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The diary entries of Nazi Propaganda Minister Joseph Goebbels show that the Third Reich was deliberately distorting reports of Czech aggression and exaggerating German political responses to blackmail the international community into conceding to Berlin’s demands.
In June 1938, Goebbels described the Nazi campaign to seize Czechoslovakia: “We must bite hard—then the situation will get very dangerous.”
“Prague still lives in a complete illusion. People there believe they will get help from France, Russia and even England. Poor idiots!” Goebbels gloated over the looming fate of the Czechs.
“All is over. Silent, mournful, abandoned, broken, Czechoslovakia recedes into the darkness,” Churchill admonished the House of Commons on Oct. 5, 1938.
In just 3 years, everything would change again. That change was named Reinhard Heydrich.
After seizing power in Czechoslovakia (Czech Republic now), Heydrich arranged the swift execution of Alois Elias, the nominal head of the Czech government. This effectively destroyed Czech national sovereignty and allowed Heydrich to rule as dictator. Heydrich did away with standard court proceedings. Instead, he created a police state and encouraged civilians to denounce each other. Trials were conducted by civilians and police. Heydrich enforced executions at lightning speed.
In October and November 1941, Heydrich’s kangaroo court system executed at least 342 people and turned an additional estimated 1,289 people over to the Gestapo.
Except this squeaky voiced asshole was smart. Perhaps too smart for his own good, given we know what happened to him.
Heydrich employed the good'ol stick and carrot method. I'll do right by you, IF you do right by me. Food rations were increased. Things like proper clothing and footwear were given to those that toed the nazi line and worked hard.
It seems that Heydrich believed the Czech people liked him or at least respected him.
Foolishness on his part, for certain. The Butcher of Prague was himself butchered. Rightfully so.

#wwii#wwii era#ww2#ww2 history#reichblr#ww2 germany#wwii germany#3rd reich#heydrich#reinhard heydrich#butcher of prague
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The Bad News Bears, having recently found the Tears of Serraih and stopped a selfish, reckless summoner from bringing destruction to the world, are setting off on the next chapter of their adventure. They are traveling from Varwick to the ancient twin cities of Chanyeol and Cheadal. While Cheadal is considered the center of Ostesh faith, Chanyeol is a center of arcane magic learnings. The Bad News Bears will travel from Varwick to Craydon’s Ferry, then onwards to Stington where they will meet a merchant caravan to accompany north to Norton and finally to Chanyeol. Who thinks it will be a calm, pleasant journey through early summer? Not I, says the DM. And neither do my players.
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Torchship Dev Diary 6 - Local Space
In keeping with the alternating lore/rules dev diaries, this one is going to be lore-heavy, though we’ll touch on mechanics here and there. It’s about the world of Torchship, and specifically the
Local Space
Torchship is set in and around the former territory of the Aquillian Empire, a vast and ancient imperial power whose defeat by upstart humans and their allies sets the stage for the campaign. This area and its immediate neighbours are known simply as ‘local space’, which can be thought of kinda the way the Alpha Quadrant works in Star Trek. It’s the local political scene, and one that has been heavily shaken up.
Before we get into it, we should talk about some of the material factors that shaped the galaxy as it is today. FTL travel in this setting is roughly the same as the speeds that vessels in TOS managed, except we’re actually holding you to it; you do not have the ability to cross the galaxy as the plot demands, which shapes the kinds of adventures you have.
The speedy exploration rockets of Star Patrol have a sustained speed of just one light year per day, which is still ridiculous, but means it takes about a week to get between stars. That means to get from one side of the galaxy to the other would take almost three hundred years. This helps to constrain the action; in the majority of cases, every system is a self-contained little adventure, and you can’t rocket off between systems casually or call for help that’ll arrive instantly.
But to make interstellar travel, warfare, and politics still make sense with speeds like that, we’ve added a bit of a twist. At great expense, powers can build themselves a sort of interstellar railroad called a beacon network, which consists of giant stations positioned light-years apart forming bridges of space between them. An FTL-capable rocket which gets on the beacon network has its speed hugely multiplied; making what would be months or even years-long trips take mere weeks.
The beacon network is hugely important to the galaxy, which is why humanity blowing a lot of it up in the big war two decades ago has caused a lot of issues. The IUR is slowly bringing the network back online again, and most of your campaigns are about being explorers at the very edge of the network, pressing on into unknown space or reclaiming the border stations the Aquillians abandoned for cost centuries ago.
Yeager-1 approaches a reactivated Aquillian beacon at the end of a branch of the network. Beyond this point is unknown space.
The Exploration Taboo
For being mostly an empty void, space in Torchship is dense with Strange Things. One of the conceits of the setting is that the weekly adventures of the Enterprise are not exceptional; every single ship in Star Patrol deals with this bullshit every time they pull into a new system. Star Patrol has manuals for what to do when you fall back in time to 1967, encounter beings claiming to be ancient Earth gods, or run into giant space microorganisms, because it just happens so often.
In fact, it happens so often that space empires gradually lose the stomach for adventure, or else get wiped out by superpowered godlike beings they upset. This is called the Exploration Taboo, and while it varies in strength over the centuries, it’s the reason why there’s so much unknown space despite thousands of years of alien empires knocking about. After your third neighbour is assimilated by a hive mind they stumbled over, even sending probes or looking too closely by telescope starts to feel too dangerous to risk.
As a result, instead of blob-like borders encompassing stars in neat and simple fashion, alien powers form vast spindly spiderwebs of explored stars linked by the beacon network, surrounded by the dark unknown. Borders are simply where these webs brush up against each other by chance, and as a result the various powers tend to be entangled by overlapping networks, separated by dozens or hundreds of light years that may as well be impassable walls for all the dangers lurking inside.
Humanity, being new to the place, doesn’t have an exploration taboo yet, which is why you’re going to be the ones to venture off the network and discover all the wonders and horrors of the galaxy. By doing so, other powers have also been forced out of their caution to do something similar, at least for now.
The Major Players
Besides the Star Union, we have a few pre-defined major players in the galaxy. Nothing is stopping you from making your own, but these are some of the ones we prepped for you. Each of these powers has a number of associated Identities you can use in character creation, so you can absolutely play defectors, ambassadors, or liaisons from them.
The Aquillian Remnants & Breakaways
Aquillians are the local smug space elves and, thirty years ago, the Aquillian Empire was the dominant (though declining) power of local space, whose enormous beacon network spanned a thousand light years. Local Space is very much defined by them, and the rivalries they formed with other powers. They had twelve developed worlds and hundreds of minor colonists, tributaries, and vassals; local space was until recently unipolar and the compass pointed unwaveringly in their direction.
The Aquillian Empire also sucked. They systematically conquered newcomers to FTL travel, exiled people off their worlds, genetically engineered their own population into meek compliance, and wiped out rivals with biological weapons. Whatever else happens now, the galaxy is better for its collapse.
In its place has arisen hundreds of micro-states; some of these are various conquered aliens finally achieving independence, but most are Aquillian-dominated. The IUR classifies these are remnants (states which want to rebuild the Empire in some way) and breakaways (states which don’t, and incidentally are usually friendly to the Union). These two groups act as essentially the default groups to reach for if you just need some folks to be up to something, with the remnants hostile and the breakaways somewhere on a spectrum between neutral and desperately appeasing toward the Union.
The biggest Remnant is the Divine Empire, which controls the Aquillian homeworld and has the best claim to the throne; they’re the result of formerly-somewhat-fringe sect of people who worship past Emperors as a patheon gaining power and their Empress is constantly looking to undermine the IUR and get her Empire back. The DMZ between them and the IUR is the perfect place for some covert espionage action.
The biggest Breakaway is the First Aquillian Republic, which is on the cusp of joining the Union outright, making them perfect allies for early in your campaigns. Because all the historical republics and revolutionary movements of Aquillian history got memory-holed, and because Solar Patrol used to jam up Aquillian communication channels with the 2120s movie adaptation of Les Misérables, they consciously model themselves on a sort of alien pastiche of the French Revolution; presumably the studio had the costumes lying around. They’re rife with interesting problems to build episodes around, like their fear of genetic engineering which is keeping them out of the Union, their discrimination against the Enforcer caste of the former empire, and their unstable political system.
