wildflvwerr
wildflvwerr
wildflower
16 posts
sideblog. maybe art. def oc ramblings. with some IFs i love
Don't wanna be here? Send us removal request.
wildflvwerr · 2 years ago
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The Spirited: Origins v2.1.5 preview (prologue only)
live now on itch.io
Feeding you bite-sized chunks of the next update, one chapter at a time. Save the game at the end of the demo to continue where you left off.
PLEASE NOTE: v2.1.5 includes major UI, coding and writing changes. The current live demo contains the preview of the prologue only. v2.1.0 content, including chapters 1 & 2, has been rolled back and will be re-released in the following weeks.
Previous saves will not work.
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wildflvwerr · 2 years ago
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The game will be 18+ and there will be a list of warning before every chapter (they may include sexual themes, violence, gore, blood loss, mentions of emotional abuse, anxiety and past alcohol abuse). You can find a more detailed list of TW here.
DEMO (last updated: 4/04/2023)
Frequently Asked Questions // Discord server // Ko-Fi
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You are the King’s spouse, his right and left hand, the unstoppable executor of his will. Your name is whispered by enemies and allies with fear and respect alike, some says it’s your arm that bears the weight of the entire kingdom.
They call you the King’s hound. It started as a way to taunt you but it’s not that far away from the truth. Your loyalty is blind, your devotion absolute. The King’s vision is your vision.
Your name will forever mark history alongside theirs.
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But for now, you are being shipped to your betrothed, alone and powerless on your way to Camelot.
As the seventh child of the Venegard House, you’ve always had little to look forward to other than an arranged marriage to achieve a political alliance. That’s exactly why, after your parents lost the rebellion against King Arthur, you were the one sent to him as a sign of newfound peace.
You don’t know what awaits you now, but after you Camelot will never be the same.
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King Arthur (he/they pronouns): the noble, compassionate and fair leader of Camelot. Protective and respectful, Arthur is going to give you as much freedom, space and support as you may need. Play your cards right and, if you choose to be their spouse only by name, they’ll become a very supportive wingman. No matter what you’ll be to them, you are enchanted by their vision from the moment you understand what they are fighting for. You know you’ll stand by their side no matter what. [25yo]
Knight Yniol (M/F/NB): one of the knights at the Round Table, almost 6’6” (2.00m) and the only one who fights with a spear, Yniol could be intimdating at first, but only to those who do not know how much they care for every single one of you. Composed and focused, they are the most gentle knight you’ll ever have the pleasure to meet. They’ve had their eyes on you from the moment you first arrived to Camelot and, close or not, you are now under their protection. [26yo]
Knight Evaine (M/F/NB): the most mysterious knight of the Round Table. You know they hide something under that carfree attitude because their façade craks most often than not. They recover fast, but every time their eyes are lost in the void at your shoulders a bit longer. They treat you like something fragile and delicate but maybe that’s the care they need themselves. Despite what some other knights say about them, they are not careless at all. In fact, all their movements and words are carefully measured, expecially around you. [24yo]
The physician Morien (M/F/NB): they are the caring, if a bit pragmatic, physician of the Round Table knights. Reserved and, at times, abrasive, they bear in their eyes the horror of a war that should never have happened. Despite this, or maybe because of this, you feel like they are one of the only one who can understand what you’ve gone through. They could become your most trusted confidant or, if you want, you could be for eachother the support pillar you both desperately need. [27yo]
Your personal servant Gwyar (M/F/NB): they are the one who’s been tasked with assisting you, and they have all the intention to make you feel comfortable and secure under their care. Born in the wild lands, they have traveled many miles towars Camelot in search of a future at court. Understanding, even while mantaining the proper distance, they will remain composed and mildly humorous until you show them signs of your interest. Expect them to be one of the most flattering and tender of all the ROs. [22yo]
Poly routes: Arthur/Gwyar, Arthur/Evaine, Morien/Gwyar, Morien/Yniol.
ROs physical description
//
The rest of the Cast
The Round Table
Morgana
Merlin
The Venegard House
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Costumize your gender, pronouns and sexuality.
Take Mordred, the young bearer of powerful magic, under your wing and let this bond heal the both of you.
Train two beautiful hounds as loyal dogs and emotional support animals, just because you can.
