ghostbulletin
ghostbulletin
GhostBulletin
29 posts
Indie game devlog
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ghostbulletin · 10 months ago
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I haven’t made too much visible progress on my project, so have this little animation instead!
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ghostbulletin · 10 months ago
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Update 5.
Quick little update! I finally finished documenting all of my code, so I’ll get back to programming now. Here’s a really early prototype for how the fire version of the chicken will look like! I really like how the crest looks like when it goes upwards, but I need to make the transition smoother.
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ghostbulletin · 10 months ago
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Also, if you don’t know about it, you should give Obsidian a try! It’s a free program for personal use to write notes about anything. I’m just using it to document my project in case I get lost at some point, and it’s super useful because it lets you link related notes!
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Update 4.
I am messing around with spawning entities! We got some chickens with really basic AI to chase the character. I think I’ll probably start building the map next! I’m tired of seeing that Cornflower Blue screen all the time.
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ghostbulletin · 10 months ago
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Update 4.
I am messing around with spawning entities! We got some chickens with really basic AI to chase the character. I think I’ll probably start building the map next! I’m tired of seeing that Cornflower Blue screen all the time.
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ghostbulletin · 10 months ago
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Update 3.
I didn’t get too much done in the programming side of things other than improving how I normalize my vectors and adding timers, so all I can show is the back animation of the chicken! I think I’ll add it to the game screen next and have it wander around now just to experiment with sprite sheets.
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ghostbulletin · 10 months ago
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Update 2.
I added custom cursors! You think it would be pretty short and easy to add something that simple, but it took me quite a bit to figure out.
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ghostbulletin · 10 months ago
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Update 1.
Got a quick update here! I finally got the basics set up. We got a little stick figure character as our temporary player, and it moves now. Remember to normalize your vectors or going diagonally will move your character faster than you want (see Pythagorean theorem)!
I’m also chipping away at the animations for the chicken! We got forwards movement and now side to side. Now I see why games take so long to make.
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ghostbulletin · 10 months ago
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I will be making a game!
I wanted to do something more with my art, so I decided to make a game since I’m a computer engineering major and know a bit about programming!
I love Stardew Valley, so this will be something like that. I want to focus on the animals since Stardew doesn’t do too much with them. I grew up playing Sonic Adventure 2 and Dragon City, so I want to make it to where you somehow change the appearance of the animals over time.
Here is the first asset I have made for it! Please give me some game development and pixel art tips since I don’t know anything about them!🐓
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ghostbulletin · 1 year ago
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More experimental drawing on my Velvet Leaf Philodendron
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ghostbulletin · 1 year ago
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Brewing potions fo' today
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ghostbulletin · 1 year ago
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I think this is my NJoy pothos. I forgot how to differentiate it from my Pearls and Jade!
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ghostbulletin · 1 year ago
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The colors were a bit too washed so I changed them a bit!
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ghostbulletin · 1 year ago
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Thank-you so much! It looks fantastic!
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Whale shark, whale shark
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ghostbulletin · 1 year ago
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This is either my pearl and jade pothos or my njoy. I forgot how to differentiate them at some point
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ghostbulletin · 1 year ago
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More old art because I have been super busy! I drew this while listening to the audiobook of Jurassic Park from an Audible free trial lol
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ghostbulletin · 1 year ago
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Here's a really old drawing I made. I really liked adding glow to things for some reason back then
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ghostbulletin · 1 year ago
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Octopus on my biggest monstera leaf!
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