#i don't have great spatial awareness so uh. keep that in mind while reading this i guess
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Ted Lasso locker room layout
Season 1
Left from entrance, facing the office: 4 Winchester, 15 Dawkins, 12 Hughes 24 Obisanya, *18 Bockronde/81 Zoreaux, **9 Tartt/14 Rojas, 8 Montlaur, 7 Kukoċ, 6 Kent, 5 McAdoo [showers] 3 Canterbury, 2 Dixon [office] 1 O'Brien, 22 De Maat [corner] 23 Snape, 27 Shannon [boot room] 16 Roberts, 17 Goodman, 47 Robbie, 19 Cockburn, 20 Reynolds, 21 Bumbercatch, 25 Alexander, 33 Rosenfeldt, 31 Garron, 28 McCracken
*Zoreaux gets this locker in 1x07
**Jamie leaves/Dani gets this locker in 1x07
Season 2
Left from entrance, facing the office: 16 Roberts, 81 Zoreaux, 14 Rojas, 13 Maas, 12 Hughes, 8 Montlaur, 5 McAdoo, 4 Winchester, 24 Obisanya, 2 Dixon [showers] 23 Sagredo, 18 Babtunde [office] 1 O'Brien, *9 Tartt [corner] 25 Bekoe, 22 De Maat [boot room] 17 Goodman, 3 Canterbury, 19 Cockburn, 7 Kuckoċ, 20 Reynolds, 21 Bumbercatch, 15 Dawkins, 28 McCracken, 27 Shannon, 33 Rosenfeldt
*vacant until Jamie gets the locker in 2x03
Season 3 Episodes 1-2
Left from entrance, facing the office: 16 Roberts, 28 Barghava, 14 Rojas, 13 Maas, 12 Hughes, 8 Montlaur, 5 McAdoo, 4 Winchester, 24 Obisanya, 2 Dixon [showers] vacant, vacant [office] 18 Babatunde, 9 Tartt [corner] 25 Bekoe, 22 De Maat [boot room] 17 Goodman, 3 Canterbury, 19 Cockburn, 7 Kukoċ, 20 Reynolds, 21 Bumbercatch, 33 Rosenfeldt, 81 Zoreaux, 1 O'Brien, 26 Garvey
Season 3 Episodes 3-5
Left from entrance, facing the office: 16 Roberts, 28 Barghava, 14 Rojas, 13 Maas, 12 Hughes, 8 Montlaur, 5 McAdoo, 24 Obisanya, 2 Dixon [showers] 17 Goodman, 18 Babatunde [office] 10 Zava, 10 Zava [corners] 10 Zava, 10 Zava [boot room] 9 Tartt, 3 Canterbury, 19 Cockburn, 7 Kukoċ, 20 Reynolds, 21 Bumbercatch, 33 Rosenfeldt, 81 Zoreaux, 1 O'Brien, 26 Garvey
*De Maat and Bekoe don't have lockers during this period
Season 3 Episodes 6-12
Left from entrance, facing the office: 16 Roberts, 28 Barghava, 14 Rojas, 13 Maas, 12 Hughes, 8 Montlaur, 5 McAdoo, 4 Winchester, 24 Obisanya, 2 Dixon [showers] *vacant, **vacant [office] 1 O'Brien, 22 De Maat [corner] 18 Babatunde, 25 Bekoe [boot room] 9 Tartt, 3 Canterbury, 19 Cockburn, 7 Kukoċ, 20 Reynolds, 21 Bumbercatch, 33 Rosenfeldt, 81 Zoreaux, 17 Goodman, ***26 Garvey
*18 Babatunde but ONLY in 3x11 (he still has his locker listed above in this episode — he's just in there twice)
**23 (name indistinguishable) but ONLY in 3x11
***28 McCracken but ONLY in a handful of scenes in 3x12 (the rest of the time it's still 26 Garvey. 28 Barghava also still has his usual locker)
EDIT: forgot to delete the treatment tables post-season 1 🥲
#ted lasso#behold my amazing graphic design skills#i don't have great spatial awareness so uh. keep that in mind while reading this i guess#i also have a list of which team(s) they play in which episodes and how much time has passed between episodes if i could figure it out#i think there's more thorough timelines out there but lmk if you'd like me to post it#kvetch oc
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008. Adroid [FFXIVwrite2021]
"So just...pick a big room?" she asks the punkish apparition, head canting a little.