Though much reduced from the height of Imperial power, the Divine Empire has access to many ancient and terrible tools.
The Zinovian Sphere
Properly the Universal Republic, the Zinovian Sphere was once a close ally of the Star Union before there was an absolutely catastrophic falling out. See, four hundred years ago, the Zinovians rose up against the Aquillian colonists occupying their homeworld, and lost. Exiled from their own planet and forcefully settled on a handful of marginally-survivable high-gravity worlds, the revolutionaries managed to rebuild their society into a powerhouse, albeit at enormous cost.
When humanity started fighting the Aquillian Empire, they eagerly allied with us, sharing their technology in exchange for the promise we’d help them take their homeworld back. But when the Aquillians sued for peace a hundred light years short of their former home, a war-weary humanity signed the treaty. As you can imagine, the Zinovians didn’t take it well.
The Zinovians are fun because they’re actually eight factions in a trenchcoat, meaning that any episode dealing with them will undoubtedly be complicated by the fact they're working at cross-purposes to each other. The Zinovian government has eight ministries which have at this point each become a minor power of their own, rivals with one another but united by their desire to get their homeworld back and make the Aquillians pay. When one Ministry reaches out to the Union to try and patch things up, another is there to sabotage them.
Defectors and spies and propaganda campaigns go both ways between them and the Union, so they make perfect fodder for Cold War style stories and wheels-within-wheels, all packaged in the tragedy of a falling-out that humanity is very much not blameless in.
Zinovian rockets are heavily armoured, heavily armed, and all business.
The CNFT
The Contractually Networked Free Territories are an offshoot of the Aquillian Empire which managed to secure a lot of wealth and power by exploiting how much the galaxy sucks. While most powers in the setting are states run by and for a single species, the CNFT is a multi-species project who have historically taken in refugees and asylum-seekers from the many conflicts sparking in the wake of the decaying Empire… and promptly exploiting their labour. As long as the flow of newcomers kept up, the capitalist system of the CNFT would continue to grow.
Well, the arrival of the Star Union to the scene has quite suddenly rearranged the priority destination for a lot of desperate people, and the CNFT is feeling it. To keep their quarterly growth targets, its corporations engage in all sorts of nefarious and/or stupid schemes in the fringes of its space, schemes which Star Patrollers might stumble upon. Of course, you have to be careful defusing this situation, because when their corporations get bullied by the meanie communists, the CNFT have a tendency to send their extremely well funded and extremely terrifying military out to settle matters in their favour.
Because they’re a multi-species nation, the CNFT has a lot of interesting diversity, from the descendants of Zinovian refugees playing up the highly marketable Warrior Race angle to the original Aquillian species before all the genetic modification to the labour robots they buy in bulk. They’re also uniquely easy to bribe, for obvious reasons, which can make them a clutch, if somewhat mercenary, ally in the right circumstances.
A powerful, and expensive, CNFT Missile Cruiser.
The Voxyte Cooperative
You know those episodes where Kirk beams down to a planet to find some cavemen worshipping a computer? The Voxyte are what happens when Kirk never shows up and those cavemen build a technological civilization at the computer’s instructions. Now a local power, the Voxyte don’t worship their computers anymore, but they still do turn over everything from organising their politics to arranging relationships to them, their entire lives dictated by algorithms.
The Voxyte are allies of the IUR, albeit allies who are as horrified by our chaotic, unorderly, and hurt-prone society as we are of the lack of privacy and choice in theirs. It’s a situation that leads to a lot of awkwardness and misunderstanding which can create interesting diplomatic problems to work through, complicated by the whims of their AI overlords. What happens when, say, a Voxyte comes up to one of your crew and announces the computer has decided they’re perfectly compatible and thus married now? What happens when a Voxyte defects their society for yours? What happens when one of your crew defects your society for theirs?
The other thing that’s fun about the Voxyte is they’re one tech level ahead, with 7d6 tools and incredible resources that could really help the IUR, which means you’re incentivized to either suck up to them or exploit their naive innocence. They’ve been a pariah state for centuries, and they’re so glad to just have a friend out in the stars that, unfortunately, you might just walk all over them.
Friends!
The Argentotrons
Fifteen hundred years ago, a previous incarnation of the Aquillian Empire was counterbalanced with the Argent Empire, an even larger and older power which had long constrained their ambitions. After years of conflict and tense peace, the Aquillians engineered a biological weapon which took lethal advantage of a quirk in Argent biology; within two centuries, they were all dead.
In those two centuries, though, the Argent were forced to increasingly automate their society to make up for their failing health and declining numbers, and did such a good job of it that, despite probably being extinct, their empire is still there. The Argentotrons are the robotic ships, stations, and servants which continue to follow ancient directives, still churning out vehicles for the coming war and mining whole systems dry despite slowly decaying to nothing.
You can’t really negotiate with the Argentotrons; they aren’t actually sentient, or at least they don’t seem to be. But that does mean there’s an entire empire’s worth of refining and mining just sitting in storehouses or being shipped to dead worlds, unimaginable material wealth which could go a huge way toward shoring up the Union’s position and stabilising local space.
All you have to do is avoid the killbots and get their first.
A silent protector of the tomb stars.
The Nariene Environmental Protectorate
When humanity first ran into the Nariene, they’d uplifted a species to act as a fresh petroleum market, and to kidnap the psychics among their population for experimentation. This was a pretty good introduction to the Protectorate, supposedly a sort of climate safeguarding organisation for the Nariene equivalent of the UN, and in reality the fascist organisation that took over their space program and is spreading rapidly to the stars. For a long time they were kept in check by the proximity to the Aquillian Empire, which prevented them from expanding too far lest they be detected, but no such restrictions exist now.
The Nariene are a dark mirror of the IUR, a similarly young and dynamic political body expanding rapidly in the power vacuum of the dead Empire, desperate for resources. In the Nariene’s case, it’s because their homeworld is dying, choked by unchecked industry and a runaway carbon cycle, worsened by the conquests needed to hold it at bay. They’ve got incredible stealth technology from centuries of tiptoing around the sleeping giants and have built up a shipbuilding industry which is growing out of control; in a few years, they might eclipse the IUR, unless they collapse or somebody stops them.
The Nariene EP are great villains, pure and simple; everything about them is designed to make for excellent rivals to grapple with over the course of a campaign. They’ve got no exploration taboo either, and a branch of explorers similar to Star Patrol. When you run into them, you know they’re up to no good, but they also know they’re not yet in a position to beat the IUR in a straight fight so they have to be sneaky about it, dancing around the technicalities of the treaty between the two powers. As explorers, you probably aren’t well equipped to fight them either, but whatever they’re up to, they have to be stopped. When you do beat them, their cloaking devices and small-scale teleports means they’re slippery enough for their commanders to always wiggle away, shaking their fists. I’ll get you next time, Star Patrol!
Of course, it’s not hopeless. The Protectorate’s ongoing power depends on the by-in of a population it doesn’t fully control, many of whom genuinely do want to try and fix their homeworld instead of just continuing to feed the factories and line the pockets of their rich backers. There are idealists in their ranks to appeal to and resistance groups you can ally with; maybe you can help put a stop to this and explore the stars together.
Others
Local space is a big place, and I can’t even cover everyone here. There’s vast runner fleets like the Cyphillon, plant-people with no homeworld living aboard greenhouse-like ships. There’s chlorine-breathing species working for multiple powers on toxic worlds, silicon-based life, and sentient robot species. There’s the enigmatic Watchers, if they really exist, parallel dimensions that keep brushing up against ours, and the distant threat of the Engon Assembly lurking on the far side of Voxyte space. Looming over all of it is the White Marble Civilization, the vast and seemingly omnipotent power which barely seems to notice the ants scurrying about underfoot. There’s a whole galaxy to explore.
Next time, we’ll talk more about how you do that.
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Netflix Halloween

v.2020
A list of Halloween themed shows and movies available on Netflix streaming that you can play for Halloween! Enjoy!

