#unlocking the uberhood challenge
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clouseplayssims · 1 month ago
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I can't remember the last time I used this spinny thing in game! I didn't even realize it was toddler-friendly.
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lilleputtu · 4 months ago
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Welcome to the madness Benjamin. And thanks for the 13k Boutique fund :3
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resurrectonomitron · 4 months ago
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I've been trying to figure out the best way for me to return to TS2 and I've settled on the 'Unlocking the Uberhood' challenge by @clouseplayssims with a BACC twist. See you in Pleasantview!
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strangesimsfiction · 10 months ago
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New challenge Unlock the medieval uberhoods
Here's a medieval twist on the "Unlock the Uberhood" challenge for The Sims 2! In this version, you'll roll for births, deaths, marriages, and unlocks, giving it that extra layer of unpredictability.
Basic Rules:
Starting Conditions:
Begin with a single family of peasants in a small medieval village. As you progress, you'll unlock more families, social classes, and types of buildings by completing rolls and objectives.
Classes and Unlocks:
Peasants: Start with 1-2 families of peasants.
Merchants: After 3 generations of peasants survive, you can unlock a merchant family.
Nobles: After 5 successful peasant generations and 2 merchant generations, you can unlock a noble family.
Royalty: Unlock after 3 generations of nobles have passed.
Aging and Lifespan Rolls: At the beginning of each Sim's age transition (baby, toddler, child, teen, adult, elder), roll a die to determine whether they survive the transition.
Baby to Toddler: Roll a 6-sided die. If you roll a 1 or 2, the baby dies.
Toddler to Child: Roll a 10-sided die. If you roll a 1, the toddler dies.
Child to Teen: Roll a 12-sided die. If you roll a 1 or 2, the child dies.
Teen to Adult: Roll an 8-sided die. If you roll a 1, the teen dies.
Adult to Elder: No roll, but elders live for a maximum of 15 in-game days. At the end of every 5 days, roll a 6-sided die; if you roll a 1, the elder dies.
Marriages:
Before any Sim can marry, roll to determine their fate.
Roll a 12-sided die:
1-4: The Sim never marries.
5-8: The Sim marries within their class.
9-12: The Sim marries above or below their class (peasants marry merchants, nobles, etc.)
Arranged marriages can be introduced by rolling a 6-sided die at teenhood:
1-2: Parents arrange a marriage.
3-6: Sim chooses their own spouse.
Children:
After marriage, roll a 6-sided die to determine how many children a couple will have.
Roll for each pregnancy: If you roll a 1 or 2 on a 6-sided die, the mother dies during childbirth. If the mother survives, roll a 4-sided die to determine how many babies are born:
1-2: Single baby
3: Twins
4: Triplets
Plagues, Famine, and War:
Every 3 generations, roll a 10-sided die. If you roll a 1 or 2, a disaster strikes:
Plague: Roll for every Sim in the neighborhood. A roll of 1-3 on a 6-sided die results in death.
Famine: Reduce food availability for one full season. Roll for each family member; a roll of 1-2 on a 6-sided die results in death.
War: Male Sims of fighting age (teen and adult) must go to war. Roll a 4-sided die; on a 1 or 2, they perish in battle.
Social Class Progression:
When a family has accumulated significant wealth (50,000 Simoleons for peasants, 100,000 for merchants), they can move up in social class. Roll a 6-sided die to determine their chances of successfully rising:
1-3: They remain in their class.
4-6: They move up a class.
Castle Unlock:
Once you unlock royalty, build your royal castle. You must maintain a royal lineage by ensuring heirs are born. If a royal Sim dies without an heir, the next closest noble family takes the throne, but a rebellion may occur if other nobles are unhappy.
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If you would like to play the premades.
For a medieval-themed "Unlock the Uberhood" challenge, here are a few pre-made Sims 2 neighborhoods and families that could fit perfectly with the narrative:
Veronaville
Premise: The town has a Shakespearean vibe, making it a perfect fit for a medieval twist. The feuding families (Monty's and Capps) could easily represent rival noble houses in your challenge.
Key Families:
The Capp Family: This wealthy, aristocratic family could be your nobility. With their large estate and established lineage, they’re perfect for royal aspirations.
The Monty Family: Also a noble family, but rivals to the Capps. You can roll for marriage between the Monty's and Capps for some drama, or play out a power struggle.
