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Starting In 3D and Digital Art.
In the world of tech, VFX (Visual Effects), 3D modeling, Sculpting, Animating, Compositing and many more skills and things related to it has come so far and gotten far more improved. The number of digital artists around the world has increased by a significant amount. And as numbers increase, the expectations of each big industries raises over the top for VFX artists.
Back in the day many Visual effects artists used to rely on old potato computers for weeks and months just to get a janky render which were used to be very washed up and bland to the human eyes. But nowadays even a kid with a budget laptop can accomplish such fates into computer generated world building, that can put experienced digital artists to shame. There are many software(s) and digital platforms in today’s date where anyone can start their journey with VFX. “Cinema 4D”, “Autodesk Maya”, “Blender”, “3DS MAX”, etc are the examples of available digital platforms for beginners. Even big industries like Disney and Apple revealed that they use Autodesk MAYA as their go to 3d program. However in such esteemed companies, because of everyday increasing demands for better movies and photorealistic visuals, they have developed their own digital platforms to execute specific tasks only calculating heavy memory calculations with ease. These software(s) may not be commercial yet, but even then there’s a lot of doors open.
As a person of great enthusiasm for VFX, I looked for many 3d software(s) and ended falling in love with “Blender”.
Blender is an open source (free) software that allows the user with a very easy UI and great learning experience. It has all the features a digital artist can expect for. Being an open source software there’s always new updates coming with much improved and mind blowing features. It’s almost been a year for me, of using blender and making stuff out of scratch from my imaginations. In the beginning, I started with Blender Guru’s Donut tutorial, It took me almost 3 days to finish the whole project. And it was all worth it! There’s not any better beginner tutorial than Andrew’s Donut tutorial; there I said it. After that I followed some more of his tutorials and only I know how it feels to learn from a good teacher. Even learning online is fun and isn’t boring as such as schools make students feel.
And since then I’ve been using blender to make 3d models, computer generated worlds, etc and etc. It has been so much fun working on blender and after all this time, I cannot wait to learn more 3d programs.
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