choccos-database
choccos-database
Chocco's REAL database
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The main database for stuff about my characters.
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choccos-database · 1 year ago
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Recent species fact files (as of 29-June-2024)
From the Piarosar system and beyond
Baxas
Herba-Baxas
Stolluks
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choccos-database · 1 year ago
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The Herba-Baxas Race
PROJECT: Star Piaros and Beyond
NAME: Herba-Baxas
OTHER NAME(S): Super-baxas
DESCRIPTION: A sub-species of baxas created as biological weapons. A much physically and mentally shortened version of their mother-race, but with the ultimate amount of baxas power.
SUMMARY: Weapons of war – a genetically modified sub-species of baxas that sacrifice a majority of their health and physicality in exchange for their powers. Along with much of their mother-race, some herba-baxas escaped their home planet to seek refuge elsewhere in outer space. Not only, were these herba-baxas brought as a means of defense, but also for these biological weapons to get a chance to live thier lives as normal, even despite their shortened physical strength, intelligence, and lifespan.
HOMEWORLD: Planet Ile-Irkahta, Ralozian system
HABITAT: Military bases & tropics (formerly), Worldwide (currently)
DIET: Herbivorous
LOCOMOTION: Bipedal
LIFESPAN: 90 years
UNIQUE ABILITIES: Elemental and conditional powers that are comparable to witchcraft and the paranormal. Limited by the type of ‘nimalphama’ herbs consumed.
SAPIENCE LEVEL: Sapient
BEHAVIOUR: Violent, Zealous
REPRODUCTION: Viviparous
SPECIES ORIGIN: Baxas
STATUS: Active (endangered)
APPEARANCE:
Head and Neck: Three small horns on the top of the skull, four eyes arranged similarly to the wings of a butterfly, a mane in the likeness of human hair, long extensions to ears with large amounts of white bioluminiscent coils bunched at the ends -- much more than a typical baxas
Upper-body: Two arms, hands with three fingers and a thumb (the furthest finger with a curved claw sits at the end of the wrist), short and thick hoof-like claws, dewlaps with a significantly more amount of fur
Lower-body: Ungulate-like hind legs, hoofed, a significant amount of fur growth along the hips (often covering the groin), a long tail with a line of tick, white bioluminiscent fur along its perimeter -- much more than a typical baxas
Colours: A dull/muted pink to yellow-green. Ranges from light to medium. Accents are always lighter or darker than their primary colour by a significant amount
Avg. Adult Measurements: 160cm, 55kg
HISTORY:
Were created in secret as the objective of a biological experiment
Slowly came into existence by scientists gradually genetically engineering a sub-species of baxas which enhanced their powers in exchange for their physicality, mentality, and lifespan
When the project was complete, they had entire armies
While the war between the herba-baxas and their invaders was at its height, the baxas found their chance to escape the star system and disperse throughout outer space
Some of the herba-baxas were brought along in the voyages
A group of those baxas and herba-baxas refugees made it to the Piarosar system
MISCELLANEOUS:
Herba-baxas were built to be powerful enough to match giant, technologically advanced extraterrestrial beings
When the baxas found refuge on other planets, they tried to hide the herba-baxas (or at least their powers) as much as possible
RANDOM FACTS:
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choccos-database · 1 year ago
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The Stolluk Race
PROJECT: Star Piaros and Beyond
NAME: Stolluk
OTHER NAME(S): Bine People, Fora People
DESCRIPTION: A species created as biological weapons. Inspired by the vine beasts in Imest's Proclian grasslands, they can grow and re-grow branches from their limbs, and feel no pain if any of them are sliced off.
SUMMARY: A biologically-engineered species built for combat purposes during the Piarosar War Against Robots (PWAR). Now these beings are left to live among the rest of the civilizations that built them. Most of the stolluk population lives around the outskirts of many cities throughout the system. Some have even been accepted to settle within cities and towns. Due to their more aggressive nature – compared to the many other alien races – it is common for them to be discriminated against and generally socially avoided. Stolluks appear plant-like and possess a power that creates growths on their limbs, as well as quick regeneration. Also, because they were a species created from biological engineering, they have no natural way of reproduction. Instead, they have to plant their children in incubators.
