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Nathan — The Doctor
Illustrations by @tururv
The royal doctor, whose daily life in the infirmary is occupied with finding out the causes of the disease that has spread through the streets of Altummora.
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Brigitte — The Handmaiden
Illustrations by @tururv
One of the many unnoticeable castle maids who has an important mission.
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Olorion — The Advisor (💙)
Illustrations by @tururv
An advisor who came from the now-destroyed Adularia and had been seeking his position for years among his Aquamarian colleagues.
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Pascal — The Right Hand (💙)
Illustrations by @tururv
The king's right-hand man and the second most important figure in the kingdom who has a lot more responsibility on his shoulders than he should.
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Gilbert — The King (💙)
Illustrations by @tururv
The sixth and youngest king of Aquamaris, who had the opportunity to rule during one of the most difficult times in his country's history.
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Enya — The Heroine
Illustrations by @tururv
A girl who unwillingly get into another world. She is unlucky to find herself at the epicenter of events in a country where people are trying to recover after war and a strange disease.
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Ellil Map Update
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DOLOMITE
Illustrations by @tururv
Editor and translator by Swissy Knife
Dolomite is a progressive kingdom that previously ruled under the monarchy. It was formed on the basis of faith in the gods of Preservation, especially the God Hite.
Dolomite has taken root in two parts of the continent at once — North and South.
The Northern part of Dolomite, with its harsher climate, is the center of the nation's influence. Almost the entire industrial activity of the kingdom is also located here.
The Southern part of Dolomite, which has a smaller territory but a large population, has become the center of agriculture and home to many Ellilians.
Due to the alliance with Adularia, Dolomite gained access to knowledge and inventions from the lands of Ashatra. After that, the Dolomites began to actively explore unknown technologies, quickly turning into an innovative kingdom throughout all of Ellil. Dolomite is trying to share its progressive discoveries and solutions with other kingdoms, but not everyone shares the same enthusiasm as them.
The Nation
Dolomite is an interethnic kingdom that treats all the nations of the continent kindly on its lands. Support and adaptation programs, as well as employment assistance, have been developed for people migrating to the Dolomite. Pure-blooded Dolomitian is a real rarity today.
In Dolomite, non-magical education is developed among the entire population. From an early age, children here are taught to work and are inspired by the idea that everyone should benefit their homeland in many ways. The Dolomites believe that everyone can find their place at the center of Ellil's progress.
Religion
There is no official cult of deities in Dolomite, but the kingdom does not prevent its people from practicing any religion at all.
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SUNSTONE
Illustrations by @tururv
Editor and translator by Swissy Knife
Sunstone can rightfully be called the centuries-old oasis of Ellil. It is a place bordering side by side with the hot desert sands and the tropical flora of the continent. It was formed as a result of belief in the gods of Creation — the Goddesses Helio and Argo.
The Sunstone is a matriarchal place where the role of women in society is absolute. This is due to events of the past, such as the mass extermination of the female population by Queen Elliana Apollo. These bloody pages in Sunstone history were ended by Flamell Apollo, the brother of the Queen and the future king of this kingdom. Even centuries later, these tragic events have left an imprint on Sunstone, with a ratio of women to men of 1:20 to this day.
The ripe fruits of exotic flora and the kaleidoscope of spices from the Sunstone did not find any competition on the markets of the continent, remaining rightfully as the pride of this place. This island is considered as the land of daily celebrations and colorful sensations. Even their local chocolate, which induces alluring bliss in the body, attracts many travelers from all corners of Elill.
The Sunstonians have also made a huge contribution to the study and expansion of the boundaries of magic. It was here that a real breakthrough was made when the kingdom were able to find a way to rejuvenate Ellilian's bodies, thereby increasing the lifespan of the people of Sunstone.
