#this was....a nostalgia mania purchase two or three years ago
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nostalgicfun · 11 months ago
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Cutietown! 💚
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altalksaboutstuff · 5 years ago
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Shantae: 1/2 Genie Hero
From the 16th of this month, March 2020, to the 15th of next month, April 2020, Games with Gold has the excellent platformer – Shantae: ½ Genie Hero. As long as you have an active Xbox Live or Xbox Gamepass Ultimate subscription
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It's “FREE” to download during that period but even after April 15th, you can keep playing it, it won't leave your library and if you let your subscription expire it will still remain, you just can't play it.
I have had Gamepass for about a year now, I wanted to kind of document my journey and time with games on Gamepass and one of the first that I played when I got the service last year was Shantae: ½ Genie Hero.  Unfortunately, this game is no longer available on the service and I thought back in September of 2019 that I had lost my chance to talk about it in a relevant sense, but lo and behold its back now – kind of, in a zombie-esque way.
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The game expiring from Gamepass was actually the launching point for me to a Switch.  It was my birthday in September and Shantae was just about to be removed from the service, great present Microsoft.  I was kind of depressed that in this moment in my life that I had spent about a quarter of a year playing the game that was just going to up and leave.  Now I could have bought it and at a discount but if I did that I would be getting just the base game that I was practically done with.  I also had all this extra money from my birthday burning a hole in my pocket and instead doing something smart like putting towards my mortgage – I ended up buying a Switch to cheer me up.  And what does the Switch have but the physical version of Shantae: ½ Genie Hero that includes all the DLC.  
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THAT – and the fact that one of my favorite games of all time was just remade – Link's Awakening. 
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So I got those two games to cope with the fact that I wouldn't be able to play Shantae on Gamepass anymore in a few days ...but I had also gotten my wife a Switch Lite for our anniversary so I kind of wanted a reason to give it to them early and we had a Switcheversay on September 28th. 
NERD!
On a side note of this tangent – I feel like I'm always a little behind with Nintendo, with my earliest exposure to Nintendo being no different.  Way back in the dark ages of the early 1990s I was a Genesis Lad.  After school I was in a program where I first got to play a Nintendo game, there were NES consoles, games and Ataris as well.  While kids at school were telling me, “YA GOTTA PLAY Donkey Kong Country 2 and Mega Man X!” The cutting edge stuff of the time, I would root around and find other games like Donkey Kong Jr. and Mega Man 2 on NES.  Now don't get me wrong, those were great games I loved then and still love now but I was behind the times. I just didn't have a Super Nintendo, like most of my peers that I went to school with.  I just had the Sega. So when most were playing Super Mario World, Chrono Trigger and A Link to Past – I was playing Sonic... Sonic (Sonic 2)... and Sonic... (Sonic 3 but not & knuckles)
BUT Sonic is great!
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When my friends had a Gameboy Advance, I still had a Gameboy Color.  When the DS was the hot handheld, I got a Gameboy Advance, I got a 3DS around the time Fire Emblem Fates came out when it seemed like everyone was clamoring for a new portable technology and I got a Wii U when it was all but dead.  As previous stated, I only got a Switch last September.  Heck, I haven't even played the new Mary-o yet
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Pushing forwarding in the way back machine to the time when I was a still a young teen, at the age of 14, I remember a Gameboy Color game came out that I really wanted to get – Shantae.  I don't even know why I really wanted it other than it was a new Gameboy Color game when new Gameboy Color games weren't coming out.  Like, I remember the Gameboy Advance came out about a year ago but  I didn't need one according to my parents-
Me: Mom, can I get a Gameboy Advanced? Mom: You have Gameboy Advance at Home ::At home::
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So the impact of a new Gameboy Color game coming out - blew … me … away.  
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Of course - I didn't get that game either.
Now don't get me wrong, I still got games as a kid on birthdays and Christmas but I feel like the games I didn't get are the ones I look back at and think – If only...
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(^I never had a Neo Geo but I wanted this game)
Love you Mom and Dad
Back to Shantae though
Tangents aside – why do I think I like this game?
