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#if I do the reverse; it will either be from Gaster or Alter
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So, I started this comic page about a few months ago. (yeah, I know, it really narrows it down, huh?) This was a comic page intro I was going to do for my AU ContaminationTale. However, there are quite a lot of things stopping me from actually making the comic. I want to start a comic, but I think I would do fairly poorly at actually making a good comic that will keep attention.
I also have all of my characters designed for ContaminationTale, but I do not want to actually do them digitally cause I am afraid I will mess it up. I am bad at character reference sheets. I love to have something going on, or something more implied, and not just a character. However, I hope I will fix that with myself soon.
The backstory behind ContaminationTale is besically something kinda similar but very adjacent to how Error Sans was formed. As confusing as it is, allow me to elaborate-
ContaminationTale is an AU where classic Undertale is taken over and corrupted by a strange human that is not Chara, or the other human souls. It is just a random human that had run across the world and watched the events of the world pan out. So in a way, they are like a way to breach the 4th wall, whilst not being able to communicate with the obersevers of the AU. (Myself, or people that may view my works) Here is the old set of information I made for ContaminationTale when it was first created. Including characters, places, items, food and other stuff like that.
[ ° Basic Information ° ]
» Classic Undertale ™ is slowly fading away, being overshadowed by it's many various AU's, which have became far more popular than the classic game. So when the infamous, and to-say-the-least very unwelcome 'Shadow Player' comes back, and completely takes control of the game, he controls all of the characters as well. Now, running on only hate, fear and sadness; Undertale is going to make a fatal, feral strike-back at the many AU that fans so ADORE.
[ ° AU Connections ° ]
➡ All of the AU, over a large span of years, have managed to completely coincide with each other and accept each other's existence. They even have come to think of each other as kin. Family and such. Error is way more level, having been around Ink and Blue so much made him less homicidal and seemed to get rid of his 'God-Syndrome'. Other more homicidal AU, such as Horror and Killer have also calmed down murder wise, however they do have their slip ups. Nightmare since then had also split into two versions of himself. Night, who is the one with no black ooze on him is able to be with dream, and be happy, and Nightmare, who is more level in the head, but still a jerk. At times there can be tension but they all get over it rather fast. This is called the 'Pacification of the Bad AU' (As restated later, this is NO WHERE NEAR CANON. This is for the plot of ContaminationTale.)
Quick Note: As another note, in this AU, the monsters hate killing, and Chara was pacified. He is in the same boat as the monsters. The monsters of ContaminationTale used what free code they were able to spare to make it to where any AU versions of themselves they killed respawned in the Flower Patch being as it was the furthest from most of the while they were able to keep their 'good' conscious. The person who hacked them was unable to reverse it.
[ ° Characters ° ] (All Characters keep their same personalities when in their 'Free Form' however, in their 'Contaminant Form' they all remain kind of similar to themselves, but become homocidal, and attack any AU characters soon there after, or instantly.
» Sans
» Papyrus
» Grillby
» Toriel
» Gaster
» Asgore
» Alphys
» Asriel
» Flowey
» Undyne
» Burgerpants
» Mettaton
» Nopstablook
» Temmie
» Doggo
» Monster Kid
» Monster Kids Parents
» Chara
» Frisk
» Endogeny
» Muffet
[ ° Common Reference Places ° ]
» The Waterfall
➡ No longer exists. When the world started to vanish, the waterfall went first and was unable to be brought back.
» Grillby's Bar
➡ Doesn't really function as a bar anymore. This place is actually more it less used for medical treatment and a weapon station.
» Echo Flower garden/field/cave
➡ All places that have echo flowers in them are or can be used for a torture room. When a person is trapped in there, the flowers only scream, cry and laugh at the being inside. There are no identified words that are ever said, other than 'DIE'.
» MTT Station
➡ This place is actually used for the Shadow Players base and planning area. Off limits and heavily guarded with technology. It had many secret operative plans that happen in it all the time.
»Asgore's Castle
➡ Mostly a moot point area. However when any of the classic monsters die they respawn in the center room of the castle. However the center room is also a jail cell and the monster that spawns there gets three days solitary confinement for getting killed.
» Flowey's Flower Patch
➡ Any au characters that are killed in ContaminationTale that are not part of the AU spawn in the flower patch. Other than that this location is rather useless.
