#this marks like the fifth time i've accidentally typed MTF instead of MTG
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Every Mono-Black Commander, Part 4: Designed for the Format
In what will be the penultimate edition of this weekly word stream, the cards steadily on average get better, as WoTC realises commander is the most popular format and starts designing specifically for the format. On the other hand, people don’t play lots of these cool and interesting cards because everyone’s obsessed with “multicolour”, the cowards.
Moving on.
Sidis, Undead Vizier (245 decks, 25th most played)
Sidisi is one of those cards I’m surprised sees as much play as it does. Not because it’s bad, but because it seems to belong a lot better in the 99 than in the zone- they’re pretty much just a tutor with a body attached, after all. For a while, though, it was the only commander you could run that was a pure tutor, so if you were into just comboing people out it’s probably not a bad idea.
I think part of the reason I underrate this card is that I always assume it’s 6 mana. And it’s a lot better at 5 than it is at 6. And you can always just sacrifice itself if you really want your commander to just be an overpriced Diabolic Tutor.
Kothophed, Soul Hoarder (29 decks, 73rd most played)
I actually rate Kothophed a bit higher than I think most do. While as the 2nd of Lilliana’s demons he was obviously a fair bit weaker than the extremely banned Griselbrand, and the only one of the 4 not to be mythic, he does do a couple things really well.
For one, he draws a lot of cards. Things are going to the graveyard all the time, especially in multiplayer, and he makes the artifact/aristocrat decks think twice about popping off. The other is that he’s super cheap, at like 40 cents a pop. And I appreciate that, especially considering some of the cards surrounding him.
Liliana, Heretical Healer//Liliana, Defiant Necromancer (645 decks, 9th most played)
Baby Lilli herself looks a lot better than Ob Nixilis of the Black Oath as far as Planeswalker commanders goes, and it’s therefore unsurprising that she breaks the top 10. Everybody loves Planeswalkers, lots of people like Lilliana both as a card and a character, and the card that puts her in the zone is quite solid.
What does she do, though? Well, of the 6 Creature->Planeswalker transform cards, she’s one of the three that can theoretically flip the turn you play her without a haste effect (and Nicol Bolas is only on that list by technicality, because that’s a loooot of mana), and it’s not particularly hard to do so considering the colour she’s in. She then protects herself a little with a Zombie token and acts as basically a multiplayer-tuned Lilliana of the Veil, with a bigger number on her plus and minuses that better suit commander. This lets her work quite well for discard decks, reanimator decks, aristocrats decks, zombie decks, and of course, Lilliana decks. She’s just really solid overall, making up somewhat for the fragility of walkers in the format by being cheap and making herself a blocker.
Drana, Liberator of Malakir (82 decks, 49th most played)
Drana I guess could be used as a tribal or Voltron commander of some description, but to be frank, she’s here for one thing- aggro. Anthem effects are uncommon in black, and Drana just piles on so many counters in such an efficient manner that she kinda makes up for that on her own. I’ve actually never seen anyone piloting a Drana deck (of any of the three Dranas, actually), so I don’t know exactly how effective it is, but putting her at the helm of a stack of tokens or efficient threats just sounds scary. I’m pretty sure she’s only liberating Malakir from its remaining life points.
Kalitas, Traitor of Ghet (124 decks, 38th most played)
Kalitas seeing this much play…actually frustrates me, seeing as he’s basically just a hate piece. Like yeah, he has another ability, and he makes tokens, but come on. You’re just playing this for the exile clause, and it’s never going to make you any friends. Headcrab Vampire over here doesn’t do anything much if your opponents just wait til he’s off the field to do anything spicy, and in that case, what are you doing with him? Very inefficiently voltronning up? Gaining 3 life? It’s a bit sad. I don’t really like him.
Gonti, Lord of Luxury (550 decks, 11th most played)
Aww man, they’re not in the top 10 anymore? Fucking Tergrid.
Gonti is another card advantage commander, but everything on them lines up to make both a fun and a powerful effect. They’re not too expensive, and in addition to effectively drawing a card, deathtouch makes them a great way to dissuade attacks from other players. Their ETB not only acts as card selection, but it also gives you access to effects mono-black lacks, silver bullets you don’t play, or just surprise threats that vastly open up your options. They can whiff, sure, but that doesn’t happen especially often.
I’m biased, because my Gonti deck is among my favourite of my 100-card children, but Gonti is just such a fun commander that I don’t even mind the lack of direction they hand you. I run them as grindy valuey control, but they work great as the helm of flicker, theft, and even Aetherborn tribal decks as well. Just a stellar little commander.
Yahenni, Undying Partisan (306 decks, 21st most played)
Speaking of Aetherborn, Yahenni is also here, and I really appreciate that the two Aetherborn commanders we got are both really cool both in game and in the lore. Shame about most of the rest of the tribe being draft trash. Also, WoTC brought all sorts of old tribes back into the limelight for Commander Legends and the Modern Horizons sets, so where are the new Aetherborn at? Wizards pls.
