Tumgik
#but you really get to make some fucked up decisions during DA:O
theharellan · 6 years
Text
// Dragon Age Questions
Tagged by: no one but i stole it from @dalathin​ Tagging: @hopewrought, @apocryphorum , @shiftysmugglerlook, @andrastegraced, @felandaristhorns,@deathsreflection,@ghilannainguideme, @snowmcid, @youriinquisitorialness,@nxthero​,@willbeshot, , @ofrevas, @theshirallen, @pentaghasted​, @valorcorrupt​
01) Favourite game of the series? Inquisition, without question. I love all the games but the themes and characters of Inquisition are most important to me.
02) How did you discover Dragon Age? I’ve been playing Bioware games since Jade Empire, although Dragon Age I picked up just b/c it was summer break from university and I was bored, and then I got hooked. I originally wasn’t going to play DA2 b/c it was the same year it came out that I picked up DA:O and it wasn’t getting great reviews. Luckily my dad’s a terrible listener and bought it for me, and unlike the time he bought me AC:Unity despite me saying I didn’t want it, it worked out.
03) How many times you’ve played the games? At least six for DA:I, and then somewhere between 4 and 5 for the other two.
04) Favourite race to play as? Dwarves or elves. I came into the series as dwarf trash and the writing for the elves was rly interesting for this series so I also became elf trash.
05) Favorited class? Mages, except in DA:O where I hate playing anything, but mages the most. Between the spell effects being ugly (why does rock armour look like ur flaking dry skin???) and the AOE effecting everyone even on casual (who decided it was ok to shake the screen THAT MUCH during earthquake) I’m............. not a fan. But I love it in DA2 and DA:I, although in DA:I archer/rogue is a close second.
06) Do you play through the games differently or do you make the same decisions each time? I make different decisions based upon which character I’m playing. So like, Thora will make the same decisions (with slight divergences like I’ll break up with Thom so I can experience Josie’s romance) and then Ruth, my pro-Templar Inquisitor, will be designed to make different decisions from her. Same goes for my Hawkes and Wardens, although I have a significantly harder time justifying some of the alternate decisions in DA:O/DA2. I let the Dalish clan die in DA:O for one jerk Warden and I’m still like “this is a bit overboard.”
07) Go-to adventuring group? DA:O - Zevran, Alistair, Wynne. DA2 - Carver, Varric or Isabela, Merrill in Act 1 and then after that either Aveline in place of Carver or I’ll take Varric, Isabela, and Merrill just so I have a party that likes one another. For DA:I - Solas, Sera or Cole, Blackwall. Although like with my decisions I vary companions, except for Solas who I keep around even when my Inquisitor is doing everything he hates.
08) Which of your characters did you put the most thought into? Of my PCs, Thora. I don’t tend to develop them much unless I’m writing them, beyond really basic motivations and reasons for their decisions. Since I’ve been writing Thora for a while now tho she’s obviously gotten the most development.
09) Favourite romance? Zevran, probably, which is a shame b/c I’ve only done it once.
10) Have you read any of the comics/books? I’ve read Masked Empire and some of the comic issues.
11) If you read them, which was your favourite book? I rly enjoyed Masked Empire.
12) Favourite DLCs? For its drama, Trespasser. Overall, Mark of the Assassin. I may not like Felicia Day (sue me) but oh my god that DLC is fucking gold.
13) Things that annoy you. In-game uhhh... the writing for Oghren and some banter for Zevran, I’m glad Bioware improved the writing for their more sexual characters b/c the banter with Iron Bull is overall less uncomfortable. At this point tho half the time I’m more annoyed by the fandom and its like relentless negativity or misuse of the word “plot hole.”
14) Orlais or Ferelden? Ferelden.
15) Templars or mages? Mages.
16) If you have multiple characters, are they in different/parallel universes or in the same one? With Wardens, there’s the assumption they died with their origin story if Duncan isn’t there. For my Inquisitors, Thora has a companion verse that I pretend is in effect if I’m playing not-Thora. Obviously Hawkes are a parallel universe. I would not wish four Hawkes onto Carver or Bethany.