Summerdream Family: They are more whimsical, almost fairy-like, so you could make them the magical or mystical part of your medieval kingdom.
Strangetown
Premise: While known for its alien and paranormal lore, you could play Strangetown as a strange, cursed medieval land. There could be a lot of interesting supernatural elements to roll for, especially when dealing with war, plague, or famine.
Key Families:
The Beaker Family: Cast them as strange alchemists or a family of outcasts. You can roll for whether their experiments are successful or disastrous.
The Grunt Family: As a military family, they could be tied to wars or battles in the medieval challenge. Roll for their fate in wars and how they influence your kingdom's power dynamics.
The Specter Family: The Specter family could be seen as cursed nobles or witches, making them perfect to add a supernatural element to the challenge.
Pleasantview
Premise: Though this neighborhood is more suburban, with a few tweaks, it can be transformed into a medieval village. The pre-existing drama here would translate well into the challenge.
Key Families:
The Goth Family: Play them as ancient aristocracy, a family of high-born nobles with a mysterious past. Mortimer Goth can be a powerful patriarch looking to maintain control over the kingdom.
The Caliente Sisters: They could be seen as lower-class or merchant class women looking to marry into higher classes for wealth and status.
The Broke Family: This could be one of your peasant families, struggling to survive in the medieval world. Their lack of wealth would fit the lower class of your challenge.
Each of these pre-made neighborhoods has distinct families that fit different roles in a medieval society, making them great for the challenge! If you want extra drama, you could even mix families from different neighborhoods!
For this medieval-themed "Unlock the Uberhood" challenge, we'll assign the pre-made Sims to different social classes (Rich, Merchant, Poor/Peasant) and give them jobs based on the original "Unlock the Uberhood" rules, with some medieval flavor added to the professions. Here's a breakdown of each family, their class, and the jobs you'd need to assign to them to unlock more families and features.
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Veronaville Families:
Capp Family (Nobles/High Class)
Class: Rich (Nobles)
Starting Jobs:
Patriarch (Consort Capp): Lord of the Manor (Politics - Mayor track). This unlocks the Politics career for other Sims.
Teens (Tybalt, Hermia, Juliet Capp): Can work as Apprentices (Slacker career) or be schooled at home until marriage. To unlock more careers or features, they must grow up and contribute through arranged or strategic marriages.
Unlocks: If they remain wealthy and have multiple children survive, they can eventually unlock the military career (Medieval knights) or the law enforcement career (Medieval guards).
Monty Family (Nobles/High Class)
Class: Rich (Nobles)
Starting Jobs:
Patriarch (Patrizio Monty): Landowner or Merchant Lord (Business - Tycoon track). This unlocks the Business career.
Teens (Romeo Monty): Work as a Squire (Military - recruit). Upon adulthood, they can join the full military, which unlocks future career choices for other Sims.
Unlocks: Their family could unlock additional buildings (markets, inns) if they stay successful merchants.
Summerdream Family (Magical/Mystic Class)
Class: Mystic, not part of the standard class structure
Starting Jobs:
Patriarch (Oberon Summerdream): Healer or Alchemist (Science career - Natural Scientist track). This unlocks medical or scholarly careers.
Teens (Puck Summerdream): Scholar or Healer's Apprentice (Science). As the family is mystical, they can unlock magical elements in the challenge, such as spells or potions.
Unlocks: If the Summerdream family gains influence, you could roll to unlock magical or supernatural elements in your medieval kingdom.
Strangetown Families:
Beaker Family (Alchemists)
Class: Rich/Middle-Class (depending on gameplay)
Starting Jobs:
Patriarch (Loki Beaker): Court Alchemist (Science - Mad Scientist track). This unlocks the Science career for others.
Patriarch (Circe Beaker): Healer (Medical - Chief of Staff track). Unlocks the medical career for other Sims.
Unlocks: By working in alchemy and science, they can unlock the supernatural aspect of the challenge.
Grunt Family (Warrior Class)
Class: Middle-Class (Military/Guard)
Starting Jobs:
Patriarch (General Buzz Grunt): Commander of the Guard (Military - General track). This unlocks the military career.
Teens (Tank and Ripp Grunt): Squires (Military). This will unlock knightly or guard-based careers for future generations.