Why is it when I played Half Genie Hero in June of 2019 did I really got hooked on it well until the end of summer? I play, play, played it – all the modes, collect the endings, the tedious achievements like Queen of the Seven Cheese where you have to beat Risky Boots by just chomping at her as a mouse doing 1 damage at at a time.... ugh!  For achievements I even … gasp (teeth noise) … speed ran it.  And successfully, not on my first attempt though!  Or … at least successfully enough to get the endings and achievements.  I've never speed ran a game before, at least on purpose.  I drew bad fan art!  
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(^Unlike everything else on this post, I actually drew that [sorry])
For the first time in my life I even looked into Fan Fiction.  
Which, on a side note, I don't recommend you look at most of the fan fiction that I’ve seen if you are at work.
The game really got its hooks into me and I'm not exactly sure why but I think I might know.
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Well, it feels like a SEGA Genesis game – long story short.
Short story long - I think the best way to classify what kind of game this is, is Metroidvania.  You have a mini map and you unlock powers that later allow you to explore the rest of the levels you had previous been to and there are collectibles and upgrades you can buy in game.  As you play you can upgrade how Shantae attacks by purchasing upgrades for her hair whip attack or armor but the big mechanic is the transformations – you can turn into animals with varied attacks and abilities as well as some other inanimate objects and living things like this tree 
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- to help you better get across the stages and discover the secrets of Sequin Land.
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I've also read its kind of Mega Man– ish which I had never really thought about before but yeah, because I do love some Mega Man.  It has a lot of obstacles/the levels are kinds of obstacle courses like the early NES Mega Man games and there are two areas particularly in my mind – The factory in Mermaid Falls and the Hypno Baron's Castle part of the … Hypno Baron's Castle stage.  Well most of it is actually like an obstacle course now that I think about it
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The score is by Jake Kauffman and man, AND if I ever make a game I want that guy doing my music.  I mentioned the factory part of Mermaid Falls before – the best track in the game and maybe even in any game I've ever heard is Counterfeit Mermaids,  its such an earworm,
https://www.youtube.com/watch?v=KkXd26E_Ynw
I feel like this song and Neo Town Burning are the two best games 
https://www.youtube.com/watch?v=yParHIzy1nA
You are going to be in the camp that one is better than the other (though Counterfeit Mermaids is clearly the superior track, ahem)
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Its a great soundtrack, I find myself tuning into it during my commute to work and sometime even turning off my podcast or audio books to listen to this soundtrack (yes Even Neo Town Burning too).  The game's lead voice actress according IMDB is Cristina Valenzuela (sometimes credited as Cristina Vee) who sings the games title theme that also appears in the first level, Scuttle Town the first time you play the level and also when you first boot up the game its there too. POW! Give it a listen – sample plays and fades.  Its great.  This soundtrack is really memorable and still in my rotation almost a year after I played it for the first time.
The characters themselves too are varied in personality and the styles are now toted as being“in high definition”.  
Shantae is my least favorite but I think that works well in the sense of self insert. And that's not to say Shantae doesn't have a personality, she is kind of bubbly and she cares a lot about her ties such as to her family - such her uncle Mimic and her late mother - and to her friends.  The three main friends that back Shantae during her journey (that also get their own adventure in the DLC)
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Sky - a somewhat more responsible friend of your that is out to give you some counsel and a ride to each stage on her cool bird
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Bolo – who offers a bit of comic relief
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Rotty Tops the zombie that is a true friend that shows up to support you and cheer you on, in one time literally too.  
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By the way there is also Risky Boots (the best character, IMO) who is the larger than life antagonist to akin to a comic book villain.
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But even with the “HD” graphics, and incredible score everything about just feels like … a Sega game.  I can't really put it to words to do it justice, like, it has the essence of games I grew up with.  I know a lot of people already had that nostalgia rush with Freedom Planet or Sonic Mania but I only just got Freedom Planet on Switch
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Which is great so far, by the way
and Sonic Mania is on my to do pile 
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so for me – Shantae was it.  