» Toriel's Ruins
➡ Long since abandoned. However the au characters that come to ContaminationTale often regroup, stay and recoop themselves here. They use this as a base and plan area. It provides shelter to those AU that can't make Portals like Dream can.
» Alphys Lab
➡ Used to mix poisons, and is filled with mechanical body parts used to replace lost limbs that didn't kill the victim. It is also used to overview the town and make traps.
» Sans Station - Bridge Crossing
➡ Loaded to the brim with motion sensors and traps ready for the unsuspecting. This causes confusion is and can be very dangerous if you are not careful or nimble because stuff comes at you from all sides.
[ ° Common Food and Food Stats ° ]
- Cinnamon Bun - (Restores 25 HP)
- Hot Dog w/ Bun - (Restores 50 HP)
- Hard Tac (Restores 30 HP)
- Alfrado ( Restores 100 HP)
- Cupcake (Restores 10 HP)
- Spaghetti ( Restores 50 HP)
- Pie (Restores 40 HP)
- Candy (Restores 5 HP each)
[ ° Weaponry ° ]
» Sans Butcher's Knife
➡ /+30 ATK/ - /-5 SPD/ - /+10 HP/
↪ Fire Perk - With this Sans can give the Butcher Knives the ability to set themselves on fire on the blade. However this one lasts for a few attacks before he has to build up a charge again.
» Papyrus's Bone Staff
➡ /+40atk/ - /-5spd/ - /+15hp/
↪ Dead Weight Perk - The dead weight Perk is used to inflict extra damage on characters when a weapon is swung. The dead weight puts more pressure and force behind the attack. Depending on how willing he is the fight, it affects how well Papyrus is able to use his weapon.
» Gaster's Scythe
➡ /+10 HP/ - /-5 SPD/ - /+15-20 ATK/
↪ Invisibility Perk : This makes the weapon itself unable to be seen by the naked eye after so many attacks for a stent of time. However you can still see the weapons shadow is it is in a lit area. That's why Gaster is more likely not to be found in dark scenery or places. If there is light anywhere, that is where you need to stay. Gaster also has the ability to blend into the dark, and it makes him a harder opponent.
»Toriel's Arrows
➡ /+10 SPD/ - /- 5 HP/ - /+5 ATK/
↪ Tipped Arrows ; this means they are actually poisoned with a small odor causes nausea, draining HP, and confusion to enemy characters. It however takes a small toll on her health every time she shoots an arrow. This is why she alters the arrows she uses. Her alterations come in an irregular patterns and it is spontaneous when she pulls one out.
» Asgore's Scepter
➡ /-15 SPD/ - /+10 ATK/ - /+0 HP/
↪ Electricity : like any other weapon, this one reacts better to opposite elements. The weapons this one better completed and takes out are wooden and metal weapons. It can not travel through rubber or other materials that have specific metals that do not connect well with the ability to travel through. If he uses a lightning based attack on a material that is not a conductor, the electricity comes back to him and will either stun him, or be shot off somewere else.
» Asriel's Slingshot
➡ /+10 SPD/ - /+5 ATK/ - /+ 0 HP/
↪ Explosive pellets are the thing that Asriel launches from his sling. These pellets are strong mini fireworks packed with acid. When it touches skin,fur or bone, even metal, it burns around the area it hit with a 5-7 inch radius. Depending on where he hits and what he hits, it can cause serious damage and make someone get bad infections.
» Undyne's Spear
➡ /-0 SPD/ - /+5 HP/ - /+10 ATK/
↪ Dead Weight Perk: Similar to Papyrus, her Spears are made of basic magic they don't have any initial weight untill they are seeing seeing at a Target. So initially her perk is the same as Papyrus's perk from there. However, if she is close enough, she can cause her weapon to lose all it's weight for faster movement, and gain all of it for maximum impact.
» Mettaton's Gun
➡ /+15 SPD/ - /+0HP/ - /+10 ATK/
↪ Silencer - the gun have no special or notable perks but it is good for power and stealth kills. The silencer makes it to where there is only ever A very faint click heard if the gun is fired. The gun itself fires off long bullets/pellets that are filled with acid. The second the bullet goes into skin, or hits something and gets stuck, the acid will start to burn through it.