17) What did you name your pets? (mabari, summoned animals, mounts, etc) I remember only a couple of my mabari names but uh... Fenrir was one, Butters was another, and then one was just Dog b/c i downloaded the dlc half-way through DA2 and it didn’t let me name it at that point, but it was IC for that Hawke so it fit. Thora has a war nug named Moroc.
18) Have you installed any mods? Yes god. A few key ones are Skip the Fade, giving me Warden armour in DA:O, giving Merrill’s romance armour a scarf so I don’t gotta look at her neck, and then the Bi Solas mod.
19) Did your Warden want to become a Grey Warden? Most didn’t, no. I think the only one with positive feelings about it was my Brosca, whose life was kind of over at that point anyway.
20) Hawke’s personality? My main Hawke (Sylvia) was Purple with some Blue, b/c it’s just not appropriate to joke in front of the Viscount when his son’s body isn’t cold, and after Leandra died she got Redder but still overall Purple. My second most developed Hawke, Leland, was mostly red unless Fenris brought up slavery or he was talking to Merrill. Or Anders. Basically he was just grumpy when he had to talk to strangers.
21) Did you make matching armour for your companions in Inquisition? I sometimes try to match colours, but also have preferences for different characters so don’t always.
22) If your character(s) could go back in time to change one thing, what would they change? Thora already went back in time and changed one thing, next question. I have no answers for anyone else.
23) Do you have any headcanons about your character(s) that go against canon? Not particularly, at least not for my PCs, obviously I have some for Solas. At worst Thora’s status as a Beserker is non-canon, but there’s no lore-reason why she couldn’t become one so it’s more that they just didn’t program it.
24) Who did you leave in the Fade? Depending on the pt. Thora leaves behind Alistair and let me tell u I cried a lot. I think I tend towards the Warden in most pts, the only one where I didn’t was my pro-Templar Hawke vs Loghain. Loghain was saved. I actually have only had Stroud once so it’s always been a choice between former companions and Hawke
25) Favourite mount? I like the Wild Hart and the Nuggalope.
6 notes · View notes
musingmycelium · 6 years
Note
MMMMM gonna be THAT person and ask alllll the questions for the quizzy as companion meme for whomever you desire :D
:0! under a read more for obvious reasons ljlkjlkjlkjkj
1, 8, and 9 answered here
2. How would they meet the Inquisitor? depends on how they came to the inquisition! if he came with idrilla, and honestly that means linayel too, then he would meet the quizzy upon arrival to skyhold, having sent word of their visit beforehand [though not too far before]. if by himself he would just show up and request audience with them -making himself available as an agent.
3. What would some of their cutscenes look like?!! his haven cutscene -if triggered with appropriate approval- would be in the woods outside the main settlement, he’d take the quizzy out into the quiet snow and share some dalish mead with them and offer conversation if they would like it and silence if they don’t. at the end he’ll tell them they were looking overwhelmed and taking a step back to breathe always aides with that.a high approval quizzy can get a cutscene at skyhold in the garden: da’ean tending plants until he notices quizzy walking over, at which point he’ll ask if quizzy has ever tended plants before and will offer to show them what he’s been growing. 
4. What would their romance route look like? Would they be romancable?ever a quiet romantic da’ean is
5. If they romanced someone as Inquisitor, would they still fall for that person as a companion? How would that play out? How would they react to that person being romanced by the “new” Inquisitor?yes! so da’ean romances dorian and the iron bull in my canon, and depending on the quizzy he would romance an unromanced bull or dorian or both still. their relationship is pretty solid, though with da’ean as a companion there would be a few changes to their dynamic mostly in terms of da’ean doesn’t have to deal with the trauma of being quizzy lkjkljklj if either of them are romanced by the quizzy he’d approve so long as quizzy treats them well!
6. Write some of their party banter (in reaction to major events, scenery dialogue, or just shitting around. Askers can specify for which character/event, or leave it up to the writer).this honestly deserves a post of its own so like, i’ll do that.... later.....
