#like i've designed such a complex backstory and network and just all of it for my self insert there and its hilarious
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strawberrystepmom · 10 months ago
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if there's one thing about me it's that i will make every single last bit of lore when i self insert as unnecessarily complex as possible. i will fill in every blank i find. i will design the rest of society we don't see in canon. it's really annoying but it's really fun ngl
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alolanroy · 1 year ago
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2024 Watch Thread-Part 2
part 1: https://www.tumblr.com/alolanroy/739287467975458816/watch-thread-2024-pt-1
Resident Alien S1: Decent humor and it did a pretty good job of the small town with many interlocking sub-plots vibe. I wouldn't say that it is consistently laugh-out-loud, but you really never know when it'll floor you. I do kind of wish they toned down the attempts at serious drama, because this is a fish-out-of-water alien show, how serious can I take it? 5/10
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Helldivers 2 at Launch: It scratches my multiplayer itch. Maybe the trick to making a successful live-service game was to...make it fun? The balancing is just teetering enough to be a blast. I didn't even mind the horrible queueing problems, nonfunctional matchmaking and level breaking bugs once I had half an hour of actual playtime. 8/10
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Ohsama Sentai King-Ohger: I'll be honest, in the beginning I was worried we might drop it, but it won me over hard. And I mean maybe my second favorite sentai so far (Donbrothers will remain undefeated for all time). While simplistic, the writing manages to unfurl a web of history, personality and cultural identity. While the choice to film most of it on green screed made it look awful most of the time, the strong writing and acting pulled it through, especially in the later chapters where the reveals kept getting bigger and the characterization swings. Personal favorites are Kaguragi's backstory, which feels out of a proper prestige drama and the two-parter on earth. It saves up its budget and goes ham. 9/10
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Forbidden Planet: While I find a lot of this movie repulsive for its 50's-ass gender politics, I choose to say 'wow, cool robot'. I see why Robbie is iconic and was disappointed by how little of him I got. Its tedious pacing makes me appreciate how Star Trek TOS distilled this formula into the blueprint for great TV. (Sidenote: I gotta figure out where this ancient alien megastructure vibe comes from. I feel like a lot of dwemmer related skyrim mods are repeating this without knowing it.) -4/10
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Ice Station Zebra: Nice of them to start the plot in the second half after the intermission. For such a basic thriller, they seem to think this was a cinematic event with all of its intermission cards and posturing. Did they think the submarine set was worth half the runtime? I find its red-scare politics kind of pathetic and I've seen more complex thrillers air on Cartoon Network on weekdays. 3/10
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Ultraman Geed the Movie: Connect! The Wishes!!: A team of scientists distilled tokusatsu summer movies into a thick paste and molded it into the shape of a tourism ad for Okinawa. The results made me cancel my plans to watch the ultraman movies and doubt if I actually like Geed. 1/10
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Skyrim: Midwood Isle: Really impressive stuff here. A good variety of locations and a satisfying main quest. The reveal of a mirror map filled with locations and daedric realms really got me excited. The only downside is that some of the back and forth with the mainland got old and the LOTD patch didn't work. I'm a little surprised this doesn't get talked up more. 8/10
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Dune Part II: Incredible watch. Gorgeous visuals and really strong performances all around. Great cinematography and violent sound design really made me FEEL the power (the lackluster theater speakers could barely handle it). I do feel a lot was lost in the cracks though and didn't hit as hard as the first, but boy am I glad I saw it. 8/10
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The Mummy Demastered: This is a very good video game. An efficient love letter to metroidvanias (and boy I can see the metroid) with some neat ideas and that Wayforward polish. If you like these sorts of games, what are you doing here? Go play it! The paired-back scale means none of the ideas get old, and none of the backtracking is egregious. But my real favorite spin was the varied and interconnected environments that flowed so well together. 8/10
On a sidenote: this really feels like a mirror into another universe where the Dark Universe actually took off. In a way, it made me more excited for it than the actual movie. It made me wistfully muse about what might have been (committee driven slop movies)
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Born to Fight (2004): This movie occupies the same part of my brain as RRR. I'll overlook almost any nationalism if resolves in an hour-long string of white-knuckle Olympic sport action. Genuinely some of the most insane stunts I've seen committed to film. My watch group was hooting and hollering! 8/10
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Death Code Ninja: Sometimes Godfrey Ho's chop-shop ninja movies are an ironic good time. This is not one of those times. It couldn't hold any of our interests. -3/10
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Blue Submarine No. 6: This owns. It was so continually visually interesting and the art so distinct I didn't even mind the early CG. Sure a few threads might have been underdeveloped, but I admire how much of a non-traditional ending it had. Conclusiveness doesn't have to come from nukes and resolution doesn't have to be on screen. Honestly, good on them for redirecting most of the strange sexual energy to the fish girl, though I don't know how to feel about her role in the end. 8/10
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Ninja Knight: Thunder Fox: man this sucked. At least two white guys in ninja outfits killed each other with shotguns at the end. -2/10
