#also the use of a 'SOUL' strongly differs here than it does in Deltarune
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[ The room's door is ajar. Peeking out to the hallway reveals a strange lack of detail down the hall. It just seems to go dark after a short distance. You're not sure if there is anything beyond this room. but then you see it. Standing there. The figure stands there. Hunched over. The familiar coat. That Doctor... They take a step forward to you. It knocks on the walls. Stomping on the floor. Shambling forward to the room. Searching for something. for someone. They try to reach out. Before everything goes bright... ] FORMAT CHANGE UNABLE TO COMPLETE. REVERTING CHANGES... CHECK LOG FOR CRASH REPORT. ??? LEFT ?
The only thing the teens get to do is stare in shock and gasp before everything goes white.
Frisk's Soul: "OH! How'd you get over there, silly, that's my vessel, not yours!"
Asriel's Soul: "It was really roomy, I can see why you like it so much, it's so much better compared to my current one, well, we better change back, are you okay?"
Frisk's Soul: "Yeah! It was pretty cramped but I handled it! Let's hurry before things get any weirder!"
Frisk's Soul: "Hee hee! Let's do a little dance as we change back,"
Asriel's Soul: "Ha ha ha, okay! Sounds like fun!"
Frisk's Soul: "Doot doot doot! Da da da! Souuul maaate dancee!"🎶🎵
Asriel's Soul: "You're so ridiculous, but that's one of the many things I like about you,"
Frisk's Soul: "Annnnd, da da da da! We're switched! Congratulations and apologies! You're back in your flower vessel and I'm back in my human one!"
Asriel's Soul: "It's not my favorite vessel ever, but I guess it's good to be back, I missed playing with my magic rocks,"
Frisk's Soul: "And I missed my vessel's loooong legs!"
Asriel's Soul: "Ha ha, they aren't that long!"
Frisk's Soul: "Oh, hmmm... now what, Other One? We're still in the white void,"
Asriel's Soul: "I don't know, I guess we just wait like we usually do, wanna keep holding each other's spirit hands?"
Frisk's Soul: "Of course!" *Proceeds to shake his spirit hand for fun and giggles*
Asriel's Soul: *Giggles with them*
[RELOADING...]
[CHECK LOG FOR CRASH REPORT?] [YES.]
[SCANNING LOG. . . . . ]
#undertale ask blog#flowey ask blog#ask blog#teen!frisk#teen!flowey#the strange switch arc#Mun: if anyone wanted a clear answer if they're 'dating or not'#they're literally soul mates#at least in my AU#if you talk about this special moment to them they are definitely going to call you crazy#at least Flowey will#they don't know that their souls interact like this#also the use of a 'SOUL' strongly differs here than it does in Deltarune#no one controls Frisk#Frisk controls Frisk#unless you like the theory that Kris has been rejecting their soul because they can't handle their pain#and locking it up is the only way they can get some goddamn peace and rest#flowisk#friskiel#sunshine route lore#Dr Asterisk Dreemurr
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Deltarune Theory: The True Identity and Importance of “Everyman”
I’ve been away from the Undertale theory scene for a long time. It’s been so long that a whole new-fangled game got announced, and I’ve got some theories on it.
Are these theories about Gaster or Sans or whatever’s going on with Kris? Not exactly. At least, not yet. I’ve got a better character in mind.
Let’s start with Everyman: Undertale’s most obscure character and (I think) one of the most pivotal in Deltarune.
This is a two-part theory: the first part outlines who Everyman is and why I think he’ll be important in Deltarune. The second part? You’ll have to read and find out.
This is a long one and with loads of images, so strap yourselves in.
Sections
Part 1: Introduction to Everyman
Who is Everyman?
“So Everyman’s just an Easter egg, right?”
Everyman’s Importance
Why did Everyman appear in True Lab?
Why Everyman will have a bigger role in Deltarune
Part 2: Everyman is ???
What will Everyman’s role be?
Jevil’s Connection to Everyman
The Spade King’s clue
Additional Evidence
“Seriously?”
The Gaster connection
The “Strange Son”
Who made who?
“Seriously, who is Everyman?”
End
Closing Summary
Final Conclusions
Who is Everyman?
"Everyman” is a special attack that appears during the Reaper Bird amalgamate fight in True Lab.
This same figure appears twice in Deltarune’s first chapter:
Once as graffiti in an alleyway in Hometown...
...and again as a rare bullet attack during Jevil’s fight.
The name “Everyman” only ever appears in-game next to his graffiti portrait in Hometown. Everyman’s sprites are simply titled “strangeman” in Undertale’s game files:
[Image transcript: UTModTool is showing multiple highlighted sprite entries that begin with “spr_strangeman”. On the right is the file “spr_strangeman_walk” opened, showing a picture of Everyman. End image transcript]
Some time after Undertale’s release there was a since-deleted tweet from Toby with a picture of Reaper Bird’s attack that he titled “Everyman,” which is where fans first got the name.
[Image transcript: A tweet from toby fox that says “Everyman”. The first reply says “Is that his name. please thell me thats his obj name.” Toby’s response repeats “Everyman.” The next reply says “everything i aspire to be.” Toby responds again with “’Everyman’ you aspire to be.” Toby then adds another tweet saying “Description. Just a good guy that shows up on occasion.” end image transcript.]
This is a web archive screenshot so the image of Everyman’s bullet sprite wasn’t preserved here. Special thanks to catcat for tracking this one down!
“So Everyman’s just an Easter egg, right?”
I don’t think so. I’d be more inclined to write off Everyman’s role in Deltarune as a mere cameo if he had only shown up once. But it’s odd that Toby felt the need to include Everyman twice in a single chapter. To me this seems less like a one-off cameo and more like foreshadowing for a greater role in the full game.
Let’s compare Everyman’s appearances to instances of character foreshadowing and one-off cameos from Undertale and Deltarune:
Mettaton
[Image transcript: four Undertale screenshots arranged in a grid. In the top-left screenshot, the narration text box reads “(the machine isn’t working.)” as Frisk stares at Mettaton in Snowdin’s colored tile puzzle room. In the top-right screenshot, the narration textbox is reading a TV announcement in Papyrus’ house: “(It says ‘STAY TUNED FOR A NEW PROGRAM - MTT.’)”. In the bottom-left screenshot, Napstablook’s text box says “there’s a show i like to watch on it... sometimes...” as Frisk looks at their television. In the bottom-right screenshot, Undyne’s text box says “This oven is some top-of-the-line MTT thing.” as Frisk stares at her oven. End image transcript.]
Mettaton is foreshadowed multiple times before he makes his proper introduction in Alphys’ Lab. This includes a direct on-screen appearance of his rectangular form as part of Snowdin’s colored tile puzzle. What’s interesting is that half of these references (including the tile puzzle) only make sense in hindsight to a first-time player. For all we know there could be other, more-cryptic Everyman references already in Deltarune that we don’t have the full context to understand yet.
Rouxls Kaard
Despite his legendary introductory sequence catching many-a-player off-guard, Rouxls Kaard actually is foreshadowed a couple of times before his stunning debut.
[Image transcript: four Deltarune screenshots arranged in a grid. In the top-left screenshot, Ralsei is reading a message from Rouxls Kaard: “It says... ‘Thoust fools, thou will NEVER figure it out now!’. This is continued in the top-right screenshot: “Then it, um, says, ‘PS - I make my own Rules. - RK’”. In the bottom-left screenshot, a puzzle-master says “ROUXLS KAARD... Lord of the Puzzles... Be careful...!” In the bottom-right screenshot, one of Clover’s heads says “RK came by... What a hunk!” End image transcript.]
I’ve noticed from watching Let’s Plays that many people don’t even realize that these lines were meant to foreshadow him (and I’m pretty sure I didn’t realize it either on my first playthrough).
Ice-E
Now here’s something that’s an example of both a one-off cameo and proper foreshadowing! In Undertale, Ice-E is referenced exactly once in the entire game—as part of Sans’ Monster Kidz Word Search puzzle. No other character mentions Ice-E, Ice-E does not appear in-person, nor does the Ice-E’s restaurant appear... in Undertale. Deltarune is a completely different story.
[image transcript: Two Deltarune screenshots side-by-side. in the left screenshot, Kris looks under their sink and the narration text box says: “A can of Ice-E’s Cool Boys Body Spray ‘Spray For The Boys,’ Flamin’ Hot Pizza Flavor.” In the right screenshot, Kris reads a chart in the hospital. The narration text box says: “(It’s a classic 1-to-10 pain scale, using ICE-E as a model.)” End image transcript.]
In Deltarune chapter 1 we find numerous references and bits of foreshadowing for Ice-E and, lo and behold, we see that Ice-E’s restaurant exists in Hometown at the end of chapter 1. And notice how it’s multiple references and not just a one-off like last time.
In every example of foreshadowing listed above we’re given more than one hint of a character’s presence, and so far Everyman fits this same pattern. This makes me feel safe in assuming he will have a bigger role in the full game.
Everyman’s Importance
What’s interesting is that in Chapter 1, Everyman appears in both the light and dark worlds. So far Deltarune has kept the light and dark worlds largely separate from one another, with only Kris and Susie traveling between them (as far as we know).
Everyman’s presence in both worlds implies that either he can travel between both worlds as well, or at least that lightners and darkners are both familiar with him.
Based on what we know, I’d wager that Everyman is a lightner—specifically, a monster. I say this for two reasons: 1.) so far we’ve only seen lightners (Kris and Susie) travel between both worlds, and 2.) this would explain Everyman’s appearance as one of Reaper Bird’s attacks in Undertale’s True Lab.
Why did Everyman appear in the True Lab?
The worlds of Undertale and Deltarune are connected. Toby has all-but-confirmed this himself.
[Image transcript: A screenshot from the official Deltarune website’s question-and-answer page. The question says “So there’s no connections between the two games?”. The answer says “It’s a different world that might even have different rules. That doesn’t mean there will be no connections at all though.” End image transcript.]
One major connection between Undertale and Deltarune is their largely-shared cast of characters. Many major characters from Undertale make an appearance in Deltarune’s first chapter, and Toby has shown that at least some characters from Deltarune’s universe have counterparts in the Undertale universe as well.
The Undertale Alarm Clock App makes reference to Rudolph Holiday living in the Underground some time prior to the events of Undertale.
[Image transcript: A dialogue box where Asgore says “Rudy... loved the holidays, you know.” End image transcript.]
This dialogue also strongly implies that Undertale’s universe has a counterpart for Noelle.
[Image transcript: Another dialogue box from Asgore. He says: “With a warm slice of fruitcake on the table. His youngest daughter peeking shyly from around the corner...” End image transcript]
Depending on how one interprets the Clamgirl NPC’s dialogue, there may or may not be an Undertale version of Susie (aka “Suzy”) too.
[Image transcript: Two Undertale screenshots side-by-side. In the left screenshot, Clamgirl tells Frisk: “Synchronicity...? My neighbor’s daughter looks about your age.” In the right screenshot her dialogue continues: “Her name is ‘Suzy.’ I feel like you two should be friends.” End image transcript.]
I’d argue that Everyman also had a “counterpart” in Undertale’s universe who lived as a monster in the Underground. Much like Rudy, the Underground’s Everyman likely grew old and eventually “fell down”. But unlike Rudy, Everyman was sent to the True Lab for the royal scientist’s soul experiments and became part of the Reaper Bird amalgamate.
This would fit with the pattern that we see with most other amalgamates, namely that they each seem to be made up of one named/noteworthy monster combined with several other generic monsters. The formula goes like this:
Lemon Bread = Shyra (Shyren’s Sister) + Aaron + Moldbygg
Endogeny = Muttler + various dog enemies
Snowdrake Mother = Crystal (Snowdrake’s Mom) + Vegetoids(?)