Stranger Things
S2e2 Trick or Treat, Freak
After Will sees something terrible on trick or treat night, Mike wonders whether Eleven is still out there. Nancy wrestles with the truth about Barb.
Hubie Halloween
Despite his devotion to his hometown of Salem (and its Halloween celebration), Hubie Dubois is a figure of mockery for kids and adults alike. But this year, something is going bump in the night, and it's up to Hubie to save Halloween.
Cobra Kai
S1e3 Esqueleto
Daniel volunteers to chaperone the Halloween dance so he can keep an eye on Sam. Johnny tries to recruit more students for his new business.
A Babysitter’s Guide to Monster Hunting
Recruited by a secret society of babysitters, high school student Kelly Ferguson battles the boogeyman and his monsters when they capture Jacob, the 5 year old boy she’s watching on Halloween.
The Babysitters Club
S1e2 Claudia do the Phantom phone calls
The spooky spirit of Halloween sweeps through Stoneybrook. Meanwhile Claudia explores budding romance and struggles to connect with her parents.
F is for Family
S1e4 F is for Halloween
Frank secretly torpedoes Sue’s shot at a real job and a bully leaves Bill afraid to don his costume.
Harvey Girls Forever
S1e3 Harveyween
Lotta faces her fears to save her friends on Halloween night.
The spooky tale of Captain Underpants Hack-a-ween
When Melvin tries to cancel Halloween, clever best friends Harold and George create their own spooky holiday—and it’s a huge success.
Chilling Adventures of Sabrina
Chapter one: October Country
While Greendale readies for a Halloween eclipse, Sabrina faces a crucial decision and Harvey makes an unexpected decision.
Legends of Tomorrow
S3e4 Phone Home
The Legends jump to 1988 to capture an anachronistic Dominator and save young Ray from being killed.
The Flash
S6e4 There will be Blood
Barry's efforts to prepare Cisco for Crisis are derailed when Cisco schemes to save Barry's life instead; Ramsey Rosso uses his deadly new abilities to save his own life, while sacrificing his humanity in the process.
Supernatural
S4e7 It’s the Great Pumpkin Sam Winchester
Investigating two mysterious deaths in a small town, Sam and Dean discover a witch is sacrificing people to summon a dangerous demon.
Riverdale
S4e4 Halloween
Halloween comes to Riverdale bearing VHS tapes and creepy dolls of unknown origin.
Scream: The TV series
Anthology series that follows a group of teenagers being stalked and targeted by a masked serial killer. Halloween episodes: S1e9 tm”The Dance” and S3e3 “The man behind the mask”
American Horror Story
Murder House
S1e 4&5 Halloween Part 1 & 2
The ghosts can leave the house on halloween night. Tate runs into some ghosts from his past.
Coven
S3e4 Fearful Pranks Ensue
the witches raise the dead on Halloween
Freak Show
S4e3&4 Edward Mordrake Part 1 & 2
the freaks don’t want to perform on halloween in fear of a ghost coming to visit.
Hotel
S5e4 Devil’s Night
John receives an invitation to attend an exclusive Devil's Night Soiree, while Alex tries to diagnose Holden's strange condition.
Parks and Recreation
S2e7 Greg Pikitis
Leslie enlists the help of Dave and Andy in order to catch a local teen vandal. Meanwhile, Ann struggles to make her Halloween party fun and gets help from an unlikely source.
S4e5 Meet n Greet
Ben is mad when Andy and April decide to throw a Halloween party at their house without asking him. Tom emcees an event for Leslie’s campaign but manages to also promote his company. Meanwhile, Ron and Ann give Andy and April an unusual wedding present.
13 Reasons Why
Tape 2 Side B
Its Halloween in the present and Clay strikes back at someone who wronged Hannah. In the past Hannah thinks someone is stalking her.
Fuller House
S2e4 Curse of Tanner Manor
DJ attempts to throw the scariest Halloween party for Max. Stephanie works as a zombie at a haunted house.
Carmen Sandiego
S3e2 The Day of the Dead Caper
Carmen tracks a you g art thief on Dis de Muertos.
S3e3 The Haunted Bayou Caper
V.I.L.E. crashes a costume party hosted by a celebrity chef at his spooky mansion.
House of 1000 Corpses
Two young couples traveling across the backwoods of Texas searching for urban legends of murder end up as prisoners of a bizarre and sadistic backwater family of serial killers.
Star Trek TOS
S2e7 Catspaw
Kirk and the crew land on a planet with a spooky castle and witches.
Pac’s Scary Halloween
Sinister Dr. Pacenstein schemes to swap bodies with Pac during a Halloween party.
Pac Man and the Ghostly Adventures
S1e21 A Berry Scary Night
Count Pacula attempts to drain the last yellow orb in Pac World on Halloween night.
S2e12 The Shadow of the were-pac
Pac and his friends are confronted by spooky space ghost pirates.
Cult of Chucky
Chucky has some scores to settle with some old enemies.
Charmed
S3e4 All Halliwell’s Eve
The sister’s go to the 1600’s to save a witch and her baby
S8e6 Kill Billie Vol. 1
While the Charmed ones are dealing with paparazzi and Halloween, armed and ready to vanquish, Billie inexplicably freezes and is flooded with childhood flashbacks when she sees her latest demon target, the Dogan.
Charmed (2018)
S1e3 Sweet Tooth
When Macy learns of a mysterious death in her lab, she informs her sisters, and together they devise a plan to flush out the demon; Maggie volunteers to throw a Halloween party at her house.
Lucifer
S2e6 Monster
Guilty and self-destructive, Lucifer clashes with Chloe during an investigation, leading her to team up with Dan instead. Meanwhile, Amenadiel bonds with Charlotte, and Maze takes Trixie trick-or-treating
Gossip Girl
S4e9 The Witches of Bushwick
Chuck throws a Saints and Sinners masquerade party.
Power Rangers
S1e25 Life’s a Masquerade
Isn’t set on Halloween but has a cool Frankenstein monster in it. and costumes.
S1e53 Trick or Treat
Kimberly goes on a Halloween game show…cuz those exist.
S2 e21 Zedd’s Monster Mash
Tommy faces some real Halloween monsters after he’s kidnapped by Goldar.
Power Rangers Samurai “Party Monsters” and “Trickster Treat”
Power Rangers Megaforce “Raising Spirits”
Power Rangers Dino Charge “The Ghostest with the Mostest” and in Dino Super Charge “Trick or Trial”
Big Bad Beetle Borgs
S1e24 Bye, Bye Frankie
Frankenbeans escapes into town on Halloween night, then the monster Grenade Guy is ordered to kidnap him.
Goosebumps
Good show for the season but the Halloween episodes in particular are
Specials “The Haunted Mask” Carly Beth’s scary mask begins to change her.
Specials “The Haunted Mask 2” A boy’s creepy Halloween mask won’t come off and begins to harm him.
S2e15 Attack of the Jack O'Lanterns
Jack O‘Lantern aliens terrorize some trick or treaters.
Goosebumps 2: Haunted Halloween
Two young friends find a magic book that brings a ventriloquist's dummy to life.
Creeped out
A series of spellbinding, enchanting and intriguing tales that will bring chills to the back of the neck. Different characters must navigate their way through the unexplained.

Dreamworks Spooky Stories
“Scared Skrekless” Shrek and Co tell scary stories
“Monsters vs Aliens Mutant pumpkins” Ginormica and co battle mutant pumpkins!
Dreamworks Spooky Stories Vol. 2
“Monsters Vs Aliens: night of the Living Carrots” Picks up right after the previous special
Also included another MVA short, Megamind, and Shrek.
Glee
S2e5 The Rocky Horror Glee Show
the class attempts to out on a performance of Rocky Horror for Halloween.
New Girl
S2e6 Halloween
Jess gets hired as a zombie at a haunted house.
S3e6 Keaton
Jess hosts a Halloween party and a Michael Keaton batman costume helps cheer up Schmidt.
My Babysitter’s a Vampire
S2e10 Halloweird
In a total “not rip off” of Buffy, a mask makes people turn into real-life versions of their costumes.