7. What would be on their tombstone in the fade (what is their greatest fear)?da’ean’s tombstone read: Silenced and Forgotten
10. If Inquisition operated like DA:O, what would their gift items be? What would their approval and disapproval Feast Day items be?:o i don’t have the feast day dlc so i’ll skip that since i don’t have a base of ref for it lmao. his regular gift items would be flowers, dalish artifacts, and books. the two which would trigger cutscenes would be a small halla charm -a high approval quizzy would learn here about his sister, and an ancient looking book written in a mix of elvhen and arcaic tevene -da’ean would excitedly talk about it and with dorian’s help translate the book revealing it to be a dalish songbook.
11. How would they grow as a person? How would they compare at the end of the Inquisition as a companion to who they were as the Inquisitor?at the beginning da’ean is more reserved and less likely to actively engage with the quizzy, as he gets more comfortable and gets to know the quizzy he’ll open up quite drastically. in terms of character growth da’ean goes from someone who is still tied to the past and doesn’t look to the future into someone who actively makes the future the best it can be for himself and those he cares about -effectively taking his head out of his ass and learning to cope healthily with the past.
12. Do they believe the Herald of Andraste is really the Herald of Andraste?absolutely the fuck not. if the quizzy is also dalish there would be dialogue between them for how da’ean believes the quizzy is sent by mythal but otherwise no he doesn’t believe in the maker one whit, and andraste isn’t exactly in his good graces.
13. If the Herald didn’t have them tag along to prep the trebuchets, what would they do during the battle for Haven? (bonus: would they join in on the impromptu Dawn Will Come choir practice in the camp?)da’ean would organize the younger members of the inquisition and ensure they make it out of haven safely. and lmao he has a lovely singing voice but a chantry song will never fall from his lips
14. What nickname does Varric give them?songbird. which da’ean finds hilarious since his name means little bird
15. Without the influence of their decisions for the Inquisition, which of the companions do they get along with? Which ones do they bicker with?da’ean gets along well with bull and dorian [duh] and sera the best, though he is also friends with viv and solas and varric! he bickers the most with solas and cass.
16. What would the Fear Demon say to them in the Fade to try and discourage them?I HAVE. DIALOGUE I WROTE AGES AGO.... FROM MY LONGFIC SO I’M GONNA REDUCE, REUSE, RECYCLE THAT SHIT
“You’ll fail the Inquisition just like you failed your sister.” The silken voice of the Nightmare sent shivers running up Da’ean’s spine. He couldn’t explain the sense of wrong the voice gave him, even as the words it spoke wriggled their way into Da’ean’s thoughts like worms. The lie based on truth; how many times had he told himself it was his fault before, how many nights had he spent in fear of his own incompetence and inability to protect those he cared about. How long must he carry this guilt, a month ago he would have thought he would never be free of it. Helpless to his terror.
Now; as he saw the snarl on Dorian’s lips, the hard glint in Bull’s eye, the outrage pouring out from Solas’s entire body, he knew, he knew it was not through any fault of his own. His soiled past was not something he could change, but right here, right now, he could move on. He could chose to leave everything that burdened him in the hands of those who came with him. He could ease the burdens they carried without fear of making things worse.“Doubt me all you want, but you know the truth. It’s your fault the slavers caught her, and it will be your fault when Corypheus captures the world.” The Nightmare must be feeling desperate, it had already gone after Hawke and Stroud, and now it was focusing solely on Da’ean. The breath-warm air and disorienting light was causing him enough problems, but if the Nightmare grew bored of him, he would move on to his next target.
“If you think those are new thoughts Nightmare, you are dead wrong.” They were close, they had to be close to the rift. If Da’ean could hold his attention until they could flee, the rest of the part wouldn’t have to deal with it.“I’ve accepted my mistakes, I know what I’ve done.” The hard knot of old anxiety in Da’ean’s chest was gradually unravelling; his newfound beliefs, hard won and solid, slowing taking its place. “I am stronger for knowing myself, what about you Nightmare? What have you done that you regret, what things haunt your dreams?”
maker that’s old but i’m not gonna edit it bc i’m lazy and its late lkjljlkjklj
17. Where do they hang out in the Winter Palace? What’s their thoughts on the nobles/The Game?he’d be out on the open. area. thing??? where dorian is stan-THE COURTYARD, he’d be chillin in the courtyard. da’ean couldn’t give a nug’s ass about the nobles or the game and will show some harsh contempt for those in the palace with their noses in the air around him like he’s not even there.