Reaper Bird = Everyman + Astigmatism + Whimsalot + Final Froggit
The Memoryheads seem to not “fit” with the other amalgamates, perhaps intentionally, so I’ll leave them out for now.
Long story short: Everyman was most likely a monster since he was part of an amalgamate and (as far as we know) amalgamates can only be made of monsters.
Why Everyman will have a bigger role in Deltarune
We see in Deltarune that three of the monsters who became amalgamates in Undertale have since passed away. This fits a trend I’ve noticed of Toby trying to “explain” the absence of characters who are prominent in one of his games but not the other.
The examples I cited above of Rudy, Noelle, and (possibly) Susie existing in Undertale’s universe also serve as “excuses” for where those characters were and why they were absent from the events of Undertale’s story. Rudy was dead and Noelle and “Suzy” were living with their families (presumably) in parts of the Underground where Frisk never ventured.
Shyra, Muttler, and Crystal are similarly “excused” from Deltarune’s story when the graveyard informs the player of their passing. Gerson is likewise excluded from Deltarune due to having passed away before the events of the game.
Conveniently, Everyman is not listed among the amalgamate monsters who have passed away in Hometown, and the alleyway graffiti implies he’s alive and well.
We know that Deltarune’s timeline and character ages don’t match up perfectly with Undertale’s—Deltarune Asriel is still alive and slightly older than Kris, who’s roughly the same age as DR Monster Kid. Conversely, Undertale Asriel died long before Frisk entered the Underground, yet Frisk is still seemingly in the same age bracket as UT Monster Kid (who’s barely younger than Asriel in Deltarune). Like Rudy, we can assume that Deltarune’s Everyman is younger than the Everyman who “fell down” in the Underground.
What will Everyman’s role be?
Remember when I said this was a two-part theory? Well, here’s the second half of my theory: Everyman is the Knight.
[Image transcript: A text box that says “Yes, you read that correctly.” End image transcript.]
Yes, the same Knight mentioned by Seam, Jevil, and the King of Spades. The same Knight who’s pulling new dark fountains out of the earth and who’s implied to be a major antagonist in the full game.
I could hedge my bets by saying Everyman is merely “connected” to the Knight, but if the Knight is a character we already know of then I think Everyman is the most likely candidate.
Let’s start with the name: Everyman’s sprites are titled “strangeman” in Undertale’s files. The very first mention we get of the Knight in Deltarune is Seam describing a “strange knight” who appeared, complete with red font for emphasis.
[Image transcript: Seam speaking inside of a shop, saying: “But, recently, a strange knight appeared... And three of the kings were locked away.” End image transcript.]
The word “strange” seems to be used selectively and very deliberately in Deltarune’s first chapter. Here’s a breakdown of all the times it’s used:
Seam referring to the knight
Seam referring to the Knight’s “strange son” (more on that later)
Telling Seam about Jevil (”Strange Prisoner”)
Seam referring to the “strange someone” that Jevil met
Seam mentioning the “strange words” Jevil said
Rouxls Kaard referring to Lancer (”a strange and irritating darling!”)
Narration before Kris seals the dark fountain (”You felt something strange.”)
Flavor text during the Jevil fight (”Kris gazed strangely”)
The Devilsknife/Jevilstail appearing in a “strange chest” outside of Jevil’s cell upon defeating him (this may be dummied out or only triggers if your inventory is full of weapons/armors and Jevil can’t give his item to you)
The description of the key to Jevil’s cell (”something feels strange about it”)
With the exception of the line from Rouxls Kaard, every instance of “strange” somehow connects to the Knight or Jevil. If the Knight is indeed the “strange someone” who Jevil met then the list tightens even further, to the point where all but one use of the word “strange” is associated with a single character and his handiwork—a very “strange man”, as it were. Speaking of Jevil...
Jevil’s connection to the Knight and Everyman
Jevil’s fight is one of two places where Everyman appears in Deltarune chapter 1. Not only that, but Everyman’s sprite only appears as a rare event during Jevil’s carousel attack, implying that his appearance is somehow significant.
Interestingly enough, the other two sprites that appear during this attack are one with a head that vaguely resembles Mysteryman (believed to be Gaster) and another with the head of a horse, a.k.a. the same as a knight piece on a chess board. It’s also worth pointing out that it’s rarer for the Everyman sprite to appear than it is for either of the other two sprites to appear.
We can also see the Everyman sprite represented in the official Chaos Revolving Keychain from Fangamer.
Jevil mentions the Knight once you defeat him, showing that he has knowledge of his existence.
[Image transcript: Jevil saying “THE HAND OF THE KNIGHT IS DRIFTING FORWARD.” End image transcript.]
This is interesting since Seam’s dialogue implies that Jevil was imprisoned well before the Knight overthrew the three kings at Card Castle. I can think of three possible explanations for this seeming timeline discrepancy:
Jevil is somehow intrinsically “aware” of things that go on outside of his cell
The Knight or someone else visited Jevil in jail to tell him about what happened with the three kings
The Knight is the same “strange someone” that Jevil met before he was locked up
The first explanation is the least likely, imo, due to Jevil asking who Kris, Ralsei, and Susie are when he first meets them.
[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, Jevil is talking to the fun gang and he says: “BUT LO, THREE VISITORS STANDING INSIDE?” This continues in the right screenshot, where Jevil says: “WHO ARE YOU FEW?” End image transcript.]
If Jevil was aware of the outside world then he’d surely know of the fun gang’s antics by that point.
The second explanation doesn’t seem very likely either. Seam is the only character who acknowledges Jevil’s existence and we never see Seam visit Card Castle, even after the Spade King has been overthrown.
[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, Jack Person tells the fun gang: “By the by, I asked Seam to come here, but...” Continuing onto the right screenshot, where Jack Person finishes by saying “There wasn’t any interest.” End image transcript.]
Jevil’s cell doesn’t seem to have any guards and it’s kept on its own floor, so that would rule out Jevil hearing about the knight from other prisoners.
If someone in the castle brings food to Jevil then he may have overheard it from them, but even that is speculative. Does Jevil even need to eat? He says his body “cannot be killed,” after all.
[Image transcript: Jevil saying “THIS BODY CANNOT BE KILLED!” End image transcript.]
And I’m not sure if the King of Spades would be so accommodating towards a dangerous prisoner.
That just leaves the third explanation, which seems the most likely to me. It’s also the tidiest explanation for how Jevil would be aware of both the Knight and Everyman—they’re the same person.
We can only speculate as to why the “strange someone” caused Jevil to run amok. If that strange someone was the Knight then I would assume that setting Jevil loose may have been his attempt to overthrow or destabilize Card Castle’s leadership. We know that the Knight eventually overthrew the three other kings himself, so that may have been his plan B after Jevil failed or he merely wished to remove Jevil as an obstacle. Either way, the Knight toppled the quadrumvirate and installed the Spade King as the protector of Card Castle’s dark fountain.
The Spade King’s clue
The Spade King is the closest ally of the Knight that we’ve seen so far. The exact nature of their relationship isn’t fully known, but the King’s words imply that he reveres and is loyal to the Knight.
[Image description: Four Deltarune screenshots arranged in a grid. In the top-left, the King of Spades says “By the Knight’s will, I shall shatter your heart to pieces!”. In the top-right, the King says “For the KNIGHT has appeared.” In the bottom-left, the King says “The KNIGHT that pulls the Fountains from the Earth.” In the bottom-right, the King says “My KNIGHT... I shall not fail you...” End image transcript.]
Both characters share an interest in maintaining the existence of dark fountains, given that the Knight has been said to create new fountains by pulling them up from the Earth.
Unlike Jevil, the Spade King’s attacks never make explicit reference to Everyman’s visage, but he does give a possible nod that many players have overlooked. When the Spade King is defeated, he makes a curious gesture by letting his cloak fly away like a butterfly.
While this may be a simple artistic flourish, I always found this moment to be odd and unfitting for a brutish character like the King. It’s also worth pointing out how the King’s cloak is clearly not a part of his body, unlike what’s implied with Lancer’s “clothes”.
[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, the battle narration says: “You tell Lancer you can’t tell the difference between his clothes and his body.” The narration continues in the right screenshot, saying “He seems flattered... His ATTACK POWER went down!” End transcript.]
What if the King didn’t always have that butterfly-shaped cloak? Did someone give it to him? Think of where else we’ve seen butterfly motifs before.
At first blush, this seems obvious—the Reaper Bird is clearly made from the Core mercenaries, including Whimsalot. Whimsalot attacks with butterfly bullets, so that’s where Reaper Bird got them from, right? Case closed. Well, not so fast.
It turns out there are two different sets of butterfly bullets in Undertale’s game files, and Reaper Bird’s are different from Whimsalot’s.
[Image transcript: Two groups of butterfly bullet sprites. The left group is labeled “Whimsun / Whimsalot.” The right group is labeled “Reaper Bird”. End image transcript.]
Notice how Reaper Bird’s butterflies are smaller and have pointier, more symmetrical wings? While those differences could be chalked up to limited pixel resolution, it’s interesting how Toby went out of his way to create an entirely unique set of butterfly bullets for Reaper Bird when it arguably would have made more sense for him to recycle the Whimsun butterflies like he did for Whimsalot.
If you want to compare the sprites for yourself I suggest either looking at the game files directly or looking at an actual playthrough of Undertale. I’ve noticed that Spriter’s Resource mistakenly has Reaper Bird’s butterflies listed under Whimsun’s sprite sheet (which is a completely understandable mix-up).
To drive the point home, notice the string names that are used for these butterflies:
[Image transcript: An UTModTool window showing multiple named strings. Highlighted in red are six strings that each contain “obj_strangeman_butterfly” in their names. End image transcript.]
They’re “strangeman” butterflies. Not “amalgamate” or “Reaper Bird” butterflies (despite Reaper Bird having its own share of dedicated strings and named sprites), and they’re not “Whimsalot” butterflies either. Toby clearly delineates them as belonging to strangeman, a.k.a. Everyman, meaning that Everyman is specifically associated with butterfly imagery. The Spade King also makes use of butterfly imagery immediately after he mentions the Knight in his final turn.
Between the King and Jevil, this makes two characters that can be linked to both Everyman and the Knight.
Additional Evidence
Let’s circle back to Reaper Bird for a second. It’s commonly known that this amalgamate is made from Astigmatism, Final Froggit, and Whimsalot. To wit:
These enemies are part of the mercenary group that Mettaton hires to attack you in the Core. Have you ever noticed how out-of-place they seem? Almost every other set of enemies in the game is somehow themed around their environment — Snowdin enemies are ice creatures, Hotland enemies are fire/lava-themed, etc. These mercenaries are themed around medieval warfare and yet they show up in the Core, the most high-tech area in the entire Underground.
What’s even stranger is that this medieval theme seems to come out of nowhere. Astigmatism, Final Froggit, and Whimsalot act as “upgraded” versions of Loox, Froggit, and Whimsun, respectively. And yet their Ruins counterparts don’t have any medieval theming whatsoever—it was added purely for the mercenaries. For whatever reason they’re all dressed like a bunch of wizards and... knights.
[Image transcript: Two Undertale screenshots side-by-side. In the left screenshot, a Core NPC says “Why do I look like a black sausage and not a knight or a wizard?” This continues on the right, where it says “Well... Everyone has an angle they look best from.” End image transcript.]
That’s not my interpretation of their designs—the game outright calls them knights.
On the one hand, it’s true that Asgore’s royal guards also dress up like knights, but the Core mercenaries are explicitly not part of the royal guard—they’re mercenaries.
[Image transcript: Battle flavor text that states “Mercenaries emerge from the shadows.” End image transcript.]
