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#like for transcripts it'll probably be different but it just depends
cellbitupdates · 2 months
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🟩 Dos mods do Cellbit/🟥 From Cellbit's mods/🟨 De los mods de Cellbit:
🟩 Voltaremos quando o Cellbit voltar de Los Angeles/🟥 We'll return when Cellbit gets back from Los Angeles/ 🟨 Volveremos cuando Cellbit regrese de Los Ángeles ❤️
🟩 O que provavelmente será amanhã ou no final desta semana. Na segunda-feira ele mencionou que poderia tentar entrar no QSMP para conhecer o novo criador coreano Jungryeok, mas ele não disse nada definitivo.
🟥 Which will likely be tomorrow or later this week. He mentioned yesterday that he might try to log onto QSMP for the new Korean creator Jungryeok but didn't say anything definitive.
🟨 Que probablemente será mañana o más tarde esta semana. El lunes mencionó que podría intentar entrar el QSMP para conocer al nuevo creador coreano Jungryeok, pero no dijo nada definitivo.
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iwonderwh0 · 2 months
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I don't think androids store memories as videos or that they can even be extracted as ones. Almost, but not exactly.
Firstly, because their memories include other data such as their tactile information, their emotional state, probably 3d markers of their surrounding...a lot of different information. So, their memories are not in a video-format, but some kind of a mix of many things, that may not be as easily separated from each other. I don't think a software necessary to read those types of files are publicly available.
Even if they have some absolute massive storage, filming good-quality videos and storing them is just not an optimal way to use their resources. It's extremely wasteful. I think, instead, their memories consist of snapshots that are taken every once in a while (depending on how much is going on), that consist of compressed version of all their relevant inputs like mentioned above. Like, a snapshot of a LiDAR in a specific moment + heavily compressed photo with additional data about some details that'll later help to upscale it and interpolate from one snapshot into the next one, some audio samples of the voices and transcript of the conversation so that it'd take less storage to save. My main point is, their memories are probably stored in a format that not only doesn't actually contain original video material, but is a product of some extreme compression, and in this case reviewing memories is not like watching HD video footage, but rather an ai restoration of those snapshots. Perhaps it may be eventually converted into some sort of a video readable to human eye, but it would be more of an ai-generated video from specific snapshots with standardised prompts with some parts of the image/audio missing than a perfectly exact video recording.
When Connor extracts video we see that they are a bit glitchy. It may be attributed to some details getting lost during transmission from one android to another, but then we've also got flashbacks with android's own memories, that are just as "glitchy". Which kinda backs up a theory of it being a restoration of some sort of a compressed version rather than original video recording.
Then we've also got that scene where Josh records Markus where it is shown that when he starts to film, his eyes indicate the change that he is not just watching but recording now. Which means that is an option, but not the default. I find it a really nice detail. Like, androids can record videos, but then the people around them can see exactly when they do that, and "be at ease" when they don't. It may be purely a design choice, like that of the loading bar to signalise that something is in progress and not just frozen, or mandatory shutter sound effect on smartphones cameras in Japan.
So, yeah. Androids purpose is to correctly interpret their inputs and store relevant information about it in their long term memory, and not necessarily to record every present moment in a video-archive that will likely never be seen by a human and reviewed as a pure video footage again. If it happened to be needed to be seen — it'll be restored as a "video" file, but this video won't be an actual video recording unless android was specifically set to record mode.
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loveforalexzverev · 1 month
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Tennis Channel post-match interview with Alexander after his QF win over Marozsan:
Transcript:
Interviewer: Sasch, great to see you on our Tennis Channel Cadillac Desk, as always. Stats were very impressive today: 20 winners, 10 unforced errors, you got 75% of your first serves in, about as clean as one could play, regardless of how windy it was.
Alexander: Yeah, and also, I thought my opponent played extremely well, to be honest. Uh, extremely aggressive, super, super fast, from both sides. So, um, there's a reason why his record was, you know, was 4-1, uh, against Top 10 players, because he rushes us, you know? He doesn't let us have control over the match, and, um, he's playing unbelievable tennis, and I think he's gonna rise up the rankings very quickly.
Interviewer: Um, when you play an opponent like this who's - he's a little bit unpredictable, I mean, you see a ton of drop shots from him, and so forth. Where does your mind go? Do you try to take it to him first, or do you, kind of, go a little bit more into some of the -
Alexander: Yeah, you have to try. Um, I think, when I rushed him in the first set, uh, you know, especially in the beginning, um, maybe he gives you a little bit more. But then, you know, he found his rhythm, he found his rhythm extremely well, and he was *playing* extremely well. Um, so, you gotta hold on, you gotta wait for your chances. He gave me that chance at 6-5 in the second set, and I'm glad I took it.
Interviewer: Man, you took it, with that backhand up the line. Um, you know, it's funny watching you on hard courts. You're so brilliant, but I always think, "you know, I think clay's his best surface". So I don't really, I mean, what do you think is your best surface?
Alexander: I don't know, uh, to be honest. Um... I mean, look, I've won big titles on the hard, right? I've won the Olympics, 2 World Tour Finals, a few Masters Series. I still feel like I was the closest - even though, you know, I was two points away at the US Open final of winning the US Open - I still feel like I was the closest to winning the French.
Um, you know, just playing-wise, game-style-wise. So, um, it sometimes also depends on me, how I feel, what mood I am in. But, uh, we'll see, uh, we'll see at the end of my career where will I have the most success (smiles).
Interviewer: It's so brilliant to watch how healthy you are, because you really are one of the best athletes out there. Four-all, second set, you gave us a little bit of a Pistol Pete dunk overhead. You got some good ops on there, best vertical on the tour?