18. What’s their reaction to a dragon showing up?“fuck this but also fuck this” and high fives bull
19. Once Corypheus is beaten, what do they do during the party? Do they stay with the Inquisition, or go somewhere else? What could the Inquisitor do to convince them to stay?during the party he’d be talking/drinking with sera and after the inquisition depends on his romance options. if he romanced dorian he’d follow him to tevinter bc Fuck You Bioware eat my entire ass to make sure he’s safe and to chill in the background since there’s no going back home. if he romanced bull or bull and dorian he would travel with the chargers as the newest member to the crew. a high approval quizzy could convince them to stay only if romanced
20. How do they react to learning abominations can retain their consciousness and identity, and even live peacefully with their spirits/demons, as seen in Stone-Bear Hold?psst. pssssssst... the dalish already know and you can take that hc from my cold dead hands.... BUT he’d be excited to see it recognized and would want to talk with the augur extensively
21. What do they think of the discoveries made in the Deep Roads? Do they make any comments on anything?Buck Fuckin Wild is da’ean’s take on the deep roads. he doesn’t like the claustrophobic feel they give him, he does have Some Thoughts on the titans and talks about them with idrilla.
22. If you have another Inquisitor, how would those two get along, specifically?UUUHHHHH i have his older sister idrilla who isn’t a quizzy normally but in an au she might have been the quizzy and they get along great!
23. In trespasser, what “gift” would they give the Inquisitor, if any?a halla charm! one linayel carved for just this purpose and it’s threaded on a strip of leather.
24. What are their plans for after the Exalted Council? Will the Inquisition staying in tact or being disbanded make a difference?he goes back to doing what he was doing before it, it doesn’t change much unless he was romanced and then its dependant on player choice
25. In the alternate reality, if they were corrupted with lyrium, how do they act? What’s their attitude about the end of the world/their inevitable death? oh fuck da’ean would fall deeper into depression, lose all sense of time/meaning and he would just end up with total and complete apathy
4 notes · View notes
sappho-official · 8 years
Note
hi i hope its not too much trouble to ask you but i've noticed you reblogged da:i in the past and i just got the game so i was wondering if you have any advice for a beginner? like any helpful tips or tricks will do. (sorry in advance)
Yeah sure! Don’t apologize, I love Dragon Age, so I’m happy to talk about it, as evidenced by how freaking long this got.
I wasn’t sure if you wanted combat or story advice, so like here’s both (I threw lore and combat under the cut because that got LONG), and also I sort of assumed you hadn’t played any other Dragon Age games before by the phrasing in the question (sorry if you have lmao).
When picking between the three dialogue options that don’t have emotion indicators, what they actually are is basically:
Top: Passive and placating, traditionally the most friendly answer. Often wins you over allies in political stuff, and it’s usually the most emotionally-conscious option. Some characters may feel like you’re being too passive, Sera tends not to enjoy this one, for example, whereas Cole tends to. (these are, ofc, situational)
Middle: Witty and curious, most likely to be humorous. May occasionally allow you to ask extra questions as well. A lot of companions tend to approve of this one, though characters like Cassandra may sometimes feel like you’re making a poorly timed joke. Sass the villains! It’s my favorite.
Bottom: Aggressive and direct, a bit more likely to make people mad at you, though that depends on the person. Maybe not the option to pick while trying to comfort someone. Still, being direct is a pretty good trait for a leader to have. Characters like Sera, Cassandra, and Bull really enjoy this one.