The Vampire Diaries
S1e7 Haunted
Matt takes Vicky to a haunted hous ebut the night takes a terrifying turn

The Office
S2e5 Halloween
Downsizing leads corporate headquarters to order Michael to fire somebody by the end of October. Michael procrastinates until Halloween, when he still has not decided whom to fire. When he decides to fire Creed, Creed manages to convince Michael to fire Devon.
S6e8 Koi Pond
While on the way to a business meeting, Michael falls into a koi pond. The staff tease him so he holds an anti-bullying seminar. Pam and Andy go cold-calling to stir up some new business; they reluctantly use clients’ mistaking them as a couple to their advantage.
S7e6 Costume Contest
Michael freaks out when Darryl goes over his head by taking an idea to corporate. The employees partake in a Halloween costume contest in the office. Meanwhile, Pam tries to get the truth from Danny about their dating history.
S8e5 Spooked
Erin works to make a spooky, non-childish Halloween party, with help from Gabe. Dwight becomes friends with Robert’s son, and Pam and Jim debate the existence of ghosts. Meanwhile, Robert tries to figure out everyone’s deepest fears in order to culminate a ghost story.
Super Monsters Save Halloween
The Super Monsters use their powers to get their neighbors in the Halloween spirit, then help a nervous friend see there's nothing to be afraid of.
Super Monsters: Vida’s first Halloween
The Super Monsters share their Halloween traditions with Vida, then get invited to a Día de los Muertos party in the Howlers' backyard.
Super Monsters: Dia de los Monsters
The Super Monsters celebrate Día de los Muertos in Vida's hometown with her magical family, some new monster friends and a spook-tacular parade!
StarBeam: Halloween Hero
Greedy Captain Fishbeard is stealing everybody's Halloween treats for himself, but StarBeam and Boost have some tricks up their sleeves to save the day!
Monster Family
Dracula's spell turns a woman and her loved ones into a vampire, a mummy, a werewolf and Frankenstein's monster.
Highway to Heaven
S2e5 The Devil & Jonathan Smith
Jonathan recruits a con artist's help after Jabez Stone tricks Mark into selling his soul in order to save a little boy's life, but The Devil has another agenda - acquiring the soul of an angel.
S4e5 I was a middle aged werewolf
During Halloween night, Jonathan helps a little boy get over his fears (and in the process get even with his older sister).
Curious Creations of Christine McConnell
Christine McConnell, an artist and baker lives in a mansion full of monsters and ghosts. She loves to create morbid looking desserts like gingerbread haunted houses, caramel spiders and bones made of pretzel sticks, peanut butter and white chocolate.
Hotel Transylvania
S1e13 The Legend of Pumpkin Guts
Mavis and her friends learn the true meaning of Halloween
Scooby Doo Mystery incorporated
S1e17 Escape from Mystery Manor
When the gang goes on a quest to find out what happened to the original Mystery Incorporated group, they find themselves trapped in the underground Darrow Mansion.

Community
S1e7 Introduction to Statistics
Jeff must choose between a date and honoring a promise to Annie.
S2e6 Epidemiology
Halloween at GCC is ripe for zombie-inspired nightmares.
S3e5 Horror Fiction in Seven Spooky Steps
Britta discovers that an anonymous psych quiz proves that one of her friends is a psychopath.
Sleepy Hollow
Ichabod Crane is sent to Sleepy Hollow to investigate the decapitations of three people, with the culprit being the legendary apparition, The Headless Horseman.
Sister, Sister
S3e7 Halloween
Though grounded Tia and Tamera take Ray’s car in search of a Halloween rave.
Moesha
S3e9 Halloween part 1: Kim’s Revenge
A three-way phone call among friends leads to hurt feelings for Kim, who overhears more than she bargained for concerning a Halloween-costume contest.
S6e7 The Nutty Moesha
While trying to juggle studying, taking care of her family while Dee's away and planning for her Halloween party, Moesha, along with Niecy, starts using energy-raising vitamins that have some peculiar side effects
The Parkers
S2e7 Scary Kim
Kim pulled pranks on Halloween on her friends. Her friends gets her back by pulling a huge prank
S3e7 Mummy’s the word
When Kim,Stevie and T rent out a woman's house for a Halloween party Nikki has to save the professor when they find out she plans to turn him into a mummy
Liv & Maddie
S1e5 Kang-A-Rooney
Joey ends up crushing on Liv in a kangaroo costume while practicing how to talk to girls.
S2e3 Helgaween-A-Rooney
A magic amulet creates a frightening triplet for Liv and Maddie named Helga.
S3e4 Haunt-A-Rooney
Liv and Joey travel to New York for Halloween
S4e3 Scare-A-Rooney
Liv takes Ruby to a spooky dinner and runs into an old acquaintance.
All Hallows’ Eve
As Eve celebrates her birthday on Halloween night, she discovers she's a witch and accidentally summons an old relative, who has nasty plans for the town.
Girlfriends
S1e6 The Remains of the Date
Joan plans an elaborate scheme to get revenge on William for the latest in a series of Halloween pranks. Toni is put off when her date asks her to engage in a threesome--with a stuffed animal.
S2e7 Trick or Truth
Toni winds up suffering a huge breakdown after she discovers Greg took her back only to get revenge on her.
Sam & Cat
S1e16 #DollSitting
On Halloween, Sam and Cat are hired to babysit a doll, with unusual and creepy results. Cat also thinks she may have accidentally turned Dice into a monkey with a magic spell.
Gilmore Girls
S6e7 Twenty-one is the loneliest number
Since Rory was a tyke, the Gilmore girls have planned her 21st birthday: in Atlantic City, sipping martinis, playing 21. But with the estrangement, Emily plans the birthday party -and it's soooo not Atlantic City.
NCIS
S6e6 Murder 2.0
In the days before Halloween, a rampaging serial killer posts cryptic clues online, which the NCIS team must decipher before he strikes again.
S7e5 Code Of Conduct
The NCIS team is called to investigate when a practical-joke-loving Marine turns up dead on Halloween Eve in an apparent suicide. Plus, DiNozzo and McGee share some of their favorite Halloween memories.
Criminal Minds
S6e6 Devil’s Night
The BAU go to Detroit to catch a man who burns his victims alive during the pre-Halloween celebration Devil's Night.
S10e6 Boxed in
A child reappears one year after he went missing -- but the team must work quickly when a trick-or-treater disappears under similar circumstances.
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Young Males's Health and wellness Website Review.