I felt that joy like I was 5 years old playing Sonic 2 for the first time.  I took me something embarrassing like 8 hours to beat the first time.  But after I beat it, I immediately wanted to play it again.  I almost NEVER want to replay a game after I beat it – Best case is I take a break and play it again in a year. While it took me a laughable amount of hours to beat the game the first time but by the time I was really invested and on the 3rd or 4th time replaying it, I was completing it in under 2 hours.  I was looking up speed running strats and Youtube videos of people speed running the game to compare and contrast how I played the game.  I never, ever thought that I would speed run a game. Super Metroid still takes me an embarrassing number of hours to play and I've beat that almost as many times as Shantae now.
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Having played both the Xbox One and Switch versions they look pretty similar and seem to play about the same.  I noticed that the game seems to run a bit better on the Xbox One and the load times aren't as long
So I really recommend you get this game.  I'm super jealous if you've never played it, you get to experience it for the first time!  If you don't have an Xbox One but have a Switch you can get the physical version for pretty cheap, used I got this copy for about $20 and it has all the game content.  And with the DLC you can finally play as Risky Boots!
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It goes without saying that the game I am most excited for this year, 2020 is going to be Shantae and the Seven Sirens.
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If you don't have an Xbox or a Switch, the game is also on PC too. Steam has sales, last time the Ultimate Edition was on sale it was only about $21 (show pic) and with a plug and play controls great.  
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And just as I was checking before posting this, it is on sale for $20.99 until March 30th, 2020
Its also on PS4, I guess if you don’t have any other options
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wbwest · 8 years ago
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New Post has been published on WilliamBruceWest.com
New Post has been published on http://www.williambrucewest.com/2017/06/13/toy-biz-hotline-bling-used-call-wall-phone/
Toy Biz Hotline Bling: I Used To Call You On My Wall Phone
If you’ve been to this site before, you were probably brought here for my weekly pop culture news review, West Week Ever, that I post every Friday. It didn’t always used to be like that, though. No, I used to write about anything that popped into my mind, as you’ll see in my archives. Over my time online, however, I’ve found that anything I can do, a lot of other folks can do better. When it comes to the nostalgia game, no one does it better than Matt over at Dinosaur Dracula. So, imagine my surprise when something popped into my head that he hadn’t covered yet! That’s right, kids – today we’re gonna talk about the Toy Biz Hotline.
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A few days ago, I saw that a Facebook friend had shared the video for a Knight Rider hotline where you’d call and K.I.T.T. would tell you a story. Considering William Daniels actually respects himself, it was more likely the chance to hear a randomization of pre-recorded dialogue from a K.I.T.T. impersonator. One of the perks of calling the hotline, however, was that you’d receive a free “Wuppie”, which is basically a cotton ball with googly eyes and feet. You’d be surprised how many hotlines used the promise of a Wuppie to lure kids into calling.
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If you’re a youngin’, then let me educate ya on something: the 80s were chock full of these hotlines, mainly because we didn’t have the Internet yet and unscrupulous business folks learned how to monetize that thing hanging on your wall in the kitchen. To put it in 2017 terms, 900 numbers were the “in app purchases” of the 1980s. While they were required to tell kids to get their parents’ permission, these hotlines were designed to trick kids into racking up high phone bills – ya know, so they could talk to Santa and get a toy cotton ball.
While we were obsessed with our phones in a different way than we are today, I can assure you that not everything was designed to make a dollar. Before you could tweet your displeasure at a company account, you used to have to call them. That’s right, you had to be indignant and ask an employee, “What’s the number for corporate?!” Remember, you couldn’t Google that shit yet. If they weren’t too busy using that slide thingy to process a credit card transaction, they would take out a Lisa Frank pen and write down a number for you. If you were lucky, that number would connect you to a phone system that MIGHT eventually lead to a real person on the other end. Basically, customer service was handled solely by phone. Some companies, instead of just waiting around for complaints, decided to be proactive with their customer service hotlines. That’s what brings us to Toy Biz.
http://thecomicscode.weebly.com/x-men-toy-biz.html
“But what’s a Toy Biz, Uncle Will?” Well, back in the late 80s/early 90s, all comic book-based action figures briefly came from the same company! I’ll let you catch your breath there for a minute, as I know that’s a crazy notion in today’s competitive world. Not only did Toy Biz land the license for 1989’s Batman (for which they produced an assortment of a whopping THREE figures), but they also handled DC Comics Super Heroes, based on Kenner’s old Super Powers molds. Then, shifting into the 90s, they dropped DC in favor of the Marvel license when Marvel CEO Ike Perlmutter bought the company. We initially got a Marvel Super Heroes series, but their real claim to fame was the 8,000 X-Men figures they would go on to produce. I’ve always said that nobody mines a property quite like Playmates, but Toy Biz was a close second.
