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#always picky about the details. suppose it comes with the bomb-building part of things'
crowshoots · 10 months
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btw for any gang meetings/skirmishes that let second hands/lieutenants talk. jesper has the most nonsensical annoying add-ons to kaz's jabs. i know every other leader+lieutenant hates tackling them together bc jesper purposefully does it to aggravate them
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weaselbeaselpants · 5 years
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Hazbin Hotel Review part 2: Mistakes were made please don’t kill me
This pilot is polarizing at the moment. In between the two sides of the anti-fanbase (ppl crying “if you like HH you’re homophobic”, or the BWW with it’s cringey politics), you have lots of fans who are falling over themselves about how good this is. If you love Hazbin unconditionally that’s fine, but here’s the thing:
I like it too.
I’m the kind of person who’s naturally critical, pokes harmless fun at what I like, and is always rewriting and reimagining things within the fandoms I like. I want to be a ‘Hazbin’ fan but I don’t know if I’m allowed to since the fanbase can be so staunchly overprotective and Viv herself has said she doesn’t like criticism, no matter how valid or done in good faith.
Tbh, that’s why the drama revolving around @frootrollup1​ upsets me: the fandom is fine with lumping all criticism or redesign stuff in the realm of ignorant hate, when redesign, rewrites, revamps and other fan dribble are kind of a labor of love onto itself in other fandoms. Guess that’s a talk for later though.
With all this in mind, let me go over my thoughts:
There’s no PROPER establishment of Hell as a place, setting, world, or proper establishment of the characters.
The armor-piercing question Hazbin needs to be asked is this:
“is this a generic version of Hell we should all be familiar with and need no introduction to, OR is this a unique take that requires it’s own rules?”
^ It feels like the latter but we don’t get a good rundown of said rules. Besides that, characters are one note and serve either no purpose or become flies on the wall to other characters’ purpose.
Things were said and places were shown but we honestly don’t get a good idea of Hell by the end of the pilot. It’s a ritzy(?) place where souls of the damned literally become demons and then get purged. I THINK. I THINK, that’s what the writer’s were going for here. TBH, it feels like they’re skipping ahead and thinking of the show as a finished, fully realized product with developed characters and plots already, and not an introduction to a series/standalone piece.
If I didn’t have some inkling or the lore prior to watching it, I wouldn’t have known that the demons sans-Charlie were once human. Angel says in passing in the car that he’s already dead, but really references to the fact that they were once human are rare.
Now I’m a simple woman - I ain’t picky with mah demonology - But, call me crazy, when I think Hell I don’t think of the people who end up there turning into demons, I think of people going there to be tortured. That’s the hell I’m used to seeing and is prevelant in like every religion that has a hell. Taking a spin on that and making demons the souls of sinners trapped in hell? A-okay, but I NEED MORE. Instead of talking in a car or spending time on this lolsofuny demon turf war, we really needed more time given to the fact that Vaggie, Angel, and others were once human. No, I don’t want a full flashback, but it would give us a better grasp of the mechanics of sin in this world if these two characters told a little bit more themselves than just having some lines offhandedly explaining how everything works. 
EX- How to do revamp of a familiar setting right while still leaving certain details vague? One Word: Hadestown. 
Hadestown doesn’t need to give you all the details of it’s setting cause that’s not the point. You don’t need to know if the workers of Hadestown are literally dead, metaphorically dead, or both or where other gods live. Those aren’t the things we need to know for the musical to progress. What we need to know is Hades’ underworld is a mining colony of doom, that Hades buys peoples souls so the workers can never leave, that Persephone and Hades are on the rocks which is messing up the seasons, and that oop! Eurydice had to go back. Between the commonplace to complex knowledge westerners have of Greek mythology and the revamped Prohibition-era setting, all is explained that we the audience need explained.
I have the feeling Hazbin Hotel wanted the same thing: explain what needs to be explained for the currant plot and leave bits and pieces in the dark. It just didn’t really work.
The flow of the narrative was bad.
So apparently on the PizzaPartyPodcast Vivziepop admitted there were things that were moved around or turned out rushed.
Fair enough but even with that excuse can someone please tell me why they thought it was a good idea to start the story after Angel has already been made a patron of the hotel?
Getting to know not only how the world works first and foremost, but who our main character (Charlie) is and what she is doing (the hotel), would be the easiest way to drop us into the action of the story and get the ball rolling. But instead we start off with an intro song that sort of shows us what this world is like but doesn’t explain anything about who or what we’re seeing until the newscasters come in. Angel’s introduced in this time and the build up and execution of this character is poor, rushed, and feels more like writers fudging around with a character they like than giving us, the audience, a proper introduction*.
After that, I’m sorry to say the spots where the story picks up, drifts off, lulls about, or comes around all kind of melt into this big slurry the characters are drowning in, without any real care for telling a story. BUT THIS IS A STORY!!!
This is not a little menagerie of random characters ala the Pastoral Symphony from Fantasia. This is not a collection of little things just for the fun of it to get to to know these people (it does a bad job at getting you to know these guys). This is a three act structure. I can tell where the intro, rising action, climax, and falling action are SUPPOSED to be, but they don’t stand out, don’t do their job, and melt into the fluff in a way that makes the emotional impact we’re supposed to feel null somehow...
The pacing was bad. 
While some scenes go by far too quickly others go on for faaaaaaar too long. These are the bits that don’t surprise me when I hear this pilot was changed around, cut down, or fudged with a bit.
Scenes like this include Charlie’s back and forth with Katie Killjoy before and after her song, Charlie and Vaggie’s fight in the car, Alastor explaining himself to Charlie and Vaggie trying to talk him out of it, ALL of the Ser Pentious/Cherry Bomb terf fight bits.