Unlocks: The Grunts’ success in military careers unlocks the law enforcement career (Medieval guards and jailers).
Specter Family (Noble but Cursed)
Class: High Class but Cursed (Nobles with dark secrets)
Starting Jobs:
Patriarch (Olive Specter): Retired; historically, could have been involved in witchcraft or black magic (no career required).
Teens (Ophelia Nigmos): She could marry into a noble family, continuing the legacy of the cursed nobility. Alternatively, she could take on a profession such as an herbalist (Science or Medical career).
Unlocks: The Specter family could unlock a darker aspect of the kingdom (supernatural careers or even curses).
Pleasantview Families:
Goth Family (High Nobility)
Class: Rich (High Nobility)
Starting Jobs:
Patriarch (Mortimer Goth): Lord of the Manor (Politics - Mayor track). This unlocks the politics career.
Teens (Cassandra Goth): Arranged marriage to another noble family to unlock future features (her profession would depend on her spouse).
Unlocks: Through strategic marriages and Mortimer’s political influence, the Goths can unlock more noble families or control over the kingdom.
Caliente Sisters (Merchants/Social Climbers)
Class: Lower Nobility or Wealthy Merchants
Starting Jobs:
Nina and Dina Caliente: Merchants (Business career - Executive track). They use their wealth to climb the social ladder and marry higher-class Sims.
Unlocks: As the Calientes accumulate wealth, they can unlock the Business and other middle-class careers, possibly even marrying into nobility.
Broke Family (Peasants)
Class: Peasant
Starting Jobs:
Patriarch (Brandi Broke): Farm laborer or washerwoman (Slacker career). This family will have to scrape by, and you can roll for random events like famine or war to test their survival.
Teens (Dustin Broke): Apprenticeship (Slacker career). As he grows older, you can roll for his chances of upward mobility.
Unlocks: If the Brokes manage to save enough money and have successful careers, they can eventually unlock merchant careers or even a step up to lower nobility.
Unlock Requirements Based on Original Rules:
Business Career:
Families like the Monty's and Calientes (Merchant class) would need to reach the top of the Business career to unlock new businesses and marketplaces.
Politics Career:
High-ranking families like the Goths and Capps would need to unlock the Politics career to open up new political positions in the medieval kingdom.
Military Career:
Families like the Grunts and Monty's will need to unlock the Military career to establish knights, guards, or protectors in the kingdom.
Medical/Science Career:
Families like the Beakers and Summerdreams would work in the Science and Medical fields, unlocking scholars, healers, or even supernatural elements within the kingdom.
By strategically using marriages, jobs, and rolls, you’ll unlock new aspects of the Uberhood, from expanding the kingdom to allowing more Sims to join different careers and grow your medieval society!
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Here's a good starting point for the Capp family in your medieval-themed "Unlock the Uberhood" challenge, focusing on drama, class dynamics, and rolling for important events like marriages and deaths.
Setting the Scene:
The Capps are one of the wealthiest and most powerful noble families in your medieval kingdom. The family is ruled by the aging patriarch, Consort Capp, who is determined to keep the family in power through strategic alliances. The family estate is large, but tensions run high with their rivals, the Monty's. The younger generation is facing pressure to marry well, increase the family’s influence, and protect their noble status.
Key Characters:
Consort Capp: The family patriarch, Consort is the key to keeping the Capp family in power. He must focus on his political career to maintain control over the kingdom.
Tybalt Capp: The eldest grandson, Tybalt is expected to follow in his grandfather’s footsteps and marry strategically to maintain the family’s power.
Juliet Capp: Juliet is of marriageable age and is secretly in love with Romeo Monty, a member of the rival family. You'll need to roll to see if she marries Romeo or if she’s forced into an arranged marriage.
Hermia Capp: She has her own ambitions, whether that’s marrying for love, joining a convent, or supporting her family’s political goals.
Initial Rolls and Events:
1. Marriage Rolls for Tybalt and Juliet
At the start of the challenge, roll to determine the marriage fates of Tybalt and Juliet.
Tybalt’s Marriage: Roll a 12-sided die:
1-4: Tybalt will never marry and instead focus on building political power and controlling the estate.
5-8: Tybalt will marry within the noble class. Roll again to determine which family (could be a Capp cousin or even a noble family from another neighborhood).