The redhead nods, smirking a little. "You're a clever girl, Quil - I trust ya won't pick somewhere with so little space, the bulkheads get blown up."
There's the briefest moment of blue screening brain at the compliment, but it's gone in a microsecond.
"'Cept when it comes to that other thing you brought up," she chides, crossing her arms and leaning against the wall. "That was stupid as fuck, and we're gonna be discussin' it when you're done kicking this Miqo'te about."
Quila can't help but wince, giving the Arcadia a sheepish expression.
All the apparition does to such is wave her hand a little dismissively. "I said later. Call your new potential toy - just be sure ta gimme a show~."
Then just like that, Quila's alone again. Sort of. Mostly. Sighing, she reaches up for the linkpearl that's paired to her tomestone. "Karuis...found us a place to train."
"Ah, and here I thought I was gonna resign to watching the rain bounce off the bulkhead. Where am I meeting you?"
Xe has busied xemselves with taking up a curled up position somewhere in one of the Outlaw's more out of the way pieces of real estate, some cross beams nearby to some of the larger guns. Xe hops down from their Miqo accessible locale as xe wait for the exact location, tail flicking idly behind xem.
"You grab a place ground side, I assume?
"Nah. Arcadia's letting us pick a room," she explains but doesn't. "I figure one of the cargo bays is gonna be best, yeah?"
She's already making her way through the massive ship. She's trying to find where the cargo bays actually are, given she's near the bridge out of habit.
"Long as we have permission, that's fine with me. And aye, cargo bay works fine."
Xe didn't really require an explanation, everything after talking house, living through the memories of others, a massive skeleton trying to kill xem, and whatever the fuck the past few moons have been...
Xe assumes the Arcadia is just as alive as anyone else, and she told Quila what room to use. As xe make their way over to the other airship, xe give some idle thoughts to where precisely in the cargo bay they were meeting before deciding that finding out could be the adventure. Xe gives a slight bow of respect as xe come aboard the Arcadia before xe start moving like a shade through the halls, the map the Viera had shown before of this great airship bouncing about between their ears; as xe try to find... oh, there she is. By providence, luck, or maybe just The Arcadia being well designed xe spot the Garlean and give a half-wave, tail flicking behind xem.
"Didn't get lost, did we? Would be a little concerned if you did."
"Pfft, she'd let me if only to watch in sadistic amusement," she chirps as she turns, startling a little physically due to their lack of footfalls. "But, there are multiple cargo bays here. This is just the first one I've found. This ship is MASSIVE, and I feel like it's some sort of game to her to not just...give me a map."
"I could certainly see that; watching people wander around aimlessly can be pretty hilarious." The Seeker blinks at the noise before rubbing the back of their head as xe put on a small smile. "Sorry, someone had the bright idea to put a bell on me when I was young, fucking menace ever since, apparently. But! I have a map.. kind of, at least I remember the floor plans or whatnot. Rika managed to snag, so I mostly know my way around.. but that doesn't stop me from being thankful that I haven't gotten lost.. yet."
Xe glances about the cargo bay for a moment before turning their gaze back to her and motioning to her, finding a nearby support beam to lean on.
"So, what's the plan for today? Am I starting with teaching you the basics of Thavnarian dance fighting, or are we sparring to see where you are in hand to hand generally and working from there?"
At this point, she's in a pair of shorts (black), stockings (dark purple), her almost-trademark boots (black & gold), and one of those tank tops that the Isghardians were handing out to crafters (wine red). While she doesn't have Talekeeper with her, at least, as far as can be seen, she's still wearing the Warmage magicite Locke'd given her as a pendant to the collar she seems to wear 24/7.
When he speaks of the bell, she ends up giggling a little, trying to picture xe with a collar bell...which was surprisingly easy.
"I'm thinking we try some hand-to-hand so you can figure outplacement," she notes with something of a wicked grin, suddenly ramping towards manic. "Just don't go easy on me."
Xe has swapped over to something more warm with their Bozjan coat now missing for The Twelve only know how long. So the Seeker has thrown on a currant purple anemos gambison, some modified jet black strife pants, and one of their constantly swapping pairs of combat boots, these ones an Alliance make in soot black. Xe still has the twin onyx and dark amber revolvers gifted to xem by Locke on their belt though, besides that, xe aren't carrying any type of polearms. The two accessories that stand out are a watch on their left wrist that has a faint hint of aetheric energy coming off of it and a dull grey gunmetal tin clipped on their right, just about the size of a soul stone.