» Frisk's Staff
➡ /-10 SPD/ - /+5 HP/ - /+5 ATK/
↪ Knock Back Perk : This makes a large gust of pressurized air go at the opponent and knock them down effectively for 1-3 attacks. Mainly due to having the 'wind' knocked out of them. /Funny? Only me? Ok... ;W;/ either way, this makes it to where Frisk usually does not have to get too close to anyone or anything and keeps them a safer distance away from the action while still being able to help out.
» Chara's Knife
➡ /+15 HP/ - /+15 ATK/ - /+5 SPD/
↪ Long Range Perk : after weapon is used so many times, the weapon can go through a stent of long range power ups. That means when the blade is swung it creates a red projectile cutting Lazer in the form of the slice and can only go forward for for up to 15 feet. Once it reaches that and is unable to catch anything, the attack turns to the ground, and goes into it. This can cause the ground to gain holes in it that are up to 25 feet in depth. After so many missed attacks, it will cause the ground to collapse, taking less space for movement against the enemies.
» Grillby's Arrows
➡ /-10 HP/ - /+20 ATK/ - /+10 SPD/
↪ Fire Perk : the fire only goes out when he snaps his fingers, but his fire in particular can't burn polyester. However, after so many uses, his fire won't reactivate itself until he has had a 10 minute rest.
» Tikal's Lasso
➡ /+5 SPD/ - /+10 ATK/ - /+0 HP/
↪ no perks, batter for stealth attacks
»Muffet's Glass Throwing Knives
➡ /+10 SPD/ - /+5 ATK/ - /+5 HP/
↪ respawn: if the knives are broken, they rebuild the partial belt bag, it might be better just to have more battle ready
» Alphys' Axe
➡ /-15 SPD/ - /+20 ATK/ - /+5 HP
» Monster Kid/Family Tail + Crossbows
➡ /+25 SPD/ - /+30 ATK/ - /-10 HP/
↪ no perks
[ ° All Weaponless Characters ° ]
» Temmie
» Burgerpants
» Doggo
» Endogeny
» Napstablook
» Flowey
[ ° Weaponless Characters Abilities ° ]
» Temmie
- Speed Attack: Used to confuse and knock out characters. Temmie runs around them and strikes their body in various places to try to cause more consistent confusion.
» Doggo
- Lock Jaw: Doggo locks his jaw around anyone's limbs. He won't let go until you give into Contaminated or you break his jaw. On the same note, if you break his jaw, his teeth will break from his jaw and sink into your skin until the contamination is spread. In the matter of 3 hours, his teeth grow back, and his jaw repairs itself.
» Endogeny
- Corrupt : uses the shades to possess enemies and attack other enemies or take themselves out.
» Burgerpants
- Incinerate: he always has a lighter and gasoline on him somewhere. So when he reacts he can use it to gradually put on his enemies then he can burn them alive when he lights it up.
» Flowey
- Vines : Shred or Strangle - Flowey can either crush his opinions with several Vines or throw needles at the enemy that are hard to dodge and have incredible sharpness.
» Napstablook
- Sonic Scream: Nopstablook screams silently at the other one enemies and the sound waves lower defense, and confuse them. It also makes them unable to see straight, makes them nautious and can cause surrounding items or building parts to collapse, gain damage or go haywire
[ ° Common World Items ° ]
* Machine Parts
- (Commonly found in the lab, or Mettatons News Station.) The machine parts vary, however, there is no real use for gears anymore, otherwise as throwing weapons. However, longer machine parts are used to make traps, or as close range weapons such as bo-staffs.
* Desk Supplies
- (Can be found anywhere) Desk supplies unclude things such as tape, pencils, pens, paper and other forms of common utilities. These also serve as weapons. They are easier to hide, find, and store without being weighed down.
* Marbles
- ( A rare find that some monsters used to posses. Such as Toriel) These are used as a good tripping device, or as a good distraction to those that can't avoid them.
* Contaminated Black Tar
- (Everywhere) This black tar only forms when a monster from Undertale / ContaminationTale is killed. Instead of turning into a pile of ashes, or dust, the turn into black goo and reform in the stated 'respawn' point. This can afflict other AU or humans that enter the world and turn them into a being like the afflicted monsters. However, since they are not considered 'Undertale' characters, they find a way to kill / destroy themselves. If they are just a human from the surface world, they will destroy themselves and not regenerate. However, if the are an AU, they regenerate fully healed in Flowey's flower patch.
