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Notes on dragons.

Today upon arriving at Folgunthur, a Nordic ruin in the marshes of Morthal Hold (where I was directed to by a fascinating book called Lost Legends of Skyrim, I believe - after reading this and doing a bit of digging of my own, I discovered that not only was there a fragment of the Gauldur Amulet at Folgunthur, there was also the fragment owners' sword, The Gauldur Blackblade, and a Word of Power I've been meaning to get my hands on - all in all, worth the horrid trek through the marshes, but that's besides the point), Inigo and I encountered the most fascinating dragon.
For now, I will call it a Glacial Dragon. It did what dragons normally do at first, flew around and got our attention - through Frost Breath Shouts and roars. Upon attacking it with bow and arrow, it flew across the marsh, slew something there (perhaps it was hunting? I'm not sure) and when it flew back to Inigo and I, it was suddenly invulnerable.
It was only after loosing many arrows and Marked for Death Shouts later that I realized this dragon was not slowing down at all, in fact it's attacks only got more difficult to field.
As soon as I realized this, I summoned a Flame Atronach to back up Inigo while I gave it a closer look. And then I saw it - armor made of ice as hard as diamonds covered the dragon from wing to tail. As I watched I saw Inigo's arrows bounce right off it's (now frozen) hide, but my Flame Atronach's Firebolts seemed to be much more effective, as each time my Atronachs' attacks landed, this Glacial Dragon would roar in horrible pain.
So I changed tactics. I sheathed my bow and began to throw Fireball after Fireball at the dragon, until it was grounded and weakened enough that Inigo and I could finish it off. However even then the oddity remained - our unenchanted swords still bounced off, but my Dawnbreaker sword, a Daedric artefact imbued with fire, went through its hide like nothing. It was with Dawnbreaker then I finished this Glacial Dragon off and absorbed it's Soul and Knowledge.
Thank you, Glacial Dragon, for a very interesting (and educational!) battle. I will not soon forget you.
Saga
#saga speaking#in character#modded#skyrim#tes#skald roleplay#studying dragons and all things Nordic roleplay#ooc: apologies for the weird two dragon images but I couldn't get a decent one in-game until after it was dead#ooc: so included is one pic of said dragon from the diverse dragons Nexus mod page and one after he was dead where I forgot the HUD was on#ooc: ah well here they are regardless after all its still my blog lol
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Inigo and I finally reached the hold of Haafingar. We made our way down toward Dragon Bridge (after clearing out a bandit fort that had been set up as an ambush point for weary travelers - as we passed I had a bad feeling and tried to avoid them, but then I saw one of the Khajiit caravans getting ambushed and felt I needed to help); turns out there's a nice small town at the crossroads before you reach Dragonbridge - it held a blacksmith, where I sold many of the things I liberated from the bandits that had been weighing me and my horses' saddlebags down. The smith seemed glad of the coin, if not the interruption to his work, which he resumed even despite the pouring rain outside. What a dedicated man, eh?
On the way out of this small town I even discovered a brewery - Frost something-or-other Brewery. They make mead with snowberries which was interesting; Inigo and I needed to get out of the rain and warm ourselves, so we went inside the brewery and even tried some of the mead.
I quite enjoyed it, but Inigo seemed indifferent; it was just alcohol to him it seems.
On the way back out, warmed up and warm-feeling, a woman in the fields answered some of my questions about the mead and tasked me with delivering a small keg of it to Winterhold. Seeing as I'm heading back there after our adventures in the hold of Haafingar, I agreed and placed the keg in my horses' saddlebags, for now. Seems quite fitting to sell something so warming in such a cold place as Winterhold. It will be a nice change of pace when I go back there.
After that we crossed the crossroads and rode through Dragonbridge, where we took a short rest at the inn, the Four Shields. I even decided to perform at the inn, though there were not many patrons in at that hour - spell tomes are expensive and I am in much need of the septims!
After that short stop we rode our horses to Solitude, leaving our mounts at the stables and combined farm - called Katla's Farm. Inigo had to chase after me then because I caught sight of the beautiful view from the docks - and the sight of Solitude itself, up on the rock. I must have run through the docks and across the bridge a few times, just enjoying the view.
Finally we went into the city proper, where we were greeted by an execution.
As a Nord and believer in Talos, but as one that is still a loyal citizen of the Empire - or as loyal as a believer can be, I had mixed feelings on this man Roggvir's death.