Assuming that Asgore has a dress code for his guards or is just old-fashioned in his sensibilities, there’s still no reason why fighters outside of the guard should follow their standard. Even some of the royal sentries don’t follow this theming, as seen with Doggo and Sans (who’s technically a sentry):
With the abundance of knight-themed royal guard and sentry enemies that exist already, Toby could’ve easily designed the Core Mercenaries to more accurately fit with the Core’s futuristic theme. Doesn’t it seem a little too coincidental that Everyman would wind up as part of the same amalgamate as these otherwise out-of-place knights?
When we look at the other amalgamates, we can see that Lemon Bread (a.k.a. Shyren’s sister) is made up of Waterfall enemies. Endogeny is made up entirely of dog-based enemies. These two amalgamates each have a “theme” for their component monsters that fits the “main” named monster they’re each made of, and Reaper Bird has a clear theme of its own. Why would Everyman be paired with a bunch of knights if he was not connected to them in some way?
Even the Undertale artbook groups Everyman’s concept art with the Core Mercenaries, specifically the ones that look the most like knights and wizards in-game. The book also repeats the name “Everyman” and Toby’s cryptic phrase of “Just a good guy who shows up on occasion.”
Perhaps Everyman knew the Core mercenaries when he was alive? Were they his fellow knights? Or did they work for him before he fell down and they had to then lend their services elsewhere?
“The Knight? Seriously?”
Some of you may be shaking your heads dismissively at the idea of Everyman being the Knight (or you more likely clicked over to another tab by now). I mean, just look at the guy:
What part of this design makes you think “knight”, let alone THE Knight? Well, Seam does refer to the Knight as a “strange” knight, and Everyman certainly fits that bill. But more importantly, we haven’t seen an actual overworld sprite for Everyman yet—we’ve only seen some graffiti and a couple of magic bullet attacks, which are always abstract and simplified.
Not pictured: Froggit, Migosp, Temmie, Moldbygg, Tsunderplane, Mettaton, or Endogeny.
Everyman’s “proper” design would almost certainly differ from his Pillsbury Doughboy-esque bullet sprite, especially if he’s wearing a cloak or a suit of armor. And even if his design doesn’t differ that much, so what? It’s not like this series has ever had an opponent that looks goofy or non-threatening, right?
Another little tidbit I noticed: one of Reaper Bird’s attacks consists of Everyman repeatedly removing his own head.
Or maybe it’s not his head? Perhaps it’s a helmet? Like one that a knight would wear? After all, it’s not unheard of for helmets to have beak-like protrusions.
And this is a series where helmets can come in any shape or size to better fit the needs of the wearer.
Just some food for thought.
The Gaster connection
It’s time to address the elephant in the room: “Isn’t Gaster supposed to be the Knight?” If you haven’t heard by now, this is one of the prevailing theories in the fandom. To be honest, if the Knight ends up not being Everyman then Gaster is the next-best candidate, imo, but these two theories don’t have to be mutually-exclusive. I think a case can be made that Everyman and Gaster are connected in some way.
Let me say up front that this section is highly speculative (unlike the previous sections, which clearly aren’t the least bit speculative). We’re dealing with two super-obscure characters who’ve yet to make a proper on-screen appearance in either game. It’s already hard enough to figure out how either of them connect to the broader Undertale universe, let alone to each other, but I’ll give it a shot.
For starters, we can affirm that both Gaster and Everyman are linked to the True Lab. There’s no shortage of fan theories and speculation on Gaster’s prior usage of the True Lab in his own experiments and I won’t get into all that here, but suffice it to say the True Lab has Gaster’s name written all over it.
(Am I the only one who thinks the DT Extractor looks more like Everyman’s head than it does a Gaster Blaster? Forget I said anything.)
We’ve covered how Everyman appears as one of Reaper Bird’s attacks. Interestingly, the amalgamate Memoryhead has an attack that resembles the head of Mysteryman, the figure believed to be Gaster (which I’ll assume here for simplicity’s sake).
If we follow the logic of my prior “Everyman is the named/important monster that makes up Reaper Bird, fitting the pattern of other amalgamates” argument, then Gaster (or pieces of him) could fill the same role for the Memoryheads.
Everyman and Gaster’s sprites both have the suffix of “man” in Undertale’s game files. Here are all the sprites that use this same naming scheme:
strangeman - Everyman
mysteryman - “Gaster”
snowman - gives you the snowman piece
riverman - a.k.a. River Person
darkman - the shadowy overworld sprites used for the Core Mercenaries
watchingman - The spoon-shaped amalgamate that tucks Frisk into bed
The snowman’s inclusion is a bit of a fluke, because what else would you call a snowman without using “man” in the name? If we exclude the snowman, each instance of “man” represents a mysterious figure that ties back to Everyman and/or Gaster.
We’ve already covered the connection between Everyman and the Core Mercenaries, and it’s easy to connect the “watchingman” amalgamate with the True Lab. River Person is also frequently linked to Gaster in fan theories (and they allude to “the man from the other world” and “the man who speaks in hands”), so what we’re left with is a close-knit community of strange, mysterious "man”s.
This naming scheme looks very intentional on Toby’s part, and he seems to be continuing it in Deltarune by referring to the secret unseen NPC who gives you the egg behind the tree in Scarlet Forest as simply “a man.”
[Image transcript: Narration from the secret egg room. The text box states: “(Well, there is a man here.)” End image transcript]
The Knight’s “Strange Son”?
Remember when I said I’d get back to the Knight’s “strange son”? That’s now. I’m a little iffy on this topic because it involves stacking a whole ton of assumptions onto a single line of dialogue that’s phrased in an ambiguous way. But, if it means what I think it means, it could shed a ton of light on Everyman’s possible connection to Gaster and whether either of them are the Knight.
When you ask Seam about the “Kingdom”, Seam says this:
[Image transcript: Three of Seam’s text boxes arranged vertically. In order, they read: “Historically, this land was ruled by the Four Kings, from CARD CASTLE to the East. But, recently, a strange knight appeared... And three of the kings were locked away. The remaining king put him and his strange son into power.” End image transcript]
Let’s focus on that last sentence. On my first playthrough I misread this line as “the knight put the king and his strange son into power” because that sounds a lot closer to the events that happened—the Spade King and his “strange son” Lancer are in power now because the three kings were locked away, presumably by the Knight.
But the actual text states the opposite—the remaining king (Spade King) put him (the Knight) and his strange son (i.e., the Knight’s son) into power. Or does it? The line could also read as—the remaining king (Spade King) put him (the Knight) and his (the King’s) strange son (Lancer) into power. The second way is awkwardly-structured but technically valid. And this is assuming that Toby didn’t make any grammatical errors when he typed these lines, which he has done on occasion.
[Image transcript: A dialogue box where Dr. Alphys says “I felt so guilty knowing I hadn’t do anything to stop you.” End image transcript.]
Not to be too hard on Toby, but even if Seam’s line is grammatically correct it’s still clunky and murky in its conception—at this point in the game we’ve only just been introduced to Lancer and the fact that his dad is the King, and now this line is potentially introducing yet another father/son duo that is closely connected with Lancer’s dad—is it any wonder that this line is often glossed over by fans?
The second reading, where Lancer is the “strange son,” is also awkward because the Spade King would have little need to put Lancer “into power”. Lancer was already a prince and, presumably, already wielded power in that role. Various NPCs make reference to Lancer bossing them around, and such a thing could’ve easily happened before the three kings were deposed.
If we take Seam’s line with the first reading (where the Knight has a “strange son”) and assume there were no grammatical errors, then this is the only time in chapter 1 that the Knight is ever referred to as having a son. It’s also the only time that the Knight is addressed with pronouns, implying that the Knight is male. If true, this would rule out the theory that Kris (or any potential alter ego that Kris has) is the knight, since Kris is neither male nor do they have a son. This would also rule out Susie, who’s never been a popular contender for being the Knight but is referred to as a “dark knight” on her stats page.
Who made who?
So then, who’s male, widely believed to be the Knight, and is often depicted as having one or more sons?
This (alleged) guy!
“But wait,” you might ask, “isn’t your theory that Everyman is the Knight?” Well, the Knight and his “strange son” seem to be working as a duo in the scenario that Seam outlines, given that the Spade King put both of them “into power.”
Because of Everyman’s connections to the Knight that I’ve laid out, plus the more popular theory that Gaster is the Knight, it’s possible that one may be the Knight and the other may be the Knight’s “strange son.” The way I see it, it doesn’t make a huge difference which one is which.
Now, I don’t think that Gaster and Everyman would be father and son in the strict biological sense. There are a number of reasons for this, but for starters I’m not even sure if Everyman and Gaster are the same species. My inclination is that Everyman is a monster, while Gaster may be a darkner. The latter is mostly my own guess and springboards off of a popular theory that Sans is a darkner, but it’s a whole other can of worms that I won’t get into now.
More importantly, Gaster is strongly implied to have some sort of connection to Sans and Papyrus. All three of them are also connected with special fonts that they each use. As far as I can tell, there’s no widely-used font by the name of “Everyman”, so this would imply that Everyman is not a skeleton and therefore not biologically related to them. However, there’s more than one way to start a family.
Gaster was the royal scientist in Undertale’s universe and it’s not out of the realm of possibility that he (or his potential Deltarune counterpart) could find the means to create life forms artificially.
[Image transcript: The vessel creation scene from Deltarune. The on-screen text says “YOU HAVE CREATED A WONDERFUL FORM.” End image transcript.]
Everyman could be a creation of Gaster’s and thus he’d be Gaster’s “son”.
There’s also another possibility: Everyman is Gaster’s creator. We know that the Knight is pulling new dark fountains out of the Earth. I think the Knight, regardless of who they are, must be able to survive without a dark fountain to give their body form, otherwise they wouldn’t be able to venture into areas where new fountains have yet to be pulled up. The Knight is almost certainly a lightner, and I’ve already detailed why I think Everyman is a lightner as well.
We don’t fully understand how dark fountains interact with darkners, but it’s stated multiple times that dark fountains “give form” to the Dark World.
[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, Ralsei’s narration says “Today the FOUNTAIN OF DARKNESS-” and continues into the right screenshot, saying: “The geyser that gives this land form-” End image transcript.]
In the dummied-out manual pages, Ralsei also mentions how his dark fountain gives his body form.
[Image transcript: Ralsei’s manual excerpt, whic says “Dedicated to The unending pillar of darkness that gives my body form.” End image transcript]
Darkners need dark fountains in order to maintain their forms. They may not even be able to survive at all without them. From this point of view, when the Knight creates new dark fountains he’s bringing new darkners to life. If Gaster is a darkner himself, then it’s not unthinkable to imagine that Everyman may have brought him to life in this way and could thus be called his “father”. Seam does refer to lightners as the “creators” of darkners, after all.
[Image transcript: Seam’s dialogue box saying “They were like Gods to us. Our protectors. Our creators. Those who gave us purpose...” End image transcript.]
Ultimately the question of who’s the father and who’s the son is purely speculative. We don’t even know for sure if the Knight has a son, let alone whether it’s Everyman, Gaster, or someone else entirely. It’s very much a “the chicken or the egg?” kind of question.
[Image transcript: Two images. The right is a screenshot of the egg room with narration stating “(You received an Egg)”. End image transcript.]
Hmm...
“Seriously, who is Everyman?”
Let’s bring this home with the question we started with: Who is Everyman? I’ve gone into evidence that he existed as an actual person in Undertale and will likely play a role in Deltarune, but this doesn’t tell us much about the kind of character he is. We don’t even know if “Everyman” is his real name.
If Everyman is indeed a prominent character in Deltarune then there are two possibilities: 1.) he’s a brand new character we’ve never met before, or 2.) he’s someone that we have met before. The first option, while a strong possibility, doesn’t leave us with much to talk about, so let’s look at the second.
Right out the gate I can confidently say that Everyman is not a character that we talked to or had significant interaction with in Undertale. The obvious reason is that he was busy being stuck inside Reaper Bird and he couldn’t have been in two places at once (as far as we know). This means that Everyman would have to be a character introduced in Deltarune chapter 1.