* Silverware
- (Anywhere) This also serves as a great weapon.
* Broken Pipes
- (Inside walls and other items they can be placed in) these are used both weapons on 'inobvious spyware. They are all stuck into walls in order to spy around and keep an eye out without being seen right away.
>> Other Things to Clarify <<
1) As you have seen, there are both a "Flowey" and an "Asriel" in this AU. This was not a mistake, or an error in planning. They are both separate characters.
2) The 'Affiliations with other AU' including known AU Sanses or other characters is NOT CANON. I know most of you know this already, however, this is to those who get easily offended. The other AU checking in on the 'Classic' world is because if something happens to destroy Undertale, ALL OF THE AU will be destroyed in the process.
3) Undertale and ContaminationTale are both the same thing here. I know you all think that since it is an AU like this, it might be like Dust, or Killer Sans and they diverge into another AU. Which is both true, and not true. It becomes it's own AU later, however I have it set up to exist where the other AU characters need to help the Undertale characters escape their situation and beat the hacker first.
4) After the hacker is beaten, ContaminationTale becomes its own AU where it lives abandoned, and no AU characters come into it anymore. Meaning the reason behind it's existance is actually kind of futile, and the human gets killed by the ContaminationTale monsters later only to come back. It turns into an ever-turning genocide AU.
5) ContaminationTale Characters can only kill other copies of theselves so they are more equally matched. If they attack a version of another monster, most of their attacks will be barely even able to cause damage, no matter how powerful. This is due to a slip-up in the coding that contaminated them.
6) The main reason the other AU care so much about helping this AU is because at the time it is still 'Undertale' not just 'ContaminationTale'. Undertales code is becoming unstable, and it is inevitable that it will cause Undertale itself to collapse. Killing all of the AU Sanses and their respective AU.
//Afternote: Another reason I made this AU is cause Classic is usually helping the other AU, and the other AU don't really help him out. So I wanted to change that. I also feel bad cause Undertale ins't as popular as it's AU anymore. I did a survey with all the Undertale Lovers in my school, and I was the only one who voted on Classic Undertale out of 76 kids. :( //
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uno-duo-triotale · 7 years
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Commentary on the frequently discussed topic of Sayrus and his conflicts with sex and gender.
The skeletons of 'Trio'tale verses (TrioFell, Triotale, yahta yahta basically sayrus and all his alternates) with skeleton/experiment backgrounds have varying spectrums of 'sex'. 
Their souls and bodies are amalgams based originally off humans, with of course the original intention being to create artificial humans. 
Sayrus is genetically male (for the most part) if you sampled his bone marrow; his body is a direct correlation of gaster, sans and papyrus (and both sans and papyrus, too, were male). 
however, the souls of all three skeletons were constructed from parts of The Fallen Humans. Papyrus' Soul, was constructed from Sina, "Bravery" who was a biological Hemophrodite and genderfluid; his sex spectrum is male-flux, as his body and soul are 3/4ths male, each. Sans soul was constructed from Susan, "Integrity" who was transgender. the biological component was male, but he's still a male-flux and capable of being classified as 'not completely male' because his soul labels him female 50% of the time. 
imagine a scale, 1 to 100. 1 is female, 50 is neutral or both, 100 is male. is you were a skeleton and strictly 1, female, you’d be incapable of forming a penis and would be biologically female and your gender would be “girl” or “woman”. in a skeleton monster of the variety that makes up the ‘trio’tale type of skeleton monster its very rare to be 1 or 100. its far more likely to be anywhere in between, and those would be ‘flux’ or ‘flexible’, meaning capable of both genitalia and neither strictly female nor male, (in terms of sex, not gender). having no preference for either, you would most likely be closer to the center of this spectrum. you could be like callista and be completely nuetral, and be gender fluid, neither male, female, or male-flux or female-flux. Or you could be like Xayrus who is considered ‘female’, rating on the scale at a solid 3, but still capable of both genitalia (spectrum locations under 10 or above 90 are not considered ‘flux’ in terms of sex, so biologically speaking Xayrus is Female, not Female-flux). Or you could be like Ace, who is 100, male, and cannot form a vagina (with any form of ease; im sure he could if he really tried, by altering the way his magic forms enough). 
if 1 was female and 100 was male, both Sans and Papyrus are considered a 75. 