Xe raises a brow at the snickering and just shake their head a little; that smile from before staying before it turns into a grin at she's request.
"I wasn't planning on it; it wouldn't be an accurate assessment if I did take it easy. So I'll give you one warning before we do go; if you're gonna try and flow again, I'll start using my stone. On your mark, Aquila."
As soon as those words leave the Seeker, their demeanour switches with all the effort of a light switch, mismatched gaze narrowing as xe drop into a defensive stance, the style more reminiscent of an Imperial martial discipline than anything else.
"I uh...kinda don't know how to make those moves otherwise, so game on?" she replies as she falls into...absolutely no stance. There's nothing. Her stance is absolutely neutral all around, and suddenly, all but the most necessary of movements evaporates as she begins to focus on xem. It's slow, but there's a pronounced shift in her entire being, down to an aetheric level. A change she doesn't seem to be aware of.
She's almost maddening to fight. Any and all movement happens with barely a microsecond of warning, yet all of them still flow as though she's dancing, not fighting. Even watching the triangle, her telegraphs are tiny as hell; she always falls back to neutral if there's time, otherwise flowing from one motion to the next as xe fight.
And just like that, she blinks into the Lifestream to close the distance, ejecting just in reach of xe - as she had on the deck, only this time with the intent of actually striking him right in the solar plexus.
Xe would have clarified that xe head meant the blinking manoeuvre, but when xe takes in that she lacks stance, any of those thoughts leave xir mind. The Seeker catches the shift instance, their ears pinning back and tail puffing up as xe prepare for that same focus xe encountered on the deck of The Outlaw.
The dance-like flow to the spar thus far and the speed on display put the Seeker right in their element, moving with all of the grace that being both a Miqo'te and professional performer granted them as xe keep in sync with the Garlean. The Seeker shifts between and around styles like breathing the longer the fight goes on, prodding and poking at her defences to find her responses and strengths to certain things. The Seeker seems to favour a style favoured by Doman resistance cells, sending out elbows and fist and knee strikes in rapid succession.
Like a viper, the Seeker waited for that shift in the air as she went into the Lifestream. Xe know that point for point, xe weren't going to be able to match the manoeuvre for sheer speed, so instead, xe rely on the anticipation of the strike's previous flow. With an utter lack of hesitation, the Seeker moves to send out a swift dragoon kick, less focused on power but more on sheer speed as it snaps the air around the two. xir's body twists for the kick and hopefully moves the blow to somewhere less disastrous should it land. Xe was not about to hold back here, she deserved the Seeker at their best, and xe weren't one to disappoint.
Given that xe is a clever catte, xe'll quickly pick up on certain hallmarks of what she's capable of combatively: one of her biggest strengths is the lack of movement telegraphing, as it makes finding any sort of opening complex, at first. While her eyes seem to be unfocused, she locked onto the triangle that's formed by the Miqo'te's collarbones and sternum, that distant gaze seeming to more stare into their soul than past xem.
Blinking back into a kick sends her strike wide, the palm of her hand skimming along the side of his leg as she adjusts to try and block the kick before sliding around the side of Karius' body. Should she slide past him, her next attack is towards the middle of his lower back - another snapping strike with a bit of aether behind it, her second hand following to make a small follow-up strike.
With a better sense of what xe were working with when it came to her, the Seeker decides to switch up tactics. Xe shifts energy from trying to read the Garlean's movements to instead focusing on following through on their own and keeping a sense of spatial awareness in the room. Xe decides to eat the strike to their lower back, the energy needed to counter that far too much of a gamble; the weaker follow-up was a different story, however.
Turning on a dime on their heel, xe move to face she, using the speed and momentum of the rapid turn to try and veer the strike off to their left with their palm. Now fully facing she and the distance relatively short, xe go on the offensive, taking a far more aggressive stance as xe unleash a combination of palm and knee strikes. Xe wasn't relying on all of them to hit but instead overwhelming the other fighter with a complete switch from their previously tight defence. Xir's aim at the moment seemed to get the two of them out to a far smaller section of the cargo bay or at least push them to fight closer to this area.