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Day 17 - Don’t compromise, condomize
Dear Joy,
4am Jody asked Jeanette whether she was awake. Subsequently that woke me up from my rather disturbing dreams. I preceded to tell Jody about my dreams at the top of my voice because as most of you know I don't have an inside voice/don’t know how to whisper. I won’t go in depth with my dreams as this is not a dream diary/I don't want to be referred to a psychiatrist but they may or not featured a old lady who peels potatoes with an eye liner sharpener, a welsh girl with bags toed to her feet and a plane full of men with diarrhea. Don't ask! I blame the concoction of drugs (all medicinal don't worry Mumsy). Malarone plus heartburn tablets (which Jody kindly got me when the malarone tablets gave me heart burn). Jeanette meanwhile was grumpy about this 4am chat. Waking up again it was 8:00am. As per usual Julio and Jess were in the living room having been up for hours. Today was a Saturday which means condoms. Well not just condoms but HIV awareness and testing campaign. This time avoiding the traumatic market of last week, we went to an agricultural show. It was definitely different from the Dorset steam fair, Dorset county show or Ringwood and Ellingham show (wow I’m so country). Alex was armed with a very fitting t-shirt. Its quote making quote of the day; ‘don't compromise, condomize’. Once we had set up the marquee Jody and I decided to find the toilet. When we found them there is no words for the state it was in. There was s**t on the floor of every cubicle. Multiple poos in each one. We came out gagging because we are princesses (although Jody would probably say she was a queen). A man then gave us the key to the other look which luckily had no poos in sight. Returning from the trauma we had found that the team had been HIV tested. Jody and I, knowing that there was no chance in hell we had it (#virginlife). Good news – all six of us were negative – YAY. Then Jody and I, because we are 10 years old, decided to make a handshake. As Jody has an unhealthy love of baby hippos, we thought it should feature as part of the handshake. However our impression of a baby hippo couldn't be more inaccurate. I cant put into words what the action was like but it definitely sounded more like a wounded puppy than a baby elephant. Without realising our little spectacle had attracted an audience. Soon we had Zambian of all ages (okay mainly young men with other motives) joining in. To watch one guys try and impersonate a baby hippo was priceless. After the hype died down we realised our key man Juju (a patronising name coined by me). Turned out that him with his big arse camera had become the chief photographer for the football tournament. We went over to watch in the VIP section thanks to Juju’s skills. The football match wasn’t quite AFC Bournemouth (#cherries) but was at a good standard especially as they were high school students. Jeanette and Ani then came to the stadium armed with HIV awareness flyers. We all preceded to give them out trying to avoid giving them to kids and trying to avoid being hollered at by young men. One guys named Thomas wanted free condoms without getting tested. He also wanted me to take him over to the stand. 2 minutes into the conversation he wanted to be my best friend. 4 minutes into the conversation he wanted to be my boyfriend. Even making up a phantom boyfriend didn’t seem to discourage him. The way he saw it, its not cheating if its in a different country. I mean I feel his logic is slightly flawed. Arriving at the tent it turned out he didn’t want any condoms after all. At this point Jody was sniggering at my attempt to get rid of him. In fairness he was pretty hot, but bloody hell he was persistent. Finally her left and Jods and I decided to get back to our handshake. Ani, who hasn't seen it before, was unbelievably scathing of our efforts (Simon Cowell) whereas Jess was a bit more enthusiastic. Upset, hungry and tired we started dreaming of Hungry Lion. Then Jods and I were like f**k the diet and embraced a cheat day. Minutes later our dreams became a reality as we queued up at the till ready to make orders so big that they would probably k9ill us in the long run. After about 4 bites of heaven, I was so full I was in pain. After a diet of Rivitas, tuna, oranges, apples and pasta this much food left me feeling physically sick. Sadness – at home I would have demolished one. As Alex could only take 4 home, Jeanette and Ani stayed behind. Alex dropped us at the edge of the compound and as we were walking home we discovered some interesting information about Julio. Firstly his name is Julio Caesar Orthon. I’m sorry but how is that not funny. Secondly everyone is called Julio/a. His dad is Julio (Caesar as well), his ex is Julia and his sister is Julia. I was in hysterics. Only when they returned did we hear the trauma they had been subjected to. A 20ish year old man approached them outsider Hungry Lion. Simultaneously he tried stroking their legs. Jeanette quickly got herself. Apparently it felt like it was taking an age to get back. Finally the knight is shining armour rocked up (aka Alex) to save the day. However this man was so persistent that as Ani got up to leave he tried to hug and kiss her. Ani with her face turned away was basically licked. Traumatised everyone had a quiet evening and early bedtime.
Adios,
Biggest Girl
Quote of the Day: ‘Don't compromise, condomize’ (Alex’s t-shirt).
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Long Rest? What’s that?
Our heroes (plus Swish) awaken to a somewhat drizzly morning. The druid remembers that Druidcraft can tell the weather, so knows it won’t rain for another 24 hours. They walk for a ways, and come across a wide, flood swollen creek that’s swept away a section of the road. The bridge that should be there is nowhere to be found. After some discussion, the three decided to proceed by shooting a grappling hook with a rope across. Then Comfort, with Neni, wades across, while holding onto the rope with Sahzal anchoring (despite having a negative modifier). Comfort, the tol redhead, succeeds easily. Swish the Kenku bounds easily across. Then Sahzal tries to get across, fails her check, and is almost swept away by the current. Luckily she succeeds Dex (rogues are good at Dex, go figure), and holds onto the rope, so Comfort and Neni can drag the drowned tiefling to the other side. Sahzal is cold and wet but mostly unharmed. They were clever enough (and rolled well enough) to tie a knot in the rope that they could undo from afar, when needed.
DM notes: I didn’t actually like this challenge… didn’t seem interesting enough. But hey, it worked.
After a short rest to dry off, the three plus Swish continue on their way. They soon come across the remains of a merchant caravan. Nothing much is left besides a few scraps of clothing, blood splatters almost worn away by the earlier rain, and smashed wagons. After a few investigation and survival checks, Neni concludes the attackers were gnolls, and Sahzal and Comfort find some valuable stones and a small figurine of a Halfling that looks like it has been chewed on. Sahzal also finds a roughly made dagger someone made out of worg’s tooth, and keeps it.
The three hear howling of gnolls, but manage to stay quiet and unobtrusive enough to avoid notice. They bed down for the night.
On day three, they rise bright and early to the sound of more howling. The gnolls have found them! Sahzal, Neni, Comfort, and Swish try to escape through a Skill Challenge! By using skills they are proficient in, they try to lose the gnolls in the woods. I think they got the allotted 3 successes before 3 failures and managed to lose the gnolls… for now. The great thing about being the DM is you can just move the encounter you planned to somewhere else so you get use out of the encounter and make it seem like the players still got away from something.
There was running. So much running. There’s a nice list of chase mechanics and random chase complications in the DMs guide. I used a few of them for flavor.
The successful skill challenge did give the players time to set some traps. Neni and Comfort had hunting traps, which they combined with ropes stretched across trails they thought the gnolls would take. Then, they hid.
DM notes: as part of my homebrew, I let the players use a Survival check to hide the hunting traps versus the gnolls’ perception/passive perception. If they failed, disadvantage on the dex check to avoid the traps. Unfortunately, the gnolls rolled decently.
The gnolls, one gnoll and one hunter (multi-attack, higher perception and stealth than normal gnolls, plus their arrows slow the attacked creature) brought two hyenas (CR 0 monsters are good to flesh out an encounter at early levels, just watch out for damage amounts!). One of the gnolls tripped and fell prone, and eventually fell victim to Comfort’s quarterstaff. Swish, as an NPC, offered some support by climbing a tree and offering a few shots from a light crossbow. They also used Healing Word when Comfort or Sahzal fell to too much damage. I had Swish climb a tree so they couldn’t tank hits, and mostly just offer healing so Neni could figure out her spellcasting abilities instead of always being the healer (I also wanted her to keep spell slots for later for Reasons).
They won, but barely got time to rest before more gnoll howls and barking laughter was on their tails. They thought they had gotten away… and eventually settled down to rest.
But, cackles the DM, they didn’t get to rest for very long. A very fun mechanic is to cut your players rests short so they don’t get the benefits! But, don’t be too mean. I had a back up if it looked like the group was going to be killed. While I’m not against player deaths, I wanted the new players to at least get to town before they got themselves killed. Level 1 PCs are VERY squishy! The thief had 9 HP! That’s two hits!
Anyways, the poor players are awoken by howling gnolls and shadows around their camp. Luckily, they found a defensible location up against some huge boulders and warded avenues of attack with rope, caltrops, and hunting traps again. Unluckily… their friend Swish the healer was nowhere to be seen. Also luckily, for Comfort the non-darkvision human, at least, Sahzal the Abyssal Tiefling rolled Light as her daily cantrip.
This is why I tried to help Neni conserve spell slots before.
They were attacked by two more hyenas, a gnoll, and two witherlings. The gnoll was caught by a trap and never had much of a chance to attack as he was focused down. One of the hyenas stepped on caltrops and was slowed enough to give the players some time to focus instead of being surrounded. However, things still looked quite grim.