Sayrus thusly is, in body, a 3/4ths male-flux as a result that his body is a composition of his fusies. 
however. his soul was strongly edited and stabilized and formed using the soul of Sarrah, "Perserverance". His soul, in physical matter, is female-dominated. on a scale of 1 being female and 100 being male, sayrus' soul rates about 30. thus the curious conflict that sayrus is both a female-flux and a male-flux, his soul being mostly female and his body being mostly male. 
if he'd been left alone to come to terms with himself in terms of gender i think in the long run he'd either be genderfluid or female if asked to identify. but his encounters with chiller,,, really fucked him up. Its a certain type of damage i do not think is reversible. its hard on its own for sayrus to even stand the thought of feminine things he once enjoyed such as dresses.
 the trauma is most likely as permanent as many other things chiller has left sayrus scarred with and, in dearest honesty, for all intents and purposes, it wouldnt be healthy for him to even attempt to reverse said damage. the attempts and, honestly, even the references, are too much. the damage is done and a check to the soul would show you that sayrus would never identify as anything other than male. the damage is not only psychological, but physical, and, the damage has been wrought to his code. Chiller’s hasty tearing and altering of Sayrus’ code has left some parts of him too damaged to change and, one aspect of that is Sayrus is a ‘he’ and will never seek nor desire to be a ‘she’ ever again; the same way parts of him like the missing segment of his leg cannot come back as this code damage has been made permanent. however many aspects are still left as chiller’s hasty gouging of code didn't remove everything; sayrus still finds many interests in feminine things, sayrus still favors forming female genitalia, many cases of dysphoria, and other details- these things that were left though, they are buried deep in psychological conditioning and having them pointed out can be extremely distressful to the point if you accused him of perhaps preferring having a vagina to a penis, you could set off a ptsd episode.
in terms of his sex scale after the code gouging, sayrus’ body still scales a 75 from 1 to 100, but his soul now scales between 60 or 80 with a frequently changing value do to instability in the coding of it. either way, he’s now classifiable as just male-flux. 
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So, I started this comic page about a few months ago. (yeah, I know, it really narrows it down, huh?) This was a comic page intro I was going to do for my AU ContaminationTale. However, there are quite a lot of things stopping me from actually making the comic. I want to start a comic, but I think I would do fairly poorly at actually making a good comic that will keep attention.
I also have all of my characters designed for ContaminationTale, but I do not want to actually do them digitally cause I am afraid I will mess it up. I am bad at character reference sheets. I love to have something going on, or something more implied, and not just a character. However, I hope I will fix that with myself soon.
The backstory behind ContaminationTale is besically something kinda similar but very adjacent to how Error Sans was formed. As confusing as it is, allow me to elaborate-
ContaminationTale is an AU where classic Undertale is taken over and corrupted by a strange human that is not Chara, or the other human souls. It is just a random human that had run across the world and watched the events of the world pan out. So in a way, they are like a way to breach the 4th wall, whilst not being able to communicate with the obersevers of the AU. (Myself, or people that may view my works) Here is the old set of information I made for ContaminationTale when it was first created. Including characters, places, items, food and other stuff like that.
[ ° Basic Information ° ]
» Classic Undertale ™ is slowly fading away, being overshadowed by it's many various AU's, which have became far more popular than the classic game. So when the infamous, and to-say-the-least very unwelcome 'Shadow Player' comes back, and completely takes control of the game, he controls all of the characters as well. Now, running on only hate, fear and sadness; Undertale is going to make a fatal, feral strike-back at the many AU that fans so ADORE.
[ ° AU Connections ° ]
➡ All of the AU, over a large span of years, have managed to completely coincide with each other and accept each other's existence. They even have come to think of each other as kin. Family and such. Error is way more level, having been around Ink and Blue so much made him less homicidal and seemed to get rid of his 'God-Syndrome'. Other more homicidal AU, such as Horror and Killer have also calmed down murder wise, however they do have their slip ups. Nightmare since then had also split into two versions of himself. Night, who is the one with no black ooze on him is able to be with dream, and be happy, and Nightmare, who is more level in the head, but still a jerk. At times there can be tension but they all get over it rather fast. This is called the 'Pacification of the Bad AU' (As restated later, this is NO WHERE NEAR CANON. This is for the plot of ContaminationTale.)