(Dragon Age 2 had the personality feature, and each of these options were actually labeled and would affect what your character said even when you weren’t controlling them. It seems like DA:I was supposed to have this feature, but was cut at some point)
The Star option (top left) is the “you did a sidequest/said a special thing!” option that opens up some extra stuff. If it’s an option, I’d usually take it. Sometimes there’s another icon, based on your race/class and other stuff as well, usually fun to take because it’s more unique to your character.
Far left [investigate] lets you ask questions. Do this before picking anything else. Some characters (Solas and Varric) really like when you ask questions.
When it comes to picking a character I’ll tell you quite honestly that playing as a Human (especially mage) or Elf will often give you the most story stuff. Qunari are also pretty rad, but playing as a Dwarf gives you very little story stuff unfortunately. Makes me sad, I like Dwarves.
You’re gonna probably want the Trespasser DLC if you finish the game. It’s $15. You need it to finish the plot+get the lead in to DA4 whenever that’ll happen. Sorry.
The power feature is a load of Bullshit and honestly a feature I don’t enjoy. Basically, just go play sidequests that sound cool! Don’t worry about spending power to unlock new areas, there’s so much fun shit there I promise. Some side quests can be tedious, but each area (except the Hinterlands) has a main quest line. That’ll be the quest that Scout Harding assigns you when you first arrive in an area, and I promise that most of them are really neat. I especially recommend the Crestwood and Hissing Wastes questlines, but the Western Approach is actually my favorite area in the entire game. 
DA:I is a bit tedious, but a game that I think is best enjoyed if you take your time. It makes it feel like you should rush the main questline, but seriously, don’t. The main quest of DA:I is...honestly kind of crappy imo. It’s just a bit generic. Now, the DLC plots? those are awesome.
Some quests will lead you into like, dungeon areas. These are always dope, and often a bit more difficult, so bring lots of health regen potions with you. Some of them are unlocked by doing war table missions, so keep an eye out for stuff that’s like, related to Elven history, since that’s usually where those start. A bunch of them have neat loot at the end! And bring Solas to the Elven ruins, he’ll have some comments. Sera will complain the entire time, which can be funny as well. I like those two a lot tho.
Also don’t spend too much time in the Hinterlands at a low level. It’s massive and you’ll wander into an area that’s for a way higher level. Go mess around on the Storm Coast and Fallow Mire early on. tbh the only reason the Hinterlands is so big is because they wanted to be like “look!! we made an area larger than the past two games combined!!! aren’t we great!!!!!” no bioware, I just got killed by 6 bears at level 2. fuck off. It’s pretty though.
Pay close attention to the War Table stuff, especially the stuff that revolves around your character’s family/friends. I won’t spoil it, but if you play as an elf you can, uh, fuck that up real bad.
Don’t worry about collecting Shards or Mosaic pieces or whatever. Seriously, there’s no point in doing it (I say this as someone who’s like 99%ed this game okay, it’s a waste of time unless you really really want to)
Dorian and Iron Bull can get together if you don’t romance either of them. You’ll need to have them in your party a lot though, because party banter (the conversations your companions have out in the field every 12-17 minutes) is what triggers their romance. If you really want to get them together, just put them in your party and leave the game running.
You don’t have to read every single codex entry, but I would recommend picking them up because it’ll give you experience I think. And it’ll give you stuff to read during loads. And like, during the plot heavy stuff, sometimes there’s neat shit? I like worldbuilding tho. The stuff in the Fade and the Temple of Mythal is the most interesting, I think.
It’s kind of difficult to know how your approval is with companions, but it is evidenced by what they say when you talk to them. If you’re really worried about what a character thinks of you, go take a glance at the Approval part of their wiki page (don’t read the other stuff!!) and it’ll help you figure it out. Certain characters have approvals that are easier to get up than others. (take Iron Bull to kill a dragon, take Varric to destroy red Lyrium, basically do their quests while they are in your party)
Lore and Combat are under the cut.
If you don’t know much about the setting I’d recommend checking the Dragon Age Keep, which lets you change what happened in previous games, and then have someone read it back to you! Full of spoilers for the other two games though, sorry. There’s a few decisions that effect DA:I (Morrigan’s dark ritual, who’s in charge of Ferelden, who tf is Hawke) but over all most of them won’t make any major changes (with the exception of Morrigan’s dark ritual from DA:O).