HOMEWORLD: Throughout the G-zone, Piarosar System
HABITAT: Military bases & grasslands (formerly), Worldwide (currently)
DIET: Photosynthetic
LOCOMOTION: Quadrupedal
LIFESPAN: 40 years
UNIQUE ABILITIES: Fast generation and regeneration on the limbs. Minimal sense of pain on the limbs. These abilities were engineered to be convenient when entring hostile territories.
SAPIENCE LEVEL: Sapient
BEHAVIOUR: Violent (urges are mostly controlled), zealous
REPRODUCTION: Cloning, Genetic engineering
SPECIES ORIGIN: Engineered by various humans, tureries, ivras, and uwermis
STATUS: Active (Endangered)
APPEARANCE:
Head and Neck: Various head shapes. Two front-facing eyes. The sclerae are a dark colour
Upper-body: Various torso thicknesses. Two bine-like arms. Three leaf-like "fingers" at the ends. Arms have no joints and instead bend like noodles.
Lower-body: Four bine-like legs. Single leaf-like "feet" at the ends. Legs have no joints and instead bend like noodles.
Colours: Light to dark greens. Accent colours are always lighter or darker than their primary colour by a significant amount
Avg. Adult Measurements: 165cm, 35kg
HISTORY:
Stolluks were one of the species created for the Piarosar War Against Robots
They played the role of the pawns
Successful ones would collect intelligence and/or eliminate/hinder enemies 
They began as a semi-sapient species with intelligence similar to that of domesticated dogs
Their creators figured they needed more intelligence, so more was implemented, even despite being aware of the ethical consequences
After the war, the stolluks were left alone to try to mingle with modern society
Most need to resort to living in the wilderness and slums because their species is not recognised as “true” people
MISCELLANEOUS:
Stolluks have no reproductive organs and no organs for nourishing young. Interestingly, stolluks were engineered to have figures as if they were to have such organs, merely for the aesthetics of what people normally find attractive.
During the PWAR They were engineered and manipulated to feel that war was a good thing for them to participate in
Many of them are naturally prejudiced against robots and androids, and are skeptical towards technology
They were designed inspired by the vine beasts spread across Dipuenian grasslands
Due to their short life-spans, they grew to be very aware of their mortality, so there were conflicts among them: should they fulfill their brutal, thrill-seeking nature or should they live life to the fullest and avoid pointless violence?
RANDOM FACTS:
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choccos-database · 1 year ago
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The Baxas Race
PROJECT: Star Piaros and Beyond
NAME: Baxas
OTHER NAME(S): Tricorn People, Demons/Devils/Demon People (outdated, derogatory)
DESCRIPTION: ---
SUMMARY: Like humans, baxas are foreigners to the Piarosar system. They entered into the system during an interplanetary war between Imest, Stawdos and Anrakid, and remained hidden until the war was over to reveal themselves. The baxas are refugees, originating from a nearby star system which was trapped under the tyrannous authority of a more advanced alien race. Since the human race arrived before the baxas did, naturally, the two alien races would encounter each other. The natives of the Piarosar system grew used to these baxas fairly quickly – they already surpassed their anxieties with the arrival of the humans – however, the humans took their time. The humans were particularly prejudiced because of the general baxas appearance. Much of the baxas' physical characteristics share a lot in common with many demonic figures in Earthling religions, folklore and literature. Baxas have three horns, four eyes, ungulate-like hind legs, are mostly left handed, and possess powers that are comparable to witchcraft and the paranormal. Currently, the baxas have a secret. In their voyage, they brought with them weapons of war – a genetically modified sub-species of baxas that sacrifice a majority of their health and physicality in exchange for their powers. Not only, were these herba-baxas brought as a means of defense, but also for these biological weapons to get a chance to live thier lives as normal, even despite their shortened physical strength, intelligence, and lifespan.
HOMEWORLD: Planet Ile-Irkahta, Ralozian system
HABITAT: Tropics (formerly), Worldwide (currently)
DIET: Omnivorous
LOCOMOTION: Bipedal
LIFESPAN: 200 years
UNIQUE ABILITIES: Elemental and conditional powers that are comparable to witchcraft and the paranormal. Limited by the type of 'nimalphama' herbs consumed.