Quick Note: As another note, in this AU, the monsters hate killing, and Chara was pacified. He is in the same boat as the monsters. The monsters of ContaminationTale used what free code they were able to spare to make it to where any AU versions of themselves they killed respawned in the Flower Patch being as it was the furthest from most of the while they were able to keep their 'good' conscious. The person who hacked them was unable to reverse it.
[ ° Characters ° ] (All Characters keep their same personalities when in their 'Free Form' however, in their 'Contaminant Form' they all remain kind of similar to themselves, but become homocidal, and attack any AU characters soon there after, or instantly.
» Sans
» Papyrus
» Grillby
» Toriel
» Gaster
» Asgore
» Alphys
» Asriel
» Flowey
» Undyne
» Burgerpants
» Mettaton
» Nopstablook
» Temmie
» Doggo
» Monster Kid
» Monster Kids Parents
» Chara
» Frisk
» Endogeny
» Muffet
[ ° Common Reference Places ° ]
» The Waterfall
➡ No longer exists. When the world started to vanish, the waterfall went first and was unable to be brought back.
» Grillby's Bar
➡ Doesn't really function as a bar anymore. This place is actually more it less used for medical treatment and a weapon station.
» Echo Flower garden/field/cave
➡ All places that have echo flowers in them are or can be used for a torture room. When a person is trapped in there, the flowers only scream, cry and laugh at the being inside. There are no identified words that are ever said, other than 'DIE'.
» MTT Station
➡ This place is actually used for the Shadow Players base and planning area. Off limits and heavily guarded with technology. It had many secret operative plans that happen in it all the time.
»Asgore's Castle
➡ Mostly a moot point area. However when any of the classic monsters die they respawn in the center room of the castle. However the center room is also a jail cell and the monster that spawns there gets three days solitary confinement for getting killed.
» Flowey's Flower Patch
➡ Any au characters that are killed in ContaminationTale that are not part of the AU spawn in the flower patch. Other than that this location is rather useless.
» Toriel's Ruins
➡ Long since abandoned. However the au characters that come to ContaminationTale often regroup, stay and recoop themselves here. They use this as a base and plan area. It provides shelter to those AU that can't make Portals like Dream can.
» Alphys Lab
➡ Used to mix poisons, and is filled with mechanical body parts used to replace lost limbs that didn't kill the victim. It is also used to overview the town and make traps.
» Sans Station - Bridge Crossing
➡ Loaded to the brim with motion sensors and traps ready for the unsuspecting. This causes confusion is and can be very dangerous if you are not careful or nimble because stuff comes at you from all sides.
[ ° Common Food and Food Stats ° ]
- Cinnamon Bun - (Restores 25 HP)
- Hot Dog w/ Bun - (Restores 50 HP)
- Hard Tac (Restores 30 HP)
- Alfrado ( Restores 100 HP)
- Cupcake (Restores 10 HP)
- Spaghetti ( Restores 50 HP)
- Pie (Restores 40 HP)
- Candy (Restores 5 HP each)
[ ° Weaponry ° ]
» Sans Butcher's Knife
➡ /+30 ATK/ - /-5 SPD/ - /+10 HP/
↪ Fire Perk - With this Sans can give the Butcher Knives the ability to set themselves on fire on the blade. However this one lasts for a few attacks before he has to build up a charge again.
» Papyrus's Bone Staff
➡ /+40atk/ - /-5spd/ - /+15hp/
↪ Dead Weight Perk - The dead weight Perk is used to inflict extra damage on characters when a weapon is swung. The dead weight puts more pressure and force behind the attack. Depending on how willing he is the fight, it affects how well Papyrus is able to use his weapon.
» Gaster's Scythe
➡ /+10 HP/ - /-5 SPD/ - /+15-20 ATK/
↪ Invisibility Perk : This makes the weapon itself unable to be seen by the naked eye after so many attacks for a stent of time. However you can still see the weapons shadow is it is in a lit area. That's why Gaster is more likely not to be found in dark scenery or places. If there is light anywhere, that is where you need to stay. Gaster also has the ability to blend into the dark, and it makes him a harder opponent.
