Freelance pixel artist and game-dev asset creator. My links here
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Gamedev friends, would you be interested in some extra crunchy pixel assets of a modern city?
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Who would play a game based on Anthony, Lucy and George's adventures?
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1-bitvania!
#pixel art#pixel aesthetic#pixel graphics#1 bit art#dracula#mavis#hotel transylvania#vampire#vampcore
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Looking for a project/game to work
Hello friends, Im here saying that I have a slot open to work on a new project/game, I am a generalist pixel artist, working from everything, from characters, tiles sets, backgrounds, icons, portratis, animations, but with a focus on characters.
While I am looking for any cool project you might have and have interesting in having me working on it, I have a soft spot for isometric art and would love to work on a game with this style.
If you have interest in work with me send me a message, we talk about the projects, rates, and all that cool (and not so cool) stuff.
If you're not interested in working with me or don't have a project that need me but still likes my art, consider reblog this, it means the world to me.
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Evening chill #pixelart
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Hey everyone,
today I want to share something very different than what I usually post, a comic thingy!
Feedback appreciated but this is my first comics I have ever done so don't be too harsh please.
Worry not, next post will be back to normal pixel art! =) #ComicArt #Art
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Dune fan art of the Factions soldiers when the first movie released. =)
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A commission piece I recently finished!
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Wow!
NEW POST LATER TODAY
I return from a vacation to quite a lot of notifications! Thank you everyone for sticking to me through my inactivity <3
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Hey everyone! I finally got around to finish my new pixel art assets! I decided to start releasing them as I make them - in small increments! Here is the Neon City world starter!
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Aye!, I finished my Terraria Ocean Biome Pixel Illustration! I hope y'all like it! Ahoy! 🧚♀️🦜🏴☠️
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Gone fishin’ be back soon!
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The crew of SC-37 Memphis delivering packages
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Exploring the city!
Game Mock-up Commission is finished!
(Commissions are open btw, check out this link for my caard)
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Need to go back to work on City Noire, my tabletop rpg, and the side game Solo Strategy Rpg (cool name right!), most of the gameplay is formed, but these days I have the idea of remake the rules to use less dice as possible. Being in contact with NOVA Tactics and HELLPIERCERS, games that use few dice or no dice at all and retain their tactical mechanics, even better, enhance it because without too much rng getting in the way it feels better to create strategy and put into use. For a game about stealth and precision, use less dice seems to be the ideal solution.
Since my solo stratregy rpg is being designed to be diceless, I might get some of the rules and add to City Noire tabletop rpg.
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