This was probably the first toy line to teach me about waves, meaning that the toys were released in batches at a specific time.  Most toys don’t include an “evergreen” line of toys that you can always find on shelves at any time. They used to differentiate the multiple iterations of a character by Roman numeral. So, “Wolverine” eventually gave way to “Wolverine XVII”. For example, if Wolverine II came out in September of 1994, then you’re probably not gonna be able to find him on shelves in October of 1995, because Wolverine III will be out by then. How would you know which figures were supposed to be in stores, without your parents wasting all their gas driving around? That’s where the Toy Biz hotline came in.
  Listed on the cardbacks of all Toy Biz figures was a hotline that you could call that served as Toy Biz’s customer service line: 1-800-634-7539. While I guess you could call them to let them know your Colossus had two left legs, that’s not why people called it. No, the hotline had a prerecorded message where an emotionless male voice rattled off the names of the figures in the latest wave, in many cases mispronouncing them because they couldn’t give two shits about what they were actually saying. So, you’d get them just putting two words together, like “Omega Red”, but you’d also get mistakes like them calling the X-Men villain “Mag-NET-o”, instead of “Mag-NEAT-o”. I can’t speak for other folks, but I didn’t care! My best friend, Brett, and I used to call that number ALL THE TIME. It was the centerpiece of our sleepovers. It was like “So, should we call the number?” as if we were discussing digging out one of our dad’s old Playboy stash.
From what I could gather, it seemed like the message was updated about every 6 months or so. As the Toy Biz catalog increased, the message got longer. There was the X-Force subset, and the Hulk series, the Fantastic Four series, and more. If you wanted to, you could just listen to the dude drone on for a good 30 minutes. I have to admit, though, that once Power Rangers mania hit, I left Toy Biz in the past. So, I missed the evolution of the basic figures into the dynamic, articulated sculpting of the Marvel Legends that soon dominated Toy Biz’s offerings.
The hotline also had an answering machine portion, where you could ask questions about the toys. You were told to leave your name, number, and address, and they would get back to you. To date, I don’t know a single person who ever heard back from them. According to this article, it doesn’t seem like anyone heard back from them.
Since most of Toy Biz’s output was Marvel figures, it made all the sense in the world for them to change the name to Marvel Toys in 2007 – only to give up the Marvel license to Hasbro later that year.
So, we were left with a Marvel toy company that couldn’t make Marvel toys, and the company circled the drain as it cranked out Lord of the Rings and Total Nonstop Action Wrestling figures. The hotline remained a fixture on Marvel Toys packaging through the release of 2007’s Legendary Comic Book Heroes line. By this point, they had established a website, but were still advertising the number as the best way to reach them. In 2008, with no fanfare, the Marvel Toys website was taken down, signaling the end of the hotline and the company itself. Nowadays the number belongs to a DirecTV promotions department.
Despite what the ladies of LiveLinks would have you believe, the age of the interactive hotline is over. The Internet came along with its promises of instant gratification and all the correct AND fake news that you could want. Still, there was something quaint about the “personalized” experience of calling a hotline. Sure, we knew the messages were prerecorded, but that didn’t matter to us. When calling that hotline, we felt like we were getting insider information. We could go back and tell the news to our friends who lacked phone privileges. “Wolverine VII? Yeah, he’s not out yet, but Black Tom Cassidy is. Oh, you don’t know who that is? Well, I can’t help you there.” The Toy Biz hotline: Building fandom snobs before the Internet.
So, am I alone in remembering this? Do any of y’all have fond memories of dialing up this number? Share your memories in the comments!
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