Surprisingly, she doesn't smile at landing the strike. In fact, her expression is little more than deadpan as xe launch the continuous series of strikes. At first, she manages to keep up on blocking or redirecting the hits, but the longer xe continues the tactic, the more she has to pivot or dodge than she does block. Finally, it's becoming clear xir is going to overwhelm her with the rapid strikes...
...and as the Miqo'te overwhelms her, she blinks into the Lifestream, crossing through xe before flashing back into existence at their back. She's already executing a roundhouse kick as she solidifies, aiming for her opponent's middle back.
The Seeker was not about to let up the advantage of xir's rapid combos as xe continues to press her further into the smaller section of the cargo hold, boots squeaking against the metal floor as their speed increases. xe were, however, incredibly aware that xe couldn't keep it up forever; either she would come right for their throat or-
The sensation of being teleported through gets xem to shiver, warning xem what may be coming alongside dreading that blink. Unfortunately, there just isn't enough time for xem to dodge the strike, at least not in a way that wouldn't give her another big opening to exploit. So xe quickly turn on their heel and brace their arms up to catch the blow, which still sends the Seeker sliding back and does some solid damage. Xe hiss in pain as xe take a moment to centre xemselves before rushing into the Garlean's space. xir's method swaps now to something far faster, using their stone to gather as much momentum and speed as xe can while bleeding into these dancer-like strikes and spins. Thavnairian dance fighting, and xe gave her a crash course like an Imperial locomotive coming down the tracks.
Active learning at this speed is possible for the Warmage, though it was more of a slow build-up rather than a sudden gift of knowledge the way it can be when there's less going on. Falling back to focusing on dodging more than redirecting or blocking, xe would start to notice the more xe does a particular mood or technique, the more likely it is that she works it into her side of the fighting. With movements the Miqo'te's using heavily, she can almost perfectly mirror them; with the less frequent movements, she's a little unstable and erratic, her form nowhere near as tight and proper.
The continued attacks again start to press her, causing her to play defensive more than offensive.
Xe's next high kick ends with a different result: she doesn't attempt to block, redirect, or dodge such the way she has been. No, instead, she just...bends back at the waist, forming an almost perfect arch as her hands drop to the floor behind her. And then she pushes her feet off of the floor, intent of kicking her opponent with each foot as she shifts into a handstand before vaulting from such to her feet - facing xe, but several fulms away now.
As xe starts to notice she putting xir's techniques into her fighting styles and the like, that.. certainly gets a reaction from xem. But, then, something snaps from behind their crimson and amber eyes. The Seeker continues darting into she's space as much as xe can up until that next high kick, eyes going a bit wide as xe watch that arch and then the kick lands.
The hit lands nicely and sends xe sliding back, getting their tail to puff up and to show off their sharp canines, which are considerably sharper and pointed than even a vast majority of Keepers. Unfortunately, this fact doesn't stay in the spotlight for long as black aether sparks around xem as xe concentrates on their stone and go on an onslaught. Xe was going to put pressure on the fact she couldn't precisely copy their techniques perfectly or keep up with their speed to the same extent. If she continued using flow, then xe wasn't going to go easy, sending forth kick after dashing elbow to shin strike. One of the main strikes xe go into xe get right in her face and attempt a sweeping kick the Garlean before spinning into another kick to her midsection.
The initial onslaught causes her to start losing ground rapidly, causing her to dart backwards as she refocuses on trying to dodge as many of the strikes as possible. However, the moment the Seeker starts to focus on her face, she blinks backwards three separate times - putting as much distance as possible between them. Although she retreats, xe' leg sweep fully lands while the second is more of a light graze across her stomach.
She crashes to the floor as she exists the Lifestream the third time, rolling several times due to the force of the impact. Such is only stopped when the back of her upper body slams into the metal wall with a loud clanging thud. For a few heartbeats, she's propped up against the wall before her eyes fully roll back into her head as she falls sideways.
Xe was in the zone and was hard-pressed to get out of it, especially with the amount of blinking around the place that she was doing. Despite the serious expression on their face, xe were having so much fun with all of this. Xe goes to try and bring down another combination when xe hear that crash.
Xe pauses a few fulms away from the Garlean before their eyes go wide, and xe dart over to her side. Then, cursing under their breath as xe tries to force xemselves to not only calm down but try to figure out what might be wrong with their limited medical experience.
"Shit, shit... Aquila, are you alright?"
((Adapted from an RP session with Karuis.))
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