Sahzal tried one of her favorite techniques—run away just a little bit but never enough to actually get out of range of the monster so I’ll get run down anyways! Note to Sahzal: 20 feet does not outrun many monsters. Neni and Comfort didn’t stay very close together, either, much to Comfort’s chagrin as she tried to tank for people who just wouldn’t stay close…
I was going to only make the players last for some number of turns, but they managed to kill everyone except for a hyena or two, which ran away injured once the gnolls were down, before my deadline. But once all of the gnolls were down, the three still heard howls, still heard yelps, and still saw dark shapes out in the shadows. Sahzal used Light on the large boulder they had their backs against and they stood ready for a last stand…
Only for a familiar shape come leaping out of the shadows to take down a leaping gnoll. It was a kenku, but not their friend Swish, another kenku with a red spot on his neck. The kenku was accompanied by a huge dog that took down another gnoll from the woods. More humanoid and canine shapes in the woods cleaned out the gnolls that had the three players cornered. One, a human female with the biggest, fluffiest mastiff/wolf dog they’d ever seen at her side came out of the woods and introduced herself as Dannyl Riswick, and her dog Butterscotch. The kenku introduced himself as Strawberry, and called them a bunch of idiots… but thanked them for helping out Swish. It turned out that Swish had run along ahead to the town and made a nuisance of themselves until the gates opened and a rescue squad was assembled to save Comfort, Sahzal, and Neni.
Dannyl and Strawberry (and Butterscotch of course) accompany the three tired and wounded travelers to the gates of town, where they are lead to warm, fur-covered beds, and collapse into an exhausted, healing sleep (and finally get that fucking long rest they wanted).
Ding ding ding! Level up! The players have reached level TWO!
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Varwick and Crow’s Feet
A wet nose in their faces and a warm, slobbery tongue wake the girls up the next morning, along with a loud, booming voice that calls, “By the Holy Horns, look who’s awake!”
They slowly blink crust from their eyelids and wipe drool from their cheeks and extend hands from underneath the warm furs that cover them. They are in a small dormitory consisting of about a half dozen cots squeezed into the room with the same fur covers that warm them and clean linen sheets. On second look, the room is likely an infirmary of some sort, with a fireplace in the corner and a few empty potion bottles next to the currently unused caldron. The exposed beams and yet more furs hanging on the walls give the place a rustic feel, and a pair of large antlers reign over the room from the small shrine over the fireplace. The dogs milling about the room are the same mix of heavily muscled mastiffs or furry husky type dogs like the ones who accompanied the girls’ rescuers the night before.
The man with the booming voice is almost as hairy as the furs on the wall, but a wide, beaming grin and twinkling eyes can be seen between the ruddy brown bushy beard and eyebrows. He introduces himself as Ashton Lehning, and states that the girls are in the temple he cares for. He motions to the horns on the wall, and Sahzal recognizes the effigies to Yondalla, a god of the hunt most popular to the west in the Borderlands (Achland, Schauland, and Droiland). Ashton checks how the girls are doing and makes sure their injuries have healed sufficiently, then bustles them into the other room for breakfast (Neni rides a dog taller than her to the table).
At the table is Dannyl, the human woman who rescued them the night before. Apparently, jovial Ashton is her husband. Ashton, with little input from his wife (who is not a morning person), speaks a little of the town and of his suggestions for what the girls should do. Unfortunately, they cannot stay at the temple, as they aren’t injured anymore. He recommends heading to one of the two inns in town. There is the Blue Trout, owned by Harrod Linscott, the mayor of the town. The Blue Trout is in the main square, and is where the merchants and most visitors to town live. The other inn is Crow’s Feet Inn, which Dannyl informs them is where they will find their friend Swish. The owner, Del, has more reasonable rates than the Blue Trout, and the inn is offset from the main part of town and a quieter establishment.
After breakfast, Sahzal, Comfort, and Neni head outside to see their first conscious view of Varwick. It is a small, walled town of tightly clustered wooden houses with shared yards every few, with very few buildings over a story in height. They have slanted roofs, proof of the heavy snowfall the northern reaches encounter. A tall watchtower by each gate rises above the sturdy walls, and shows the shadows of sentries standing on alert and looking out to the forest that surrounds the town. The town is centered around a cluster of stone buildings a short distance from the temple they just departed. One is a three story tall inn with a blue fish sign that is visible even from where they stand, obviously the Blue Trout Inn. The next largest building is closer to the lake the town borders is two stories tall but has a squat belltower rising above it. Dannyl points it out as the town hall and location of the harbormaster, Asenray Liebwin. She is steward over the summer bounty. A few streets over, just past the town hall is the dark waters of the Blier Bore. Several small docks jut out into the water, mostly empty, though a fishing boats can be seen on dock, either early in or awaiting repairs. Other buildings of note include a smithy down the street from the temple with a small attached living quarters. Smoke and clanging metal come from the squat building. Down further is an apothecary, signified by the bundled herbs outside. Even further than the apothecary, up against the back wall, is another two story building that Dannyl points to as the second inn.
The streets are busy but not crowded as the few hundred residents of the town go about their business. They are an assorted, rough collection of people of many different races, with very few children in sight. Many have a large dog beside them or guarding the front porch of the house. Many of the houses have a few chickens or even a goat wandering carefully fenced off gardens in the shared yards. The town as a whole and its residents are rough, but clean. Almost everyone in sight bears some sort of weapon, and Dannyl advises the three women to keep them as well, as raids from the forest dwellers are not uncommon, but also warns to keep out of trouble. She is the head of the town’s militia, after all, and would hate to see her husband’s hospitality revoked.
With that warning in their ears, Dannyl stalks off to the kennels attached to the temple and is greeted by a happy chorus of barks, and the three players are left to their own in the new town. There is a bit of a discussion about whether they will continue to travel together, but Comfort dismisses discussion by just following Sahzal when she walks off with Neni on her shoulders.
They first head to the apothecary, where they are introduced to Elric, the gnomish proprietor. The apothecary is slightly cramped inside for Sahzal and especially tall Comfort, with the walls lined with books, scrolls, herbs, and potion vials. The window is covered with herbs in various stages of drying. The back room and the potion vials are locked up tight behind several layers of locks, some of which shine with magical energy when Elric unlocks them. The alchemist is a bit eccentric, but is generally reacts to the three players well, especially when Neni expresses an interest in the local herbs. He gladly offers to let her read and copy a scroll about the local flora, for a small fee, of course. He also jokes a little about them getting rescued on the road the night before. Apparently, news travels fast around town. Neni, Sahzal, and Comfort purchase a few healing potions and move on.
Their next stop is the blacksmith’s. The blacksmith is Havry Stonebrow, a gruff dwarf who does not acknowledge the girls as they step into his dark but surprisingly clean and extremely neat forge. He is hammering at the forge, which is the only sooty corner of the forge, the soot somehow kept to that corner and away from the weapons, armor, and adventuring gear on the walls around the shop. Sahzal touches something. Havry barks, “hands off, girly.” Sahzal would have touched something again, but Havry finished his work for the moment and turns to the girls, gruffly demanding what they want.
Sahzal’s charming approach to diplomacy lands her with ever-increasing prices, eventually forcing Comfort to step in and smooth things over a bit. Sahzal, however, notices that Havry’s eyes twinkle a little in amusement with every barbed comment they exchange (especially when Sahzal actually purchases something). They pick up some extra ammunition, studded leather armor, an extra hunting trap, and a few more odds and ends.
The girls decide to skip the Blue Trout Inn altogether, though they see it is a bustling place, with pleasant music emerging from it. They instead head to Crow’s Feet Inn, which has a rather crude sign outside with the words “Crow’s Feet Inn” burned into the wood and a crude black feather underneath. When they step inside they notice it is not nearly as busy as Blue Trout, but there are a few inside for a late lunch. Most of those inside the main dining area are the kenku staff who are cleaning tables, sanding down talon marks, moving dishes into the back, or hanging out talking to the patrons. The room is an eclectic mix of mismatched furniture that has seen better years, but is still clean. The walls are lined with shelves that are covered in an incredible assortment of knickknacks, little stones of every color, feathers, skulls, antlers, interesting weapons, twisted pieces of wood, statues, mostly seemingly junk but all an interesting mishmash of trinkets. There is a snow leopard tabaxi sitting on the bar chattering the ear off a diminutive sun elf behind the bar.
