked a pair of six inched black pumps and dangling fake diamond earrings. Her dyed raven hair was combed in an elegant updo and her eyes glistened with mischief and delight as the crowd roared in thrill at the sight of her. She posed seductively in the middle of the area, legs apart and a slender hand on her hip. "Another evening, another Clash and you know what that means? Another set of useless and weak androids are nearing their tombs! Or rather, in their case, the andriod junkyard heaven!"
Her poor joke garnered her an outstanding fits of laughter generously given by her admirers in the abandoned factory that she had tom call them out several times before they were silenced. You cannot help but have puzzlement arise inside your system. The joke wasn't that humorous and you have mosh certainy heard betters ones yet somehow, the majority of the humans within the factory laughed at the emcee's quip. How come is that? "Okay, okay, enough of that," The emcee bellows and lets out a childish and feminine giggle. "Now, how about we greet our androids for the night?"
On cue to her rhetorical question, the metal doors opened right before your eyes and without a second of hesitation, you advanced within the interior of the arena. The exact moment your stepped foot in the arena, you disregarded all external and internal distraction but the the unsettling stare of the android from the bleachers remained, though more bearable as you successfully focused yourself on your current objective - to eliminate all threat to your victory. The other androids mirrored your movements with the same lacking amount of hesitation, excluding the android turned deviant which cowered as it remained outside, refusing to enter the arena in fear of its death.
"Get in there!" Edwin Williams demanded to his android, teeth gritting and hot air exhaled throigh his nostrils.
The terrified deviant shook its head, its feet taking steps back. "I-I don't wanna die in there,"
"Oh for fuck sake," The owner ascended the small staircase leading to the arena and shoved his android inside, not giving a second thoigh about its emotional condition. The deviant tumbled down on the cold cement but instantenously got back up on its feet to escape but the moment he stood, the metal doors had already shut, locking it in its death bed. It begged for its freedom and rapped its knuckles on the wired walls to get anyone's attention but all it got were insults, humiliation and shame.
"And now," Begins the emcee as she pauses for tension, "Let us acknowledge the reigning champion of the Android Clashes for two straight years - give it up for Anonymous!" A wave of cheers mixed in with the boos greeted your owner, Ruth Judge, as he raised his fist in greeting to the people.
"And how can we forget his undefeated legendary of an android!m? Our very own combat android of the century!" The emcee gesticulates to you and as expected, you received the same reaction from the crowd.
"Don't let that shit of an android beat you!" Edwin violently slammed his hands againt the wired walls of the arena, teeth snapping. "Kill it!"
Slowly, the quivering, fear controlled deviant turned to your direction, eyes pleading and cheeks tinged blue. "Please," It whimpered pathetically. "Don't hurt me."
You gaped at it. Never had any android pleaded for its life, they mostly took their defeat without a word so as the deviant stared at you with teary eyes, pleaded for your mercy, you found no backup step by step instructions on what to do in this kind of situation so you settled by averting your gaze from it. The dilation of your pupils was far from evident but still it was there, mocking you for carelessly letting the android's plea get muddle with your system - [ SYSTEM ERROR ^^^ ]
"Now," The emcee twirls around with her hands in the air and strikes an idol like posing. "Let this android Clash begin!"
--
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