SAPIENCE LEVEL: Sapient
BEHAVIOUR: Various (a fair fraction of the population tend to be paranoid, calculated, and prioritise knowledge over other values such as religion, military or equality)
REPRODUCTION: Viviparous
SPECIES ORIGIN: ---
STATUS: Active
APPEARANCE:
Head and Neck: Three horns on the top of the skull, four eyes arranged similarly to the wings of a butterfly, a mane in the likeness of human hair, long extentions to ears with white bioluminiscent coils bunched at the ends
Upper-body: Two arms, hands with three fingers and a thumb (the furthest finger with a large curved claw sits at the end of the wrist), thick hoof-like claws (often cut short), dewlaps with a significantly more amount of fur
Lower-body: Ungulate-like hind legs, hoofed, a significantamount of fur growth along the hips (often covering the groin), a long tail with a line of white bioluminiscent fur along its perimiter
Colours: Pink to yellow-green. Ranges from light to dark. Accents are always lighter or darker than their primary colour by a significant amount
Avg. Adult Measurements: 180cm, 75kg
HISTORY:
Were the only race present in their star system
Civilizations reached the age of analogue technology
Were invaded by an advanced alien race which took rule over the entire planet
For centuries they suffered their invaders' tyranny. No matter how hard they fought, they always lost
One day, over more centuries, they began a secret project to gradually genetically engineer a sub-species of baxas which enhanced their powers in exchange for their physicality, mentality, and lifespan
When the project was complete, they had entire armies
While the war between the baxas and their invaders was at its height, the baxas found their chance to escape the star system and disperse throughout outer space
A group of those baxas refugees made it to the Piarosar system
MISCELLANEOUS:
Baxas are mostly left-handed
In many baxan cultures, knowledge in biology and genetic engineering is valued over any other field
RANDOM FACTS:
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choccos-database · 1 year ago
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Asturen
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POJECT: Drones
NAME: Drone Asturen
DESCRIPTION: An amiable Vomissidese drone from the Eurvai colony, who failed his nuptial flight.
ROLE: Protagonist
IMPORTANCE: Main
AGE: 23
RACE: Human (Vomissidese variation)
APPEARANCE:
Average height, chubby
Reddish-brown hair, generally short but with over-grown sides. His fringe is held back by a headband. Facial hair is shaved clean.
Brown skin tone
His armour: A helmet with a fire symbol, decorated with red plants. His visor looks like goggles. Collar armour is golden, large and extends to his shoulders. The shoulder plates and breastplate are merely decorative -- they look like small gongs. He wears decorative bands on his wrists and legs. A belt has small purses attached to it.
Underneath: Wears a loose, sewn vest and a waistcloth.
Primarily wears warm colours, primarily red and orange.
GOAL: Asturen wants to go sightseeing around the world, and he wants better mobility. So, he plans to get his hands on one of those Feramellian Scooters. Also, he's lonely (and especially bummed that he'll never meet a princess), so he wants someone to travel with, as well.
PERSONALITY:
Personality: Humorous, Easily impressed, Amiable
Good Traits: Empathetic, Creative, Easy-going
Bad Traits: Airheaded, Impatient, Reckless
Likes: Sightseeing, Music and dance, Vehicle sports
Dislikes: Responsibilities, Confrontation, Hard work
HOME: An Eurvai Colony
HISTORY:
Grew up in a Eurvai colony
Got comfortable in the energetic, almost erratic environment
While he never took part in conquering other colonies, or even knew what happened, he was always eager for the parties that happened after
Slacked off most of the time, never paid attention to many important things
Spent most of his days lazily and comfortably. All he knew was bliss
He was always curious about the outside world, though, and constantly asked his sisters about it
MISCELLANEOUS:
He stole a guitar-drum right before his nuptial flight
Despite the fact that he was illiterate, he loved listening to poetry and songs. He would ask his sisters to transcribe his poems and lyrics for him
RANDOM FACTS:
Asturen's name comes from the word "astern"
Because fire ants originate from the northern parts of South America, his armour is vaguely inspired by the Mayans
He is an ENFP
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choccos-database · 1 year ago
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Hēda
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POJECT: Drones
NAME: Drone Hēda
DESCRIPTION: An adventurous Vomissidese drone from the Aptur-Cho colony, who failed his nuptial flight.
ROLE: Protagonist
IMPORTANCE: Main
AGE: 23
RACE: Human (Vomissidese variation)
APPEARANCE:
Tall, athletic
Purple hair, shoulder length
Has a small, neat goatee
Light brown skin
Armour is shiny and purple. I don't have a really good description for it yet, but it's vaguely based off a samurai's (see 'Random Facts' for more details). A honey-coloured jewl decorates his headband, and spots around his armour.