The Nation
After the accession of King Flamell, the law on polyandry came into force immediately: following it, a woman living in and being a full-fledged resident of Sunstone can have several husbands simultaneously (regardless of their nationality or status in society). During the wedding ceremony, according to well known here tradition, the mark of the bride's family is burned onto the man's body. This symbol signifies devotion and unbreakable bond between lovers, which were once burned into both partners' bodies before the tragic events of the past. Following the downfall of Queen Elliana, the mark is burnt only onto a man's skin these days.
The role of a woman in Sunstone society, according to current politics and ideology, is the head of the family. The birth of a girl is a significant event, not only for the parents, but for the kingdom as well: small celebrations are often held in the communities, and generous monetary rewards are given to those families who have been able to bring a young Sun into the Land of Sands.
Children in harems are raised by all members of the community, and each adult is responsible for their maintenance and upbringing. In case of divorce, the children remain with their mother under any circumstances. It is difficult for a divorced man to enter into a new relationship because of the burned-out mark, so the Sunstonians take the matters of marriages seriously.
According to the laws of Sunstone, any violence against a woman is unacceptable, regardless of its cause. Such an act may be punished by imprisonment and/or exile, and, in particularly serious cases, by the death penalty.
As part of the alliance with Morion, the most beautiful young men and maidens from the North regularly come to Sunstone. Every year, they join the royal army of the South, bringing new potential mothers into society, and some may even be lucky enough to become part of Queen Aurora's harem.
Religion
Most Sunstone people dearly believe in the gods of the pantheon of Creation. They especially worship the Goddess Helio.
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ADULARIA
Illustrations by @tururv
Editor and translator by Swissy Knife
Adularia is the smallest and youngest kingdom on the continent.
Before Adularia became a fully-fledged kingdom, its people, deprived of magic for some unknown reason, were a nomadic tribe descended from the goddess of Wisdom, Adill. Over the years, during which there was bloodshed and wars, Adularia acquired its own land, named after the moon goddess of Ellil. The people of Adularia respect the moment in their history, when, due to the Civil War in Aquamaris, they gained the freedom of their people and the land they could finally call home.
The Adularians live as one large community that faithfully worships and honors its ruler. In contrast to other kingdoms, Adularia doesn't stand out in any way except for the fact that it was here that the magic of opening interdimensional portals took place. The local queens have the ability to open portals to another world, commonly known in Ellil as Ashatra. This power was of interest to all the kingdoms on the continent, but the people of Dolomite were especially curious about it. It was thanks to the alliance with Dolomite that Adulara began to gain weight as a fully-fledged kingdom on the continent.
Adularia was destroyed as a result of the last war in Ellil. The Mother of Adularia, who did not have an heir, died under tragic circumstances.
The Nation
Adularians call their rulers "Mothers", and each other as "brothers and sisters". The Mother herself addresses them as her "children."
The national costumes of Adularia are white robes with gold patterns that cover the bodies of Adularians completely (in some cases, even the head and face). Almost all Adularians wear gold earrings with moonstones, identifying their connection with their Mother.
Usually, Adularians do not maintain contact with representatives of other nations due to the solitude of their people, and they almost never leave their own lands. There is only one known Adularian who has left his homeland in search of another life.
As a result of the last war, most of Adularia and its population were destroyed, and the survivors found shelter in the kingdoms of Aquamaris and Dolomite. Now the lands of Adularia are considered uninhabitable, and they have returned to Aquamarine's possession.
Religion
Despite the fact that Adularians are descendants of Goddess Adill, they do not have a strong liking for her cult. The only true Goddess for them is the Mother of Adularia herself.
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MORION
Illustrations by @tururv
Editor and translator by Swissy Knife
Morion is the largest kingdom on the continent, whose core calling is combat. It was formed as a result of faith in the gods of destruction, Pyrope and Ruben. According to legends, the Morionians got their bright red eyes from the goddess of hunting herself.
