#but i'll use it if i gotta (i'll just be changing it to 'snake goddess' in my head secretly every time)
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HER
#motu#motu revolution#motu revolution spoilers#teela#love her so much#i have never liked the 'green goddess' name for this development for her btw#(bc my brain always goes to 'green goblin' or 'green giant' when i start to think of it lmao)#but i'll use it if i gotta (i'll just be changing it to 'snake goddess' in my head secretly every time)
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Ok so bear with me I gotta talk about at least one of my OCs while my stomach pain goes away (with the help of warmth and a bit of mint)
So
I think I haven't yet Posted about my dear friend Junnahed right?
Well, he does need a bit of an introduction then.
A fairly inquisitive dragon cleric is not something you would expect to find that often in your travels but Junnahed just goes anywhere, really anywhere.
He walks on the Steps of Saffiya, the famous Daknin explorer. Though instead of doing it because of a sense of self discovery and closure after the death of a loved one, he's more doing it because he doesnt feel at place anymore in the rapidly changing Daknin society and world.
He was taken in as a young hatchling by wandering priests of the god of healing of the Kiana snake people of the east, though was never much religious and nothing really stuck to him, he got really in deep on the knowdlege a out magic, especially restoration, healing and diagnosis criteria.
He set off at a fairly young age from the small temples at the dragon-snake border towns on small travels towards his homeland, but the rapidly modernizing Daknin tribes never really felt fulfilling for the old-spirit of travel that filled his heart, filled with stories about the nomadic Daknin and the wandering gods of the snake people.
He would not discuss it with anyone else, but he always believed that the "winged blue snake" form of the healing snake goddess was more than likely a wandering daknin healer of old. This belief fed his desire to set out on a trip of his own, as he saw himself and many others in the grandiose stories about the old gods. Maybe he could help people just like they did?
Junnahed set out one day with the blessings of his adoptive family and the promise of all the young students of the cult of the healer that he would always have a home to come back, and friends to rely upon, on the faith.
He thanked them, even though he knew he was unlikely to return.
His first adventure was... a bit crazy. But you kinda learn a few things after almost being eaten by an owl, successfully threatening bandits, defeating a chaotic monster on an unstable volcanic plateau, and saving a rich man from a stroke. Needless to say after that last one he didnt have much problems about money for a while.
Spears are a weapon of choice, like most Daknin. Unlike most Daknin though, he never learned how to ride a horse. He flies anywhere he needs to instead, and is proud of it. He carries a small sack behind his back, over his tail inbetween his wings. In it is most of his livelihood. Many books written by him, full of information, stories and diaries. Magic tomes with handwritten notes, spell components for combat, and ocassionally a skull or some bones for intimidation... which he routinely replaces with new ones as he progresses through his travels, after giving proper burial and respects to them for helping him prevent combat. This has been off putting at times with some cultures, but the usual Daknin approach to Pacifism has always been like that.
Though he wears a dark Gambeson coat frequently, he also wears an old upper plate below it, after finding out that for all he had read about combat in the old books of the priests of healing, it really bloody hurts to get hit by a sword on the ribs, even if it doesnt penetrate, especially when you are kinda skinny for a dragon.
If you ever meet him, expect a fairly talkative and respectful dragon, who will respect your customs and listen and ask for hours on end, who will heal you free of charge should you need it, and will usually hang around if asked, even if only for adventure's sake.
He has probably not realized yet he has already left his home world, through unknown means, and will likely not realize so unless significant effort is made towards trying to show him that.
In his belt lies a holy symbol of the winged god of healing, which he uses for mass healing spells should the need arise.
He sleeps like a cat, curled up on top of warmth and soft bedding (usually his sleeping pack which is a sturdy piece made by a thankful store owner crow man, after he spent an entire day helping him sort boxes of supplies), his feathery wing wrapped on top of him, and his tail wrapped around himself, or anyone else he is sleeping with.
He's asexual, even though he does not know the name for it, though he is a hopeless romantic, who frequently has both friendship and romance crushes of fellow adventurers he has spent time with and gotten to know. He is not prone to rage unless someone steals from him. Nomadic Culture makes him fairly comfortable with giving people anything they might need if asked, even though it might hurt him long term, but stealing from a dragon does not go well in any world.
He has sharp teeth, a sharp spear and floofy ears. He will become your friend, and that is a threat.
:3
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If you want to unsubscribe from Nike's Oc's facts then hide the tag #oc-stuff because I'll occasionally do this shit when I feel bad but have thoughts™️
Y'all have a good night, my stomach pain has calmed down and I will put on pjs and sleep.
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