Oddly, it feels like these parts are trying REALLY hard to get a point across but they end up being more of a hindrance to this otherwise snappy dialogue and supposedly simple set up. This pilot is 20+ minutes, but the bits we need to endear ourselves to our main cast are squandered on what the writers thought was “fun to write” at the time.
Too many characters, even in a 20 minute pilot. 
Instead of getting a good idea of our leads, everyone is treated with the same level of importance or interest in a world that hasn’t even been fully introduced yet.
The truly important supporting characters to Charlie, Vaggie, Angel, and Alastor are Husk, Katie, and Nifty. Katie provides conflict to the first half of Charlie’s story, while Husk and Nifty are hires by Alastor for the hotel; they establish his power over other demons and his influence on the hotel and it’s success. Sir Pentious and Cherry Bomb needed to be cameos. Their characters should be glorified plot contrivances/resolutions, No More. I ain’t gonna care about a cast of billions from the start. We gotta start small first. Not only do we have four mains, we also have a bunch of little guys who need to eat up screen time...except they absolutely don’t need to and should be simple background cameos for now.
Sir Pentious and Cherry Bomb get as much character time as the four mains even though Angel is underdeveloped and Alastor is overdeveloped. When it comes to storytelling - unconventional or otherwise - priorities, is what this pilot needs.
Angel basically does nothing after Alastor is introduced. 
Of all the characters in Hazbin to get left in the dust (lol) and be underdeveloped, Angel Dust would be my last guess. He’s popular with his creator and with the fandom but because of how the pilot is set up, his character falls to the back-burners and is kind of unnecessary: (Charlie uses him as an experiment to see if she can reform a sinner but he doesn’t hold up, so when Alastor comes into play the focus of Charlie’s plan switches almost entirely to Alastor and Angel is unneeded). If this were two episodes of a series; one about Charlie getting to know and trying to “fix” Angel, and another about Alastor coming in and taking over, that’d be fine. But this is a pilot so the plot and character development is kinda crushed in and neither Angel nor his existence amounts to much of anything.
I honestly forgot Angel was even in the latter half of the pilot. The poor demon-spider whore dies on the way to his home planet.
Not to fan-blurb here but I think it’d be more interesting if the conflict in the latter half wasn’t Vaggie trying to warn Charlie away from Alastor but Angel feeling shown up by Alastor and him being the one protesting to Alastor’s take-over of the hotel. It would have given Angel more to do and would cement him as one of our four leads.
Alastor gets a backstory because he is A) not the character I thought they were going for, or B), they’re jumping the gun on him. Alastor is a maddening character in my book because if he’s the character I thought he was supposed to be - our main villain - then they royally messed up a good villain by explaining his story. If he ISN’T the main villain, than color me confused on what he’s supposed to be. 
It goes without saying that a good villain should remain somewhat mysterious throughout the rising action, which is what the pilot is building up to (I think?). Alastor’s personality makes him an absolutely wonderful villain and probably the most outwardly “demon”-like of anyone in Hell. Him being a rogue demon that scares the inhabitants of Hell should be alluded to, not stated.
Vaggie and Angel get passing “we dead” bg but our villain gets a backstory dumped on him? For the standalone pilot this episode is, his backstory doesn’t do anything for the plot. For the rest of the series, this feels like a big waste to reveal this guy’s history over anyone else. The rest of the HH cast are sorta small stereotypes and cliches that the writers want to endear to us because of what they do and what they go through, though since there’s too many of them they end up just being there. Alastor, on the other hand, is where they hit gold and really have a character who oozes personality and the feel of their show...but they kind of taint him by giving him an unneeded (at this point) history.
Big problem with him not only being explained but him outright stating his intentions with the hotel.
Maybe I’m wrong and Alastor is not the bigbadvillain in a cast of villains...in which case I don’t know what the pilot wants us to think of him or where the show’s going with him. Is he a demonic version of Harold Hill who learns to care about ppl and gets redeemed? Maybe that will change with future episodes....
Hazbin is confusing as a person not privy to the franchise/development prior ,and feels disappointing from the pov of someone getting hyped for these characters. As a follower of the project it feels like a let down to the respective characters and plots we’ve been anticipating. While, as newcomer, it’s hard to care about anyone. My sister, who had far less info on the pilot than me, was watching it the whole time going “who are you?” and by the end said “why should I care?” Really good summary from this IMDB review here:
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Little harsh but my thoughts exactly.
TL;DR: The writers need to really rethink how to introduce their world to newcomers AND fans alike. -
There’s so much passion in Hazbin Hotel but I feel it’s misaimed and a prime example of why “write/draw what you like and what sounds ‘fun’!!!!” isn’t a good idea for storytelling.
There’s technically a story in Hazbin Hotel, but because of the bad pacing and lackluster approach to world and character development, for the kind of project that it is, it’s not very good. 
-
Again, for the people in the back: if you think I’m a bully because I happen to be harsh with my criticism, sorry but harsh critique isn’t the same thing as bad faith criticism (CinemaSins, NC, Bad Webcomics Wiki) and I’d appreciate it if you didn’t lump me in with those turds because I don’t love every second of this. I may not be the best writer, but storytelling is my passion and I think this dropped the ball. IT DOESN’T MEAN I HATE IT. - Alternatively, if you love Hazbin unconditionally or disagree with me on these things: great! Like what you like as long as everything’s safe, which it is. Stuff is problematic but hey so is everything look at the stuff I like. Also, if you’re one of those people who unironically says “if you like HH than I’m blocking you teehee unfollow me”, you fittingly have a very special seat in hell set up for you. Don’t threaten my friends cause you don’t like something they like. =)
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