Pursue a romance with King Arthur or one of the other four Ros. Or, you could always direct your affections to more than one person (there are four total poly routes available).
Become a living legend, your King’s most loyal shadow or his fiercest commander. You’ll be given many names, it all depends on how you play this dangerous game of chess.
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wildflvwerr · 2 years ago
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messy warmup. going through A’s route but R’s so sweet.
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wildflvwerr · 2 years ago
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He just can’t help it, can he?
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wildflvwerr · 2 years ago
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Bonus Lore: Crowns of Old, Part I
Hey everyone!! I posted a lot of additional lore on the Patreon last year, and since the game itself will never dive this deep into it, I decided to release some of it and store it on the blog.
As the title says, this is regarding previous Crowns of Arsur - namely ones that won't have any relevance to the story. So, here is some lore about the reigns of the three Crowns after Crown Ashadūna.
The Second Crown: Cunning Arsāma
Crown Arsāma was originally a boy from one of the tribes of Sur who lived in what is now known as Zerat. His appointment as Ashadūna's successor was seen as rather fortuitous, if not convenient, for Ashadūna's newly-founded Empire: it strengthened the ties between the tribes of Sur and Arsur itself during a tumultuous time of transition. Not all tribes, after all, were like-minded or willing to submit.  
Even with Arsāma's appointment as Ashadūna's successor, however, there was still considerable anxiety among the other tribes. Some in the province of Hathura, as well, considered his appointment to be an act of revenge from the tribes that King Fravastis had previously waged war upon, which made them fear for what would become of Hathura under Arsāma's rule.
After Ashadūna's passing, however, Arsāma accomplished something remarkable: he prevented civil war, and solidified harmony within the empire. It may not seem a great achievement, and is often underestimated by those who look to Crowns with more distinguished achievements, such as Zana's brokering of trade routes or Keybanû's treaty with Ivia. However, Arsāma continued the unification process that Ashadūna had originally started. Not through force, but through diplomacy, as well as political cunning.
Threats from neighboring nations loomed large upon the horizon. Historians have recorded the ways in which Arsāma would deliberately provoke threats from the outside in order to give people within the Empire reason to remain united. One famous anecdote exemplifies this best: during a visit from a rather arrogant and temperamental Thalloi prince, Arsāma provoked his ire with subtle remarks that would seem innocent to most, but ones that targeted the prince's weaknesses expertly.
The Thalloi prince lost his temper in spectacular fashion, threatening to run Arsāma's Royal Protector--who was also Arsāma's promised one at the time--through with a spear. The prince was apprehended, jailed for three days and three nights, then finally banished from Arsur, leaving in disgrace. 
The storytellers that Arsāma had invited to the event recounted it throughout the Empire and beyond. Upon arrival home, the prince was stripped of his royal status by his mother, the queen, and disowned for his failure. Beyond humiliating the prince, however, it more importantly served as a cautionary tale to those who sought to sow discord from within: Arsur's enemies would destroy the Empire, if given the chance.
The Third Crown: Mighty Humati
Crown Humati's reign was not as peaceful as her predecessor's. While Arsāma built a unified foundation for Arsur, that same unification now meant that the Empire was a greater threat to its neighbors. Arsāma's methods had provoked many foreign relations, and once he passed and the young Humati took his place, several Thalloi city-states, as well as nomadic Sacati tribes from the northern steppes above Arsur, saw this as an opportunity.
Fortunately for Arsur, Humati was no stranger to war.
Her prowess in military tactics and battle strategy was second to none. She outmaneuvered the Sacati nomads as easily on land as she sunk Thalloi warships at sea. Humati oversaw key battles personally, as she not only understood military tactics but also the importance of logistics. She revolutionized the organization of the army, which now incorporated the combined soldiers of Hathura and Rojan, as well as the warriors of the tribes of Sur. 
Humati's armies were considered to be the most fearsome foe to have to battle at the time: Arsurian mounted warriors and battle magi still invoke fear to this day. Arsur came to breed horses with specific magical abilities to aid in battle, making them a nearly unstoppable force, and the specialized training of battle magi made them devastating on any battlefield.
There are famous ballads written about the Battle of Artioch's Pass, where Arsurian battle magi summoned enormous whirlpools in the Sea of Igris that pulled countless Thalloi warships under, wiping out the entire fleet.
