currently working on a mini golf game; any advice, questions, or tweaks are more than welcome!
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DEVLOG 01/12/2025 { long time no log! i finally got over the hump of adding the menu screen, deciding holes over buttons!! it was just a cooler idea in my eyes. :P now i can navigate everything properly, more or less! definitely need to add a background to make this home screen feel less empty, and fix the viewport on the levels so it looks less ugly! next steps are making that boost pad in the last level functional, and adding some more silly things like that! }
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DEVLOG 12/30/2024 { second day of development! made *three* different test levels(this is one of them) and messed around with different sprites and collision masks! also, i fixed the ball's collision w/ the hole so that it sort of looks like it's actually going in. next steps are a menu screen, where you can select all of the levels and go back and forth! }
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DEVLOG 12/29/2024 { first devlog ever! i was inspired by thor from piratesoftware to go ahead and make one so here's the VERY FIRST build of my mini golf game. zero clue what it'll be called, but i have a few ideas on what to do from here on out. next goal is to make a more appealing background, and maybe a menu screen! }
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