Underneath he wears a long grey wrap shirt with indigo pants
GOAL: Heda never liked how constricted he was while growing up. When he found out how vast the outside world was, he became incredibly eager to explore it. He enjoyed how thrills felt so he got into danger a lot, even messing with the wrong people. He aimed to do as much as he could with his life before his inevitable death. After befriending Asturen, he decided to tone his actions down, but he was already on the run from some dangerous individuals that he angered.
PERSONALITY:
Personality: Bold, Sarcastic, Dramatic
Good Traits: Optimistic, Self-aware, Curious
Bad Traits: Prideful, Picky, Restless
Likes: Adventure, Literacy, Biology
Dislikes: Rules & constraints, Inactivity, Talking too much
HOME: Aptur-cho
HISTORY:
Grew up in an Aptur-Choan colony
Followed strict rules, always hated them
Was curious about society outside of the drone experience
At one point disguised himself as a worker to attend school
Was able to learn some basic reading and writing before he was discovered and kicked out
Tried to find ways to peek into the outside world
Always took every opportunity, especially with extracurricular activities
MISCELLANEOUS:
He can read very basic words
Sketched the world around him, tried to write words he could make out from others (most spelt incorrectly)
He doesn't like honeydew
RANDOM FACTS:
Heda's name comes from the word "ahead".
He is likely an ESFP, but he also doesn't talk unless spoken to or if he feels like he really needs to (I know quiet extroverts exist)
The design of his armour was vaguely inspired by Tadakatsu Honda's, as suggested by a friend of mine
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choccos-database · 1 year ago
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Ruiski, the Escaped Virgin-Queen
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POJECT: One of the Swarm
NAME: Ruiski Promeru
DESCRIPTION: An escaped Virgin Queen of Spavess, fled from the Keeper laboratories back down to the earth
ROLE: Deuteragonist
AGE: 18
RACE: Human (Pitte'esian variation), from Spavess
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APPEARANCE: Ruiski is small, yet muscularly built. Although she's small now, in about a year's time she will undergo a growth spurt, as expected of one of the Spaven race. Her hair is long and ruffled, and the bottom half of her head is cut short. She ties it into a ponytail. Since her arrival from the sky, Ruiski has been wearing traditional Spaven combat attire: sharp-looking body armour which is decorated with orange-and-black stripes.
GOAL: To find as many Spaven drones - that escaped to the ground at the same time as her - as possible. Her mission is to reclaim the Spaven race on planet Yimenopi. Ruiski doesn't want to be the one to found a new nest, however. So, she feels conflicted.
PERSONALITY: Happy-go-lucky, Flirtatious, Forceful
GOOD TRAITS: Open-minded, Honest, Physically strong
BAD TRAITS: Fickle, Rebellious, Neglectful
LIKES: Excitement, Sports & competitive games, Meat
DISLIKES: Serious fights, Her life's purpose, Routine
HOME: Spavess, Keeper Laboratories
HISTORY: Ruiski was born very shortly before the Keepers visited her world. She saw war break out between those magnificent alien beings and her people, and she, along with a handful of others, gained first-hand experience being abducted by them. From age 8 up until her 18th birthday, she spent her life in a laboratory which was by time and space separated from the world she once knew. Before her alien abduction, Ruiski experienced a peaceful childhood. She and her family enjoyed travelling the world and she made many friends during her life's adventures. When she would return back to the earth of Yimenopi, she would learn that the planet had advanced a couple hundred years in the future.
MISCELLANEOUS:
RANDOM FACTS:
Ruiski’s name is a sort of pun of the words “escaped from hell”. Although, really it would be "escaped from hellull". The reason for this choice of words was this: I heard someone describe hornets as creatures that escaped Hell and came to live on Earth
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choccos-database · 1 year ago
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Aia, the Royal Forager
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POJECT: One of the Swarm
NAME: Aia Frodiero
DESCRIPTION: A personal forager for the Feramellian Queen and the Keepers.
ROLE: Protagonist
IMPORTANCE: Main
RACE: Human (Teipian
APPEARANCE: Aia is slender, matched with long black hair that reaches her waist. She has a light brown skin tone. Most notably, she has a long forehead. Often, she dresses in long yellow robes that are decorated with dark stripes. A kind of cape drapes over her shoulders and back. She wears a headband in the shape of a giant fan on occasion.