In the end, I felt at least I could bear witness and pray to Stendarr for mercy on his soul. After everyone had left the stage of this gruesome sight, I went and retrieved his Talos amulet. I'm not sure what possessed me then, other then that I felt someone who appreciates it's meaning and believes in Talos should have it. That it should not have been disposed of so easily.
After this, Inigo and I went to the notice board by the inn to collect some paying odd jobs to do. We also went by the Bards College, a place both Inigo and I wished to go to and honestly the main reason we came to Solitude.
I also spoke to a local war vet now beggar who asked me to get his helmet back. I said I would see what I could do.
After shopping - and I must say this is one thing Solitude does well, it has many great shops - I stopped in at the clothing shop, one of its only like in Skyrim. I was asked in a not so nice way by one of the High Elf shopkeepers there to model this outfit for Elenwen, current Jarl and possibly future High Queen, of Solitude. If I had not been on my way to the Blue Palace anyway (to speak to Falk Firebeard about some local kidnappings I'd heard of from the notice board) and if I hadn't have looked so wonderful in the outfit I wouldn't have done it. But that's how it was so I did.
I was paid well by the High Elf lady and I received a nice outfit to perform songs in for my trouble.
While I was there I heard tell of some trouble at Wolfskull Cave back by Dragonbridge. It sounded of a magical nature and being the curious type I am about these things, I volunteered to go.
But before that Inigo and I relaxed at the Winking Skeever, the local inn, and I performed for the crowded place in my new outfit. It was wonderful and I was paid well. I seem to slowly be getting better at writing songs, it seems! The crowd really seemed to enjoy it.
After that I enjoyed some of the local Spiced Wine and my dinner and went off to sleep.
The next morning Inigo and I left Solitude to complete some various tasks assigned to us. Of course on the way to Dragonbridge, a Nether Dragon began circling us. That's what I get for leaving so early at 5 am - these things love to use the darkness for cover, after all!
It fell quickly between Inigo, myself, and even a female Mercenary in heavy Orcish armor with a bald head who slung Fireballs at the Dovah with the speed of one long practiced. Quite a sight to behold, that was. Toward the tail end the beast swung toward a hidden Stormcloak camp in the woods by the road, and that was when two of them joined in with arrows and sword and shield to help out. I may have sides in both stances of this civil war, but I must say having two of the fiercest fighters in Skyrim on my side was a good feeling, though one of my kinsmen made his way to Sovngarde during the battle. May his soul enjoy the everlasting celebrations of this fight between soldier and dragon!
After the battle was won, the remaining Stormcloak made his way back to the camp which I took the liberty of following him to. I haven't picked a side yet as I mentioned, so they welcomed me to sell the loot from the dragon to their smith and rest a minute by the fire (I tire easily these days - this is due to a type of magic casting I'm currently studying. It lets me cast spells with no Magicka cost so long as I go into a trance before I sleep and attune myself to certain energies; though this casting gets stronger as my magical talent does, it's still limited to a certain number of times to use it before I tire and must rely on other methods to defend myself. Someday I hope this type of casting can bring my kinsmen back to casting spells again without worry; but first I must master it myself, or retire this method and move on - for now I stick to the latter).
During this interlude I borrowed their Alchemy Table and brewed a few simple health potions and a few more complex magicka poisons - the latter having proven to be most useful in the past against enemy mages, who we would be facing shortly.
At long last I made my way to Wolfskull Cave where I found a strange mix of necromancers and draugr. Some of which even fought each other before I was spotted by either one.
Toward the end I stumbled upon a ritual of sorts - and I could feel in my gut that it was dark magic. Inigo and I defeated the necromancers before they could finish the ritual, but not before I caught a glimpse of a female figure floating above the indoor tower where the mages were gathered. As we were finishing the last of them I heard the figure say, "I will not be bound!" and seemingly dissipate. This of course coincided with the defeat of the mage leading the ritual however, so whether this was the spirit they were attempting to raise refusing to play along or elsewise I'm unsure. I get the feeling this won't be the last I hear of these necromancers nor this spirit..
After exiting Wolfskull Cave, we went down toward the shoreline behind Solitude proper - this was where the kidnapped farmers were last seen. I tracked bloodstains to a cave full of Hagravens and found a note on one of the farmers bodies; apparently the fools were hoping to find treasure in this cave. I say fools because they came unarmored with nothing more than a woodsmans' axe to gain this treasure.