Steer clear of the wiki, seriously it spoiled a MAJOR thing for me. Also maybe don’t go hunting through my dragon age tags..........uh. There’s spoilers.
Basic Lore: 
(some of this is technically wrong, but this is what your average player would know going into DA:I)
The Chantry (the catholic church), and they worship the Maker (god) and his wife Andraste (Jesus+Joanne of Arc) a mortal woman who raised a slave rebellion in Tevinter and was burned at the stake as a result. The Southern Chantry is headed by the Divine (the Pope), presently Divine Justinia. Cassandra and Leliana are her bodyguard and spymaster, respectively. (I say Southern Chantry, because the Tevinter Chantry has a different mentality on a lot of this. Go talk to Dorian about it when you meet him.)
The Southern Chantry preaches that the power of Mages is dangerous, so they should be confined to Circles, where they can study and also not fuck up the world. The Chantry employs Templars (think Paladins) to keep the mages in line. Templars take stuff called Lyrium to give them magic-suppressing powers. Talk to Cassandra and Cullen about Templars. Lyrium is mined up by dwarves, and it’s very dangerous when raw, just not as dangerous to dwarves. Lyrium can also be corrupted into Red Lyrium, which is Really Bad News and makes shit float and makes you go all kinds of loopy and also want to eat it? Bad stuff. Varric really hates it.
Mages get their power from the Fade, which is the dream world. Dreamers are especially powerful mages who have control over dreams. In the Fade there’s The Black City, which is supposedly where the Maker rules from. In the Fade there’s Demons, who can possess you, which mages are more susceptible to, and are all around bad news. There’s also spirits, and if you want to know about them go talk to Solas and Cole.
A bunch of old Tevinter Magisters (Roman Senators but mages and worshipped dragons) a longass time ago decided that the best way to get more powerful was to enter the fade themselves and go to the Black City. As the story goes, the Maker got pissed at them and sent them back to Thedas (earth) with The Blight (kind of like a zombie curse?) which is really bad news. So what was basically the zombie apocalypse (well they’re technically Darkspawn) started, causing the Wardens to be created. Wardens are sort-of blighted destroyers of the Blight. They shoved them into the Deep Roads, which is where the Dwarves live, so the Dwarves have been sectioning off areas to live in that are safe. Ferelden (the country where you are) recently got over the Fifth Blight (DA:O’s plot). Blights happen when one of those big ol dragon fellows (Old Gods technically) meet up with a bunch of Darkspawn and decide to terrorize the surface.
At the end of Dragon Age 2, the Mages started up a rebellion because they were basically being imprisoned. The Templars got mad and fought back, and succeeded from the Chantry, starting the Mage and Templar war. The title screen is the Conclave (peace conference run by Divine Justinia), at the Temple of Sacred Ashes (where Andraste’s ashes once were). Your character is attending the Conclave.
There’s also a civil war in Orlais between Grand Duke Gaspard and Empress Celene. Also, there’s this lady named Flemmeth, or Asha’Bellanar, who’s a major figure in Elven mythos and can turn into a dragon. She’s Morrigan’s mom and shows up in every game and is sort of immortal.
Combat Basics:
When it comes to combat, I think DA:I has the easiest but least intuitive combat system out of all of the Dragon Age games (there’s a casual mode and don’t worry about starting out with that mode if you haven’t played any Dragon Age games before).
Early on it’s totally a great idea to try out switching between different characters to see which class fits your playstyle best (I think that rogue archer is the simplest for a beginner), and if you want to recreate your character early on that’s totally rad (it took me three tries to realize that I really love 2 handed warriors the best, for example). Basically, here’s a breakdown of playstyles:
Warrior, sword+shield: melee tank, not built for damage. Best with the Champion (Blackwall) or Templar (Cassandra) specializations. One of the better AIs, so don’t worry about switching onto your tank as much. Would recommend having one of them in the party at all times tbh. 