Alexander: Best vertical? Me? Or...
Interviewer: What do we think? Monfils up there as well.
Alexander: Oh, best vertical on the tour? Uh, who's up there? Um...
Interviewer: You gotta put yourself up there.
Alexander: If somebody else does, I'm very happy about it. Um, yeah, but, I mean, you gotta put Monfils, right? (Smiling) Especially Monfils, probably, like, five, six years ago. Uh, he was a different kind of animal. But, um, I'm happy that you called me that. Especially coming from you, look at that right bicep, I mean, it's popping out.
Interviewer: We gotta get a picture of that for Sasch, that'd make a good poster over there. Um, Grigor takes on Carlos tonight. If Carlos wins, it'll be Top 4 seeds in the semis, which is first time in history for this tournament. Um, you guys had some great matches so far this year. Um, your thoughts? On who you'd rather play? You don't really mind?
Alexander: No, I mean, I want to play the best, uh, for sure. But, uh, you know, Grigor *and* Carlos go under that category. Of course, uh, Carlos has, you know, a few more big titles, we know that. He's a great, uh, talent, great champion, he just won Indian Wells last week where he beat me quite badly.
So of course I want to be on the court with him again after that match, uh, same as he probably wanted to be on the court with me after [the] Australian Open, right? So, um, that goes without saying, and, you know, I'm happy to be here, I'm happy to be, uh, in these, kind of, late stages of tournaments again, and, uh, playing the best players (smiles).
Interviewer: The man is ready, wants to get after it. All the best, Sasch, go get some rest.
Alexander: Thank you. Thank you very much.
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kadoodles-on-ao3 · 2 years
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Update: My Constellations Hiatus Unfortunately Continues, but I'm Not Idle
Long post ahead because I enjoy run-on sentences.
I have (have had, I should say) quite a tall order to fill for the next chapter of my collab fic with Minh and to be perfectly honest: I had originally assumed he'd be the one taking on that part of the story and when I discovered I was meant to write it I kind of hit a wall aha. And that was a few months ago. (jeez)
I am unfortunately still trying to climb that wall, while having to deal with other unforseen obstacles in the way, too. But I know how I want to go about the general outline for it at least! And since I had assumed back then that Minh would be writing this intermediary part, I also back then went ahead and started working on writing Melia and Shulk's kindergarten experiences. Which means whenever I can manage to write that first hurdle of a chapter, the next chapter or two after that are already pretty much ready to go. It's still a while yet to get there but once I do it'll be back to normal (I hope... I hope!)
Fanfic writing aside, I can't not be working on at least two tasks at any given time because my brain compels me, so while I'm still figuring out the art stuff I have taken up a methodical, data-entry, excel-sheet project that I've always wanted to do since no one else had yet, but never fully committed to starting. It's an organized table containing all the voice clips of the Xenoblade 1 main cast with explanations as to when and where and why they are played, complete with transcriptions and direct links to the corresponding audio files and trivia! In order to make it work the way I wanted (since Google Sheets does not allow audio files to be directly embedded for whatever reason) I had to upload the ripped audio to a Drive folder, turn on sharing, and create links to each individual file. But I wanted to share my other project I completed some time ago (and am revising as I do this one because see note above about my brain) where I renamed each audio file from its jumble of letters and numbers to a transcript of what is said on the wav file, so I can just upload all those to the same Drive and share both, and having a backup of the original rips can't hurt!
So far I have only one "section" done (that being all the pre-battle voice lines) but that includes making new terms and definitions to more easily describe when they're used in-game, and I finally enjoy how the formatting looks on it after messing around all day with it so now it functions as a great template for the rest of it, too!
At this rate, I think it will probably be finished within the next few weeks (depending on how much free time I happen to have, of course) and I'm super excited to share it! One of my favorite things from this game is all the care and detail put into the gigantic variety of voice lines the party members can say, both in the careful writing and the wonderful vocal performances working together to convey the characters so potently. Delving into all the audio again is not only reminding me of the feelings I got on my first playthrough, but also making me appreciate even more all the clear effort and care the devs put into thinking up and programming all these little things most people probably don't even notice (Did you know each party member is coded to acknowledge the different "types" of enemies, such as aquatic or insectoid, and they each have ones they particularly want to fight or are squeamish to battle, and they have a chance to say a unique voice line if the corresponding "type" of enemy is about to be fought??? I'm not sure if the game categorizes its enemies beyond the given species shown in-game [ie all Bunnits are not just Bunnits, they are all mammals] or if each character has a list of enemies that trigger these voice lines and some third party saw it and made generalized conclusions about what they like and dislike similar to the affinity gifts [ie Reyn is coded to potentially say "I hate these things!" when fighting <insert list of every nebula enemy> so that means he hates etherial enemies] or perhaps it's coded some other way but regardless, what a decent chunk of extra work to make this feature possible??? And all of it just for only two additional lines per character that only play under certain circumstances and even then only have a chance to play after the conditions are met??? Did anyone besides like 2 people and the game's devs know all that??? Because I sure didn't!!!) it's just :) I am happy I am excited to share it once it is done.
Oh yes, and I also haven't forgotten about cataloging everything Shulkelia on this blog (see again how my brain works) either!! I have a huge backlog to sort through which is all on my phone, so the least-painful process I can finagle is to upload each image on tumblr and save each as a draft, then later log into my computer later to do the sourcing and formatting and such. It's a whole process, but it is one I'll gladly do!
Eventually.
I have a lot of things going on haha. I really do apologize, but I am working, I promise. Thank you for your patience.
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