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#also nobody will be surprised that i romanced steph so i didn't even mention it LOL
isopod-lesbian · 1 year
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In 2015, I played Life is Strange; I was 17 years old, and hadn't quite realized I was a trans woman yet. For me back then, LiS was a fantasy more than anything; not because I wished I had Max's powers, but because I got to play as a young woman falling in love with her best friend. Even before I could articulate why, I felt this deep ache of longing for what could have been. By the end of that year, I had come out to myself and my friends, and I still credit LiS for helping me figure things out that way.
When I first played LiS, I felt like the "Bay" ending was the most appropriate for Max's story. If LiS is a game about growing up, then sacrificing Chloe is a hard but necessary choice to make, and I believed it was the right one. I never questioned the idea that good people will sacrifice their own happiness for the good of society, or for the people they love. So, when I began adulthood, I did so with purpose, but without passion. I did all the things I needed to do to survive and make it out into the world on my own, and I was miserable for most of the time.
When I came back to the LiS fandom in the past couple of years, I got a chance to re-examine my favorite game with a new perspective. I immersed myself in fanfic, I indulged my nostalgia, and I began to reinterpret this work that shaped me years before. I looked at the "Bae" ending especially with fresh eyes; I started seeing it not as a selfish decision, but an unselfish one, a choice made out of love for a girl who was let down by everyone who was supposed to care for her before. How cruel it was to imagine Chloe's story ending with her bleeding out in a bathroom, still thinking that nobody cared for her.
Now, I'm 25. I'm an adult in every sense of the word, and despite everything, it seems like my life is...kind of working out. I'm almost a year into HRT, I have a job that lets me live a reasonably nice life, and I'm planning on moving in with my girlfriend. When I started True Colors, I tried to temper my expectations, and hoped that my nostalgia for the past wouldn't inhibit my enjoyment of a new entry in the series. So, 6 years after the first, I played a Life is Strange game; and, for the second time, it showed me exactly what I needed to see.
If Life is Stange is a game about growing up, True Colors is a game about what happens after. It's a game about starting over, about finding a place to call home and people to call family. Where Max's powers let her find the perfect way to get what she wanted or say the right thing, Alex's powers ask her to understand the people around her. Where LiS holds the threat of the Storm over Max's head, Gabe's death in True Colors is just a tragedy that Alex has to process. LiS' central mystery comes down to an evil man doing evil things; True Colors' is the result of an entrenched capitalist machine that operates not out of malice, but out of sheer self-interest.
When I finished True Colors, I was confronted with a choice that felt like the polar opposite of LiS' ending. After all the excitement and emotion, the question posed to Alex first felt almost incidental. Nobody's life hung in the balance, neither choice carried any real emotional consequences, and there was no way of knowing what the ultimate results might be. But as I considered Gabe's vision for Alex, I was struck by how real it felt. How it felt like the choices I was already making in life, and the choices I know are yet to come in my future. I think 17-year-old me would have jumped at the idea of a life of adventure, traveling the country with the girl I love. But now, I can't help but think of how many chances we really get to find a home. I doubt it's a high number. So I chose to stay. And I can only hope that, whenever I'm given that choice in my life, I am brave enough to take a chance on whatever place I've found for myself.
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