»Toriel's Arrows
➡ /+10 SPD/ - /- 5 HP/ - /+5 ATK/
↪ Tipped Arrows ; this means they are actually poisoned with a small odor causes nausea, draining HP, and confusion to enemy characters. It however takes a small toll on her health every time she shoots an arrow. This is why she alters the arrows she uses. Her alterations come in an irregular patterns and it is spontaneous when she pulls one out.
» Asgore's Scepter
➡ /-15 SPD/ - /+10 ATK/ - /+0 HP/
↪ Electricity : like any other weapon, this one reacts better to opposite elements. The weapons this one better completed and takes out are wooden and metal weapons. It can not travel through rubber or other materials that have specific metals that do not connect well with the ability to travel through. If he uses a lightning based attack on a material that is not a conductor, the electricity comes back to him and will either stun him, or be shot off somewere else.
» Asriel's Slingshot
➡ /+10 SPD/ - /+5 ATK/ - /+ 0 HP/
↪ Explosive pellets are the thing that Asriel launches from his sling. These pellets are strong mini fireworks packed with acid. When it touches skin,fur or bone, even metal, it burns around the area it hit with a 5-7 inch radius. Depending on where he hits and what he hits, it can cause serious damage and make someone get bad infections.
» Undyne's Spear
➡ /-0 SPD/ - /+5 HP/ - /+10 ATK/
↪ Dead Weight Perk: Similar to Papyrus, her Spears are made of basic magic they don't have any initial weight untill they are seeing seeing at a Target. So initially her perk is the same as Papyrus's perk from there. However, if she is close enough, she can cause her weapon to lose all it's weight for faster movement, and gain all of it for maximum impact.
» Mettaton's Gun
➡ /+15 SPD/ - /+0HP/ - /+10 ATK/
↪ Silencer - the gun have no special or notable perks but it is good for power and stealth kills. The silencer makes it to where there is only ever A very faint click heard if the gun is fired. The gun itself fires off long bullets/pellets that are filled with acid. The second the bullet goes into skin, or hits something and gets stuck, the acid will start to burn through it.
» Frisk's Staff
➡ /-10 SPD/ - /+5 HP/ - /+5 ATK/
↪ Knock Back Perk : This makes a large gust of pressurized air go at the opponent and knock them down effectively for 1-3 attacks. Mainly due to having the 'wind' knocked out of them. /Funny? Only me? Ok... ;W;/ either way, this makes it to where Frisk usually does not have to get too close to anyone or anything and keeps them a safer distance away from the action while still being able to help out.
» Chara's Knife
➡ /+15 HP/ - /+15 ATK/ - /+5 SPD/
↪ Long Range Perk : after weapon is used so many times, the weapon can go through a stent of long range power ups. That means when the blade is swung it creates a red projectile cutting Lazer in the form of the slice and can only go forward for for up to 15 feet. Once it reaches that and is unable to catch anything, the attack turns to the ground, and goes into it. This can cause the ground to gain holes in it that are up to 25 feet in depth. After so many missed attacks, it will cause the ground to collapse, taking less space for movement against the enemies.
» Grillby's Arrows
➡ /-10 HP/ - /+20 ATK/ - /+10 SPD/
↪ Fire Perk : the fire only goes out when he snaps his fingers, but his fire in particular can't burn polyester. However, after so many uses, his fire won't reactivate itself until he has had a 10 minute rest.
» Tikal's Lasso
➡ /+5 SPD/ - /+10 ATK/ - /+0 HP/
↪ no perks, batter for stealth attacks
»Muffet's Glass Throwing Knives
➡ /+10 SPD/ - /+5 ATK/ - /+5 HP/
↪ respawn: if the knives are broken, they rebuild the partial belt bag, it might be better just to have more battle ready
» Alphys' Axe
➡ /-15 SPD/ - /+20 ATK/ - /+5 HP
» Monster Kid/Family Tail + Crossbows
➡ /+25 SPD/ - /+30 ATK/ - /-10 HP/
↪ no perks
[ ° All Weaponless Characters ° ]
» Temmie
» Burgerpants
» Doggo
» Endogeny
» Napstablook
» Flowey
[ ° Weaponless Characters Abilities ° ]
» Temmie
- Speed Attack: Used to confuse and knock out characters. Temmie runs around them and strikes their body in various places to try to cause more consistent confusion.
