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#hopefully i'll speed it up a bit so we can get to some more unique content on here
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Hex's 2021 Media Thread Archive (2021 Part 2)
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SSSS.Dynazenon was a fun watch I decided to pick up because I had some friends who were really about it. I had watched Gridman before and that one had a slow start but I loved the heart put into it during the later half with Anti and other characters getting some big moments. This sequel was a lot better overall, although I must regret I don't really remember much about it at this point in time so it didn't stick with me that hard. Like most trigger works for me it's a good and fun watch but won't leave me thinking about it forever :P.
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Kamen Rider Blade was a really great watch! Every now and then I'll just binge a Kamen Rider for the hell of it which is how I've gotten a decent knowledge on the series (my favorite is OOO if you were curious) and this one is real special. It introduces maybe my least favorite rider ever who just sucks shit all the time in Mutsuki, who imo doesn't even get that great a resolution, but it also introduces one of my favorite riders ever with Hajime aka Chalice. It's a real slow burn with a lot of ups and downs but the ending is something really special and I just love the suits and belt gimmick of this one :).
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Lobotomy Corporation made me really need to get one after playing it. Because this is Tumblr and my friends are LGBT or allies I don't need to talk too in depth about why I love this game because there's hundreds of other women who will snarl and froth over it. If you're curious my favorite Abnormality is Knight of Despair and my favorite character was either Netzach or Chesed.
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Lobotomy Corporation: Wonderlab. Even more proof I'm definitely normal, I read this entire thing in a day after finishing Lobcorp. I love and adore the designs in this comic and it's really tragic they ended it so soon. But I'd definitely recommend it if you loved the game!
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Blaster Master Zero 3 is one of my favorite games that Inticreates has made. I picked a wonderful time to get into this series as the third game was only a couple months away after I had finished the previous two and it was so exciting actually playing a game the second it released again and going through it all 100% in one sitting. Everything about it just plays so good and I love how well they mixed mechanics with narrative in this one. Also if you know the source of my icon you can tell a certain scene had a big impact on me.
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Final Fantasy Pixel Remaster is a great way to play FF1 if you don't want any of the bonus content from the GBA/PSP releases but still want some quality of life such as a minimap and generally easier battles. I think when I go for my inevitable FF1 replays I'll probably aim for PSP just cause I actually like the extra content but this is definitely one of the better deals for the pixel remasters if you're interested in checking the series out :).
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Metroid Prime is one of my favorite games I played growing up, and in 2021 I experienced it again using a specific emulator set up to emulate the trilogy and bind your camera movement to the mouse, turning the game into a Mouse and Keyboard style game. While I think the Prime trilogy actually feels like one of the better FPS series to play with controller it was still a fun and easily accessible way to trek through a game I've played before.
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Psychonauts 2 is probably one of the games that's closest to being a perfect sequel that I've ever played. Most the time with these revivals of old IPs you have to temper some expectations after so many years have passed and accept some flaws from the process of making a newer more modern entry but for me this game feels exactly like what I'd want from a Psychonauts sequel and it doesn't lose the heart that made the first game (which is one of my favorite games ever) such a special experience. The narrative was really touching and they really knocked all the different level themes out of the park in such a satisfying way. Please play both of these games if you haven't and can tolerate a 3d platformer with some collectathon elements.
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No More Heroes 3 is a game I don't know how to go about describing why it's so cool and fun to anyone who doesn't know the series and already get the appeal. Instead of spending forever explaining all that I'll just say the bosses in this one are probably the best in the series in terms of overall quality with no super aggressive difficulty spikes but some can still get you if you're careless. In particular my favorite is the "RPG" boss fight the dialogue is so goofy in that one.
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Touhou Luna Nights doesn't try to hide it's inspirations (like all Touhou fangames really) and instead creates a really unique Castlevania-themed game focused around throwing a megaton of knives in various ways and finding out how to interact with everything using time slowdown/stop mechanics. The game can be pretty tricky trying to learn how to manage all your resources but after enough upgrades and time spent it's extremely easy to shred through enemies (and even bosses) in a very satisfying way. Any game where you can stop time and stand on your own knives as platforms will always be cool.
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Warioware Get it Together was a fun timesink and had pretty good systems in place to get you to replay a bunch of microgames with its online elements, but unfortunately I never really spent as much time with it as I wanted to. It was very fun with so many ways to complete every microgame with all these characters who play differently and I hope they keep this series going!
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Touhou Puppet Dance Performance - Shard of Dreams (Extended) - is the last game I'm going to put on this archive post and it's a real special one. While I adore pokemon as a series and am probably one of the people who can't bring myself to dislike an entry in the series, this game combines it with one of my biggest interests in such a special way that it's probably my favorite Touhou fangame as well as my favorite Pokemon fangame. Even with official content only there's characters from Every Single Game (and even the books!) from Touhou 1 all the way to 12 (15 with shard of dreams), and there's a very high quality mod in SoD Extended that adds in all the missing characters so you can play with all of them, as well as balancing trainers around all the new content they add for these characters and making the game less of a stomp and sometimes an actual real challenge. The customization of a puppets EVs (and eventually IVs) along with being able to freely switch natures and learn/forget moves as long as you have enough points means that there's a very high chance no two playthroughs will ever feel alike, and the typing chart fits in really well with no types feeling too powerful compared to the other cause no matter what there will always be a trainer that just folds one of your puppets out of nowhere. As a bonus while I sign this post off, for my playthrough I used a gimmick team where I could only have one puppet from every 3 games (ex: if i choose sakuya i can't use any other puppets from 4-6, if i choose nazrin that's 10-12, etc.) and it ended up being both a bit of a challenge but also very fun to try and get good type coverage. See y'all in the next archive which should be the final one for 2021!
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