On the way back to Solitude, Inigo and I found the next body - in the middle of the road. I can imagine what happened here was a fight between the two for the "treasure". Still, I found one last note directing them to a cave closer to Morthal than Solitude.
On the way toward Morthal, a snowstorm started up. It was so bad I could hardly see the road in front of me, even with my lantern. I tried to go by foot to see better, but the snow had piled up so much it slowed me down more, so we went on horseback slowly, but carefully.
We were attacked by bandits and wolves - hoping to take us unaware in the storm I assume. Quickly dispatched; we took a break to warm up at the bandits fire and continued onward, but by then the snowstorm had worsened.
I find the road toward Morthal by luck, though that seemed to be the end of said luck. I finally realize we will have to break camp or stumble around blind though, so I search for a flat piece of land - and Frost, my horse, gets lost as well.
We end up so lost that I ride straight into the Temple of Meridia - which I was purposefully avoiding. I've never trusted or liked Daedric princes much and I never intended to take this one back it's beacon.
I know this is our location because Meridia speaks to me in such a way that I can not block out her voice.
Thinking I will return this beacon and be done with the whole thing - and also thinking she lead me here knowing I did not wish to do her bidding - Inigo and I hop off our horses and I go up the steps to her statue.
I place the beacon - only to be teleported up thousands of feet into the sky. I scream for Inigo but he looks on helplessly.
I come face to face with the glowing light that claims Meridia's name and she tells me her task: and lets me know she will kill me if I don't do it. Looking down, I grudgingly agree.
She lets me down unharmed and, after claiming the Word Wall next to her statue, Inigo and I tether the horses and enter the Temple.
As we make our way in, Inigo quips, "I hope the reward is worth it. This is quite a task Meridia has assigned us."
I laughingly agree. May that make it worth our while.
So we fulfill this task and during it we enter onto a platform of sorts that looks down onto the shoreline and trees of Solitude proper. Inigo points out the view and I take a moment to etch it into my mind; he's right, it's beautiful, and so I include it (and some etchings of Inigo and myself of course!) above, with an etching of the inside of the Temple for good measure, where I sat upon one of the thrones with Inigo and we laughed about her holiness.
It helped soothe my ego a bit - and the Herbane's Courage set I received was a nice touch, though I felt sorrow and pity finding a Legionaries' body on that platform. I wish I could have buried him. I left a blue mountain flower as a token of thanks instead.
I fear no Daedric princes. I am just wary of them. This man is a good example as to why - there were no enemies on this platform. What killed him if not Meridia? Who can know the inner workings of princes, after all?
Finally by the skin of our teeth (and the help of those poisons I brewed at the Stormcloak camp as well as a Flame Atronach to burn up his undead minions), we defeated Malkoran - and his shade.
Meridia teleported me out of the Temple after that, and back into the sky, where she tried to convince me to be her Champion.
I refused, but said I'd enjoy the sword.
When I came back down from Her Holiness, that was when I saw she'd teleported me out, but not Inigo. Thankfully we have a spell from a crazy old mage to use for that! So I teleported him myself.
He wasn't thrilled to say the least and asked me where I'd gone - I sighed and with a grimace, pointed to the Statue of Meridia above us. He calmed down after that.
The snowstorm has at least died down some, but not enough to go as far as we need. Inigo and I, pulling out the map, made a plan: we'd stop in at Solitude for the night, update our taskmasters on what had happened, possibly collect coin for some of the completed jobs and make our way onward to finish the rest of them after re-stocking a bit.
So, this is where I leave off - in Solitude, at the Winking Skeever.
Soon enough I will have to dismiss Inigo for a time. I dread to do it, but I need to complete the last task the Greybeards assigned me as Dragonborn and for this I feel I need to do it alone. As Dragonborn.
Inigo has his own destiny.
This is another reason I took us to Haafingar Hold and Solitude; I thought we'd enjoy the Bards' College and some local adventuring before I send him off with that crazy old mage in the mountains for a time.
Though I offered to let Inigo stay at my place or even to take over my Riften house, Honeyside. I rarely use Honeyside now that I have Breezehome; I'd have gladly gifted it to him. After all in an odd way it was with his help I made the coin to buy Honeyside.
But he refused, saying even he needs his space. He said it in his trademark Inigo way, completely non-offensively, but I still was a bit hurt. Not to mention I will worry every second he's with that old hermit mage.
But I suppose he can defend himself, and it won't be for long.
Well, on toward Morthal and a few last tasks in Haafingar Hold before then.
Saga
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