9-12: Tybalt marries below his class, possibly a wealthy merchant’s daughter or even a peasant with ambitions. This could cause tension within the family.
Juliet’s Marriage: Roll a 6-sided die:
1-2: Juliet is forced into an arranged marriage with a noble chosen by Consort Capp.
3-4: She marries Romeo Monty despite family objections, which could lead to conflict between the Capps and Monty's.
5-6: She runs away or refuses to marry, which could lead to scandal and affect the family’s reputation.
2. Consort Capp’s Political Career
Consort Capp must reach the top of the Politics career to ensure his family’s control over the kingdom.
Start Consort’s political career (Mayor track). As he moves up the ladder, roll for random political events:
Every time he gets a promotion, roll a 6-sided die. A roll of 1 means a political rival (like the Monty's) tries to undermine him, and he must complete certain tasks (increase his friends, win a debate, or earn more money) to keep his career on track.
If he reaches the top of the career, the Capp family secures control over the kingdom.
3. Family Alliances
With the Capps’ noble status, they must forge alliances with other families to strengthen their power. Depending on who Tybalt and Juliet marry, new families can be introduced into the challenge.
If a Capp marries a Monty, roll to determine if the rivalry intensifies or resolves:
1-3: The marriage leads to greater conflict, with duels or even a war breaking out between the families.
4-6: The marriage brings peace between the families, allowing you to focus on other aspects of kingdom-building.
4. Children and Heirs
Once Tybalt or Juliet marry, roll to determine how many children they have (as per the childbirth rules in the original challenge). They need at least one male heir to carry on the family name and estate.
If there’s no male heir by the third generation, the Capp family could lose its noble status, and another family (like the Monty's or Goths) could take control of the kingdom.
Suggested Storylines to Explore:
Noble Rivalry with the Monty's:
Whether Juliet marries Romeo or not, the rivalry between the two families can drive much of the drama in your kingdom. You can roll for periodic events (duels, political disputes, or sabotage) to keep the tension high.
Tybalt's Struggle for Power:
Tybalt may be forced to marry for political gain, but his ambition may cause him to overreach. He could attempt to assassinate a Monty or even challenge his grandfather’s authority, leading to a potential family schism.
Hermia’s Rebellion:
Hermia could refuse to follow her family’s plans, either joining a religious order or running away with a lower-class Sim. This would create scandal and lower the family’s standing, making it harder to keep their wealth.
Succession Crisis:
If Consort dies before securing his political position, the family could face a crisis over who will take control. Tybalt may be too young or inexperienced, leading to other families vying for control of the kingdom.
Arranged Marriages for Influence:
Use the marriage rolls to introduce other noble families into the story. For example, the Goths from Pleasantview could become allies or enemies, depending on how the marriages play out.
Building the Kingdom:
Unlock New Families: Once the Capps secure their political power, roll to unlock new noble families or merchant classes, adding new layers of intrigue and complexity.
Build New Structures: As the family rises in power, you can build new community lots like markets, inns, and even a castle for the ruling family.
War and Plague: Periodically roll for kingdom-wide events (war, famine, or plague) to test the Capps’ resilience. These events could affect their wealth, family members, or alliances.
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In The Sims 2, each household can be associated with a color to help distinguish their themes and classes. Here’s a suggested color for each of the pre-made households based on their characteristics and roles in your medieval-themed "Unlock the Uberhood" challenge:
Veronaville
Capp Family: Royal Blue
Reason: As a wealthy noble family, royal blue symbolizes their high status and power. It reflects their rich, aristocratic nature and influence over the kingdom.
Monty Family: Crimson Red
Reason: The Monty's are rivals to the Capps, so a bold, striking color like crimson red represents their fierce competition and passionate ambition. It also hints at their potential for conflict and drama.
Summerdream Family: Emerald Green
Reason: Associated with magic and mysticism, emerald green fits the Summerdreams' otherworldly and enchanting qualities. It represents their connection to mystical elements in your medieval world.
Strangetown
Beaker Family: Midnight Black
Reason: Black represents the Beakers' dark, experimental nature and their involvement in mysterious alchemy and science. It also adds an air of secrecy and intrigue.
Grunt Family: Steel Gray
Reason: Steel gray signifies the Grunts' military background and their role as warriors. It reflects their strength, discipline, and ruggedness.