Since its formation, Morion has been a closed kingdom, and opened its borders only after the end of the last war. Escapes from Morion have long been quite frequent, despite being punishable by law in this Northern kingdom. Those who manage to commit this betrayal act become enemies of the nation and are never allowed to return to their homeland, it is believed.
Due to the harsh climate, agriculture is not well developed in Morion. Morionians are mainly engaged in hunting and extracting animal skins from their rich forests. This place is known as a stronghold for excellent hunters who can defeat anyone, whether it's a ferocious beast or an unfortunate victim.
Every Morionian is sent to the army at the age of 75 regardless of gender, and the service lasts for 50 years.
The mountains of Morion are rich in minerals, including a wide variety of precious stones. Because of this, blacksmithing and jewelry making are well developed in the kingdom. Despite the fact that Morion just recently opened its borders, it is a well known fact that the best jewelry on the entire continent is made here. It's no secret that their jewelry carries special powers within itself.
In the Northern lands, you can often see many wooden totems that protect local villages and sacred places. Morionians are worshipful about woodcarving, believing that it is precisely because of the durability of wood that the deities are able to grant them safety, and they, in turn, honor them with their wooden images in that way. In many families, wood carving is considered as a traditional craft that passed down from generation to generation. Many amulets and wooden toys decorate the houses of people of the North.
The Nation
Due to the fact that Morion has been closed to outsiders since its foundation, its people considered themselves superior to the rest of the Ellilians. The Morionians treat outsiders with disdain and disapprove of any contact with other people of the continent. Any intimacy with a representative of another nation was unacceptable and socially punishable for them, and any children who appeared as a result of such unions were disposed of at the egg stage.
There are small communities on the lands of Morion that have settled away from towns and villages. Some of them lead a barbaric lifestyle and attack civilians of the North. They worship their own deities and perform rituals that are unacceptable to both the civilized Morionians and the Ellilians in general. They are no strangers to sacrifice, cannibalism, mass murder and other practices that are considered inexcusable. And although the kingdom is trying to deal with this centuries-old problem, the barbarians are still a huge issue for Morion.
Morion's families are often patriarchal. However, there is a common wedding tradition in which a couple must fight for dominance in their future family. In some villages and communities, there is also a tradition of stealing brides and fiances.
Any trait that is not typical of the original image of a race frightens Morionians. Hatching a white-haired child is a rare phenomenon, interpreted as a curse and misfortune for the entire family. For this reason, the Morionians have a dubious attitude toward the newly-made wife of King Norman, Queen Justine. It is unknown which nation the woman belongs to, but it is surely not acceptable to spread rumors or openly discuss such delicate matters — there is a high chance of becoming a traitor of a nation and losing one's head.
Morion and Sunstone have been allies since the ancient times of Ellil. The history of their origin union is unknown, but when new rulers ascended the throne, these kingdoms repeatedly swore oaths of loyalty to both of their nations' rulers. This alliance obliged them to help each other in times of wars. As part of this agreement, Sunstone sent its best healers to Morion. These healers are considered untouchable in the Northlands, and anyone who dares to harm them will be punished.
Religion
Faith in Morion flows in multiple directions. Most people in the North believe in their current king, while some are more keen on the faith of the Destruction gods. There are also pagan cults that worship local deities in barbarian communities.
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AQUAMARIS
Illustrations by @tururv
Editor and translator by Swissy Knife
Aquamaris is one of the oldest kingdoms and the heart of the Ellil continent. It was founded through faith in the Preservation gods Adill and Marino.
Since ancient times, Aquamaris has been famous for its shipbuilding and seafaring. Due to the magnificence and reliability of their ships, this kingdom has confidently established itself on the seas of Ellil.
The Nation
Long hair in Aquamaris has always been considered as a sign of good health and genetics. Only the extremely poor or married people can be noticed with a short haircut.
Due to the fact that Aquamarians are the longest-lived nation on the entire continent, they conceive offspring much later than other kingdoms on the continent.. The most optimal age for childbearing here is considered to be between 500 and 800 years old.