The girls have a chance to take in their surroundings for only a moment before they are nearly bowled over by a short flurry of black feathers and happy chirps. Swish gives each of them a huge hug and peeps of greeting in broken Common. After their greetings and assurances that they are not hurt, Swish herds them over to the bar and triumphantly introduces them to the elf, who’s name is Del, and is the owner of the inn. The girls quickly realize that Del is blind as he introduces himself and thanks them for picking up Swish on the road and keeping them out of trouble in their travels. Del offers a deal. They can stay in a small converted storage room for a fraction of the price that three rooms would otherwise cost, with meals and one drink a night thrown in. They accept, and Del passes them off to Strawberry, the inn’s manager, to take them to the room.
That evening, Sahzal, Neni, and Comfort go to the dining area to socialize and get some information. Strawberry introduces them to the details of the summer bounty that brings adventurers from all over to the small town of Varwick. In return for cleansing the woods of the monsters that proliferate and make things dangerous for the town and the winter fur trappers, where the town gets most of its income, the town gives out a bounty for each monster head. The girls have already been introduced to the gnolls that are that spring’s most pressing problem.
After they are introduced to the bounty, a woman a few years older than them approaches them. She introduces herself as Fen, and requests their assistance to clear an owlbear den. She explains that she isn’t that familiar with the woods, so she’d rather have company, especially against an owlbear. She’ll pay them of course, and offers 125 gold for their assistance. They think it over, and accept.
Sahzal asks Del about Fen when she has a moment (and rolls a Nat 20, of course). Fen came to Varwick about a month ago. She claims to be escaping some family drama, maybe an arranged marriage. Del has noticed that her accent speaks of a higher class of birth than what she’s claimed, but she hasn’t caused any trouble, so he’s left her to her own devices. She’s been helpful and can hold her own in a fight. Sahzal is a little reassured that they won’t be taken into the woods and killed.
Before heading to bed to rest up and brainstorm what to do about owlbears (and what the hell is an owlbear, in Sahzal’s case), Comfort spots someone she knows. One of the reasons she came to Varwick was stories, mostly from her brother, and many featuring a certain famous figure of the region known as the Druoi Drain. It is Reinbeck, the master sharpshooter, the one who could fire six hand crossbows in the time it took most men to fire only one. He is sitting at one of the tables in Crow’s Feet, along with the mysterious hooded and cloaked Jii and the sweet cleric Grace. Comfort approaches her hero to ask for advice on fighting owlbears. His advice? Avoid the owlbears, but he’ll help her out if she really wants to. Don’t engage in melee. Don’t let yourself be hunted, or you’ll get cornered. Use the terrain to your advantage. He compliments Comfort on making it to town in one piece (the compliment goes way over her head).
The three of them go to their room to rest up and figure out how in the world are they going to fight owlbears.
DM’s notes: this session was a lot of fun. It involved 0 fighting and very few rolls, but lots of getting to know the characters, the setting, and rp! They made quite the impression on many of the residents.
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Introducing Varwick
Now is the year 2394 OR (Osheth reckoning) and it is an exciting time to be an adventurer around the continent of Makor. The dragon turtles are swarming outside of their normal breeding times within the Ranfus Sea, cutting off many of the trade routes between countries. Nonsu reports that the orc tribes of the Shabok Drylands are amassing under one banner: that of the Bloodfist. They prepare for war. The fey Freland Forest are expanding almost as fast as Osten’s mages and soldiers can burn it back. Societies of the deep roads, the surly deep dwarves, the stoic deep gnomes, even drow, speak of civil war among the great undercities; unrest that is quick spreading through the depths of the earth. Diviners at the ancient city of Cheadal and across the lands of the inland sea speak of grave portents… but are blind to exactly what is to come.
This is a land of magic, arcane, divine, and mundane, where the great dual Creator deities Ran-Mah cycle through sleep and awake as they watch over the planes of existence. We start our adventure in the north west Osten Empire, in the region called the Druoi Drain, a series of large lakes and rivers that span the wilderness and forests between Droiland and Osten. On the northern shore of the largest lake, the massive, bottomless Bleir Bore, fur traders and fishermen have beaten back the Svatzvald Forest and the monsters within to build the small town of Varwick. Filled with the rough and ready and those otherwise disinclined to join more heavily populated areas, the town is home to a varied and motley crew of adventurers and trappers, and a famous summer bounty on monstrous creature heads. The bounty brings people from far around, looking for a quick fortune or an out of the way corner of the world to escape responsibility.
We join our heroes midway on the muddy and wagon-rutted road between Craydon’s Ferry and Varwick. They are a group you don’t see together very often. Comfort, a fighter, left her farm home in the night with all the weapons and supplies she could carry and set out to see the world, find adventure, and prove herself. Neni the Halfling druid rides on Comfort’s shoulders most of the time, taking notes about her observations in this strange land so far from home. She left her home, the equatorial islands of the ghostwise Halfling clans, on a journey to learn of the world and find the balance within herself. Last, we come to Sahzal, a tiefling of grey and black and fiendish magic running through her veins. She flees unfortunate attention placed on her by the regional thieves’ guild, of which she was a member until a falling out occurred. Neni joined Comfort because she likes to climb tall things. Sahzal joined because there is strength in numbers and faith in her ability to outrun a farmgirl and a Halfling
The three have travelled together for a few days and are just getting to know one another when they hear a commotion up ahead. Comfort urges the other two to come with her to see what is wrong, Neni agrees, and Sahzal reluctantly follows, setting the stage for many an adventure to come. They find a trio of blighted skeletons with hunched backs, canid skulls, and jutting, black stained fangs attacking a small, chirping, leaping kenku, who peeps “Help help!” to the ladies when they see the group. Neni identifies the creatures as Witherlings, undead gnolls, and the trio remembers hearing that the road to Varwick was particularly dangerous this spring because of a gnoll warband harassing travelers.
The trio dispatches the witherlings, with Neni learning how potent her Produce Flame cantrip can be incinerating desiccated scraps of flesh, and Comfort using her quarterstaff on her very first mobile (if non-living) target. The kenku introduces themself as Swish, though they have a very rough grasp on the Common tongue and spend most of their time peeping or echoing words said to them to learn more.
That night, Neni ruins her first DM plan by rolling a Nat 20 to find a safe place to rest, and the heroes conclude the session for the evening, unsure of what is to come.
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Netflix and chills!

v.2017
Celebrate Halloween on Netflix! Below is a list of Halloween themed shows and movies available on Netflix streaming that you can play for Halloween! Enjoy!

Stranger Things
S1 After a game of D and D with his friends Will disappears. His friends try to find him but instead find a mysterious girl
S2
Takes place during Halloween and the boys dress as the ghostbusters.
Supernatural S4 It’s the Great Pumpkin Sam Winchester” Investigating two mysterious deaths in a small town, Sam and Dean discover a witch is sacrificing people to summon a dangerous demon.
Friends
S8 “The One with the Halloween Party” At Monica’s Halloween party, Phoebe becomes attracted to her two sister’s fiancé.
Frasier
S5 “Halloween” Niles hosts a Halloween party for the Library Association where the guests dress as literary characters.
S9 “Room full of heroes” Frasier has a Halloween party and asks his guests to dress as their heroes.
American Horror Story
S1 “Halloween Part 1 & 2″ the ghosts can leave the house on halloween night. Tate runs into some ghosts from his past. S3 “Fearful Pranks Ensue” the witches raise the dead on Halloween S4 “Edward Mordrake Part 1 & 2″ the freaks don’t want to perform on halloween in fear of a ghost coming to visit.
Freaks and Geeks “Tricks and Treats” - Lindsay spends Halloween making mischief with her new friends while Sam goes trick or treating even though he’s in High School now.
Parenthood S2 “Orange Alert” The Bravermen’s gear up to celebrate their favorite holiday, Halloween! Max wants to go trick or treating for the first time, so his parents do their best to prepare him for the night, since he is on the spectrum.
Parks and Recreation S2 “Greg Pikitis” Leslie enlists the help of Dave and Andy in order to catch a local teen vandal. Meanwhile, Ann struggles to make her Halloween party fun and gets help from an unlikely source. S4 “Meet n Greet” Ben is mad when Andy and April decide to throw a Halloween party at their house without asking him. Tom emcees an event for Leslie’s campaign but manages to also promote his company. Meanwhile, Ron and Ann give Andy and April an unusual wedding present.