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PERSONALITY: Stoic,
GOOD TRAITS: Loyal, Sensible (mostly),
BAD TRAITS: Irritable, Egotistical,
LIKES: Attention & recognition,
DISLIKES: Being teased, Admitting things,
Overall, Aia is an uptight person. She's loyal and not the kind to break any rules. Although she grew up with a strict background, she can easily grow impatient. She's quite hot-headed for how Iferamese are often perceived by the rest of the world. It often comes to a surprise to many, but Aia enjoys the attention of others and is motivated by the praise she gets after doing a good thing. She hates to admit this, but it's kind of difficult for her to hide. Aia also dislikes a lot of things in life, but most of all, she hates and takes great offense to being mocked and teased.
HISTORY: Aia grew up during a high point in the Feramellian 5empire. She was born and raised as a royal forager, collecting goods for the Queen and Keepers that she serves. She never did much exploring too far beyond her region, and a lot of her knowledge about the world and its history comes from what she learned from her textbooks.
MISCELLANEOUS:
RANDOM FACTS:
Aia's name is a sort of pun of the words "royal forager". Just remove the "r" from royal and it will make sense if you think about it hard enough
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choccos-database · 1 year ago
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Shashi's Friend Group
[PIC]
DESCRIPTION: Shasi's friend group. Just him and some typical boys.
PROJECT: Mydan
MEMBERS:
Shashi Kamilla's 8th-grade second-nephew. Shashi's quiet at first, but he loves socialising and warms up to people pretty quickly. With his parents going out a lot of the time and his Aunt Kamilla asleep for half of the day, he gets pretty lonely. In his spare time he enjoys playing ball sports and video games. (Click here for the rest of his profile)
Mensa Shashi's human friend that he knew since primary school. Interestingly, Mensa wasn't that close with Shashi until they found out they were attending the same high school together. Now, they're like brothers. Mensa is restless and easily excitable - he's up for any adventure and mischief. Every day's a day off. Trouble is his middle name. It's a good thing he has his friends to keep him on track.
Trippa A turerie kid that helps man the sari sari store nearby Shashi's house. Being the top of his class and already working part-time, Trippa's got a pretty high reputation. Unfortunately, all that has lead his outlook on the world to being cynical and gloomy, despite being only in 7th grade. He uses the pockets of spare time that he has playing music and hanging out with his less gloomier friends.
Colby A friendly human kid who moved from Kanynak to Niatheia at the beginning of X762. Colby stands out from the group of four boys his appreciation for the more typically "feminine" things in life. Despite his talkativeness and cheerful energy, he really only enjoys the company of only a few close friends. A true introvert through and through.
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choccos-database · 2 years ago
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Fun facts about Kamilla
Ongoing and spoiler-less
Characters of inspiration:
Lloyd (MOTHER): Kamilla is a socially-inept nerd who's picked on by her coworkers and other groups she's associated with. Also a weakling and quite a sissy. Somehow optimistic.
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Beht (Spectrobes: Origins): A shady character that does illigal stuff to make a living. May be book-smart, but stupid nearly everywhere else.
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Queequeg (Moby-Dick): Sort of the "heir" to her mother's position in the workplace. Which she doesn't want for her life, so she takes any opportunity to get away. She's not the type to really care if she's "weird" compared to everyone else.
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Mike (GROUP 5): Of the few groups that she's part of, she is always near the bottom of the hierarchy. The world around her doesn’t seem to want anything good for her at all. Even so, she tries to keep going, even though not many people will miss her if she ever disappears.
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Jeena (Spectrobes series): Techician/Mechanic girl. Kinda a know-it-all. What can I say?
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Robin (Iconoclasts): (Also) A mechanic girl xD
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Relationships:
Shashi, her nephew: - To Shashi, she's basically like how Teddy is to Ninten in MOTHER - A bad influence, but also a good friend (and helper-of-homework)
Ruwei - Instant buddies - Their bond inspired by: Nana & Popo (Ice Climber), Quote & Curly (Cave Story), Rallen & Jeena (Spectrobes), Butobasu (Spectrobes), Simon & Kamina (Gurren Lagann)
Gemmen, Kiksi & Dee - [Later]
Mensa, Trippa & Colby, her nephew's best friends - [Later]
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choccos-database · 2 years ago
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Update 6th of March, 2023
Added a refined version of planet Imest's profile
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choccos-database · 2 years ago
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Planet Imest
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BASICS
NAME: Imest
DESCRIPTION: Imest is the  third planet from star Piaros, as well as the closest of the system’s habitable planets to their sun.