I’ve said before that I believe Everyman is a lightner, so this would rule out any dark world characters. That leaves us with the residents of Hometown who didn’t have direct counterparts in Undertale’s story.
After careful consideration I’ve narrowed the field to two suspects:
Father Alvin
Father Alvin has always struck me as an oddity. He seems like an important member of Hometown’s community, and yet none of the other residents ever talk about him. He’s also conspicuously absent from Undertale’s universe.
The most notable thing about Father Alvin is that his church seems to worship “the Angel”.
[Image transcript: Father Alvin saying “Let the Angel’s power light your way.” End image transcript.]
Ralsei’s prophecy states that the three heroes must seal the dark fountains in order to banish the “Angel’s Heaven.”
[Image transcript: Two Deltaunre screenshots side-by-side. In the left screenshot, Ralsei’s narration says “Only they can seal the fountains.” The right screenshot continues, saying: “And banish the ANGEL’S HEAVEN.” End image transcript.]
This would put the heroes at odds with both the Knight (who’s creating fountains) and whoever is serving this Angel. We can only speculate on the Knight’s motives, but what if he’s acting in service to the Angel?
Something that isn’t brought up much in the fandom is the religious reverence that darkners give to their fountains. The King of Spades refers to the fountains that the Knight creates as “holy” fountains.
[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, the King of Spades says “Holy Fountains, whose shadows are creating a new world...” The right screenshot continues, saying “OUR world.” End image transcript.]
The soundtrack that plays at the Fountain is called “The Holy.” Dark fountains can seemingly create life, so it’s easy to imagine the Knight viewing his own mission as some sort of holy rite.
As far as evidence goes for Alvin being Everyman/the Knight, the biggest clue is the drawing signed by Alvin that shows up in the supply closet at the end of chapter 1.
Every other object in the closet represents a part of the dark world that Kris and Susie visited, and yet at no point do they encounter a dark world manifestation of this drawing. We know that the Knight visited Card Castle previously, so this drawing could be meant to represent the Knight’s presence in that part of the dark world.
It’s also worth noting how most of the closet’s toys are arranged from left to right in the order that Kris and Susie encountered them on their journey. Alvin’s drawing is on the far right, just past the open cabinet drawer (i.e., Card Castle), implying that Alvin’s drawing was either at the fountain or that it was effectively the “next” thing that Kris and Susie would’ve encountered if they had stayed.
It’s hard to make out what the drawing could be beyond being a “poorly-drawn picture of a green turtle”, as the flavor text explains. Could it be Everyman? Or is it just a reference to Bold and Brash? Both? Neither? The world may never know. Or it may know when the full game comes out.
Can I also add how strange it is that Alvin’s drawing is in the closet to begin with? Alvin looks to be a pretty old dude, so why would his drawing still be in a school that he no longer attends? I don’t have an answer, I just think it’s weird.
Other clues that could point to Alvin being Everyman are that he is, scientifically speaking, old-looking, which would line up with my hypothesis of Undertale’s Everyman being an older monster who fell down before becoming Reaper Bird.
Alvin also vaguely resembles Everyman as far as their proportions are concerned.
It’s by no means a perfect match, especially if we factor in Alvin’s shell, but both characters possess a round head with some sort of beak or proboscis.
If Everyman actually is Father Alvin, then the title “Everyman” could be a reference to The Summoning of Everyman, a 15th-century religious morality play. I won’t get into the specifics here, but the play focuses on a character named Everyman who must prepare for his inevitable death and judgment for his deeds in life. I don’t really know how much that would tie into Deltarune’s themes or if it’s even a deliberate reference to begin with, so make of it what you will.
Father Alvin was the first character that I suspected of being Everyman when I started writing this theory, but there’s one major sticking point that prevents me from fully embracing the idea: the fact that he lacks a character portrait for his dialogue boxes.
This may seem like a minor nitpick, but dialogue portraits indicate when a character is important to the story, and it would be a pretty big oversight on Toby’s part if a (presumably) recurring antagonist wasn’t given a portrait. Even a three-scene wonder like Rouxls Kaard was given a portrait.
It’s true that recurring characters like Napstablook and Monster Kid weren’t given portraits in Undertale...
But Deltarune has greatly expanded the number of characters with portraits this time around, and we can already infer that Noelle (who had a portrait in chapter 1) will be an important character going forward:
Given Alvin’s limited dialogue in chapter 1 and his lack of a portrait, I’m more inclined to believe that he’ll end up being a minor character, in which case he’d almost certainly not be the Knight (and therefore not Everyman). But who knows, maybe Toby will give him a portrait in the full game.
Thankfully, we have another candidate who might be Everyman:
The Ice-E’s Employees
You think I’m joking? Trust me, you’ll know when I’m joking.
I didn’t initially make the connection between Ice-E’s and Everyman until I saw a post from @curioscurio that pointed me in that direction.
Let’s go back to the Everyman graffiti that appears in Hometown.
Notice how the drawing right next to it resembles Ice-E’s head? I can’t believe this was staring me in the face the whole time and I never realized the connection.
Another point in favor of the Ice-E’s workers is that we don’t even know what two of them look like. We know that Burgerpants is one, and another is implied to be the Nice Cream Bunny that we met in Undertale.
[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, the Ice-E’s employee says “Psst, can I tell you a mascot secret? I only started working here because...” The right screenshot continues, saying “The logo made me think it was an ice-cream shop...” End image transcript.]
But this still leaves the “purple guy” and “The Warrior”, who remain in full costume for chapter 1, meaning that one of them could resemble Everyman underneath their mask.
Speaking of The Warrior, he certainly fits the bill as being “strange.” His title wouldn’t be out of place among the likes of The Knight, and his dialogue refers to the hospital’s medical staff as “white wizards”, which fits with the medieval theming that’s associated with Everyman’s mercenary cohorts in Undertale.
[Image transcript: Two Deltarune screenshots side-by-side. In the left screenshot, the Warrior says “This castle’s WHITE WIZARDs relegated me to this HEALING CHAMBER...” The right screenshot continues, saying “But my BLOOD is BOILING FOR BATTLE!!!” End image transcript.]
Speaking of the Core Mercenaries, here’s an interesting tidbit:
[Image transcript: Two Undertale screenshots side-by-side. In the left screenshot, a Core NPC says “As a youth, I would sneak out to play by this creepy flaming pit.” The right screenshot continues, saying “Since the CORE is always re-arranging, it was like a game trying to find it.” End image transcript.]
I used to assume that the Core Mercenaries were older monsters who fought in the human-monster war, which would explain their insistence on dressing up as old-timey knights and wizards. However, these lines of dialogue imply that the Mercenaries are far younger—young enough to visit the Core when they were kids.
So why would a bunch of younger monsters dress up like old-school knights and wizards? Simple: they’re LARPers. This would explain why their more casual overworld dialogue doesn’t match their overly-serious battle dialogue whatsoever—the battle is over and, thus, so is the act.
What does this have to do with Ice-E’s? Simple. The Warrior is also a LARPer. But he takes it a step further and never lets the act slip. According to Burgerpants, he terrorizes customers with war chants during his day job, and we see him keeping up the act while he’s injured in the hospital. It’s clear that he’s living in a fantasy world, and someone like that would have every reason to spend time in a strange dark world that “seems like” fantasy.
[Image transcript: Lyrics from Deltarune’s credits theme. It says: “And the places that you know seem like fantasy”. End image transcript.]
Someone like him could grow attached to such a place and want to see it spread as far and wide as possible, with no regard for how it would affect the boring “real world”. All he’d need to do is create new dark fountains to sustain this fantasy world.
I also find it interesting that The Warrior is in the hospital during chapter 1. Burgerpants claims that this is the result of “pizza-related injuries.”
[Image transcript: Two dialogue boxes from Burgerpants. Read from top to bottom, it says “The Warrior - Thankfully absent due to pizza-related injuries. Constantly terrorizing customers with war chants.” End image transcript.]
But what if there was another reason? We can see signs of “some kind of struggle” in the King of Spade’s throne room, complete with tattered wall banners.
[Image transcript: Narration in the Spade King’s throne room. The text box says “(Wall banners. They seem to have been through some kind of struggle...)” End image transcript.]
What if the Knight sustained injuries when he overthrew the three kings and had to go to the hospital afterwards? A “struggle” implies that there was some resistance involved.
Another interesting coincidence is that the previews for Deltarune Chapter 2 strongly imply that it will take place in a dark world that forms in the hospital.
Earlier previews have also implied that Noelle will have a larger role in Chapter 2, and she’d have every reason to be in the hospital visiting her father when things hit the fan.
It feels awfully convenient that a new dark world springs up right in the spot where the Warrior is. I wouldn’t be surprised if chapter 2 gives us our first glimpse of the Knight in person, and what better way than a surprise run-in with the Warrior?
Some of you may be asking why I’d suggest a minor character like The Warrior might be the Knight when he has a single line of dialogue and no dialogue portrait? Simple: characters tend not to have portraits when their face is hidden from view. We see this with Undyne in Undertale:
She doesn’t gain a dialogue portrait until after she removes her helmet. This is also true of Burgerpants in Deltarune.
So, unlike Father Alvin, The Warrior has an excuse for not having a dialogue portrait yet. While Father Alvin has some compelling evidence supporting him being the Knight/Everyman, The Warrior has no major counter-argument that I can think of (unlike Father “no portrait” Alvin), so I give The Warrior the edge as far as Everyman suspects go.
I’d also like point out that if Gaster ends up not being the Knight or the Knight’s “Strange Son,” then we could get a two-for-one deal of Father Alvin as the Knight and The Warrior as his strange son. Definitely not the most likely outcome, but technically possible! I’d imagine those two would have a hilariously awkward dynamic if they were related.
Closing Summary
Wow, this post went on for a while! Let’s summarize what we’ve learned today.
Everyman (in Undertale)
Was likely a monster who “fell down”
Became part of the Reaper Bird Amalgamate
Likely knew the Core Mercenaries
Is connected to butterfly imagery
Described as “strange”
May or may not have looked like his bullet sprite
May or may not have been connected to “mysteryman”/Gaster
May or may not have been connected to the River Person
Everyman (in Deltarune)
Is alive and active
Is known to both lightners and darkners
Can most likely travel between the light and dark worlds
Is known of by Jevil
May or may not resemble his Undertale bullet sprite
May or may not be connected to “mysteryman”/Gaster
May or may not be Father Alvin
May or may not be an Ice-E’s employee
May or may not be the Knight or the Knight’s “strange son”
The Knight
Described as “strange”
Is pulling up new dark fountains from the Earth
Has been to the dark world
Is possibly a lightner/monster
Is connected to the Spade King, who uses butterfly imagery
Overthrew the other three kings at Card Castle
Is known of by Jevil and Seam
May or may not be Everyman
May or may not be “mysteryman”/Gaster
May or may not be the “strange someone” who changed Jevil
Likely male
Likely has a “strange son”
Everyman and the Knight (similarities)
Both are likely monsters
Both are alive and active in Deltarune’s world
Both are (presumably) male
Both have a presence in the dark world
Both are known by Jevil and may have met him previously
Both are associated with butterfly imagery to some degree
Both are connected to knight imagery
Both are described as “strange”
Both may be connected to “mysteryman”/Gaster
Both are foreshadowed in Deltarune chapter 1
Final Conclusions
So what do I really think? I’m reminded of Undertale’s original Kickstarter demo and how much of the full game’s story was left out of it. Right now we’re in a similar situation with Deltarune. I can’t view any of my theories with certainty because at the end of the day I have no idea what Toby’s going to write for the full game, but I can guess.
If I had to put a number to it, I’d say the odds of Everyman making further appearances in Deltarune is 95% and the odds of him being the Knight is about 66%. There’s always the possibility that Gaster will usurp the title of Knight and leave Everyman as the Knight’s “strange son” or as the far less illustrious role of “no one particularly important”.