Specter Family: Haunted Purple
Reason: A deep, eerie purple symbolizes the Specters' cursed and supernatural elements. It conveys a sense of mystery and otherworldly presence.
Pleasantview
Goth Family: Dark Burgundy
Reason: Dark burgundy reflects the Goths' rich, old-money status and their dark, somewhat morbid family history. It also represents their noble, but somewhat gloomy, nature.
Caliente Sisters: Gold
Reason: Gold represents the Calientes' ambition and their attempts to climb the social ladder. It reflects their desire for wealth and higher status in the medieval society.
Broke Family: Earthy Brown
Reason: Earthy brown fits the Broke family's lower-class, struggling background. It reflects their connection to the land and their humble beginnings.
Assigning these colors to each household can help you visualize their roles and relationships in your medieval challenge, making the gameplay even more immersive and dynamic.
Hope this will be something fun to do <3
here is the original rules<3 @clouseplayssims go follow them on everything <3 https://www.youtube.com/@clouseplayssims3813
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creesims · 2 months ago
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@meetmetotheriver released some updated clean hoods and I took it as a sign that I should nuke my Uberhood and try the Unlocking the Uberhood Challenge. My problem with Uberhoods is I tend to get overwhelmed by how many households there are to play so this method sounds fun
I've got a mod for aspiration attraction and a traits based turn ons/offs mod. After randomizing traits for everyone I was entertained to see that Cassandra doesn't have any bolts with Don Lothorio but Mortimer has two
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Moritmer "I have a gobs of cash"
Don "I find that very attractive"
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heromonty · 5 months ago
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I’ve spent the past few weekends setting up a save for the Unlocking the Uberhood from @clouseplayssims…I haven’t gotten very far in yet, I’ve just played the set up round for three households so far lol but I’m excited to do this.
I love the concept of uberhoods and I used to attempt to play some but I would immediately get overwhelmed by the amount of sims. At least with this challenge, it would be gradual rather than all at once lol.
I’ve added three additional households to start with in addition to the original PV families: Kaylynn Langerak, Gordon King and Cyd Roseland.
I have a very basic spreadsheet set up to help me keep track of things - thinking the first unlock I’ll actively go for is a Tropical Vacation hood (originally says Twikki Island in the rules but I’ve changed it for myself so I can choose between that or one of the custom tropical hoods I have 😆
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simsterlyrock · 9 months ago
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I haven't posted anything here in over a year and I'm back with a new 'hood because I'm incorrigible. I'm playing in Pleasantview again because I'm trying the Unlocking the Uberhood Challenge by @clouseplayssims
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horusmenhosetix · 6 months ago
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I decided to document my unlocking the uberhood challenge on dreamwidth as well, so here is the first round of the Goth household!
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platinumaspiration · 9 months ago
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Do you have all of your clothes defaulted now? Curious
No, not at all. I have defaulted a few NPC/Career outfits and just recently started default replacing Pleasantview folks' everyday outfits in preparation to start the Unlock the Uberhood Challenge by clouseplaysthesims. Maybe eventually it'll all be defaulted, but since I'm converting myself and editing meshes by others, it'll take forever lol. It's also something I'll wait a long while before sharing just because there's always something wrong haha
Some of the PV folks in their new duds:
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Alex went to school so he's missing in the Goth pic
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beatricecrumplebottom · 3 months ago
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I don't know what to do. I've already failed the Not-So-Berry legacy challenge, lol! So I just let him skill and climb the political ladder.
I suppose I should try for a second child (whether that's with aliens again or moving someone in, since I really should be working on his woohoo 20 sims LTW.)
(I'm going to reinstall ACR for the next round.)
I'm also not sure if I want what happens to the legacy sims to go toward the unlocking the uberhood challenges. I don't think I do. That means I need to instigate fights and enemies with the regular population, which I'm always trying to avoid, lol. I'm always trying to play things safe and have happy secure lives with everybody. It's probably boring to read/follow along. (sorry, not sorry?)
This round has already happened, so I guess I'll try to be more adventurous come the summer round.
