bardsmaps
bardsmaps
Bard's maps
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bardsmaps · 5 years ago
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Fire Giant’s Throne Room
After tampering with the Gear Room, the pressure from the closed pipes causes a malfunction of the machinery, leading to the explosion of the Tower. Since the Gear Tower was adjacent of the Main Tower, its explosion destroyed most part of it, leaving only the Throne Room, where the Fire Giant is.
The Room is being dragged by the lava stream in to a lava waterfall, hence your pgs have limited time to defeat the Giant and escape the Tower. Moreover the heat dangers are quite high, every round your pgs are damaged from it, especially if they are wearing metal armor.
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bardsmaps · 5 years ago
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The dragon’s prison
We’ve finally arrived! Hopefully it’s not too late.
This is the deepest floor of the crypt, where the dragon has been taken prisoner. Poisoned by those balistas, he is not able to move or do anything else. The dwarves are already here and want to kill the dragon but we have to prevent it!
The balista are located on the high ground and can shoot poison but can also shoot nests if your characters can fly like ours do. We’re also thinking about making the lava level raise sometimes, to raise the difficulty level.
Hope you like it, I had so much fun drawing it!
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bardsmaps · 5 years ago
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Can relate
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bardsmaps · 5 years ago
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The Labyrinth
I can’t wait to see my friends play in this map!
We are inside the crypt! There are three floors awaiting for you before you reach the dragon’s prison. I didn’t model the first floor because it’s composed by just three rooms, with not much in it. The second floor isn’t much, but since one of the pgs in the campaign occupies 2x2 squares won’t be able to go through the corridor on the top, so the player need to figure out how to open that wall.
The third floor is a labyrinth with a treasure room and again the passage to go through it is hidden.
I’ve programmed two objects so they could go through the floors as if they were the players.
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bardsmaps · 5 years ago
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Gear room
In order to arrive to the Fire Giant’s Tower you need to go through the gear room. The elevator will lead you to the first room on the left side of the map, exactly in the center of it. At a first glance you won’t be able to see much because of all the steam coming out of the tubes, but maybe if you listen carefully you will be able to notice some steps, otherwise you’ll be charged full force by a mechanical bull, called the Gorgone, other than that in the room that are also six Steam Mephits. If you want to get rid of the steam, that prevents you from see the attack of the Gorgone, you need to turn the eight knobs that are located near those gears. But be careful because, other than the Heat dangers, the gears are located in holes where the pgs can fall and get crushed between them.
After you’re done fighting you can move into the next room, in order to open the door you need to find the hidden button that’s located under the torch on the left of it. But be careful because before it opens four lava jets will go in random places in the room. There are other traps in the room: the first lever that you encounter entering the room will open the grid under the feet of the poor pg the activated it, under it there’s boiling water; moreover the four knobs located on the side of the room will make steam come out from the floor.
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bardsmaps · 5 years ago
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Through the city walls
The only way to break through the city walls is trying to sneak under this lava passage, but be careful because it is surveiled by the Giant’s troupes. If you can stealthily kill them, you will then find a way to pass those iron bars and try not to fall in the lava! However if you’ll be caught the Salamander that’s protecting the entrance will call some Mephit for back up and you will have to fight. Keep in mind that you’re near an active volcano and there are lava rivers everywhere, there will be heat dangers up to 30°C.
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bardsmaps · 5 years ago
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Salamander canyon
This map is the first one I post from the main campaign!
After visiting a small village facing the sea, the pgs will move towards the volcano, home of the Fire Giant, located in a canyon. The first fight will be against the inhabitants of this place: the salamanders; you can also help the gnomes that are trapped and that are trying to rebel against the Fire Giant. You will also need them later on to create a diversion while you infiltrate his towers.
Amongst the map the are several active geysers, that will make the fight a bit more complicated, we also added a Stone Giant.
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bardsmaps · 5 years ago
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The crypt
After the passage inside the waterfall you will arrive in a subterranean cave, large enough to contain small crypt. At a first look it seems abandoned, but right when the pgs will touch that trapdoor three undead enemies will appear! The cave have actually no light source whatsoever. This is the entrance for the dragon’s dungeon! 
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bardsmaps · 5 years ago
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Inside the waterfall
After fighting outside, the pgs will find a hidden passage. This way will lead them to the dragons dungeon. But first they need to guess how to open that big door.
The door as a bas-relief sculpted, it’s the image of a king with a sword in front of his body. In the hilt of the sword there’s an empty embedding, the characters have to find the treasure that’s underwater, amongst all the goods there’s a jet stone that fits perfectly the embedding. The door is protected with a lighting spell that will storm the pgs if they try to open the door in any other way.
After the door there’s a passage that will lead to a big cave, in which there’s the dragons cript. Along the way traps can be placed to obstruct the linear passage.
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bardsmaps · 5 years ago
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bardsmaps · 5 years ago
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Outside the waterfall
Since the emergency of the Covid-19 my boyfriends couldn’t play with his friends anymore, so we decided to try and play via skype.
This is the first map I made for them, I didn’t stop too much on details becuase I thought they would go on with the adventure quickly, but this fight actually took 8 hours to come to an end.
This map is part of a One shot they did to try to be monsters against ‘usual characters’, it has an inside cavern that I’ll post later on, and is part of a little story involving dwarves and dragons.
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