If Everyman is in the game, I’d give 50/50 odds that he’s one of the Ice-E’s employees, mainly due to the Warrior’s situation lining up well with Chapter 2′s (likely) setting. I’d then give a 25% chance it’s Father Alvin and the remaining 25% as “anyone else”.
Thanks for reading all of this (or skipping to the end). I’ve seen hardly anyone talk about our favorite strange little man and I just wanted to get the word about him out there. Even if you don’t agree with my conclusions, I’m happy to (hopefully) ignite further discussion over this often-overlooked character.
For now I’ve said all that I can say on the topic. All we can do is wait and see what happens. Fingers crossed.
Special thanks to @curioscurio for inspiring me to make this post in the first place.
Date published: December 10th, 2020
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Plot Ideas
This post will grow, but for now I’m just making it to give myself a kick in the rear.
If you want to plot one of these, just let me know!
OR--feel free to just leave the spiel in my inbox and I’ll just jump straight to writing a starter for you!
Original Form
For muses that can explore space-time, encountering him before his accident. Or if you want to go further back, before Chara and Asriel die.
Or if you want to go really far back, while he’s still on the surface.
Through some experiment/glitch in space, he ends up in a different timeline.
Muses that visit other timelines also have the ability to visit timelines where things...... progressed differently. For better or for worse.
Muses that are old enough can interact with him while he was on the surface. He’d be a teenager or child.
Muses that are old enough could interact with him before Chara and Asriel died. You’d get to see the one time in his life he was genuinely happy.
Canonically speaking, no one ever knew that Gaster killed Asgore. But, I’m more than happy ( >:) ) to explore a potential timeline of someone finding out or him telling someone.
I’m also happy to explore timelines where the “accident” was different, or where the accident didn’t happen.
Unbound Form
For human muses, accepting his “offer” to absorb his soul. Usually this results in the muse getting most of his powers, as well as a vaguely naggy dad-Gaster voice in the back of their head.
If you’re into horror plots, Gaster can fit the role sometimes. It varies strongly by muse so we’d have to discuss what it is he wants from your muse.
Your muse somehow getting lost in the Void and encountering him.
I’m open to other muses helping him become Refused Form. It depends on the muse, but Alphys, or other science-heavy or magic muses, or maybe Frisk / Chara / Flowey / Asriel can do something.
Deltarune muses can encounter him as the God of their universe, if that’s something you’re into.
Or if you want to explore some other ‘constructed reality’ plot.
Refused Form
Exploring / experiencing his Determination / Void issues.
Your muse following the ‘conspiracy theory’ of Gaster and eventually following the rumors to his lab...and actually encountering him.
He needs friends. Be his friend.
He can visit your muse’s timeline. He does that a lot.
Your muse ends up in an alternate timeline and Gaster goes to retrieve them...but doesn’t have the power to pull them back so they need to figure out how to do so.
This can also involve Original Gaster. I’m willing to write them both at once.
Gaster is experimenting with Determination even though it’s illegal to do so, feel free to confront him.
Gaster intends to try to fix the Amalgamates as well as revert Flowey back to Asriel. Will he succeed ... ? Remains to be seen.
He’s level 9, despite not fighting in the war. Maybe someone should confront him about that.
Gaster accidentally launches both himself and your muse into an alternate timeline, likely in response to a threat. Where are they? Will they figure out how to get home?
Gaster is dusted after he jumps in front of an attack meant for your muse. Of course, he’ll come back after a few days...but does your muse know that? Just what kind of monstrosity is Gaster?
Humans have captured Gaster for study and your muse has found and freed him. But why hasn’t he freed himself?
He accidentally teleports himself through your muse’s table / roof / whatever. One hell of a way (but a fun one) to start an interaction.
Pokémon Verse
Scientific / curious muses studying Gaster / the Gamumu line.
Plots where Gaster is reverting between pokemon and human form and needs help figuring out what’s going on.
The Gamumu showing up somewhere they shouldn’t, like the thieves they are.
Mermaid Verse
He’s a friendly sea monster, it’s OK.
AU where he’s existed in the Underground since before the monsters arrived and the activity is drawing him to the shallower waters of Waterfall.
Little Mer G has escaped evil biologists that are trying to study him and encounters your muse. The scientists are not far behind, though.
Your muse finds Little Mer G in their bathtub. Or bed. Or car. Or anywhere he logically shouldn’t be but somehow is.
Scifi Verse
He’s also capable of accidentally skipping across timelines.
He crash lands on your muse’s planet.
The more important question here is... what does YOUR MUSE want from him?
Other Verses
A Fell!Gaster, Swap!Gaster, Human!Gaster and AmalGaster all have tentative backstories and are available for plotting.
Lord Gaster AU -- Timeline where he has killed all humans on the surface, but only really gave the monsters something else to fear.
King Gaster AU -- Timeline (usually a Fell verse) where Gaster has murdered Asgore and took the throne.
Professor Gaster AU -- Timeline post-pacifist where Gaster (regrettably) finds himself teaching humans Science because god their education system is fucking awful.
Other Plots / Misc
These were originally intended to be Dungeon Master style Plots where I don’t necessarily tell you everything that’s going on, but I’m more than happy to actually plot them out with you, as well!
Another Skeleton in Town: Gaster claims he has always lived here, in this quaint little house in this strange corridor in Waterfall. The problem is, he’s not lying. So why is he here, how did he get here and why doesn’t he remember anything?
Indepth Reversion: Your muse wakes up one day to realize that the world is nothing like they remember. And yet, no one seems to realize anything is wrong. What could have possibly happened, and what does a soft-spoken Professor named Gaster have to do with it?
Null Terminator: It started simple--with sections of the Underground simply...disappearing. With nothing but an empty blackness to take its place. Then strange wolf-like creatures, incoherent and staticy began to emerge, the darkness grew, and the entire timeline is in danger. Can your muse and Gaster fix it, or are they doomed to be the only survivors?
Civil War: Life on the surface is far from peaceful, but things have gotten even worse after a series of attacks on monsters. Analysis show traces of magic at the scene, implying that the culprits were other monsters. But why are monsters attacking other monsters...or is something much more sinister at play?
Cooperation: Under growing pressures by humanity to release the technologies he’s invented, Gaster is growing more and more aggressive towards the surface world. Maybe your muse can talk him down...or provoke him into starting another war.
Ascension: Growing more dissatisfied with Asgore’s submission to humanity, Toriel’s reclaiming of the throne, and monster-human relations, Gaster begins a secession from the monster kingdom, using space-warping abilities to make a surface, monster-only sanctuary for any monster that doesn’t wish to be in touch with humanity. Will Gaster’s erratic behaviors doom the possibility of peace? Can your muse get through to him?
Egregious Hatred: On the surface, several high-profile anti-monster activists have suddenly gone missing. Given the odd nature of the crimes, Gaster is the prime suspect. But did he do it?
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tumblr user suzyundertale makes a post about Suzy from Undertale
Suzy masterpost, because people need to pay more attention to Suzy. This is not a theory post, but more of a collection of information on what we currently know about the Undertale character Suzy. Of course, due to the nature of Suzy as a very mysterious character, there will be slight speculation, but hopefully it’s clear what is canon and what isn’t.
Section One: The Beginning
When Undertale first released, there was very little that we knew of the character “Suzy”. Even less than what we know now, which is impressive. The only connection we had to her was word of mouth from an NPC with no name, but known in the files simply as “clamgirl”, found in Waterfall if your “Fun” value is between 80 and 89.
When you first talk to her, she says the following:
* I'm visiting Waterfall from the city. * Synchronicity...? * My neighbor's daughter looks about your age. * Her name is "Suzy." * I feel like you two should be friends. * You have... * A neighbor's blessing!!!
(”Suzy” here is written in yellow text.)
Talking to her a second time:
* Not knowing where I live is no issue. * Fate finds a way.
And, finally, talking to her post-pacifist:
* So you never became friends with my neighbor's daughter. * Don't despair. * This world has infinite opportunities. * But there's a limit to the things you can do. * Accepting this is healthy. * Take my neighbor's blessing! * And consider this blessing for anything you like!
(She has more dialogue, but this is all that you really need to know.)
Section Two: The Patch
In January of 2016, a couple weeks after Toby made (and subsequently deleted) a tweet about he wanted to “start something else” in 2016, a something which we now know to be Deltarune, Undertale received its first major update - version 1.01.
Here’s the relevant information.
Toby made two very, very minor changes to Clamgirl’s post-pacifist dialogue. Here is the new dialogue, with changes bolded:
* So you never met my neighbor's daughter. * Don't despair. * This world has infinite opportunities. * But there's a limit to the things you can do today. * Accepting this is healthy. * Take my neighbor's blessing! * And consider this blessing for anything you like!
He changed “became friends with” to “met” - emphasizing the fact that Suzy is not a character you can meet in Undertale.
He also added the word “today”, to emphasize the fact that this does not mean Frisk will never be able to meet Suzy.
This wasn’t the only Suzy-related thing in the version 1.01 patch, however. The patch added a well-known line of dialogue to the lab behind Sans and Papyrus’ house. Normally, when you examine a certain drawer in the lab, you get this dialogue:
* (There's a photo album inside the drawer.) * (There are photos of Sans with a lot of people you don't recognize.) * (He looks happy.)
However, from version 1.01 onward, if you examine this drawer after having spoken to Clamgirl, you will get this dialogue instead:
* (There's a photo album inside the drawer.) * (There are photos of... Huh?) * (A card is sticking out from the back flap of the binder.) * (It's a poorly drawn picture of three smiling people.) * (Written on it...) * "don't forget."
Again, I’d like to emphasize that this dialogue only appears if you’ve spoken to Clamgirl, if you know who Suzy is. In this way, the phrase “Don’t forget” is intrinsically linked to Suzy.
So, from all of this, we can gather a few things about this mysterious “Suzy” character.
She is a girl around Frisk’s age.
She lives in the capital.
She has at least one parent (who happens to be Clamgirl’s neighbor.)
Frisk is, apparently, fated to meet her.
Despite this, it is impossible to meet Suzy in Undertale.
Sans’ photo album will have a card reading “don’t forget” only if you know who Suzy is.
Section Three: Fast Approaching
Did you think that was the only Undertale update that added cryptic Suzy-related dialogue?? Guess again!
Fast-forward to September 2018. Undertale has just been released on Nintendo Switch! Almost immediately, it is discovered that the Switch version added this:
youtube
(excuse me posting my own video, but it’s really the best one on youtube...(side note; i’m not sure if she’s actually supposed to reappear when you exit and re-enter the room, that might be a side effect of me poorly emulating the game))
Anyway, this is what happens post-pacifist in the Switch version if your fun value is exactly 81. If it’s 82-89, Clamgirl has her regular dialogue from v1.01.
The Switch version of Undertale came out September (15 in Japan, 18 everywhere else) 2018 - A month and a half before the release of Chapter 1 of Deltarune. In hindsight, it’s obviously foreshadowing - but when you think about it, foreshadowing what?
A month later, we play Deltarune, and meet a brand new character named Susie. Not Suzy. (More on that distinction in a bit.) If that’s the case, why did Clamgirl claim that we were going to meet Suzy very soon?
Well, the answer is that we don’t know.
It’s important to consider what Clamgirl says from an in-universe standpoint. It’s easy to take this line as Clamgirl talking directly to us, the player, since she’s clearly hinting towards Deltarune - but in actuality, in the game, in-universe, she’s talking to Frisk. She’s telling Frisk that they’re going to meet Suzy very soon. It’s possible that, when it comes down to it, what Clamgirl said might not apply to us at all.
Section Four: Deltarune
In October 2018, Toby Fox not only released an entire demo for an entire new video game, but a video game with a major character named Susie. Not Suzy, but Susie???? What’s going on?
