Tumgik
#i'd love to hear about what other's experiences are with programs and learning digital art has been over the years
hisui-cotton · 1 year
Text
Tumblr media
Hello Hello! Today I’d like to talk about my experience in going to digital art as my primary workflow over the past 5 or 6 years and what I’ve kinda wanted to do for my art in the past and now in the future. Overall I wanted to share my thoughts on the two primary programs I use, how I critique myself and what I’ve learned about art on a personal level.
To preface, as this is a newer format, you expect a level of self-reflection in this that may seem odd! This is both a report to my own brain cave (in lore it's Ithod my "home planet") and a personal exploration of aspects of my life that have taken my interest. This is one of my big steps into finding what I enjoy creating as a VTuber. So please look forward to it as the future has more of this type of blogging but on a variety of topics I find interest in in addition to my Art posts!
Tumblr media Tumblr media
Alright let’s start from the…beginning? One of the first times I got a genuine chance to use digital art was in 2013 on a Acer laptop and a tablet I can’t remember the brand of. I didn’t learn too much, I kind of just went for it. It’s hard to explain that I was not really looking at digital art as something I needed to relearn compared to traditional art, not to mention that I was still not improving my art in a….genuine way? I think I was just trying things out to explore how it works. The main problem was that I just didn’t know what I wanted to be using it for at the time. Like yes I wanted to draw but what did I want to be using digital art for that I could use traditional art to do? Overall I didn’t do a whole lot with that tablet other than play around with it but that was a good entry nonetheless.
Tumblr media
Sometime after that in 2016/2018-ish I began to draw on my phone and I got a Windows Surface Pro. These were the two steps that really gave me perspective on some of the stuff I can do in digital Art compared to traditional, especially since I had also by that point learned way more about concepts in art and planning my work. This is really where I leaned into taking stuff I learned concept wise and played around with the ability of digital programs like layers, clipping, and being able too revert to old phases of the process without having to totally restart. I played around a lot with making sure I was atleast TRYING to get fullbody work in my compositions as I noticeably struggled with getting body gestures down. Everything felt stiff and I couldn’t figure out how to get rid of that while getting line art in. A lot of that went on to mean that I just did a lot of sketching, studies and generally drew things I felt I had a vague idea for. I typically didn’t go beyond the testing/planning either there because that wasn’t what I was really aiming to do. If I wasn’t thinking of an image beyond it’s initial idea then I had no need to try things beyond that. This wasn’t like a bad time for my art though. In the one year of drawing on a Surface Pro I went from basic fanart doodles to a fairly well developed digital style. I hadn’t even really looked back at the progress of that first year of drawing on the surface pro till now. In the year before I had been drawing fairy consistently on my phone but it was doing basic little portraits and stuff like that. If I had to say I learned one specific thing in the time I used the surface pro (which was for about 3 years) it’s likely that the screen/tablet type you use has a greater effect on how you draw that you may realize.
The ability to draw in my phone was great for at work during lunches or for jotting down sketch ideas which I could use/develop later if I wanted to. I very much loved this convivence because I didn’t want to risk taking my Surface Pro to work or something like that and then it breaking or getting stolen. So the phone usage was very nice especially in our modern era where a good mini-stylus or just the right free app is enough. Specifically I worked in Pixiv Sketch, and still do when I draw on my phone. It’s got a great basic variety of brushes and then a layer function with a decent amount of layer limits.
The Surface Pro’s ability to make the process feel smooth and clean even at various pen pressures was really interesting to realize after switching to an XP-Pen Tablet. It was also really nice to have something to just pull up a full drawing program but also be able to lay in my bed lmao. It may not have done much for my quality but it made me feel like drawing wasn’t something that I had to be up and ready to do if I just wanted to doodle. It also ran really well with decent memory space. This bring me to Paint Tool Sai, the program that I’ve been using for most of my digital art.
Tumblr media
I bought Paint Tool Sai back on my Acer laptop. It was $75 at the time which was a lot for me but now looking back…I’ve had like a lifetime art program that can be used at a professional level. I remember recently watching one of the BTS of Genshin Impact and seeing Paint Tool Sai open in on one of their PCs was really refreshing lmao. It was the same hat meme. It was great. But also the fact that it’s made by one guy in Japan, who has been developing the 2.0 for the past few years is crazy because it’s honestly such a great program. I got the 2.0 upgrade for free as well which was even nicer in regards to the fact I only paid for it once also 10 years ago.
Because of it’s program nature with various brush folders and texture folders, it’d similar to Clip Studio in it’s customization for brush textures and settings. You can create your own textures, brushes and such and import them into the program. I find it’s overall feeling when drawing is really smooth even in a lot it’s brush settings. It’s got great reaction time and feels a lot like traditional art for that reason. Even with a really high Stabilization it’s reaction and accuracy to the line is really nice. The digital coloring on the other hand doesn’t really feel as good. I like to use the marker tool because I personally enjoy the look of washed colors so it isn’t too bad for me but when I need flat colors or blended rendering I tend to personally struggle with getting it done at a decent speed. But all the conveniences of the placement for in-program functions like new-layer, merge layer, copy/paste and blank layer are in the same place which I prefer over Clip Studio’s spread out options. It’s possible I can move them around more but the built in thought of the placement for a lot of things in Paint Tool Sai is a nice start for someone looking to just get started within digital art and needs a program with just enough stuff beyond the essentials to let you do really good quality work.
