Just trying my best. Welcome to my furnace.❌ DON'T USE AND/OR REPOST MY ART ❌
Don't wanna be here? Send us removal request.
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He does some light makeup every morning, just no one knows
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cw: nudity
You won't know if you don't try it, right?
She means it in the nicest way possible 👹
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I just really felt like scribbling a quick hair down Gregor 🌟
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A quick scribble of Jekyll, as I've had this rough design idea in my head. Yeah, she's definitely not in favor of the lore. In fact, this very lovely good woman was the one who made Hyde distort.
Hyde's "good" counterpart, huh...?
I don't even know her
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Yet another doodle of my gremlin because I'm feeling oddly creative recently (deadlines approaching)
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A cursed scribble of my LCB Hyde that I've accidentally put too much effort in- 💫
#oc#limbus oc#doodle#oc art#artists on tumblr#shitpost#limbus company#I really want to start drawing more of these#practice practice practice
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List of things I need to draw Ratched as:
Harley Quinn
maid
Lmk if I forgot anything 👌
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I think maybe I should try drawing Ratched smiling more often, as it's easy to forget he's got an extremely nice and caring side on top of his uncompromising attitude-
Towards his patients and coworkers, he has always appeared very kind and helpful - as long as they wouldn't disobey his decisions. Those, who knew him better, feared him and had every right for feeling this way, as his cruelty could get very painful.
HOWEVER, it is still very much possible to get on his good side. He's an outstanding listener and would give some good advice if needed. Just respect his boundaries and rules and one can get a really strong ally (maybe a friend, even-)
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Quick Meursault doodle for Meursault month
⛓
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I don't know where to post anymore, so here's some colored doodle of my LCB Hyde being angy (+ trying new brushes)
#limbus company#oc#limbus oc#artists on tumblr#doodle#oc art#shitpost#project moon#original character#just trying to get back to drawing again
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Yes hello, I am not dead, just overwhelmed with work ahaha anyway I have cooked two more Ratched sprites


And I'll be completely honest, the Blind Obsession one is probably my personal favorite now-
(plus friendly reminder he's an albino and his eyes are sensitive to light)



Could it be... a new Sinner??
Haha just kidding, only a bunch of fake Ratched sprites I made of his default ID and two mirrors. Please say something nice, so maybe I'll do Hyde next, or some EGOs for him too, because I've definitely had too much fun with crafting these ✨
#oc#limbus oc#limbus company#artists on tumblr#fake sprites#THESE ARE FAN MADE PLEASE DON'T REPORT ME OR ANYTHING#trying to get back after hiatus#please bear with me
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Recently, I've recalled one of the characters I had had the most fun with
Maybe, with some encouragement, I could talk about him a bit...?
#personal#rambles#oc#doodle#I just need to know if anyone's interested in anything I say on here#please
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Sorry for the prolonging absence, I've stepped into Disco Elysium and this shit is dragging me down like the moving sands (who would've thought)
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Okay, this one actually helped me a lot with deciding on my silly little OCs' Sin skill chart yay
LCB Hyde: Gluttony, Wrath, Lust ‖‖ LCB Ratched: Envy, Gluttony, Pride
Lu's Guide to Sin Analysis
Welp, since my brain is too focused on having K Corp Hong Lu go full unga bunga in Mirror Dungeons to write full analyses, I decided I might as well give something else to all the people starving for Limbus Theory content.
So, here we are. A basic guide on how I approach the Sin Analysis portion of my analyses, covering my personal interpretations for each Sin, as well as how to use those when analysing both E.G.Os and Identities.
That way, ya'll can dabble in doing some of this on your own when I'm too busy grinding my way to 400 hours of play time on Limbus to write up full analyses.
Sounds good? Awesome. Under the cut we go, wheeeee!
Sin Interpretations
Let's start with the most important part - the Sins themselves.
I want you to take a moment and think about your own associations with those Sins. Perhaps your immediate thought is to take the words used literally. Maybe you immediately think back to the Biblical ideas of the Seven Deadly Sins. Mayhaps there's some other media you know that also uses Sins in some way, which you subconsciously default to when thinking about them.
Whatever those associations are, I want you to throw them away.
That's right. Whatever is telling you that Lust = Horny, Wrath = Angry, Envy = Jealous, etc, etc? Throw all of those preconcieved notions away.
This is the biggest mistake I see people make when trying to analyse Identities and E.G.O based on their Sins - they assume that those Sins have the same meanings in the context of Limbus as the popular, more common interpretations of them.
And while, sure, some of them can definitely overlap with what one would expect them to be, I think relying on those during analysis instead of trying to understand what the game itself is trying to tell us by using those Sins as symbols is doing its storytelling a massive disservice.
Do I think my personal interpretations of the Sins are a 100% accurate reading? No, of course not. I can't see into the mind of Kim Ji-Hoon or whoever else at Project Moon might have been the mastermind behind deciding what Sins connect to what. I have no way of knowing what exactly they intended here.