During Humati's time as the Crown, Arsur did not lose a single war and did not have to make a single concession. For every battle she lost, she paid her enemy back tenfold. Despite her military might, however, Humati did not go on an expansionist campaign. Rather than conquer new land, her military principles were not guided by aggression, but self-defense: Arsur would not attack anyone, so long as they did not form a threat to the Empire. 
Humati realized the importance of building relationships, and moreover, she had personally experienced the horrors of battle as a young child and did not wish to inflict it upon her subjects unless it was absolutely necessary. While her tactics seemed ruthless to some, Humati always sought for ways to end a battle as quickly as possible, if it could not be avoided altogether.
This mindset has become a lasting guiding principle for how the High Generals of Arsur are also expected to act, taking Crown Humati as their example.
The Fourth Crown: Medya the Would-Be Priest
When Medya was chosen as the successor, he was recruited from a family of priests, as his epithet eventually came to reflect. He was a Crown that let religious principles guide him in all matters, often spending days at a time in seclusion for meditation and prayer.
His family was part of a sect of worshipers devoted to Apas, the Major Spirit of the Waters. Crown Medya, following its teachings, was a ruler known for long periods of reflection before making decisions. It made him prone to indecisiveness, and overly dependent on the advice of priests.
In fact, during his rule, he instated a special Office of Rituals and appointed a favored high priest, Lady Avjin, at its head. Usually spiritual advice is given by the Wisdom of the Crown who will deliberate with both spiritual and secular experts in order to give many possible perspectives on an issue, but Crown Medya changed this dynamic.
It was a controversial decision. Many praised him for prioritizing spiritual traditions, but just as many criticized him for elevating only certain traditions over others and forcing them upon the whole of the population. Some considered it to be in direct conflict with Ashadūna's aspirations to create a unified, but multicultural, empire.
Conflict continued to grow between various factions. Even the nobility, who first sought to take advantage of Medya's strict adherence to religious rituals, became aggravated at the Crown's insistence on involving his spiritual beliefs in every facet of his governance. Being chosen as the Crown likely had turned his previous, relatively normal devotion, into an almost feverish obsession for the spirits. This only became worse as time went on.
Soon, he named the high priest that he had previously appointed as Minister to the position of the Crown's Sorcerer. This was unprecedented. While a high priest could technically qualify, since priests are required to be trained as magi first, it was understood that the Sorcerer should prioritize magic, not spiritual guidance. Medya soon started to leave all matters of governance to his Sorcerer, preferring instead to pray and partake in religious ceremony.
Ironically, Lady Avjin was much more inclined towards governance than the Crown. While the public was still greatly dissatisfied with the situation, she managed to assuage the nobility merely by her willingness to bargain with them, whereas Medya had drawn a hard line in the sand before. While Lady Avjin essentially ruled, Crown Medya was rarely seen up until his death.
He became known as a mere figurehead, the only one in Arsur's history. Long after Medya's rule, Crown Keybanû would abolish the Office of Rituals.
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wildflvwerr · 2 years ago
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Prologue and Chapter 1 are out! ✨🌿
"You've awakened from the void. The universe has spoken to you, and you've received its message. Tell me—who are you?"
You are All that Lasts Forever.
You are the breath in someone's lungs, the words never spoken; you are the dreams never realized, the hope that never died. You are all that ever was, and all that will ever be.
And you are useless.
Play the Demo 🌿 (40k w/ code)
༺═──────────────
Play as the deity of eternity as a conflict is brewing between gods and mortals. It threatens the divine order of the world and all your most steadfast beliefs.
✧ Read the intro post here. ✨
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wildflvwerr · 2 years ago
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i love this family😭
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wildflvwerr · 2 years ago
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‘  sometimes it is a very sad thing to be human and longing  ’ for vethna please?
“Sometimes it is a very sad thing to be human and longing.” - Vethna
You watch them sometimes. You watch them and you shouldn’t.
It had started with idle, curious gazes-- the catching of attention when they checked their nails and let out a disapproving hum or when they cursed as a particularly strong gust of wind blew their hair into their lipstick. You had noticed the countless rings on their fingers and the colors of their gems and how they tied their sash in a particular way each and every morning just from watching them in your boredom. It was the small things you notice when you’re forced to be around someone for too long, the intimacy that comes not by choice but by circumstance.