Yahenni themselves is a pretty interesting commander. Their effects combine into a powerful package more subtle than their flavour text suggests- they not only are a threatening body, as a hasty commander that grows significantly as the game progresses, but they’re also incredibly sticky- a free sacrifice outlet that protects itself from most removal. They’re just a card where all the pieces come together just right, and I appreciate that a lot. One job and that’s aristocrats, but they’re good at it!
Bontu, the Glorified (59 decks, 57th most played)
When we finally got eyes on the Amonkhet gods, I think Bontu was my least favourite. Like, she’s hard to turn on, and has to be done repeatedly? A 3 mana 4/6 menace is a lot, but not enough to justify that in my opinion. And that activated ability is painfully mediocre.
At this point I like Kefnet less, but that’s just because I’ve cast him a bunch of times and I’m pretty sure he’s done nothing most of those times. Both of them are just kind of shithouse though. I expected more from the Magic equivalent of Set.
Razaketh, the Foulblooded (74 decks, 54th most played)
The only thing foul about Razaketh is that mana cost. 8 mana, holy shit. But you get paid off for it, don’t ya? A free-ish sac outlet that, oh, also just demonic tutors. If you have an infinite combo in your deck, this’ll get it.
I wouldn’t be surprised if Razaketh decks therefore get focussed pretty hard once people recognize the power in the zone. Like, running him as a commander is basically saying “sup once I get to 8 mana y’all are fucked”, and in that case people are going to do all they can to stop you getting to 8 mana, whether by blowing up your rocks or just killing your face and dudes. Perhaps consider an alternate route if you don’t like getting beaten up.
Spike, Tournament Grinder (N/A)
Aight, this is kinda cheating, but shshshsh it’s fine. Now, I’m not sure exactly how this works in the zone, but I’m just assuming it can get any “spikey” card that fits within your colour identity? Or maybe it’s just anything. Either way, this gets some bonkers shit.
Even if we assume it’s only legal commander cards in identity, Spike can still draw you some funny things. Dark Ritual, Crucible of Worlds, Bitterblossom, Demonic Tutor, Ancient Tomb, and that’s just the first page. If we do include commander-banned cards, then you can also use them as a spicy secret commander for such hits as Griselbrand, Emrakul, or Braids. Overall, they’re definitely fair and balanced. Un-Commanders when.
Tetzimoc, Primal Death (15 decks, 86th most played)
Oh, Tetzy. I love this stupid stupid card, one that seems to get worse the bigger the decks get. And by that I mean, it’s completely stupid broken in its original draft format, fringe playable in Standard at the time (and by that I mean… I mean I played it), and thoroughly mediocre in Commander. And that’s in the 99, because much like Haakon and Phage he doesn’t work in the zone. He’s a fair bit easier to enable than they are, but it’s for much, much less payoff. Alas poor Tetzimoc.
Demonlord Belzenlok (110 decks, 41st most played)
The last Lilliana contract demon, and the first Dominaria card of the 6 we got to talk about. Belzenlok’s ability is frustratingly awkward, however- while it will never draw you land, in my experience you’re rarely drawing more than two cards off it, and one is very common. Because the thing is, in order to support the dummy thick cards Belzenlok likes to see, you need a lot of cheap ramp and draw, which he does not like to see. And said ability takes up all the space on his textbox that could be used on other things. He’s basically okay, but I don’t see running this over basically any other demon.
I mean, he’s in my Gonti deck, but that’s besides the point, making a fatty and drawing cards is what that deck’s about.
Josu Vess, Lich Knight (69 decks, 55th most played)
Lilliana’s dead brother is an army in a can that packs a mean punch- 20 menace power is absolutely nothing to sneeze at- but 10 mana is monstrous. And casting him for 4 is just not worth it, especially since it makes that 10 into 12 next time. With that said, I recall once a Dominaria draft on arena where I used Muldrotha to cast this guy kicked twice in a row, and while this might just be magical Christmas land, getting to reroll this guy repeatedly with Disentomb effects might be spicy. You can just bury people in Zombies, ain’t that fun? I mean, it’s still 10 mana, so that’s a lot, but yknow
I guess you can also sac the tokens to some variety of altar, but that’s boooooring.
Torgaar, Famine Incarnate (99 decks, 44th most played)
Wait, if it’s Famine Incarnate, why is it an Avatar instead of an Incarnation?
I’m woefully unfamiliar with Torgaar, but it seems like a relatively effective general. It hits that 7 mark for a three-hit commander damage kill, while being able to cost as little as two mana, which is enough on its own- but that chunky power also helps with that second ability, setting someone to 20, assuming other people are willing to help pick up the slack. Fuck your infinite life combo, back down to the ground with the rest of us.
Honestly, this guy just looks really fun. It’s nice that in a pinch you can just have them gain you up to 19 life (or more I guess if you’re Platinum Angel-ing), and they don’t seem broken enough to garner hate. Not bad, potentially underrated.