However, I do wish to believe that my interpretations not only strive to meet the game's storytelling on its own terms, but also hopefully make further analysis based on those interpretations a bit easier to wrap one's head around.
...God I really need to stop writing massive preambles and just get to the fucking point.
So let's actually get to The Fucking Point. Sin Interpretations, one by one. Let's fucking do it.
Wrath
The flames of revolution burn bright in the face of cold winds.
Wrath is the Sin of self-righteousness and defiance. To act with Wrath is to decide that one deserves better, that things around then should bend to their will, and then take matters into their own hands. It's the Sin of deciding one has the right to change something simply because they don't like the current state of things.
There are many ways one can act because of Wrath. It can show through trying to rebel against authority, to subvert one's fate, to escape one's unfavorable circumstances, or to even reject one's own true nature. To act with Wrath is to stand up for oneself and tell reality "No, I refuse!" loud and clear.
A common misconception of Wrath is the idea that anger is an inherent part of it. While it's true that those feelings often coincide with defiance, they're not required for one's acts to be fueled by Wrath. Some can be Wrathful while being completely calm and collected, as their acts of defiance could be more on the quiet and simmering side.
Likewise, being quick to anger isn't always a sign of Wrath. It's very possible for someone to have a short temper, while also being fully accepting of the reality they live in (Ryoshu, I am looking directly at you), thus lacking Wrath.
Lust
One's base insticts go all the way back to that genetic code.
Lust is the Sin of self-indulgence. It's the Sin of letting one's own desires and whims dictate one's actions. It's also the Sin of seeking personal fulfillment above all else. To act with Lust is to give up one's self-control and let one's instincts and wants guide them.
Unlike what the name and symbol might initially imply, Lust can include many different types of desires, not just the carnal.
Likewise, acts of Lust can be just as varied as one's desires. Satisfying one's most basic of needs, searching for a form of spiritual enlightenment, or even just saying the first thing that comes to mind because one feels like it are just a few examples.
Sloth
A stone will not care for what happens to it, nor the world around it.
Sloth is the Sin of apathy and resignation. Unlike other Sins, which mostly show through one's direct actions, Sloth can also show through inaction.
To act with Sloth is to ignore reality, to let oneself go along with whatever is happening with barely any complaints. As such, Sloth is commonly associated with blind obedience or unwillingness to act out.
Due to its nature as a Sin of resignation, Sloth can be seen as the direct opposite of Wrath, the Sin of defiance. This creates a unique situation where the inclusion of one can drastically shift the context of the other if both are a part of the same Identity or E.G.O.
Gluttony
Plants never stop waging wars, always wanting just a little bit more.
Gluttony is the Sin of hunger, and it's unique from the other Sins in that it equally represents two different ideas of that hunger, which can appear together just as often as they can be completely seperated.
The first type of Gluttony is one of the starving hunger of survival. In this context, to act with Gluttony is to do anything for the sake of scraping by and living to see another day.
The second type of Gluttony is the hunger for more, or in other words: greed. In this context, to act with Gluttony is to do everything for the sake of this idea of "more". To gain more wealth, to find more recognition, to make more progress.
Both of these types of Gluttony are unified in one main point - they are, by definition, endless. The struggle for survival never ends, unless one fails to survive. Likewise, there is no finite "more" that greed is reaching towards, it's a neverending process of one-upmanship.
Gloom
When a wave of emotion rises, many will be swept away in its wake.
Gloom is the Sin of dwelling on feelings. To act with Gloom is to be guided by one's negative emotions, to buckle under stress and let it control one's mind and actions.
While sadness, grief, and depression are the states of mind most commonly associated with Gloom, and are often a part of it, they're not inherent to it. The only "requirement" here is the experience of severe emotional duress, and acting out in direct response to it.
In a way, Gloom is the Sin of losing control over oneself, not dissimilar to Lust. However, the main difference here is the cause of losing that control. Gloom is the loss of self-control due to being overwhelmed by negative experiences, while Lust is the loss of self-control due to seeking out positive experiences.
Pride
Be careful, for that double-edged sword may cut you as well.
Pride is the Sin of ignoring consequences. Acts of Pride are all actions taken because of the belief that their benefits outweigh the cost in some way. While the most common way this can present is through actions that benefit oneself at the cost of others, it's not the only way Pride can manifest.
One can be Prideful when believing the benefit to many outweighs the consequences. Likewise, refusing to acknowledge the harm one brings to themself because their actions benefit them in some other way also counts as Pride.
The idea that Pride is inherently tied to selfishness or self-confidence is another common misconception. In fact, Prideful acts can manifest just as often from a lack of self-confidence or a misguided selflessness. Rather, one could interpret Pride as a form of willful ignorance, in a way.
Envy
Thorns don't go out of their way to harm, they merely react to your touch.
