Friday was my last day at Valve.
Leaving a job full of people and projects you love is always hard, but I have a pretty good reason for it this time around:
Next Monday is my first day at Cyan.
Feels appropriate to announce this on Riven's anniversary, the game that is entirely to blame for who I am as a concept artist and Art Director. WHO WOULD I EVEN BE if I hadn't had my 11yo mind blown by the little wahrk gallows counting toy in the Rivenese schoolhouse??? It's a mystery.
I can’t talk about what's on the horizon just yet—short of helping to get Riven out the door—but I’m thrilled to finally be a part of this studio, officially, after thirty years of wistful pining. If my ancient Riven fanart is anything to go by, it's been a long time comin.'😎
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