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#and personally i'm not fussed about them dying in this ep! it's a combat based show!
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i don't really want to get too logical about it, but perhaps another "above the table" reason for this battle not being centered around getting redemption for the ratgrinders is because this is a show meant for public consumption and "persuade your enemies to desert their cause and join you" was literally the trick of the final combat for the last intrepid heroes season. maybe there was an implicit understanding among the cast that the same gimmick would be perceived by some as being repetitive
and honestly?? i think the neverafter team had a helluva lot better shot converting the princesses to their side than any of the bad kids had in this battle. key members of the squad (okay, not tim, rip his conversation with rapunzel) made inroads with the princesses through good faith interaction with many of them earlier in the season. elodie and mira were the easiest gets because of elodie's history with gerard and mira's lack of true devotion to the cause, but ylfa had a genuine SHOT with la bete and pinocchio got very close with cinderella (who i think may have come over anyway once her allies were down, if i remember right?)
but there isn't a single ratgrinder they have that kind of relationship with. they've been pretty out-and-out hostile, despite moments such as adaine saving ruben from disintegrate and kristen offering maryanne gifts. maaaaybe you could make an argument for ruben and wanda, but brennan pointed out that once wanda showed up with his enemies and ATTACKED ruben's friends, it was over. oisin seemed like a potential option earlier in the season, but then he pulled the rug out from under adaine and tried to murder the entire student body via nepotism. there was no friendly relationship left to capitalize on after that. and maryanne has been characterized as having such an impenetrable mental wall that it's hard to guess where's she's at, even for the other ratgrinders.
plus, there's the whole basic conceit that the ratgrinders' minds are not completely their own. their agency has been traded away to a nameless god of rage. who's to say any persuasion check could overcome that? honestly, i think if it was a realistic play, brennan would have encouraged the players to try it, like he explicitly did for neverafter, laying out a mechanic for it. maybe we'd know more if kristen hadn't gotten a nat 1 on her buddy insight check, but i think that was the moment that any diplomatic level to this combat went out the window, because the dice dictated that kristen couldn't see buddy in there, and to willfully push ahead with that line of thinking would have been close to meta-gaming. they are playing characters as faithfully as possible, and those characters are stressed-out kids! they don't have the same emotional maturity of a 32-year-old divorced frog prince who really wants to be amicable with his ex-wife
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