Previously, many Ellilians from Morion lived in Aquamaris. The reason for this was the closeness of these kingdoms and good diplomatic relations. This alliance eventually ended due to the last war.
Religion
The people of Aquamaris believe in the gods of Preservation, especially honoring Adill and Marino.
Since the reign of the first king of Aquamaris, faith in the god Sycit has been extremely widespread. Some even believed that King Ambrie was his reincarnation. Most of the temples and monuments were built in honor of the God of Mercy during the times of King Ambrie.
With the coming of new King Gabriel to the throne, faith in Sycit was declared illegal, and everything connected with the cult of this deity was destroyed. It was only much later, under the reign of Queen Avril, that faith in Sycit was revived.
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ELLIL
Illustrations by @tururv
Editor and translator by Swissy Knife
The History of the Continent
Ellil is just one of the many parallel worlds that coexist with Earth (also known here as Ashatra). This place is settled by humanoid creatures — a race of people who call themselves Ellilians.
The distinctive features of this race are elongated ears, a variety of unusual hair, skin and eye colors, long life expectancy, as well as natural possession of magical abilities.
The Origins
The history of Ellil`s creation is shrouded in mystery. However, in ancient scrolls that shed light on the era of Origin, one can find mention of the almighty God Dorotheus. His flesh was filled with powerful energy, and the entire continent had been under his wise watch since the beginning of time.
The children of almighty God, being in eternal conflicts among themselves, could not achieve harmony in their relationships. Dorotheus was deeply afraid that after his passing, young and ambitious descendants would destroy the lands of Ellil as they fight to resolve their rivalry. That is why Dorotheus decided that the entire continent and his powers should be inherited only by the most worthy of the Twelve Descendants.
In an effort to please their father, all Twelve Descendants presented him with gifts capable of satisfying even the most demanding ruler. Some gave precious stones, in the shimmer of which lurked a myriad of dreams and secrets of unknown worlds. Some called charming maidens who promised endless bliss in their arms and peace of mind. And some even gathered whole armies, ready to face any danger in the name of their ruler.
Centuries passed, and the gifts, replacing each other, did not bring the desired success to the offspring of the powerful God. Each offering was filled with greatness, but they lacked both the sincerity and the prudence that were so vital for those who wish to carry the burden of power. Dorotheus still remained true to his beliefs, which his children could not grasp.
On one of the days of the offerings, when all Twelve Descendants were rejected by Dorotheus once again, they were overcome with despair. The children, unable to contain their anger, attacked their father, tearing his body apart, as if trying to separate a once united continent between themselves. It was only after they had satisfied their fury by eating Dorotheus' flesh that they gained the sacred power that was hidden in their father's body. According to ancient legends, this is how the people of Ellil gained a second heart, which pumps blood and spreads glow through their veins, allowing all of their descendants to use the gifts of the mighty Dorotheus.
Ascended to the rank of Gods, all Twelve Descendants split the continent among themselves. Thus came the Second era of Ellil — The Dawn.
Over the course of countless wars, alliances and intermixing of common folks that lasted for tens of thousands of years, various races were formed, whose representatives became the inhabitants of the New Era. Differences in religious beliefs led to the separation of Ellil into four main kingdoms: Aquamaris, Dolomite, Morion and Sunstone.
Later, Adularia arose.
