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#but yeah i feel like technically even if hunter had 'done' a construction-type spell it's not sth he's like Specifically interested in
astrolavas · 1 year
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i think it’s kind of interesting with the hexside tracks convo. i actually think construction magic is the only coven-specific type of magic we’ve ever seen hunter do? with that big earth fist he whacked amity with in eclipse lake. i don’t know if that would be an argument for or against him taking it as a class, but i feel like everything else we’ve ever seen him do is like,, not tied to a coven besides that one spell
(this is related to this old post but i put the answer in my drafts and the option of posting it vanished from my memory lmao)
tbh that IS true, i forgor it can be technically considered construction magic kxjsjks
i feel like there are so many spells and different "sub magic types" and magic courses that are kinda unclear which track they'd be taught at or where they fall under, especially since there are some tracks/magic types that we've only seen used in a very general way; like construction or oracle. we've seen manyyyy possibilities for some tracks, like abomination (like what darius vs alador vs amity can do, how differently it can be used) or bard (how at first glance it just feels like a "yeah we use instruments to fight and do spells" but then we also find out how much you can truly do with it and how much actually falls under bard magic through raine) or illusions (everything that gus, and graye, have been shown to do) etc. but some tracks/covens we have really just been kinda... shown from a very surface level lol
hell, i still wonder why anyone would ever choose a potion coven in a world during belos' reign, where you have to choose to only have one magic type, because... from all we've seen it seems like in order to make potions you don't really need any magic (having magic can help but it's not necessarily needed) so what magic DO you get??? you have to get something (maybe magic that can assist you in making potions?) but we have no clear idea what. also considering how oftentimes potion-making is also tied in with other magic types (like plants or healing or beast-keeping) it almost feels like it should be a sub-type of each magic or an addition rather than its own thing. BUT KXJSHSK YEAH like, we don't know! i wish it was more clearly fleshed out in the show.
there's also the fact that now that belos is gone, the society is able to take back their culture and history and practices that were lost to time and as we can see in the epilogue they're actively working on making the boiling isles less... belos-influenced. they're working on that process of decolonization and it's going to be a long LOOONG while until traces of belos' impact completely disappear, but there are already clear changes. the sky is clear again (just like it was in the "savage ages" - a contrast to the pollution we see in the emperor's coven era), palismen are being carved again and palistroms are coming back from being endangered, selkidomus is doing good, the once a police precinct in latissa is now a hospital and the hostile architecture around it (the spikes) is gone, there's now a way to remove sigils and everyone is free to pursue whatever they want. the society is healing. etc.
and covens, magic being split into these clear subtypes- was not ever really something natural. like yeah, there ARE magic types that seem very clearly "thematic" like you can very clearly separate bard magic from plant magic, and a witch can be naturally skilled in a particular thing (like willow or gus) but there are also some spells that overlap and some that seemingly don't fit into any covens at all. belos made up covens in order to limit witches' bodily autonomy and control their abilities, in order to seem more powerful and to create this structure of power. so i imagine that if you are in a coven, in any coven, there are spells that don't quite fit any of them, or some that fit all.
i. ngl i completely derailed the ask and forgot where i was going with this LMAO but yeah
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