Since Deltarune seems to have an alternate universe thing going on, some people believe that Susie is simply the Deltarune universe’s version of Suzy. This is definitely a possibility, but there is also reason to believe that this may not be the case.
Deltarune also introduces a new character named Catti, who is Catty’s little sister. Like Suzy and Susie, their names are pronounced the same, but spelled slightly differently. This could be hinting at the difference between the two.
As it stands, however, we currently do not know the relation between Suzy and Susie, or if any even exists.
In any case, it is likely that Suzy will be a major part of the story of Deltarune, as the main theme of the game is called “Don’t Forget”.
Bonus: A Comment From Toby
To my knowledge, the only time that Toby has ever publicly spoken about Suzy is in this tweet, since deleted (not specifically, but because Toby wiped all his tweets before a certain date), from nine days after Undertale’s release:
Unfortunately, since we’ve lost the context, it’s difficult to know who exactly “yellow kid” refers to here. The tweet was most likely in response to speculation regarding Suzy’s identity. Since Suzy’s name is written in yellow when Clamgirl speaks about her, some people assumed that Suzy may be associated with the color yellow. “Yellow kid” could be referring to Monster Kid, Frisk, or the yellow human soul. (I’ve heard people say before that this tweet is specifically in response to people speculating about Monster Kid being Suzy, but I don’t know how true that is. If anyone has any proof of this claim, let me know!)
Conclusion
Generally, when you’re writing an analysis of a character, you’re able to say more than three facts about them. There is very little we can say about Suzy, however, without delving into pure baseless speculation. Hell, we know more about Gaster, who is generally regarded as the mysterious Undertale character.
It’s very likely that we will learn more about Suzy in the future, but right now, we don’t have much to go on. However, that also means we’re free to speculate pretty much anything we want. Essentially, until proven otherwise, Suzy is whoever you want her to be..!
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Why Frisk, Chara, & Kris Being Non-Binary Is More Than Just a Headcanon
An UnderTale/DeltaRune Analysis
Since DeltaRune came out, I’ve been sucked right back into the Undertale fandom. Unfortunately, while I’ve seen tons of great fanart and interesting theories relating to the game, it seems the introduction of a third playable human character who isn’t explicitly male or female has also somewhat re-sparked the debate about whether the genders of Frisk, Chara, and now Kris are up to the player’s interpretation.
On one side, you have people saying to just respect everyone’s headcanons about these characters, down to deciding their pronouns. On the other, you have people saying the three characters being non-binary is part of their thematic purpose in the games, on top of being positive canon representation for a rarely recognized group.
I fall into the latter camp, and this post will explain why. (WARNING: long and text-heavy post)
NOTE: This post was written in late 2018. Since then, I have made an updated version with additional points in Google Docs, which I then used as the script for a YouTube video. As such, this post should be considered an incomplete, though still sound, version of my argument. If you have the time, rather than continuing to read this post, please click the above link(s) to read the Google Doc and/or watch the video for a full understanding of the topic.
If you find yourself repeatedly coming back to this post for whatever reason, remember that my ask box is always open! I’d be more than happy to clarify my position :D
A quick definition to start us off: if a person is “non-binary”, it means that a person doesn’t see their gender as being exclusively male or female. Many non-binary people prefer to be referred to by the pronouns “they/them/theirs” instead of “he/him/his” or “she/her/hers”, since “they” is already a gender neutral pronoun.
Also, just in case someone doesn’t understand this, a person’s gender identity is not necessarily related to who they are romantically or sexually interested in.
This post will be split into six sections of unequal length, with the focus progressing from literally interpreting the text to Toby’s intentions and the outside impact of having these characters be non-binary.
1. The basics: All 3 characters are referred to exclusively by gender-neutral pronouns in the games.
Let’s go character by character, shall we?
FRISK
It’s admittedly hard to find examples for this, since most of the time people are talking about Frisk in-game, they’ll be talking directly to them in second person. However, while looking through screenshots provided by the UnderTale Text Project, I found these:


Thank you, Alphys!
EDIT: Hey look, a more obvious example I somehow forgot about!
CHARA
All of the following quotes come from the character Chara was supposedly closest to in the entire Underground, Asriel. As you read, think about this: if Chara’s preferred pronouns were anything other than they/them, why would Asriel not use their correct pronouns here?
“Chara hated humanity. Why they did, they never talked about it. But they felt very strongly about that.”
“When Chara and I combined our souls together, the control over our body was actually split between us. They were the one who picked up their own empty body. And then, when we got to the village, they were the one who wanted... to use our full power.”
I’ve seen some people take Flowey’s mentions of Toriel in his New Home Genocide monologue to be confirmation that Chara goes by “she/her”, since he doesn’t refer to Toriel by name... even though Chara wouldn’t have been awake at that time, and when Flowey DOES talk about Chara in this monologue, it’s in second person, since he believes YOU are his old best friend. This misconception isn’t common, especially these days, but I figured it was worth addressing.
KRIS
Out of the three humans, I think Kris is the one who people are most likely to associate with a specific gender based on their name. But despite the theory videos and such you may have seen where people referred to Kris as “he”, this is not reflected anywhere in-game.
(Got these screenshots of DeltaRune’s code from this tumblr post)
The lines in the first photo are what Susie says when she’s trying to break Kris and Ralsei out of prison, and you have the option to suggest to her which way to go. The second example. according to Kris’ page on the DeltaRune fandom wiki, is said by Ralsei earlier in the game, if you do not run to complete the clock puzzle to open the door right after reuniting with Susie. Unlike the first example, it is clear in this case that Kris is the only one being referred to.
I remember seeing someone somewhere argue that Susie and Ralsei don’t know Kris well enough to know their “proper” pronouns. When it comes to Ralsei, I can see that argument... but did you notice that he knows both Kris and Susie’s names without asking? It seems he knows more than he lets on... and while Susie certainly wasn’t friends with Kris before this, the fact that they’re in the same class is enough for me to think she would have heard Kris be referred to by their preferred pronouns at least in passing by this point.
And that’s it. Frisk, Chara, and Kris are never referred to by other pronouns... with, admittedly, one exception:
Why does Chara use “it” for themself here? If I had to guess, it’s likely a combination of them being a ghost of their former self without a soul of their own (Flowey’s shown us how much your personality and sense of self is tied to having a SOUL) and the corruption from the Genocide run (remember that gaining LOVE affects a person’s mentality). They see themself as a demon, no longer a person. Whether that’s literally true to any extent or just how they feel after everything they’ve been through doesn’t really matter, I just wanted to cover this point before anyone else could bring it up. It’s not like it makes them not non-binary or anything.
To be clear, not all non-binary people go exclusively by they/them pronouns. Some prefer to go by masculine or feminine pronouns for their own reasons; some go by “neo-pronouns”, ones invented specifically for those who identify as non-binary; and some people go by more than one set of pronouns. However, in the case of Frisk, Chara, and Kris specifically, the fact that they only go by they/them pronouns makes them non-binary, and using any other pronouns for them would be incorrect (even if you have them go by they/them AND he/him or she/her).
Really, that should be enough to prove that the three humans being non-binary is canon. After all, you never have any of the other major characters in Undertale or DeltaRune explicitly state “I’m a girl” or “I’m a boy”. We know their genders because of the pronouns everyone refers to them by. Sure you’ll see gender-bends of those characters, but no one ever claims that those are on the same level of validity when it comes to canon as the actual canon.
But I know that isn’t enough for the people who came into this post disagreeing with the premise, so let’s actually get to countering some of their arguments, shall we? The main argument, of course, is that the humans’ are all meant for the Player to at least partially craft identifies for, including deciding which pronouns they use. But first...
2. Small Fish First: Other characters who are obviously not meant to be self-inserts use gender neutral pronouns.
...I want to cover the easier to counter idea that they/them pronouns are meant to just be, for lack of a better term, “placeholders”; the pronouns you use when you don’t know a person’s gender, rather than being valid permanent pronouns on their own.
If this were true in the case of Undertale and DeltaRune, you’d expect the humans to be the only ones referred to by these pronouns. They’re the ones whose identities are left ambiguous so the Player can project onto them, right?
But that couldn’t be father from the truth. In fact, the majority of the monsters you encounter in both games are referred to with gender-neutral pronouns (they/them and/or it), if any pronouns at all.
Now one might say, “But none of those monsters are really meant to be individual characters.” I get why you’d think that. But you’re forgetting at least one person...

Yup, Napstablook, despite what many fans have assumed from what I’ve seen, does not go by he/him pronouns, but they/them. And it’s not just in the narration either. Undyne does too in certain phone calls with Papyrus. ...Then again, she barely knows Napsta, and we see in DeltaRune that she defaults to they/them when talking about people whose gender she doesn’t know (specifically in that game, Alphys).
But that isn’t my last example. One of the few people who was ever close to Napsta was Mettaton (before he became a celebrity). And what does Mettaton say after Blooky calls in to his final show?


What this proves is that Toby recognizes they/them pronouns as valid for an individual in his work, which I hope makes buying that he purposefully made all three humans canonically non-binary easier for skeptics to swallow (we’ll get back to whether he DID purposefully do that later).
But I’ll acknowledge that there IS a difference between the three humans and the other characters in the games who use they/them, due to their relationship with you as the Player. So with that tangent out of the way, time to diffuse the “everyone can have their own headcanons about the kids’ genders” argument.
3. Thematic Context: All 3 humans have moments of asserting their agency, and part of the game’s subtext is how they each relate to the Player, rather than them all being blank slates.
Again, we’ll go character by character.
FRISK
This section is, admittedly, the one with the least evidence compared to the rest. But here’s what we have, and it’s pretty obvious:




After this moment, as was shown earlier, the other monsters know Frisk’s name and will refer to Frisk in the third person with they/them pronouns. Now, consider this: If Frisk used other pronouns, wouldn’t they have corrected the monsters here? Sure Frisk don’t talk without being prompting much throughout most of the game, but considering how they just shared their name, something equally as personal as their pronouns, I don’t think it would feel too out of place here.
Alternatively, if Frisk’s gender was up to the Player’s interpretation, the Player could have been given a prompt to correct the other characters with the “proper” pronouns for Frisk. You could argue it would be pointless this late into the game, but couldn’t that logic apply to the reveal of Frisk’s name as well? In this case, the lack of such a moment speaks more to me than having such a moment would.
Now, I totally get why people would project onto Frisk up to this point in the narrative, including assigning them different pronouns. It wouldn’t be a plot twist otherwise. Even their design seems to lend to that, with the unrealistic bright yellow skin Legos and emojis have to make them more race-neutral, and their emotionless, unchanging facial expression (though it’s worth considering that most of the other character’s overworld sprites don’t change expression much either; I’m pretty sure Alphys’ overworld sprite keeps her dopey smile even when she’s talking about the depths of her depression and failure at the end of the True Lab section). And this actually works to UnderTale’s benefit through most of the game, making the connections you forge with the monsters feel more personal.
The significance of this moment is that it asks the Player to be willing to change their perspective. Throughout the True Pacifist run, you help Frisk to change the mindsets of the characters you come across; this is most obvious with Undyne, who has been raised to see all humans as the enemy, but comes to admit that at least “some humans are OK, I guess” after befriending you. Along the way, you learn that there’s more to these monsters than first impressions may suggest (again, Undyne being a great example). Now, the game is asking you to look deeper one more time, and presenting you with the challenge you’ve posed to all the other major characters: are you willing to recognize Frisk’s autonomy; to understand there is more to this person than you first saw?
EDIT: Hey, remember that screenshot from earlier where Flowey asks you to “let Frisk live their life”? He’s literally asking you to let Frisk be free and truly themself, rather than resetting and taking control of them again. So there’s some more food for thought.
