#walkablearea
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quailfence · 1 year ago
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[Image description: Image 1: The following code:
player. Walk (56, 346, eNoBlock); player. FaceDirection (DirectionRight) ; Watson. Walk (96, 364, eBlock, WalkableAreas);
Image 2: Homes and Watson sitting on a red blanket on some grass, looking out to the white cliffs across the bay
Image 3: The same as image 2, exceot that Homes and Watson are much closser, so that it almost looks like they are kissing. End description.]
Ok you guys are going to think I'm making this up as a joke, but I've genuinely been trying to troubleshoot this for the past hour.
I've programmed Holmes and Watson to walk to these coordinates and sit down
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And in my game development engine, I have tested what this will look like by manually moving the sprites to those exact coordinates.
It should look like this:
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But whenever I run the game and test it they keep sitting like this:
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I swear I'm not making it up, "Sherlock Holmes and Dr Watson keep kissing and I don't know why" is a genuine game development conundrum that I am dealing with.
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dawnestate-blog · 8 years ago
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Coming Soon in #LeimertPark on #McClungDrive! Newly remodeled Single Family home 3 bed | 2 bath | 1,550 sq. ft. | Lot size 7,456sq. ft. Call for price and more information! #singlefamilyhome #singlelevel #fireplace #bigfrontyard #walkablearea #newlyremodeled #nearbluesandjazzclubs #historicVisionTheater #DawnEstate (at Leimert Park)
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