Keep reading
ASTRONOMY
MOONS: 2 (Pons, Fina)
PARENT: Piaros
TYPE: Rocky, large
ROTATION: 46 Earth hours
REVOLUTION: 396 Imesian days
GRAVITY: Not much different from Earth's
GEOGRAPHY
DEMONYM: Imesian
DOMINANT NATIVE SPECIES: Turerie
POPULATION: 16 billion (46% turerie, 33% other Piarosars, 21% other)
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CONTINENTS: 4
CONTINENTATL REGIONS: 6, excluding poles (Tukyer, Nofrietch, Fithuket, the Illans, North Dipuen, South Dipuen)
OCEANS: 4 (Ketah, Naruie, Chrinders, Myraile, Allockts)
NOTABLE LOCATIONS:
Tukyer ----Peghta --------Kanynak City
North Dipuen ----Kreluel --------Niatheia City --------Tombayly City ----Proclian Grasslands ------------Kamokune Burrows ------------Mysterious building
MISCELLANEOUS
Dipuen is the only place where the elements to create loronvesta material can be found. It is a material which is similar to leather in weight and texture, but its durability and protection can be comparable to steel. It is incredibly hard to obtain by commonpeople.
Due to there being two moons, it is rare for there to be civilisatons to be near the ocean, due to the large waves. Major cities and some other large settlements are protected by a dome if they are close to the sea.
For humans, a day on Imest is about twice as long as an Earth day. Because of this, humans on Imest treat one Imesian day as two. A standard routine for a human is: (1) Wake up in the morning, (2) Sleep in the afternoon, (3) Wake up in the evening/night and, (4) Sleep late at night or in the early morning before sunrise.
Imest's artificial rings were built by humans to help the civilisations. Here is an idea from a friend of mine: - Rings are used to generate energy from the planet's rotation - It could also be a solution for overpopulation on the planet
Pons and Fina are Imest's two natural satellites. It is expected that one day, they will crash into each other and cause a big disaster. Because of this, many people around Imest, and even from Stawdos and Anrakid, are trying to find ways to keep both moons in Imesian skies for as long as possible.
Of the three planets in the system's habitable zone, Imest is the closest to the sun. This would mean that the climates on Imest are warmer than Stawdos's and Anrakid's.
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choccos-database · 2 years ago
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2-Kiksi
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NAME: Kiksi Aiyed
DESCRIPTION: A co-worker of Kamilla's. Known for his physical strength in his team. Looks up to Gemmen.
GENDER: Male
AGE: 21
HOME: Niatheia
FEATURED RELATIVES: Unknown
BASIC APPEARANCE: Kiksi is a turerie. He is tall and bulky. The colour of his scales are yellow. The appendages on his head are consistently short-medium sized. He wears a T-shirt (or perhaps a "radical dry" shirt) with a black sleeveless jacket. His pants are also black. He wears a helmet with a visor over his eyes.
PERSONALITY: Unpredictable, fun-loving
GOOD TRAITS: Patient, loyal
BAD TRAITS: Mean-spirited, unreasonable
LIKES: Drinking, doing heavy-lifting
DISLIKES: Kamilla (LOL), puzzles
RANDOM FACTS:
Unknown
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choccos-database · 2 years ago
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Gemmen
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NAME: Gemmen Kowherr
DESCRIPTION: A co-worker of Kamilla's. Leader of the squad. Quite pretentious, but gets the job done.
GENDER: Male
AGE: 29
HOME: Niatheia
FEATURED RELATIVES: Unknown
BASIC APPEARANCE: Gammen is an uvermi.
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PERSONALITY: Laid-back, talkative
GOOD TRAITS: Dedicated, careful
BAD TRAITS: Pretentious, inconsiderate
LIKES: Singing & guitar, adult magazines
DISLIKES: When Kamilla does something stupid, waiting
RANDOM FACTS:
Unknown
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choccos-database · 2 years ago
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Shashi
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NAME: Shashi Kapucchara
DESCRIPTION: Kamilla's cousin's kid. In other words, her second-nephew. In other other words, Kamilla is this kid's second-aunt.
