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I made a fan menu for Deltarune! I love the P3R main menu so I wanted to try what it would look like with Kris, the colors and other stuff are not great but this was great practice either way.
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WHAT IF: Undertale was a visual novel?
My take on trying to make a VN UI for one of my favorite game! It looked better in my head but whatever at least I finished it. I will try to make one with papyrus bc he's the best!!!
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D̶e̶s̶s̶ The roaring knight appeared!
This took me so long the finish the game is already almost 2 weeks old...
But hey at least I finished it!! I am so excited for what's to come in the next chapters.
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⭐ Pixel Art Fundamentals - Hue Shifting
This technique is not uniquely specific to pixel art, but it's a very common term to hear when starting out watching those "dos and don'ts" videos. So what is hue shifting?
Hue shifting basically means to change the hue when making your shade darker or lighter. In this context, 'hue' = colour!
You may hear 'you need to hue shift more' when getting feedback on your art, but what does that mean really? Here are some examples:
We can see even with just a bit of hue shifting, we have quite a different vibe for each drawing. In warm / daylight settings, no hue shifting can sometimes look a bit muddy or grey.
If we swap the image to grayscale, you can see that they look much the same:
As long as the hue shifted colours have a brightness that makes sense, they usually will work. You can get quite wacky with it.
But is hue shifting always good? Not necessarily.
Below is some of my art where I intentionally didn't hue-shift at all. You can see it gives them an uncanny, digital, or photographic kind of look. As always, techniques are about your intention, or personal style.
I recommend trying different hue shifting methods! I especially love to use a cool blue or teal for the lighter shades.
Thanks for reading and I hope this helped a little! Have fun with it!!
⭐ Read my full pixel art guide here!
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