edwinongames658
edwinongames658
The Cool Gaming Blog Of 2020
1 post
Don't wanna be here? Send us removal request.
edwinongames658 · 5 years ago
Text
Bannerlord has been patched every day since it launched
Mount & Blade 2: Bannerlord released last week after years of development to considerable recognition from its fan base. Because, Bannerlord has gotten a patch or hotfix every day to smooth over copious crashes and damaged systems. If you consist of the launch-day patch, that indicates developers TaleWorlds have released seven updates in 7 days. Despite releasing into Early Access after an often tough wait, Bannerlord has actually triggered a fire in series lovers and currently has an 85% "Very Positive" user ranking on Steam. That excitement has actually helped Mount & Blade 2 become Steam's biggest release this year-- larger than big-budget AAA titles like Doom Eternal.
Mount & Blade 2's eight-year development cycle, consisting of a full reboot of development a long time in 2014, has actually become something of a meme to gamers poking fun at TaleWorlds taking so long just to launch into Early Access. Those players might appear vindicated by the release. In spite of the patches, key bugs and efficiency problems have actually continued to plague it. Lots of gamers report the video game ending up being successfully unplayable due to a single faction rapidly taking control of the entire world. Others have reported constant crashes and memory leaks. A pathfinding problem also afflicts sieges-- systems will pile up outside or simply inside the gates and wait to be slaughtered. Some siege fights are decreased to a slideshow by a separate pathfinding bug. I've experienced both siege bugs firsthand. TaleWorlds said the game would be incomplete and function incomplete, and they did not lie-- they even honestly tempered expectations with an article defining exactly what was and was not in the game before it released.
The die-hard fans, however, are normally taking the state of the game in stride. They're also applauding-- and there is something admirable about it-- TaleWorlds' devotion in keeping up a stable stream of game updates. It's a rejuvenating modification of speed from the last decade, a time which has seen increasing harassment of video game developers over perceived imperfections in their games. Bannerlord is a niche video game, a roleplaying sandbox that motivates gamers to immerse themselves in a dream analog of late antiquity. The fans just appear happy to play, inclining the bugs or crashes, instead concentrating on the locations where they're either funny or accidentally boost the experience. It's a mindset to be expected from an audience that liked the first Mount & Blade video games regardless of their own bugs and curiosity.
0 notes