PROJECT: Mydan
GENDER: Male
AGE: Tween (13 years old in X762)
HOME: Niatheia City
FEATURED RELATIVES: Parents, second-aunt
BASIC APPEARANCE: Shashi is a human. He still has yet to grow, but right now he's 156cm (5'2"). He has purple (otherwise known as "black") hair and a brown skin tone. His first appearance shows him wearing his day outfit for going out with his friends. He wears a purple sports T-shirt underneath a primarily grey sleeveless hoodie. The hood has decorative ears representing that of a rabbit's. He wears grey gloves and shorts. On his head, he wears a broad-brimmed hat with a neck flap.
PERSONALITY: Quiet, adventurous
GOOD TRAITS: Optimistic, brave
BAD TRAITS: Untidy, absent-minded
LIKES: Sports, video games
DISLIKES: Getting told off, homework
RANDOM FACTS:
???
Links:
Shashi's friend group
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choccos-database · 2 years ago
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Dee
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NAME: Dee Gigazai
DESCRIPTION: A co-worker of Kamilla's.
GENDER: Female
AGE: 32
HOME: Niatheia
FEATURED RELATIVES: An unknown spouse.
BASIC APPEARANCE: Dee is an ivra. She is about 235cm tall (7'7"). Her feathers are primarily purple with occasional pink-red areas scattered around. Her eyespots are white with green pupils. She has a light-red skin tone with red antennae. In her first appearance, she wears a grey crop top and shorts. She wears arm bands on her wrists to match. Additionally, she wears shades.
PERSONALITY: Smug, quiet
GOOD TRAITS: Computer skills, charismatic
BAD TRAITS: Vague, cowardly
LIKES: Card games, smoking
DISLIKES: Snakes, when people (especially Kamilla) does something stupid
RANDOM FACTS:
Unknown
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choccos-database · 3 years ago
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RUWEI (Spoiler-ful bio)
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Basics
PROJECT: Project: Mydan
NAME: Ruwei Fán
DESCRIPTION: The man who shows interest in the piece of mechanical junk that Kamilla found.
Ruwei originates from a small city called Tombayly. Now, he’s a simple butcher in Niatheia. Life is plain for him - for the longest time, he’s been a boy without meaning. Now he’s a man without meaning too, having a passion for nothing but being an all-over-the-place tough guy with a pen and notebook. Especially on his blue days, he’ll make up any excuse to move out and go on some adventure. Searching for a missing family member is one of them. And, of course, joining Kamilla is the other.
ROLE: Deuteragonist
IMPORTANCE: Main
Identification
GENDER: Male (he/him)
AGE: Young-ish adult (27 years-old)
RACE: Human
BASIC APPEARANCE: Ruwei is nearly 2 metres tall (about 6'6") with a heavy, muscular build. His hair is messy and of colour dark green (known as “black”). His skin tone is biege. He also has recogniseable thick eyebrows. Ruwei wears a green utility-tailcoat over a grey striped shirt. His shorts are puffy and colour black. On his head is his favourite deerstalker’s cap attached to a mask.
He mainly wears a green and yellow jacket paired with cargo pants. He wears a deerstalker-style helmet with a retractable mask that can cover his nose and mouth.
Locations of his ancestors:
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Nature
MOTIVATIONS: It had been aother one of the "blue seasons" for Ruwei. All he wanted to do was pretty much nothing. But, he had one rule for himself whenever this sort of situation would occur: it was a call for adventure (with a cause). He would find any excuse to move out of his current home and go somewhere thrilling and dangerous, and so he remembered about his missing second-uncle. Now, he sets to go find him.
Interestingly, that second-uncle of Ruwei's has something to do with the mysterious piece of mechanical junk that Kamilla's found. And although it may not be all that great a connection, he'll enjoy the journey anyways.
PERSONALITY: Energetic & hot-headed, direct, absent-minded
GOOD TRAITS: Broad-minded, physically strong, jack of all trades
BAD TRAITS: Fickle and easily bored, unstably curious, can become quickly & extremely nihilistic
LIKES: His notebooks, thrills & danger, working out
DISLIKES: Not doing anything, people telling him that he’s weird, red wine
History (MAY INCLUDE OUTDATED/INCONSISTENT INFORMATION)
BIRTHDAY: Imesian year X734. Earth equivalent birthday is on the 13th of March.