You noticed that they ordered spiced tea the few times you’ve been allowed to stop somewhere, and you noticed how they eat their chocolate by the squares right off the bar. These things were just odd enough for you to notice, you think. Just peculiar enough that you had no other choice but to take note.
And then you were noticing other things...things that you maybe shouldn’t be noticing. Things you only notice not because you were paying attention, but because you were actively seeking them out. Things like the way their nose scrunches when they smile. Things like how you know you told a good joke when they have to bring a hand up to their mouth to hide their laughter. Things like the way their skin smells like cinnamon beneath their jasmine perfume when they draw too near, and the way the dim light of lanterns cast shadows on the slopes of their shoulders when they brush their hair every night.
Their eyes will meet yours in the mirror every time you watch, and before, both of you would vaguely acknowledge one another before turning back to your duties. Now, it has you stiffening. Now, it has their hands trembling when they try to pretend they don’t notice the way your gaze lingers despite yourself.
And they had been doing things, asking things, that you’re not quite sure they should be doing or asking. They ask you to help them put on a necklace that they just can’t get, and you struggle as each brushing of your fingers on the back of their neck has your breath hitching and stomach squirming. They ask you to undo the ties on the back of their dress that they just can’t reach, and you pretend the warmth of their waist doesn’t linger on your hands long after you’ve drawn away.
But you do the same thing, you think. You do it when you ignore how they peek over their shoulder when you’re changing shirts, their eyes tracing over your scars and skin in a way that’s just a bit too delicate to be entirely platonic. You ignore the way their eyes flicker to your lips when they glance at you and you think you might both ignore how when you’re speaking you’ll both lean in closer and closer until you can count each individual freckle on their nose.
It’s almost funny that, for all these new things you’ve noticed, you still feel more alone laying beside them than when you had first met. It is the desire to wrap your arms around them and pull them close (as if it’s something you’ve done a thousand times but in reality have never done once) that emphasizes your solitude despite your shared space.
Sometimes it is a very sad thing to be human and longing. Before you had simply never noticed. Now you force yourself to ignore, force yourself to forget, these things that were once hidden but now taunt you in their obviousness. Look at how they hold their books too close to their face, they say. Look at how softly they hum when they forget themselves. Look at how fondly they stare at ivy and lilies.
Look at all these things that you adore and that they do not see and that you could not possibly ever have.
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wildflvwerr · 2 years ago
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character who is sun-coded but not in the traditional ray-of-sunshine way. character who is sun-coded in the sense that they burn hot and bright and powerful, that they're a raging fury of fire and passion, and that maybe, just maybe, they are destroying themselves as they do so.
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wildflvwerr · 2 years ago
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oh wow i didn’t expect notes on my crown art 
im v pleasantly surprised :D
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wildflvwerr · 2 years ago
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✮ DEMO (92k) ✮ FAQ ✮ PLAYLISTS
You're going to be a superstar, no matter what it takes.
You and your friends have been in a band since high school, when all you were was a lead singer to a band that played out of someone's garage and did occasional birthday party gigs for the neighborhood kids. after years of grinding, your band has yet to make it big, but has managed a small and dedicated cult following. All you and your bandmates want is to see your names in glittery lights, traveling the world to perform for millions of fans.
Your chance comes in Misfit Alley's Battle of the Bands. After auditioning every year with no success, your band has finally gotten the opportunity to tour across the United States and open for the biggest band in the world, performing against other bands in the hopes that you win and get signed.
As you perform, your fame rises and you can see the dream coming to fruition. But with fame comes problems of its own, some that might just ruin you and the band you swore to take to the top.
Infamous is rated 18+ for explicit language, explicit sexual themes, drug and alcohol use, violence, morally questionable behavior, and more.
✮ FEATURES ✮ CHARACTER INTROS ✮
Customize your MC (the lead singer of your band)'s appearance and personality, as well as their public image and persona. Are they loved or hated by the public? Controversial or appeasing? Humble or arrogant? Fame and money-hungry or simply there for the music?
Following that, work on your band's public image and whether they're mainstream or underground, depending on the choice of music you release and what kind of promo you do. Is your band hated by parents due to its explicit content or is your band squeaky clean, perfect for a mainstream label?