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insertthesims · 8 months ago
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New Sims 2 Challenge
Hi all! I have been working on a new challenge called 'Grow your own Hood' or GYOH challenge. It combines aspects from other challenges including Build a City, Unlock an Uberhood and Medieval Charter Challenges. I wanted a BACC but felt it was too business focussed and didn't like the ignorance for the build mode or career tracks, and wanted a tiering style of challenge to move through and goals to work towards like the Unlock an Uberhood Challenge, so I made my own one up
I have made it so you can start it from scratch with creating your own custom hood, or download my premade one 'Gyoh Plains' which is set up ready for the challenge. Here is a link to my blogpost about it, and you can find a link to Sim File Share with the hood to download in there. https://insertthesims.blogspot.com/2024/11/grow-your-own-hood-challenge.html
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In this expanse, even the greatest things bloom from a small seed once planted. From Farmer to Politicians, everyone is here with one reason in mind to "Grow Your Own Hood".
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clouseplayssims · 6 days ago
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Finally got the game to co-operate with me! This is how Bobo feels about work... I agree with his assessment.
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lilleputtu · 2 years ago
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I... am going to explode Daniel with my mind actually I think.
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boolpropper · 2 months ago
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10 things for 10 people you'd like to know better
I was tagged by @lampambivalence MY CRUNCHYYYY!! I don't often do these but for you I shall.
Last song - Blood and Butter by Caroline Polacheck
Last TV show - If we're going on the strict definition of TV show, then it was probably King of the Hill — however, I also am an avid Last Week Tonight follower and try to always make room for the weekly story. Last week's was trans athletes, and wow that meant A LOT to me. I love John Oliver.
Last book - Inheritance by Taylor Johnson! A trans poetry collection :)
Last movie - I think...I think it actually might have been the fucking Minecraft Movie. jason momoa jack black yaoi
Favourite colour - FOREST GREEN YESSS MY SHAYLA
Sweet/savoury/spicy - Savory!
Relationship status - in a LOVING gay relationship :))) <3 <3
Last google - "my shayla" to make sure I was using that meme right
Current obsession - Zine making and radical environmentalism!!
Looking forward to - being high as soon as this edible hits in about 39 minutes.
I haven't been extremely active on tumblr lately so I'm not going to re-tag, but this was so sweet hehe. Soon I shall get back to posting my funny little sims because TRUST i have been playing and building my unlocking the uberhood challenge... but man if sims doesn't lowkey burn me out if im not having EXACTLY enough fun YOU KNOW WHAT I MEAN
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glowyjellyfish · 8 months ago
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…it was the X-Men content. Specifically, I had that weird alphabet soup 6~MB file in the folder where I put all the X-Men stuff. It escaped my notice for a while because it didn’t match the reported size precisely, or the naming pattern—it’s supposed to be something like lklklklk or a 5-something alphabet soup file; mine started with e and was… I think 6.7, maybe 6.8MB. I have been struggling with that for about two weeks, so guys—if you get very random crashing that often seems to happen when somebody is aging to elder, look up that file and look for it in your CC.
In the course of trying to fix this, I threw out a lot of alphabet soup CC I might otherwise have wanted to keep, sigh. I think most of what I threw out were duplicates, but my buy/build catalog was definitely looking a little sparse in places. I guess I will have to download new, well identified CC to replace it, the horror!
On the plus side, the Uberhood downloads folder I started setting up before is untainted by the X-Men, and I also gutted a lot of old unknown stuff from that folder as well. I’ll probably spend some time just playing my classic Uberhood before starting something new, but soon… soon.
To recap, I currently have 1. A medieval downloads folder that struggles with object mesh limit a lot, containing the Megakingdom of Simland (an Uberhood as a Medieval Charter Challenge), Narniapocalypse (an MCC started with just the premade teens and younger from an Uberhood, starting from scratch and terribly traumatized), and a medieval legacy family; 2. A Disney downloads folder that’s really just my modern downloads collection, containing my Disney Animated Canon-themed BaCC, and another Uberhood I started in order to test things like traits and new lifestates and new LTWs, which is currently stalled due to a bugged taxi driver; 3. My Classic downloads folder, which is just mostly modern downloads but also where I can stick in characters that amuse me, home to my classic Uberhood and the orphan challenge I like doing with my fandom characters; 4. an 18th century downloads folder, featuring Founding Pleasantview, a decades-inspired challenge involving unlocking an Uberhood over time, plus some random pirate hoods; 5. A Victorian downloads folder I haven’t started anything with yet; 6. An Ancient/Classical downloads folder featuring the Ubermega Test of Time I’ve been planning, as well as a test run setup for a more normal test of time challenge; 7. And a new modern downloads folder designed for a new Uberhood, ideally made nicer and cleaner than my other modern download collections. …I promise I’ll continue a game someday!