Urguros, the Empty One (29 decks, 73rd most played)
On the other hand, I’m not sure why you’d pick this of all cards to head your deck. Looking at it, though, it’s mostly just Spectre tribal, which makes sense to me. Don’t think there’s another Legendary Spectre outside of changelings, though that would at least get you Blazing Spectre.
Shoutouts for Spectre being one of the words with different spelling in America that people don’t know about as well.
Urguros is not a powerful commander. They’re slow and their effect is weak. But if you’re running them, you don’t care about power, you care about creature type, and that’s fine too.
Whisper, Blood Liturgist (150 decks, 33rd most played)
Oh, ok. blood liturgist.
Jokes aside, Whisper is more popular than I would have expected. Considering they’re basically reverse Victimize, I’m surprised that people are so into them when that card exists.
Ohh, wait, there’s probably a bunch of infinites with this and Thornbite Staff, huh. Yeahhh, that scans. Though even outside of combo bullshit, I bet they get a bunch of fun value stuff with army-in-a-can-type creatures like Abhorrent Overlord and Sengir Autocrat. Shame about the stats.
Yargle, Glutton of Urborg (208 decks, 27th most played)
A literal vanilla creature, Yargle has overcome the odds to bargle into the hearts of many. The undeniable Best Frog Commander (Gitrog players do not interact), Yargle has clearly captured as many hearts as he’s eaten, considering he got his own Secret Lair filled with cards he can’t really play. His bit in the lore was also kind of hilarious, nearly killing all the protagonists until Muldrotha deus-ex-mythic rare-d him out of there.
The thing is, Yargle is not even that bad aside from the meme. He might be literally vanilla, butt he has 9 fucking power for 5 mana. He’s probably one of the cheapest creatures that breaches the 3-hit rule, and only needs 2 more to get down to 2. And 2 power isn’t super hard. Strap this bad boy with a sword or two and you can just gettem. Let alone the fact that he one-shots things with Tainted Strike. Or Grafted Exoskeleton. Or just about anything plus Fireshrieker. Unironically one of Mono-Black’s best Voltron options.
Isareth the Awakener (30 decks, 70th most played)
Skipping the Battlebond cards because…who plays Virtus or Regna solo… brings us to the painfully mediocre Isareth. A 3 mana 3/3 that lets you cast one thing from your yard, and only if she risks her own life. And you still have to pay for the reanimate. And it gets the exile clause as well. Man, this was the same cycle as Goreclaw and Sai, too. Hell, I even like Lena more after I designed a deck around her. This just sucks. Like, I cannot imagine playing this over Chainer or something.
The Haunt of Hightower (168 decks, 31st most played)
Speaking of Voltron, this Buy-a-Box exclusive is basically a self-sufficient beast of a flyer. Cards go into opponent’s graveyards all the time, and one mass mill effect makes this thing get huge fast as fuck. Add in lifelink so it keeps you going and all it’s really missing is the ability to protect itself, and there’re equipment for that.
On the other hand, it’s 6 mana and a 3/3 base, so if you aren’t able to get things in bins (or if a Rest in Peace/Leyline of the Void is out) it basically isn’t doing anything. And Flying is a much worse keyword in commander than one would think, being probably the most common Evasion mechanic. But I think this haunty boy is still solid.
God-Eternal Bontu (81 decks, 48th most played)
If only the rest of us could age so gracefully. Er, die so gracefully, I guess. Zombie Set is kind of a beating, turning all sorts of useless shash into pure cash. And she can go to your deck if the zone is getting too costly, and she’s a cool crocodile zombie god.
Unfortunately, she does suffer from being an ETB-effect commander, which always feels a bit more mid than I’d like- they do their thing and then just…sit there… and unlike Gonti she doesn’t deter attacks that well. She does attack pretty alright herself, but it’s only 5 power and can’t even trade with two 3/3s. And it’s harder to fuel this all-or-nothing kind of ability repeatedly. There are a few (crocodile?) rocks to use, as well as chump creatures that crave death, but fill your deck with those and that’s all you’ll draw. It’s…fine. She’s fine.
Massacre Girl (285 decks, 22nd most played)
The final card under the magnifying glass today, and probably still the best boardwipe/commander combo. Massacre Girl basically just kills everything, provided things aren’t too massive and there’s fodder around to bite the dust first. If anyone played Hearthstone back when I did, she’s basically a way, way better Defile.
Wait, that’s also a Magic name now isn’t it, shit.
I still think the notorious M.G. goes better in the deck than the zone, but I suppose control decks would appreciate having one of the things they crave most- board clears- available at a moment’s notice. And if you’re building around her, then you can fill your deck with the fodder that fuels her best. But I’m not sure where you win from there.
Ehhh, probably just Revel in Riches.
This brings us to the end of this edition of Black Commanders, and to the start of 2019. Which means the remaining 21 cards all came out in the last 2.5 years, which speaks a lot to how much they were designing cards for commander, and how many sets they’ve been coming out with. Until then.
#ramble#mtg#commander#edh#mono-black#this marks like the fifth time i've accidentally typed MTF instead of MTG#are my typos tryna tell me something?
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