Warrior, two handed: melee AOE, built for damage. Basically just stick your two-hander in the center of everything and they’ll kill a bunch of people. Not as good against single-enemy fights (like dragons). Best with the Reaver (Iron Bull) or Champion (Blackwall) specializations.
Rogue, Dual Dagger: melee critical-based, does the most damage out of any build but fairly easy to kill as a result. Good with any of the rogue specializations, but really really good with Assassin (Cole).
Rogue, Archer: ranged damage, does the most ranged damage. Big bonus is the fact that you can move while attacking, which mages cannot do. Leave Varric as an archer, and upgrade Bianca a lot and he’ll become pretty strong! Sera also makes a pretty good archer, but she does pretty well as dual-dagger as well. Good with Artificer and Tempest specializations.
(you don’t get specializations until level 10, at which point you’ll get to pick your own for your character! Lot’s of fun ones, I recommend Reaver, Assassin, Tempest, and Rift Mage as my favorites to play, but just go with what sounds cool/fits the character tbh. Necromancy is a bit glitchy, just a heads up. Also you might need a guide for the quest, depending on which specialization you pick it can be a pain in the ass to figure out)
Mages have a lot more variety to them, and I recommend picking two trees for each mage (+their specialization once you get there). I personally go for Spirit+one type of damage for each one, and it doesn’t matter which type of damage you go for for each mage, since their specializations don’t change a ton of their playstyle. I would recommend having at least one Winter mage and one Inferno mage, so that you can fight dragons/tough enemies with the opposite type of element (there’s no Spirit dragons, and Storm is the least useful against big enemies anyways.)
Spirit: The most useful skill tree in the game, I promise. Barrier, dispel, and whatever the resurrection spell is are some of the most useful spells in the entire game. Also, dispel can be used when a rift is about to spit out more demons and like, you can see the lil circle-y bits on the ground, you just cast dispel on one of those spots and boom, the demon won’t show up! The AI for spirit mage is pretty alright I guess, I usually switch onto my main spirit mage during big difficult fights (dragons especially, dragons are Tough), but honestly I don’t enjoy constantly having to pause to cast barriers so I don’t play it myself.
Winter: CC, does the least amount of damage but the slows/freezes are So Fucking Useful, I swear. If you’ve got a pretty heavy damage team, Winter is great for a purely support mage. I basically build my favorite mage (Solas) to be Winter+Spirit, which is the best combo for playing what is basically just a healer that does very little damage. Also has the fantastic spell, Fade Step, which allows a mage to FWOOOSH across the battlefield to get out of trouble. If your mage is taking a lot of hits, switch onto them and move them out of the way with this.
Inferno: DOT, some AOE. I think Inferno and Storm are sort of tied for damage, but Inferno does more damage to individual enemies. Can also terrify enemies, which is a little bit annoying if you’re playing as a melee character. Just mostly damage, all around pretty solid. Makes my PS4 lag a bit when the entire screen is on fire.
Storm: AOE mostly, can also shock enemies. Basically allows you to chain attacks between multiple enemies. Super neat but my least used mage tree tbh? Not sure why. Does damage, not as useful against big enemies (especially dragons. I feel like I talk about dragons a lot, but there’s like, 12 dragons in the entire game? I just liked fighting them bc A. it’s Dragon Age and B. my character literally drank dragon blood okay, it was sort of badass and C. I like dragons)
I would have to look at my old skill-trees if you want advice on which kits work best together, I couldn’t tell you off the top of my head.
When it comes to building a balanced team, my go-to is:
One Sword-and-Shield Warrior
One Two-Handed Warrior or Dagger Rogue
One Archer Rogue or Damage-y Mage
One Support Mage
So like, pick some favs and build them to fit into that pretty much. Mix up your party though! Some characters, like Sera and Solas, have strange perspectives that can be hard to understand at first, but are really interesting once you get to know them, so stick them in your party!
And I think that’s it? I’m sure I’ve got tons more advice I could share with you (I’ve introduced a few people to the series now so this is almost all stuff I’ve already told them) but this is already like a bajillion words. Also I have to do homework still. whoops?
3 notes · View notes