Engage in fiery romance with an array of wild characters, including some that may just get you into hot water with the rumor mill.
Create your own lyrics and decide whether you want to be a genuine artist or the face of a brand.
Get rich and famous ! Isn't that what you're here for?
✮THE BAND + ROs✮
The Band Manager: Orion Quinn ✮ he/him, 35 ✮ [RO] -- strict and reserved, Orion is the antithesis of what a rockstar is. Some call his cold and uptight demeanor having 'a stick up his ass' but he calls it being business focused. Orion is all about bringing the band to the top, which includes being professional at all times.
Special romance route: you can choose to have been chasing Orion for years, to no success (until now?)
The New Addition: August Pierce ✮ they/them, 26 ✮ [RO] -- With the exit of your bandmate, August has taken her place as the band's drummer. Usually shy and reserved, that all goes out the window once they start playing. You wonder if their isolation is less a personality trait and more the fact that they're in a band with longtime friends. Doesn't matter--seems like it'll take a while for you to get close to them regardless.
The Idol: Griffin/Gina 'Gigi' Reign ✮ he/him or she/her, 28 ✮ [RO] -- the spunky, charming and controversial lead singer of Misfit Alley and now your mentor, G Reign is currently the most famous person on Earth. Everyone either hates them, wants to be them, or wants to fuck them. Of course, this means a slew of trouble if one gets close to them...that is if they even allow it.
Special romance route: engage in an affair / engage in a strictly physical relationship (that can lead to a romantic one) // poly route with Victoria Valentine
The Rival: Seven Lawless ✮ he/him or she/her, 27 ✮ [RO] -- once your best friend or ex, they are now your rival and the lead singer of Soft Violence, another band competing for Battle of the Bands. They hate you. Still, the line between love and hate is a whole lot of passion.
Special romance route: can either be an ex or a former best friend, enemies to lovers.
The Girl Dad: Sebastian Holland ✮ he/him, 33 ✮ [RO] -- a normal and friendly data analyst, Sebastian isn't about the music scene....but his daughter is and she's a superfan of your band. Sebastian is your typical 'nice guy' almost too nice, sometimes, and has been dragged along by his daughter to follow the Battle of the Bands for her birthday. He's just a normal civilian. The last thing you should do is get to know him, right?
The Eye Candy: Victoria Valentine ✮ she/her, 27 ✮ [RO] -- G Reign's wife, she's an upcoming actress and model. Victoria has been G's eye candy since they came up on the scene, but you can almost sense the tension between them. And the way Victoria seeks shelter in someone else...that could be you.
Special romance route: engage in an affair // poly route with G Reign
✮BAND MEMBERS✮
Rowan Hart (he/him) -- guitarist
Iris De Luca (she/her) - keyboardist
Devyn Powell -- (they/she) bassist, background vocals
reblogs appreciated! and thank you for your interestttt
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wildflvwerr · 2 years ago
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Crown Zêrîn
they / them charming / kind / intuitive / adventurous / assertive
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wildflvwerr · 2 years ago
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The gods abandoned the realm of Navara long ago— wykna, they were called. With them, they took their magic and their beliefs, leaving the realm to die a slow and pitiful death. Beasts of legend turned to mountains and sea water, living forests turned to graveyards of epic proportions. Without guidance, humans, magic-users, and mythosi were locked in a constant war for the simple right to exist.
You were the most feared soldier in all the land— the attack dog of Queen Marcelle and her beloved Kingdom of Plaithus. Your name was known by all— a hero to some, a killer to others. You were a weapon. A beast. Maybe it only made sense that you would snap one day.
One hundred lives, ten minutes: children, friends, family.
You don’t know why you did it. Hell— you can’t even remember how you did it. All you have are flickering, waning memories accompanied by an all-consuming guilt and paralyzing paranoia.
You, my friend, are an exile— and there’s something so very deeply incredibly wrong with you.
Get it out.
The Exile is rated 18+ due to heavy topics, gore, and violence.
Features:
Choose your pronouns and customize your appearance 
Pick what mythosi blood you’ve been infused with (gorgon, werewolf, phoenix, or demon), changing the nature of the commander, how others initially view them, and what powers and abilities they have.
Romance one of seven ROs, two male, three female, and one non-binary and one gender selectable.