» Doggo
- Lock Jaw: Doggo locks his jaw around anyone's limbs. He won't let go until you give into Contaminated or you break his jaw. On the same note, if you break his jaw, his teeth will break from his jaw and sink into your skin until the contamination is spread. In the matter of 3 hours, his teeth grow back, and his jaw repairs itself.
» Endogeny
- Corrupt : uses the shades to possess enemies and attack other enemies or take themselves out.
» Burgerpants
- Incinerate: he always has a lighter and gasoline on him somewhere. So when he reacts he can use it to gradually put on his enemies then he can burn them alive when he lights it up.
» Flowey
- Vines : Shred or Strangle - Flowey can either crush his opinions with several Vines or throw needles at the enemy that are hard to dodge and have incredible sharpness.
» Napstablook
- Sonic Scream: Nopstablook screams silently at the other one enemies and the sound waves lower defense, and confuse them. It also makes them unable to see straight, makes them nautious and can cause surrounding items or building parts to collapse, gain damage or go haywire
[ ° Common World Items ° ]
* Machine Parts
- (Commonly found in the lab, or Mettatons News Station.) The machine parts vary, however, there is no real use for gears anymore, otherwise as throwing weapons. However, longer machine parts are used to make traps, or as close range weapons such as bo-staffs.
* Desk Supplies
- (Can be found anywhere) Desk supplies unclude things such as tape, pencils, pens, paper and other forms of common utilities. These also serve as weapons. They are easier to hide, find, and store without being weighed down.
* Marbles
- ( A rare find that some monsters used to posses. Such as Toriel) These are used as a good tripping device, or as a good distraction to those that can't avoid them.
* Contaminated Black Tar
- (Everywhere) This black tar only forms when a monster from Undertale / ContaminationTale is killed. Instead of turning into a pile of ashes, or dust, the turn into black goo and reform in the stated 'respawn' point. This can afflict other AU or humans that enter the world and turn them into a being like the afflicted monsters. However, since they are not considered 'Undertale' characters, they find a way to kill / destroy themselves. If they are just a human from the surface world, they will destroy themselves and not regenerate. However, if the are an AU, they regenerate fully healed in Flowey's flower patch.
* Silverware
- (Anywhere) This also serves as a great weapon.
* Broken Pipes
- (Inside walls and other items they can be placed in) these are used both weapons on 'inobvious spyware. They are all stuck into walls in order to spy around and keep an eye out without being seen right away.
>> Other Things to Clarify
1) As you have seen, there are both a "Flowey" and an "Asriel" in this AU. This was not a mistake, or an error in planning. They are both separate characters.
2) The 'Affiliations with other AU' including known AU Sanses or other characters is NOT CANON. I know most of you know this already, however, this is to those who get easily offended. The other AU checking in on the 'Classic' world is because if something happens to destroy Undertale, ALL OF THE AU will be destroyed in the process.
3) Undertale and ContaminationTale are both the same thing here. I know you all think that since it is an AU like this, it might be like Dust, or Killer Sans and they diverge into another AU. Which is both true, and not true. It becomes it's own AU later, however I have it set up to exist where the other AU characters need to help the Undertale characters escape their situation and beat the hacker first.
4) After the hacker is beaten, ContaminationTale becomes its own AU where it lives abandoned, and no AU characters come into it anymore. Meaning the reason behind it's existance is actually kind of futile, and the human gets killed by the ContaminationTale monsters later only to come back. It turns into an ever-turning genocide AU.
5) ContaminationTale Characters can only kill other copies of theselves so they are more equally matched. If they attack a version of another monster, most of their attacks will be barely even able to cause damage, no matter how powerful. This is due to a slip-up in the coding that contaminated them.
6) The main reason the other AU care so much about helping this AU is because at the time it is still 'Undertale' not just 'ContaminationTale'. Undertales code is becoming unstable, and it is inevitable that it will cause Undertale itself to collapse. Killing all of the AU Sanses and their respective AU.
//Afternote: Another reason I made this AU is cause Classic is usually helping the other AU, and the other AU don't really help him out. So I wanted to change that. I also feel bad cause Undertale ins't as popular as it's AU anymore. I did a survey with all the Undertale Lovers in my school, and I was the only one who voted on Classic Undertale out of 76 kids. :( //
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