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Money Plane: Just because it could be a whole lot worse doesn't mean it couldn't have been a whole lot better. Try having your wrestlers have action sequences that let them fight good. -5/10
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Chop Socky Chooks: Sometimes we put bad TV on the wheel to see what would happen. Apparently, these things are supposed to be chickens, but without any form of exposition or attempt to set the stage in the first episode, I can't really say. I don't know which is worse, the radiation of vague racism or how aggressively bad this is on 'TV you watched when you are home sick from school' standards. -2/10
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Gridman Universe: It's hard to talk about gridman without going on a series of digressions about the purpose of fiction, growth and the Ultraman Fandom. Most of it I would describe as some cute fan service without much meat, and a plot that just kinda happens. But my cynicism melted away in the final act. Man, I love the passion in these designs. 7/10
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Werewolf Santa: I felt nothing. 2/10
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Undertale Yellow: Perhaps my standards for fangames have gotten a bit high, but I was a little disappointed. There are some good gags, don't get me wrong, but the overall energy kinda drags. I don't think it helps that the boss battles are more transparently endurance tests for the defense minigames. I never felt like I was talking them down, just that I was letting them monologue at me until they let me go. Maybe it pulls some zingers in the last half but I can't bring myself to care. 3/10
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American Ultra: This might be Black Panther for stoners, but to me, it is just Max Landis's wish fulfillment. the half hour we stomached felt longer than some seasons of netflix. 3/10
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Thankskilling 3: Possibly one of the biggest delights of the year. Extrapolating from Thankskilling 1, I was worried this would be the bad kind of self-aware. Instead, the watch party was floored by the tireless barrage of joyful camp. They cracked the code, just mixed up the bits enough so that another gets old and washed it over with cinematography good enough that it too becomes a joke. I'll give this the rare +/-8 for being legitimately great and entertainingly bad (intentionally)
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Viking Seige: First of all I feel lied to. This poster is nonsense. There were no dragons or longboats. Instead, it is a single-set zombie 'thriller' that would have been alright under normal circumstances. Still, the overall momentum isn't really there and the quality of performances is uneven. 4/10
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Los Campeones de Justicieros (1971): Luchadors, little people, mad scientists, and non-stop jazz. Especially non-stop jazz when it is least appropriate. -7/10
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Spy Kids Armageddon: This isn't nostalgia for the originals speaking, this was just a legitimately inferior product. The design philosophy of making a movie with everything a kid could want but camp for the adults is absent. Netflix original tier. -4/10
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Zone of the Enders Dolores, i: The first act had me nearly drop the show. The worldbuilding was sloppy and the character design and environments were totally incongruous with the sci-fi setting this was supposed to be selling. However, when it remembered it was supposed to be a space opera, the show became much more watchable. By the end I was surprised how attached I had become. 7/10. It would've been higher if the beginning wasn't so tough.
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Zone of the Enders 2167 Idolo: The story that it has is good, but it sure is in a rush to have it over. What I find interesting is that in many ways this is one of the more complicated mecha designs that Sunrise animated towards the end of the cell era. It makes me a bit sad now knowing how much of a downgrade the early Digipaint sequel is from a visual standpoint. 7/10
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Godzilla X Kong The New Empire: THE BOYS ARE BACK IN TOWN! I initially recoiled at the possible return of the podcasting gang, but all returning characters benefit from a more solid group dynamic that avoids the cringe the series hadn't quite shaken. The monster madness is as camp as it comes, but I the cinematography made me feel like I was having a panic attack with all the rotating. 7/10
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MacGyver: I bounced right off this. Maybe it gets better in later seasons, but the pilot and the first batch after that were cheesy in a bad way. I don't like Anderson's accent and the vibes are too cartoon-drug-psa-episode. It could barely hold my attention 4/10
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Battle Beyond the Stars: Forgot to add this one. I've seen enough 7 samurai 'in space' but the cast was varied enough be counteract the dull male lead with the fun factor. 6/10
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Outer Wilds: Few games out there are real originals. And I'm glad to have played as much as I did. I've given the writing major props for making this silly setting feel real and consistent. A personal highlight was landing on the sun cannon station first try without knowing what it was because of my raw uncut skill. However, I don't really feel like definitively scoring on this one since I paused playing it for about a year right before getting to the finishing sequence. I honestly had no idea how to pick things up again. It felt like I ruined it for myself and resorted to watching a playthrough of the end. I'd probably say maybe a 7-8? A few of the environments cross the bridge between exciting to traverse to dull and maze-y wandering.
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Lensman (1984): Gorgeous, and occasionally kind of charming, but not enough to overcome the general malaise of the non-starter plot. The vague Heroes-Journey shaped plot doesn't bother to explain what a lensman is or what the titular lens does until the final moments. There wasn't really enough there to not make sense. It almost says something about how resistance can take many shapes, even insignificant ones, but I almost feel like it does so on accident. 5/10
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