So a couple weeks ago, I got distracted from my assorted historic sims 2 hoods projects in favor of my Just Play the Game downloads folder, a collection of stuff I accumulated over time without fancy aging systems and traits and the like. Just classic mode with lots of CC. I got excited and downloaded a good handful of new sets and installed them.
Now my game keeps crashing utterly at random—sometimes shortly after starting to play a lot (as in a few game hours), sometimes a few (game) days in. One time it ALWAYS crashed when I took Morty Roth to a community lot to fish. So now I’m forced to do a lot of the clean-up work this downloads folder is supposed to avoid requiring.
-I keep running various scanners (DDO, SimPe GUID check, Clean Installer, Hood Checker, HCDU+), and nothing leaps out as a problem, particularly not anything newly added. I am constantly removing duplicate items, but it doesn’t seem to make much difference.
-I’m hesitant to run a 50/50 check because the crashing is very random. Sometimes I play a household for a full season and it’s fine, other times it crashes for no discernible reason. I have deleted a lot of objects so I doubt it’s my object mesh limit. It happens during gameplay, not in the catalog so it’s probably not a GUID conflict of some sort, although I could be wrong. I don’t THINK it’s all the new modern sets I downloaded, because that’s all furniture and a couple outfits—nothing mod or hack-y. I did download the LS bundle and some patches for it.
-My gut insists it’s a townie with bad CC trying to walk by, but I don’t have the faintest idea how to test for that or fix it. Maybe I could do a test lot and teleport in each townie looking for a crash, but if that works how do I find what item on them caused the crash?
-I did just discover and remove an unwanted default replacement amongst some X-Men characters I installed in this game—the last batch of CC I installed before this batch. So it might just be that, whatever it was? I don’t know yet. The only test is to try playing again, and I have to wait until after work tomorrow for that.
-the log always just gives me “access violation”. I did double check that the 4gb patch is still applied, and I believe it is, and I checked that the texture memory looked okay in GRM. It seems more like a CC problem than a game/hardware problem, although it COULD be the game running out of memory. Seems unlikely as I am not getting pink flashing, just the crash, but it could be.
-one thing I did in the cleaning process that could have been problematic was delete my Sun&Moon collection, deeming it Not Right for this particular setup. I don’t think I had touched it in this game.
-Now I am having the urge to start a new, clean Uberhood with all my nice new CC, except the one I started setting up has the same old copy of my main modern downloads folder, so it’s likely to be experiencing the same problems. Unless it truly is the X-Men content that’s the problem lol.
(I want to have Simlogical schools in districts, limit careers based on local buildings, use supernatural lifestates and 1 day = 1 year aging, follow most of the premade relationships instead of wasting time hunting for the perfect match for everybody, include the downtownie Tricou teens, and mix up the method for choosing a college—base it on expense rather than location as I have been doing).
But I would also very much like for my Just Play downloads folder to be ready to just play again and complete a round. I’ve had bad luck with Uber/megahoods even though I love them, I would like to get one off the ground. My last new one used Proportionate Aging and also featured a bugged taxi driver showing up as a walkby and forcing the game to speed 1 until I teleported him away, something that is probably fixable but not with my limited abilities. I just want to play the game.
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sillysoraya · 2 years ago
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A sad list of projects/hoods I've started and then ignored, some indefinitely, some to visit occasionally (never follow me for consistent gameplay, I beg of you🤣):
Maxis sim Colour my World challenge
Maxis sim Asylum Challenge
Apocalypse Challenge (Gen 2 not even born!)
Unlocking the Uberhood challenge
Lepacy Challenge
Austen sims
Medieval Charter Challenge
Colourful/alien Pleasantview-Widespot
Colourful/alien Arkhelios
Colourful/alien Aileen Landing
Disney sims
Maxis-sims BACC in 4t2 theming
Beginning of Pleasantview
& Millions of Maxis Uberhoods/Megahoods of various themes....
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