CHARA
While you are the one who names Chara (the reason for which will be considered in the fourth section of this post), consider these points:
1. If the purpose of Chara’s entire character was meant to be just a reflection of you as the Player, then why give them a “true name” at all?
2. Chara’s backstory is integral to the setup of UnderTale’s plot, and provides a good amount of hints at their original personality, easily making them less of a “blank slate” for the Player to project onto than Frisk.
3. Chara makes a clear distinction between the Player and themself in their monologues at the end of the Genocide route. In case you forgot, here are some reminders.
First meeting:
“Your power awakened me from death.”
“My ‘human soul’, my ‘Determination’; they were not mine, but YOURS.”
“With your guidance, I realized the purpose of my reincarnation.”
“Together, we eradicated the enemy and became strong.”
If you agree to ERASE the world: “You are a great partner.”
In the abyss:
“Interesting. You want to go back.”
“You want to go back to the world you destroyed.”
“It was you who pushed everything to its edge. It was you who lead the world to its destruction.”
“But you cannot accept that. You think you are above consequences.”
“Perhaps, we can reach a compromise. You still have something I want.”
“Then, it is agreed. You will give me your SOUL.”
Second meeting:
“You and I are not the same, are we?”
“This SOUL resonates with a strange feeling... You are wracked with a perverted sentimentality. ...I cannot understand these feelings any longer.”
“I feel obligated to suggest: should you choose to create this world once more, another path would be better suited.”
To say there is no connection between Chara and the Player would be unfair. I mean, if they hated humans their whole life, why do they end up taking out that rage on the monsters, the ones who were actually kind to them, in the Genocide run? Like Chara says themself, you guide them, teaching them definitively that “in this world, it’s kill or be killed”; and the influence you have on them is much more obvious if you subscribe to the Narrator Chara theory (but that’s a whole other can of worms).
Like with Frisk, Chara presents the Player a challenge, but in a more subtle way: can you recognize that YOU are at fault, rather than blaming your actions on a damaged kid who learns from your example and never got the chance to grow beyond their mistakes? And part of meeting that challenge is recognizing that Chara is, or at least used to be, their own whole person.
KRIS
Now we get to the really fun part. DeltaRune as a whole seems to be delving even deeper and more explicitly into the relationship between the playable character as an unwilling vessel and the actual Player than Undertale did. Outside of the prevalent message that “Your choices don’t matter” (which I’m guessing will end up more like the “kill or be killed” of this game rather than DR’s intended final moral), the main evidence towards this is how the game starts.
1. A red soul appears on screen when the unknown speaker (presumably Gaster) asks you if they’ve successfully connected with you. The soul is what you control throughout this sequence. The implication? The SOUL in this game is a manifestation of you as the Player. In fact, considering some of the Chara quotes I mentioned earlier, this could be true of UnderTale as well.
2. You spend time making a vessel, only for it to be discarded, because “No one can choose who they are in this world.” This lack of choice is actually foreshadowed when you choose which legs you prefer, since all but the last choice are the same. The game is pointing out right away how superficial these choices are.
3. The speakers says “Your name is...” and Toriel seemingly finishes the statement by calling out “KRIS!”
The message of points 2 and 3 combined is pretty obvious to me: we don’t get an empty vessel to put ourself and our ideas into in DeltaRune. Kris is NOT an empty vessel; they have an already established backstory and personality, which we get multiple hints at (mostly when going around town at the end of the demo).
The fact that you have to go through this creation process on every new file, even after beating the game, suggests it’s more than just a framing device, but directly tied to the game’s narrative and/or themes in some way. So, let’s keep this scene in mind as we look at Kris’ defining moment at the end of Chapter 1.
In the middle of the night, Kris is wrestling with themself in bed until they fall out. Their walk is very stilted and jerkish, reminiscent of a zombie, or someone possessed.
Kris opens and closes their hand a few times before digging into their body and pulling out their soul, their eyes blank. (Notice how this doesn’t seem to actually leave a hole in their chest or anything? Almost as if the soul was never a part of them in the first place...)
They go to the wagon and harshly YEET the soul into the cage (the flavor text for which mentions it has already seen a few crashes... has something like this happened to Kris before?).
Kris walks back to the middle of the room, as if to purposefully stand in the center of the DeltaRune symbol on the floor, then pulls out a knife from seemingly nowhere, and turns to the camera with a red glow in their eyes.
Now, I totally get why most people will immediately assume that Kris has been possessed by a post-Genocide Chara here. I’m pretty sure the visual similarities between this scene and the one that plays if you choose to stay with Toriel in a soulless pacifist run in UT are intentional.
But remember how we mentioned the red SOUL, at least in DeltaRune, is a manifestation of the Player? This is actually reinforced in this scene, because you’re able to move the SOUL back and forth within the cage.
We’ve been controlling Kris via that SOUL the whole way through the game, and now? Kris is done with us. THIS is their prime moment of agency in Chapter 1 - reclaiming ownership of their own body - and I doubt that it will be their last.
There’s a ton of other stuff I could mention about Kris, like how:
* they had their own save file, which you overwrite at the first save point
* multiple NPCs in the town will comment on Kris seeming more talkative or looking off today, because YOU’RE making them interact with people
* Kris’ ability to play the piano is worse than normal with you controlling them, according to the hospital receptionist
* the narration says Kris feels bitter if you throw away the one possession in their inventory, the Ball of Junk (”bitter” isn’t the emotion one would feel if they did this of their own free will)
or all the hints at Kris’ true personality as an introverted, codependent prankster. But that could be a post in itself. My point is that, if Frisk and Chara’s individualism from the Player was subtle in UnderTale, this is pretty straightforward, if you know where to look.
And if these three humans are all their own characters, then shouldn’t we consider what seemingly little we DO know for sure about them as canon? We all take their names to be canon, so why not their pronouns?
That’s the bulk of the argument done. But when discussing canon, there is one thing that always has to be considered:
4. Can We Know The Creator (Toby Fox)’s Intentions?
Well, not really.
Some may bring up the one tweet where Toby suggested to name the fallen human (Chara) “your own name” as evidence that you ARE meant to project yourself into these characters.
However, I think you could just as easily argue that doing this ADDS to the impact of when Frisk, the character you physically control, confirms themself to be their own person with their own name, rather than a mold for you to pour yourself into.
And though Chara does make it clear that they themself as a character are separate from you, the whole Genocide ending monologue does hit harder when the person reprimanding you for their sins, who describes themself as “the feeling you get when your stats increase”, shares your name.
While putting this post together, I came across this interview Toby did about Undertale back in September 2015, and took particular note of this section:

While this technically doesn’t confirm or deny anything either way, how hard would it have been for Toby to say, “Well the protagonist is meant to have their gender be up to the player’s interpretation”? I doubt he would have gotten more backlash for that then he would have for definitively saying that Frisk is MEANT to be non-binary (though I doubt that would have stopped people from making them male or female anyway).
Then again, the article does start with the interviewer saying this:
“I told Toby Fox to skip questions he didn’t find interesting, and boy did he take me at my word.”
So maybe he just didn’t have anything worthwhile to mention.
I can’t say with certainty that Frisk and Chara’s genders were never meant to be up to the Player’s choice, even after what I mentioned in section 2 (and I doubt Toby would want to make a statement on it at this point). Same with Kris, for now.
However, if the rest of DeltaRune ends up going in the direction I suggested in the previous section, I honestly would not be surprised if there’s a moment where Kris confirms they are nonbinary, as a show of agency and individualism akin to Frisk telling Asriel their real name. I wouldn’t really call it a “theory”, and it’s hard to speculate what the other chapters of the game will at all be like based on what relatively little we have... but I wouldn’t have mentioned it here if I didn’t think it had any validity.
5. Why Does This Matter?
Outside of the previously mentioned stuff relating to the games’ themes/messages about choice, agency, and individualism, there’s one big reason: representation.
How many games can you think of where there are any explicitly non-binary characters? How many where that character is a major one, who doesn’t get treated as particularity different from the others just on the basis of the pronouns they use? And how many of those games are even close to the popularity of Undertale in its hayday? Even expanding these questions to media other than just video games won’t net many more results.
For people who are striving for representation, seeing posts like “Just let people have their headcanons :)” can come across as the OP not understanding how much that representation means. Even worse, coming back to the point I made in section 2 of this post, it could be seen as the OP denying that being non-binary is just as real and concrete as being male or female (a problem which more mainstream representation of non-binary people would help solve!).
But don’t just take it from me. After all, as a binary cis girl myself (”cis” meaning not trans), I can’t speak generally for all the trans and non-binary Undertale and Deltarune fans out there. So allow me to link some posts which provide their perspectives:
This first post is from before DeltaRune was released, and mainly focuses on Frisk, but goes in-depth on the topic (and the OP provided me some feedback on my post, so if they see this, thanks!)
I came across this post just while scrolling through the DeltaRune tag about why this stuff matters to non-binary fans.
This post is specifically about how using they/them pronouns for the kids is preferable whether or not it’s literally canon.
Here’s another post from the same person covering some common counter-arguments.
And if the other posts are too long for you to bother reading after going through mine, this one sums up the point in one sentence.
I know some people flinch at the mere mention of the word “representation”. I know that some will argue you shouldn’t need to see representation of a group you belong to in a piece of media in order to be able to relate to the characters and/or feel validated yourself - because I’ve seen people make this argument. But, I mean, I certainly find it easier to relate to characters that I share traits with; that’s just how humans work. It’s probably the main reason why people assign different genders to Frisk, Chara, and Kris in the first place! Besides, who does it hurt to include more diverse characters?
Oh right, there’s the idea that “forcing” creators to include representation is bad for creativity or whatever. Well good thing that’s not what this is about! As far as I know, no one is telling Toby he has to ADD new characters to fulfill a quota; the characters in question (Frisk, Chara, & Kris) already exist in his work. The point of this post is to show that the three of them were MEANT to be non-binary from the start (assuming I provided enough proof to convince you), so people won’t continue to erase that representation. By making them binary cis boys or girls, you’re only taking away from the original text (and giving people more to “complain” about).
Honestly, what does one even have to gain story-wise from assigning different genders to the human kids? I can’t remember a time I saw where making them strictly boys or girls added anything to their characterization or opened up different story possibilities (I’m sure you could could up with a theoretical example, but compared to the endless fanworks that DON’T do that, they hardly make a dent). Speaking beyond just Frisk, Chara, and Kris, characters being non-binary shouldn't affect how you ship them. You can give such characters more overtly masculine or feminine designs/appearances, but still have them be non-binary and go by they/them pronouns (most people don’t naturally look androgynous after all). In a work with voice acting, casting someone with a more masculine or feminine voice to play a non-binary character shouldn’t stop you from portraying the character as non-binary either - just refer to them with the right pronouns!
And if people who find your work continuously misgender your non-binary characters or ask what their “real” gender is, don’t let them get to you. You don’t need to respond to every such comment, but when you DO respond, clearly state that these characters are non-binary, politely correct the people who refer to those characters by the wrong pronouns, and, if worst comes to worst, block the people who won’t respect that. Before you (using “you” for the rest of this paragraph to refer specifically to my fellow binary cis peeps) can even think to argue “that sounds like too much work” or “it’s not worth the potential controversy”, remember that non-binary people in real life have to deal with this crap far more often than we do, and for them, it’s personal. If they can handle it, why can’t you?
Yes, Frisk, Chara, and Kris are fictional characters, not real people. But more representation of non-binary people in media helps others learn to understand and respect them, both in fiction and in real life. Honestly, it’s beyond time for people to accept that “they/them” aren’t “placeholder pronouns”, and the genders of people who use them aren’t up for others to judge. It’s just who they are, and really, how hard is that to respect?
If nothing else will convince you, think of it this way: if you’re not in the group being affected by a discussion like this, and you don’t care about the people in that group, keeping yourself out of the conversation saves everyone time and energy, without hurting anyone.