13 Reasons Why
“Tape 2 Side B” Its Halloween in the present and Clay strikes back at someone who wronged Hannah. In the past Hannah thinks someone is stalking her.
Jem
S2 “Trick or Techrat” Jem and friends encounter spooky mishaps while preparing an old opera house for a Halloween concert
Fuller House
S2 “Curse of Tanner Manor” DJ attempts to throw the scariest Halloween party for Max. Stephanie works as a zombie at a haunted house.
Star Trek TOS
S2 “Catspaw” Kirk and the crew land on a planet with a spooky castle and witches.
Pac’s Scary Halloween
Sinister Dr. Pacenstein schemes to swap bodies with Pac during a Halloween party.
Pac Man and the Ghostly Adventures
S1 “A Berry Scary Night” Count Pacula attempts to drain the last yellow orb in Pac World on Halloween night.
S2 “The Shadow of the were-pac” Pac and his friends are confronted by spooky space ghost pirates.
The Real Ghostbusters
S1 “When Halloween was forever” An ancient spirit shows up in New York to make Halloween last forever. And Frankenstein is groovin!
S2 “Halloween II ½” While everyone is trick or treating on Halloween Sam Hain escapes.
S4 “The Halloween Door” Crowley wants to end Halloween once and for all and does so even without the help of the ghost busters.
Cult of Chucky
Chucky has some scores to settle with some old enemies.
Young Frankenstein
In this pitch perfect parody, the grandson of the infamous Dr. Frankenstein follows in his footsteps and creates a monster and puts on the ritz!
Tales of Halloween
Anthology series of shorts set on Halloween. Including trick or treating aliens and kidnappers in way over their heads.
Mr. Young
S3 “Mr. Candy” The gang are hungover from too much candy the previous night and struggle to put together the events from Halloween.
Cheers
S3 “Fairy tales can come true” Cliff meets the woman of his dreams at the bar on Halloween night but is afraid of meeting her when he’s not in costume.
S10 “Bar Wars V: The Final Judgement” Sam’s latest trick may have killed Gary, but is it really Gary who is playing the trick on Sam?
Charmed S3 “All Halliwell’s Eve” The sister’s go to the 1600’s to save a witch and her baby
Family Guy S9 “Halloween on Spooner Street” Stewie’s candy is stolen by bullies
F is for Family
S1 F is for Halloween” Frank secretly torpedoes Sue’s shot at a real job and a bully leaves Bill afraid to don his costume.

How I met Your Mother S1 “Slutty Pumpkin” Ted holds out hope of seeing the Slutty Pumpkin, a girl he met at a Halloween before. S7 “The Slutty Pumpkin Returns” Ted finally meets the slutty pumpkin again.
Girl Meets World
S1 “Girl Meets World of Terror″ Augie hosts scary Halloween tales and meets a monster under his bed.
S2 “Girls Meets World of Terror 2″ Riley and Maya discover the ghost a flapper living in the bay window.
S3 “Girl Meets World of Terror 3″ Augie does a scary time theater and shows what the world would be like if Riley and Maya never became friends.
Power Rangers S1 “Trick or Treat” Kimberly goes on a Halloween game show…cuz those exist. S1 “Life’s a Masquerade” Isn’t set on Halloween but has a cool Frankenstein monster in it. and costumes. S2 “Zedd’s Monster Mash” Tommy faces some real Halloween monsters after he’s kidnapped by Goldar.
Power Rangers Samurai “Party Monsters” and “Trickster Treat”
Power Rangers Megaforce “Raising Spirits”
Power Rangers Dino Charge “The Ghostest with the Mostest” and in Dino Super Charge “Trick or Trial”
Dreamworks Spooky Stories “Scared Skrekless” Shrek and Co tell scary stories “Monsters vs Aliens Mutant pumpkins” Ginormica and co battle mutant pumpkins! Dreamworks Spooky Stories Vol. 2 “Monsters Vs Aliens: night of the Living Carrots” Picks up right after the previous special Also included another MVA short, Megamind, and Shrek.
From R.L. Stine: Monsterville A group of kids find out a haunted maze at the carnival is more realistic than they thought.
Mostly Ghostly 3
As Max tries to help his ghost pals Nicky and Tara find their parents, he stumbles on an enchanted crystal–and an evil new plot by Phears.
Goosebumps
Good show for the season but the Halloween episodes in particular are S5 “The Haunted Mask” Carly Beth’s scary mask begins to change her. S5 “The Haunted Mask 2” A boy’s creepy Halloween mask won’t come off and begins to harm him. S2 “Attack of the Jack O'Lanterns” Jack O‘Lantern aliens terrorize some trick or treaters.
Goosebumps Movie
A teen moves to a new town and falls for the girl next door but soon finds out her dad is R.L. Stine and his book characters become all too real.
The Haunting Hour series
Another good show for the season. The halloween episode is S2 “Pumpkinhead” - a group of siblings fear the legend of a farmer who takes kids heads and turns them into pumpkins.
————- Glee S2 the class attempts to out on a performance of Rocky Horror for Halloween.
New Girl S2 “Halloween” Jess gets hired as a zombie at a haunted house. S3 “Keaton” Jess hosts a Halloween party and a Michael Keaton batman costume helps cheer up Schmidt. Spooky Buddies The buddies encounter the Halloween Hound and evade an evil sorceror on Halloween night. . Louie S3 “Halloween/Ellie” Louie takes his daughters trick or treating and encounter some punks.
Malcolm in the Middle S2 “Halloween Approximately” -Malcolm and his brothers build the ultimate stealth weapon. S7 “Halloween” - Reese and Dewey evade an old man they egged while Loos tries to get out of work so she can trick or treat.
My Babysitter’s a Vampire S2 "Halloweird" In a total “not rip off” of Buffy, a mask makes people turn into real-life versions of their costumes.
The Vampire Diaries S1 “Haunted” Matt takes Vicky to a haunted hous ebut the night takes a terrifying turn
That 70’s Show S2 “Halloween” The gang visit their old burnt down school while Kitty remincies about their first Halloween in the house. S3 “Too Old to Trick or Treat, Too young to Die” A Halloween episode filled with parodies of Alfred Hitchcock movies: “Rear Window”, “Vertigo”, “The Birds”, “North By Northwest” and “Psycho”.
CSI Miami “By the Book” A body is found that appears to have had the blood drained by a Vampire
Bones “Mummy in the Maze” A mummy found in a Halloween maze leads to an investigation. Bones has a Wonder-ful costume!

The Office S2 Halloween Downsizing leads corporate headquarters to order Michael to fire somebody by the end of October. Michael procrastinates until Halloween, when he still has not decided whom to fire. When he decides to fire Creed, Creed manages to convince Michael to fire Devon. S6 Koi Pond While on the way to a business meeting, Michael falls into a koi pond. The staff tease him so he holds an anti-bullying seminar. Pam and Andy go cold-calling to stir up some new business; they reluctantly use clients’ mistaking them as a couple to their advantage. S7 Costume Contest Michael freaks out when Darryl goes over his head by taking an idea to corporate. The employees partake in a Halloween costume contest in the office. Meanwhile, Pam tries to get the truth from Danny about their dating history. S8 Spooked Erin works to make a spooky, non-childish Halloween party, with help from Gabe. Dwight becomes friends with Robert’s son, and Pam and Jim debate the existence of ghosts. Meanwhile, Robert tries to figure out everyone’s deepest fears in order to culminate a ghost story.
It’s Always Sunny in Philadelphia S6 “Who got Dee Pregnant” The gang think back to their Halloween party to figure out who got Dee pregnant.
Pretty Little Liars S2 “The First Secret” in a flashback some backstory to the mystery of A is revelaed. S3 “This is a Dark Ride” The girls get aboard the Rosewood ghost train S4 “Grave New World” A clue suggests that Ali may still be alive so they crash a cemetery party to find her.
#netflix#Halloween tv#Halloween episode#Halloween special#Halloween movies#stranger things#supernatural#streaming
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