ORIGIN: Tombayly City
FAMILY: Mother, biological father, step-father, 2 younger brothers, grandfather, second-uncle, step-uncle
CHILDHOOD: Welcome Ruwei to the world! A couple’s first child; a baby boy born to his mum and dad. His dad, a hunter-butcher, his mum, a gym instructor, and they were such a happy family. Fun fact: the minute Ruwei was born, his grand-aunty’s house set fire. It was very much a nasty coincidence, but even so, the rest of his family (except for his grandpa Tao) thought of it as a bad omen. This would haunt Ruwei for the rest of his life, at least with every reminder of his life back at home. Every birthday that he would have, something bad would happen on either his parents’ sides, which can go from sentimental & valuable items breaking beyond repair to house fires and major injuries. All of this stopped when he decided to move out with his step-uncle at age 15. Ruwei was an older brother to twin boys, both far, far younger than him. In a way, he would play an almost third parental figure. Eventually when Ruwei was entering his tween years, his cousins grew too old for his unfortunately unchanging immature sense of fun & entertainment, so it was just him, Tao and his younger brothers for the rest of it. At about age eleven, Ruwei would learn about his dead grand-aunt, Tao’s sister, and the family she had when she was alive, but this wouldn’t mean anything to him until many years to come.
EDUCATION: School wasn’t the easiest for Ruwei. His grades were low all throughout, but it’s not like he was dumb or anything. He started off as the weird, annoying, disruptive kid in class. It also didn’t help that the other kids, and even some of the teachers, were so intimidated by him since he was one of the bigger boys in his year level. He looked like a 4th grader in 1st grade. He was picked on a lot for all of these reasons, and perhaps even more. He took all of those hardships to note for the time he entered middle school. Middle school was tough. Ruwei tried his best to keep all his cool and make sure his “weird, annoying, disruptive” self was nowhere around. He couldn’t really do much for that to happen aside from writing in a little diary, which he’s kept secret for many, many years, and only his grandpa Tao knew that he kept one. Later on at age 12, he was later diagnosed with ADHD and dealt with meds for school up until he graduated year 12. After graduating, Ruwei decided not to go to university and instead took a course (something similar to TAFE) to benefit him in helping him go in the same path as his (biological) dad: being a butcher.
CAREER: Ruwei, due to his sort of bad luck curse, set to work as a butcher in the big city of Niatheia rather than working back at home with his bio-dad. Since childhood, he’d been excessively interested in the knives used for cutting meat. He just thought it looked so cool when everyone on his bio-dad’s side was being all fancy when cutting meat and all that stuff. After years of practice - for fun - Ruwei eventually practically became an expert. He’s kind of “known” by returning customers for the party tricks he likes to show off. There would then come the time where Ruwei’s bio-dad, proud of his son’s improvement, would call Ruwei back home to Tombayly and give working there a crack. It all was well at first until Ruwei ended up accidentally chopping off two of his fingers when doing a really basic cut. Anyways, once all that was sorted out, he returned back to Niatheia and spent his time there up until the present day.
Uncle Abren: Ruwei’s grandpa Tao has a nephew named Abren. In relation to Ruwei, Abren is his second-uncle born to his long dead grand-aunt Lian. Remember Ruwei’s dead gand-aunty? She did have a son, and he was Abren (you probably already get the idea.) Anyways, Abren’s gone through one hell of a life experience but to sum it up in a few words, basically he’s grown up an arts person who’s been manipulated into thinking he was a STEM person, and now he’s really messed up and now all on his own. Not to mention, after Lian’s death, Abren and his immediate family had a pretty bad reputation among Tao and the rest of his family. This always did spark Ruwei’s curiosity, but it never really hit him until he turned nineteen. Ruwei eventually ended up finding Abren on a freelancing site and decided to pay the man a visit. That’s when the two of them had a talk and learned stuff about each other. Interestingly, Abren was working on a project at one point and he needed a human test subject. Ruwei consented to participate and didn’t really mind what would happen due to his nihilism. The experiment was successful and now Ruwei would live the rest of his life with a little machine in his body. The experiment would continue later on down the line to see if the machine would connect to his veins, which they did. It was a success, once again. Then came a third which was to see if the machine would connect to his brain. And due to cartoon soft sci-fi, it all worked out! They were good friends. But then, one day, Abren would disappear, never to return…
–MISCELLANEOUS–
Accidentally chopped his index and middle fingers on his right hand due to a working accident
Has a machine built inside him, done (with his permission) by his second-uncle
What does that machine do? Well, it has multiple functions. It’s a lot of his second-uncles experiments for testing how machines work with an organic, intelligent body
LINKS:
Basic database entry
Toyhouse
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