6. Conclusion
So, to briefly summarize this essay-length post’s main points:
1. Frisk, Chara, and Kris all go solely by “they/them” in their respective games, so having them go by any other pronouns is technically diverting from canon to the same extent that gender-bending any other character would be, NOT a valid interpretation of the original text.
2. There are other individual characters in these two games, such as Napstablook, who are referred to by they/them pronouns, even by those who were close to them.
3. The three humans are all shown to be more than just blank slates for the Player to project themself onto, making the stuff which IS definitively said about them (specifically, their names and pronouns) canon parts of their characterization unless directly proven otherwise.
4. We can’t assume Toby’s intentions, but even if he didn’t initially make Frisk, Chara, and Kris gender neutral for the sake of giving non-binary people representation, many people have taken it as that. Thus, seeing others say that the humans’ genders are up for interpretation is interpreted as those people not respecting non-binary identities as valid on their own.
The one other point I can think people might bring up would be the idea that kids as young as Chara or Frisk wouldn’t identify as non-binary because they wouldn’t understand the concept. To that argument, I’d suggest looking up videos about people who realized they were transgender as kids. In general, if there are concepts in this post you didn’t quite get or agree with, research is your friend!
Speaking of which, as this post I came across in the DeltaRune tag yesterday pointed out, fun fact: “non-binary” is an umbrella term that still leaves some slight room for personal interpretation when it comes to the humans’ genders! To use myself as an example, I personally headcanon Chara as firmly agender, Kris as a a demi-boy (someone who only partially sees themself as male), and Frisk as genderfluid (meaning that their sense of gender regularly changes). However, despite the nuances in their gender identities, I only have them go by they/them pronouns, their canon ones, in my fanworks. Doing otherwise not only goes against canon, but can be considered misgendering, and thus should be avoided.
This doesn’t mean that you can’t make up ANYTHING about what Chara, Frisk, and Kris are like either. People have plenty of headcanons about the backstories and other quirks of characters like Sans, Undyne, Mettaton - basically the whole cast of both games - and there’s nothing stopping you from doing that for the human kids. I certainly have my own ideas of what Chara and Frisk’s lives were like before they fell into the Underground. The difference is that those are speculating on things not outright said in canon. But Frisk, Chara, and Kris going by they/them pronouns IS canon, and should be respected as such.
At the end of the day, neither I nor anyone else (not even Toby) can outright stop people from having their opinions about these fictional characters. But since I had some free time this weekend, I figured I could take a stand for something I care about relating to a fandom I’ve emerged myself in for the past few years. My main hope in making this post is that you’ll understand why certain people disagree with the seemingly righteous stance of “It’s all up to interpretation, just let people do what they want!”. And if you knew nothing about non-binary identities before, hopefully this was educational for you!
If you have any remaining questions or suggestions relating to this post, feel free to reblog with your feedback or send me an ask. Until then, this is Agent Raven, signing off.
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on deltarune
Okay, holy hell, I can’t start without saying that, quite frankly:
I loved it.
The music, the visuals, the new characters, the evolution of the battle style - it still retained so much of what I loved about Undertale, yet pushed further/evolved to suit this game.
I was nervous, admittedly, at the first battle - honestly, I’ve never liked team management RPGs too much because so often they get tedious. This, though? It was the perfect balance, and with the shifting team dynamic throughout the game, it really enhanced the story and added to it, rather than being a tedious distracting!
I also have to immediately say how much I loved the Dark World. The designs, the music, the uniqueness of the characters - seriously, Toby Fox did an incredible thing. This doesn’t feel like The Underground 2.0 - this feels like a different place, with beings that are different.... yet their attitudes and interactions still have that freaking charm and depth (even in minor NPCs) that I love about his style of storytelling.
Also, Ralsei is fluffiest best boi, I’m weeping.
Okay - I’m going to save the majority of my gushing over the team & team dynamic in the Dark World for another separate post, because given how much everyone is freaking out, i want to jump right into the meat of it:
Thoughts & Theories
First off... Do I think that this is Undertale 2: the Sequel?
No... but, also, kind of.
I do not think that Deltarune is in any way a direct sequel to Undertale. I especially strongly feel that it’s not an accurate take away to say this is ‘erasing the canon of Undertale’ or ‘destroying the characters/messing with what I love about them’.
I absolutely believe that this is, very literally, an alternate universe to the one we know and love in Undertale. The evidence is everywhere, especially once we return from the Dark World. The characters are nearly all there (and then some), and all the familiar ones carry the same personality and traits that make up the core of them, but the relationships, the context they’ve lived is different. This makes them different people in many ways- hell, with how widely accepted AUs became for the fandom, this should be nothing unfamiliar - but I think a lot of people are wildly thrown off by the fact that Toby Goddamn He Sure Did That Fox legitimately made AUs canon with this game.
Hell, the world of Deltarune seems to even give us the detail that The War (between humans and monsters) never happened here! There’s no hints of it - while the town seems to be almost entirely monsters but for Kris (presumably adopted), there’s no mention of some past sealed in the Underground (or the relationships/bond formed from such an experience), and frankly it doesn’t seem like there’s animosity between monsters and humans, either.
So if it’s not a Sequel™, what is it?
Deltarune is exploring a new theme, using familiar characters, a familiar setup, which in my mind makes it all the more powerful-
Namely, I believe Deltarune is taking two main characters/’entities’ from Undertale as it’s core focus-
‘Chara’ and Gaster.
Why do I think ‘Chara’? (and why the quotes?)
This, from the end of a No-Mercy Route:
and once you select ‘Erase’:
(see too, the fact that if you do a full Pacifist ending after a No-Mercy run, the post-credits include ‘you’ waking up in the middle of the night, and the ‘Chara’ face and familiar red glint occurring.)
Deltarune is a natural ‘evolution’, a follow-up to this specific moment, this concept.
Especially, especially, I note the phrasing ‘this pointless’ world’-
because a major theme of Deltarune (Chapter 1) is the idea that your choices have little impact on the world.
This is in direct juxtaposition to Undertale’s them of ‘choices matter’ - hell, in Deltarune, the ending is damn near the same in the Dark World even if you fight every monster - you can’t even kill any of them, because they run away, scared of you.
So, Deltarune’s theme - so far, your choices... don’t matter.
I’m not here to conjecture without proof - the fact is, this is Chapter 1, and we just don’t have all the details, not even close. We don’t know Kris’ origin (adopted, almost certainly, but how/why? from where, when there seems to be no other human in this town? are monsters largely separated from humans, or is this town just a case of a concentration in population?); we don’t know Gaster’s role (I’ll get to him shortly); we don’t know if the Dark World (and Lightners) are something even whispered about in legend in the world we came from.
(That said, I don’t stand by the interpretation of ‘all that being just a dream’ situation, but again, I’d rather have more info from the next Chapter before I try and conjecture there.)
We see in the beginning of the game something that the weight of doesn’t really hit hard until after it all- Kris, when facing the mirror and checking it, gets the flavor text ‘It’s just you.’
Naturally, at first playthrough, this largely just seems like a callback to the mirror text in Undertale, and a minor insight into Kris’ personal self-value - with the ‘just’ seeming a little sadly self-deprecating.
But after you’ve seen the post-credits-
Suddenly, that feels more like tired relief.
I don’t want to say for sure that Kris is ‘haunted’ or anything like that, but Kris is definitely not just Kris. The post-credits confirm that without a doubt. Suddenly, they lurch out of their bed - not moving normally, as if something else is... piloting them, for lack of a better term - they look like a freaking zombie, at best... and then they rip their soul out of their body and slam it into a cage. The next moment, we get the chilling red-glint and distinctive ‘Chara’ like expression.
I say this tentatively, but my guess is that Kris, being adopted (though certainly at a young age, given the text about Kris growing up with Asriel) came from a bad situation. Again, avoiding too much conjecture in this post, but there’s a lot of signs that point towards that - and I mean, the symbolism of ‘separating yourself from your heart/emotions’ after something traumatic...? The emptiness of Kris’ side of the room, the way that Kris doesn’t fight back in the beginning against Susie, the emotional distance... Seeming, based on interactions with others, like Kris has been largely reticent or at least distant from others more and more, with the exception of big bro Asriel? That’s a lot of red flags, in my mind-
But it’s more than just having issues from whatever happened in their past (and presumably to their birth parents...), it’s also that either because of or in relation to that, ‘Chara’ has become a part of them, and, apparently, takes over at times. That red wagon, that cage... that’s not new. It’s rusty, there are stains nearby seemingly from it/what it held-
This is why I keep putting ‘Chara’ in quotes. It’s moreover a name for the entity of hate/no mercy that you face at the end of the game, not so much the actual Fallen Child from Undertale.
We don’t know what’s been happening with that, we don’t know how much or how often ‘Chara’ has control - but they’re there, and Kris knows it.
This is what so strongly ties together that theme of choices don’t matter - because that seems to be what Kris feels.
Additionally, on the note of Gaster:
No, we haven’t ‘seen’ him yet, or received.... direct confirmation. But Toby Fox, despite being the greatest troll with the best payoff to have ever lived, doesn’t do things lightly. Hell, despite the overwhelming popularity of Undertale, he’s only ever done a handful of proper interviews, and rarely gives concrete details about anything - if he doesn’t want to imply or say something, he won’t.
But we know for certain that he never does things lightly, and the tweets leading up to Deltarune’s release were all in the style of the ‘Missing Entry’, the DARKER YET DARKER entry - ie, the Gaster entry. Coming from a background of writing analysis and style analysis, this matches to a T (though seriously, you don’t need any kind of background to notice that...) - and furthermore, matches the ‘character creation’ start of Deltarune.
Gaster, wherever, whatever he is, is likely ‘viewing’ all this from his position smeared across space-time... everywhere and nowhere at once. He’s positioned as the narrator in an overarching since - his seems to be the ‘voice’ speaking to you when you game-over, his is what you see in the beginning... I’d bet we’re going to be seeing a lot more, though almost certainly in unexpected ways, in future chapters.
Wrapping up-
There’s so much up in the air, but I feel certain about that much based on all the evidence so far. The fact that a game of this length came out of the blue when only some of us even dared to hope for a small demo from the Gaster Tweets on Oct. 30th... holy shit.
Some people seem to have mixed feelings, but seriously - Toby Fox released a 3-4 hour game (depending on how you played it, that’s about the fastest I’ve seen on average for first plays without rushing), with no Kickstarter, no whisper of it coming out - and it’s only the first chapter of the story. However you feel about that, seriously - this man is an incredible creator, and I couldn’t be more in awe.
I’d love to hear your thoughts, so feel free to reblog this/add on! I might come back and do some light edits/add-ons as I’m sure I’ll think of something I forgot to say in hardly ten minutes, but anything major I’ll likely add in a personal reblog.
With that, I’ll leave off with one final note that I think no one’s brought up yet in what little I’ve seen on full thoughts of the game:
Anyone remember the Stretch Goals from the Undertale Kickstarter?
Well, under the last, largest one, Toby Fox wrote this:
The “other” game... I can’t tell you anything about it. Its very nature is shrouded in darkness.
Toby Fox, everyone.
Toby Goddamn Fox.
#deltarune#deltarune spoilers#delta rune spoilers#deltarune theories#deltarune thoughts#those are all the biggest points i wanted to put down to post! i have SO MANY MORE#but these felt most important#esp since i've seen some mixed feelings? idk i'm a very open person#and strongly of the camp that this in no way shits on or lessens the story of Undertale#it's different - very much so - and /challenging/#jfc though i'm so excited to see where this goes#and also fucking reeling still at the fact that TOBY HINTED AT DELTARUNE IN THE FINAL UPDATE OF THE UT KICKSTARTER#JFC#GOD TIER FORESHADOWING
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