The Gods of Ellil
The Pantheon of Destruction:
The highest God of the Pantheon of Destruction, the God of Fire and War — Pyrope (Pyrope)
The Goddess of Thunder, Lightning and Retribution — Rauch (Smoky Quartz, also known as Rauchtopas)
The God of Luck and Curses — Tiger (Tiger's eye)
The Goddess of the Wildlife and Hunting — Ruben (Ruby)
The Pantheon of Preservation:
The highest Goddess of the Pantheon of Preservation, the Goddess of the Moon and Wisdom — Adill (Moonstone, also known as Adularia)
The God of the Sea and Winds — Marino (Aquamarine)
The God of Light, Peace and Mercy — Sycit (Variscite)
The God of Art and Science — Hite (Malachite)
The Pantheon of Creation:
The highest Goddess of the Pantheon of Creation, the Goddess of the Sun, Nature and Fecundity — Helio (Sunstone, also known as Heliolite)
The God of the Underworld — Onyx (Onyx)
The Goddess of the Family, Hearth and Matrimony — Argo (Aragonite)
The God of Love and Beauty — Rhoddy (Rhodolite)
The Glow
The magic of the Ellilians comes from the second heart, which pumps glow through their vessels. Glow is a recoverable resource that allows its owner to use magic abilities. Every Ellilian has their own limit on the use of glow, which can be increased with the help of some artifacts. If an Ellilian goes beyond their initial limits, they will risk developing a serious disease, which depends on the type of magic they were born with (healing powers threaten their users with loss of vitality., paralysis powers exposes the limbs to numbness, etc.) and in some cases can be fatal. It is believed that due to the direct connection with the Twelve Descendants, members of the royal families have much higher limits of glow than the average Ellilian.
The type of abilities is determined at birth and cannot be changed. It can also be specified by a magic trial.
Types of Magic
Destruction is an elemental type of magic suitable for combat and hunting. This type is easy to identify without testing magical abilities, and is also easy to study.
The elemental type of this magic is formed by birth and cannot be changed.
Types of elements:
Fire type
Water type
Earth type
Air type
Electric type
Ice type
Types of attack:
On area
Single-target attack
Preservation is a type of magic designed for area and self—defense. Almost all owners of this type can create barriers, but the possession of other abilities must be learned.
Types of barriers:
On area
Single-target protection
Types of attack:
Paralysis
Psychic type:
Illusion
Hypnosis(outlawed)
Creation is a type of healing magic (also used for torture in special cases). This type is extremely difficult to master independently, and the teaching materials for this magic are beyond the reach of ordinary Ellilian.
The Creation type of magic is not capable of resurrecting a dead being under any circumstances.
Creation magic used in:
Body scan (search for internal injuries, pregnancy detection, etc.)
Healing of minor injuries (scratches, bruises, etc.)
Healing of severe injuries (deep wounds, burns, fractures, internal bleeding, etc.)
Replantation (after such a procedure, a scar remains)
Neutralizing the paralysis of Preservation magic
Rejuvenation (a newly discovered type of Creation magic from Sunstone)
There are many specialized educational institutions for magical education — both for the upper class of the population and for ordinary Ellilians.
In the rarest cases, Ellilians can form a special magic that cannot be classified as the main types. The chances of its occurrence is very small — this is an extremely rare phenomenon. Special types of magic have not yet been thoroughly studied.
At the moment, there is the only known type of special magic, and this is the opening of interdimensional portals. Only one person in all of Ellil has such power — the mother of Adularia. This type of magic is passed on to the lineal heir and is used to open a portal to the lands of Ashatra.
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Hello visitors from another world
This is a blog about the development of the visual novel "Ellilverse".
Illustrations by @tururv
The young King of Aquamaris, Gilbert, consumed by his loss and guilt, left his people to deal with the consequences of a terrible war.
Jenya had just begun a bright streak in her life, when suddenly the girl was kidnapped to another world. Although she managed to save her from the kidnapper, the problems didn't end there.
Fate brought them both together in the prison of Aquamaris, where Jenya was caught stealing fish. Although the young King doesn't know how to help the girl return home, he promises to help her at all costs.
Preview of the main characters
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WIP
Prologue script is close to completion.
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A sketch that I drew out of fatigue a long time ago after work.
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Greetings from another world!
You can congratulate us on the fact that the project has an artist who will be working on the main graphics of the game and at the moment she is updating the reference maps of the inhabitants of Ellil.
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