Tumblr media
Now I’ve upgraded to a full PC, which I got in 2020. I use an Omen as I expected that if I wanted to use other art programs or draw on even bigger canvases that I should need a more robust system than what I used on the Surface Pro, but I didn’t need anything too crazy that would require a custom system. I also took this as a time to get a slightly larger tablet. Currently I use a XP-Pen tablet which is noticeably different to use than a surface pro. Since a surface Pro is also a laptop/tablet it had a smoother screen, untextured and such, where as the XP-Pen has a slight Matte to it. The XP-Pen also has a layered screen, where theres a slight slight space between where your pen is and the actual place it’s drawing at.
Tumblr media
My use of Sai has gone down in the last month however as I finally began using Clip Studio. I admit that theres still something about the feel of the program I don’t like in comparison to Sai but it’s a better overall experience for making higher quality, more complete work at this time. Partially because I still haven’t figured out my art process. Clip Studio has made the convenience of coloring much more accessible to me on a variety of levels. It let’s me feel like I’m not overly perfectionist on my sketch process or lineart in comparison to just laying down a few colors because I don’t have confidence with them. Now even without confidence in my color choices or usage I at least feel like I’ve been able to fake it. In sai it was very dependent on you knowing what colors you wanted to use and what tool you’d use to lay them down. So far it doesn’t feel that way in Clip Studio. I can choose a basic brush and paint bucket and get color laid down in about 20 minutes if I wanted or take more time with a slightly varied brush and get that washed style I like while also being able to properly fill the spaces of the work.
Overall in my art process itself it’s been a lot faster as well than in Sai, perhaps because I’m still taking it slower with the express reason of really learning to use it for efficiency. My progression through the years has sort of allowed me to take that previous knowledge I’d gained and use it in what I do next which is generally what one does when making a change to their professional processes. A lot of doing things new successfully depends on how much you can make it work with what you already know.
Tumblr media
Finally let’s talk about my art process itself, what my sort of mentality is behind it. A lot of what I do is based on “Oh I really want to see something like this!” or “That would be a fun/cool image” if I’m drawing for myself. I start with a thumbnail sketch, enlarge that and then do another more detailed sketch on top of that. Typically I haven’t done lineart in the past because it adds a lot of time to the process and I never feel like it looks good compared to sketch. Now that I have clip studio though and the coloring process can go a lot faster with better lineart, I’ve been trying to do a bit cleaner sketches or full lineart. Coloring usually is flat colors first, washed shading next and then multiple layer styles on top of that of highlights and shading. I usually do washed shading as a sort of “sketch” for the shades. Usually a rough colored drawing takes about 2 hours? Sometimes a bit more depending on how much I clean up the lines, sometimes less if I just slap on the colors and lines.
The things that I feel I need to work on the most are usually in regards to colors and composition. I tend to focus up my character compositions to fill the whole page either by intentionally drawing them large or by enlarging the sketches to fill the page size. But if it’s a composition that isn’t character focused or has some more environmental aspects then I tend to struggle. My color choices also are hard to do because I don’t usually consider them in my sketching phase. Since I usually go into pieces with an idea of what person, character or outfits I’m drawing then colors tend not to be something I think too much about. This is something I notice a lot in environmental drawings though because the colors get so clashed when actual lighting and such needs to be planned out against a certain layout. Which sucks because I absolutely LOVE vibrant coloring and such but I don’t know how to make that work with environment stuff yet.
A lot of what I want to draw, in both style and “substance”, is character driven. I like action that shows a lot of atmosphere or feels very in character. When a still image can feel like it captures the feeling of a moment or feels like it was made with a real idea in mind that means a lot to me, so that’s what I try to go in with when I’m drawing. For characters and such that can be a variety of things from just lounging around or hanging out to getting dressed-up or a variety of actions. It’s really fun to see so much more in the things that I like and to be able to share those things through art is wonderful.
Tumblr media
To send you off I want to say that…I like being an artist. It’s so nice to know and learn a skill like art since it can be a sort of perspective into a person’s views. People’s ability to connect over concepts and such is so cool and I feel like even today when we have fine art, fanart and everything in-between that it really sets up the fun of creativity and community. Right now there’s an ongoing official art series of Miku and Pokemon drawn by various artists. Some people have begun taking that concept and drawing it themselves, putting their own spins on it in their version of the pokemon style and outfits. It’s so cool that looking through it all I can barely tell which ones are official and which are fan made. Like it’s a clear cut conversation where everyone can give it a shot with their own ideas and can still be talking about the same thing. I think that’s lovely.
For my art in the future, I want to be able to design and draw a buncha stuff. I really like stationary and want to make some stuff in the future for it. These report logs are one place I’ll be playing around with that to test it a bit so I’m excited to continue these. I also want to better my Background drawing because I really love the idea of being able to put characters in a location, somewhere I can imagine them being. I’ve gotten better at character interactions but I want to think about how much further that can go if I add an environment. For the future of my style…I don’t know! I like to have a very dreamy or washed style but also bold colors and expressive lines. But I’ll definitely be thinking about it even more in the future as I start developing a finished my process (getting fully rendered colors, lineart, etc.).
2 notes · View notes