You may also choose to have had a romantic past with 2 of the ROs without being locked into their route…
Choose your backstory. What kind of commander were you? How much were you willing to sacrifice before you lost everything? 
Play as a character who is a fundamental part of the world, and see your actions from other’s perspectives and in history.
Show them why you used to be a legend.
|  Demo  |  Forums  | Discord | Patreon | Pinterest | FAQ | Spotify |
Last Update: September 9th, 2022.
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wildflvwerr · 2 years ago
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A New Interactive Novel
A Tale of Crowns is a high fantasy romance with Middle Eastern roots, free to play on pc as well as mobile! It’s entirely text-based, with choices throughout to shape both your main character’s personality and skills as well as influence their relationships with others. There are four love interests for you to choose from, both female as well as male, each with their own stories and secrets for you to uncover!
The game itself is currently a work in progress, where each new chapter will be released as I finish it.
Total wordcount and progress: 375k / 10 chapters Average words per playthrough: 210k First published: 19 July, 2019 Last updated: 28 February, 2023 Art by @artbygaia
CONTENT WARNINGS: Depictions of violence, injuries and blood, death, trauma, psychological and physical body horror, sexually suggestive content and descriptions of animal cruelty. Safe to play for those 16 years and older.
❂ THE STORY
Their parents murdered and the previous Crown of Arsur assassinated, your character finds themselves on the run as they’ve been bestowed with the golden eyes that mark them as the new Crown.
Unseen enemies at their heels, will they succeed as the Crown, or will they lead to the downfall of the Empire?
❂ THE SETTING
The story takes place in Arsur, a fictional empire within a fantasy universe that draws inspiration from historical settings in the Middle East. Much of it is based on Kurdish culture, drawing from my own experience as a Kurdish woman.
Your character was born and raised in Arsur, where magic is considered a skill no different from reading or writing. Gender, sexual orientation and race have no bearing on social position or class; it is instead only based on wealth and level of education.
The Arsurian Empire itself is overseen by a single ruler known as the Crown. Unlike traditional monarchies, however, the title is not inherited through blood. Whenever the Crown dies, their famed golden eyes pass on to the one chosen by the spirits of this world to be the new Crown: this appears to happen at random, as Crowns in the past have ranged from the poorest farmer to the wealthiest noble.
❂ CHARACTER CUSTOMIZATION
At the beginning of the story, you’ll have the opportunity to customize your Crown’s name, pronouns, sexual orientation and their skill in magic. You can also customize many parts of your Crown’s appearance: hair color, hair texture, hair style, skin color and height are all up to you and will be reflected in the story as well. Their backstory and ethnicity are the only things that are locked in. The Crown is also locked in as a person of color, as is in line with the setting - their specific race is up to the player to imagine.
As for your Crown’s personality, there are twelve different character traits in total that will be decided based on the choices you make in game. This will subsequently change your Crown’s behavior during story scenes.
The character traits are: Charming/Blunt, Kind/Calculated, Intelligent/Intuitive, Cautious/Adventurous, Flirtatious/Reserved and Assertive/Passive. Some of these will mix and interact with each other in different ways as well!
❂ THE LOVE INTERESTS
Depending on what your Crown’s sexual orientation is, the gender of the love interests will change accordingly to match that. There are four of them in total, and regardless of their gender their titles are as follows: the Sorcerer, the Hero, the Protector and the General, as depicted in the character art above. Each love interest will have their own route which you will get to choose from at the end of the common route.
Would you like to know more about the story, the setting, or the love interests? Check out the links below!
❂ Play the game! ❂ Join the Discord! ❂ FAQ ❂
Bonus content: Patreon / Ko-fi
References: Designing your MC / The story & setting / The love interests / Pinterest / Playlist
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wildflvwerr · 2 years ago
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Jealousy — Part One
The tavern isn’t full, so even as he stares intensely at the beer, convincing himself that it’s the most interesting thing he has ever witnessed, he can still make out your shape in the corner of his eye. You’re so silent and still. Hadrian wonders…
He glances at you again.
Keep reading
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wildflvwerr · 2 years ago
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**SMALL SPOILERS IN TRAILER** Fall further in love and continue your romance with the Vampires of Unit Bravo... Credits: Stock media provided by Vulk/Pond5 Stock media provided by Stooish/Pond5 Stock media provided by Canva Pro
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