Envy is the Sin of reaction and retribution. It's the idea of doing something because of what someone else has done. By definition, one cannot act with Envy without some form of provocation.
Like is the case with many other Sins, acts of Envy can take many forms, from taking revenge to following orders. The main connecting idea here is letting oneself be influenced by another person, whether it's being coerced, provoked, ordered, or otherwise manipulated.
Out of all of the Sin misconceptions, seeing Envy as inherently tied to jealousy might be the worst one of all. While acts done out of jealousy would likely count as acts of Envy, they are but a miniscule part of the sheer scope that Envy represents.
...
Alright, so you know what each of those Sins means. Now it's time to figure out how to Actually Apply Them.
Sin Affinities in the context of Identities
The main way Sins play a role in a given Sinner's Identity is through their Sin Affinities. Mechanically, these are the Sins attributed to each of their skills, signifying both their type of Sin damage and what Sin resource they generate upon being used.
However, this is Project Moon we're talking about, and these fuckers can't keep their gameplay mechanics seperate from the story to save their lives.
So, this begs the question: what can we learn about a Sinner's given Identity through their Sin Affinities?
Here is the method that I believe works best in my experience:
The Sin affinities of each of an Identity's skills represent a different layer of their psyche and motivations. I'm going to try to show what I mean by using base Identities of the four Sinners who already had their own Canto.
Skill 1's Sin Affinity is the surface level motivation of the Sinner's actions. This is the most obvious and "shallow" reading of them and their actions, and also likely the one the Sinners themselves are most aware of.
Gregor's Skill 1 is Gloom due to him being constatly haunted by his trauma, with much of his cynicism and dark-ish sense of humor being shaped by his war experiences. Rodya's Skill 1 is Gluttony due to her tendency to value material goods and love for food, which are signs of her greed and will to survive respectively. Sinclair's Skill 1 is Pride due to him taking many actions (such as sharing his father's secrets or giving Kromer his basement key) for their immediate benefits, without considering the consequences. Yi Sang's Skill 1 is Gloom due to him falling into deep depression and letting the trauma of the past shape his current actions.
Skill 2's Sin Affinity is a deeper motivation of the Sinner's actions. It's delving deeper into their psyche to see what guides them in less obvious ways. This Sin Affinity can also have noticeably closer ties to the Sinner's background in one way or another.
Gregor's Skill 2 is Gluttony due to him being driven by the will to survive, most notably expressed by him leaving the rest of the veterans to escape the war and try to live after it ended. Rodya's Skill 2 is Pride due to her fully believing in what she does working out in her favor, completely ignoring consequences on the way. Her killing the pawnbroker is the biggest example of an act of Pride, as she fully believed that it would help her neighbourhood despite the consequences that murder would bring. Sinclair's Skill 2 is Wrath due to him not accepting his circumstances. His want to defy his future prosthetics procedure is what eventually led him to agreeing with Kromer, and his will to defy her is what drove him through the events of his chapter. Yi Sang's Skill 2 is Envy due to his passive nature and how easily he lets other people dictate his actions. It's especially notable in how after the League fell apart, he would have been willing to do anything Gubo told him at that moment.
Skill 3's Sin Affinity is what I would like to call a Sinner's Core Sin. It's the true main reason behind their actions, and has a much closer and direct tie into their past than the other Sin Affinities. In a way, this is the deepest layer of their psyche.
Gregor's Skill 3 is Sloth as his resignation to his circumstances is what colors much of his past. He learned that resistance is futile early in life, and it shows. Though he didn't want to fight in the war, he felt like he had no choice but to. All of his life, he simply listened to orders without complaint, unable to see a way to change his situation. Rodya's Skill 3 is Wrath as her self-righteousness and defiance is what drove her actions at the deepest level. She first joined the Yurodiviye because she wanted to bring change the state of her neighbourhood, and likewise left them when she no longer agreed with how they did things. Her murder of the pawnbroker was her biggest act of defiance, of taking matters into her own hands and trying to bring change to her reality at all cost. Sinclair's Skill 3 is Envy as much of his actions were dictated by other people. Social pressure was what led to him first breaching the trust of his family, and Kromer's coercion and manipulation is what then led to his family's death. In a way, you could also interpret Sinclair's arc in Canto III as one big act of Envy, as he finally tries to take revenge on Kromer for what she has done. Yi Sang's Skill 3 is Sloth as his apathy to the reality around him is what led to him ignoring the warnings signs of the League falling apart, and the resignation that followed could have resulted in him helping Gubo and the New League out with their horrible plans had there not been an intervention. It's only by the end of Canto IV that he finally manages to break out of this state for long enough to stand up for himself and decide to keep on living.
So, that's the basics of Sin Affinities when it comes to Identities! Now, some of you might be asking, "Hey Lu, what about Sin resources needed for Passives?", and my answer to that is...
Honestly, I don't entirely know! I do think there probably is some reason beyond pure gameplay mechanics... Buuuuut I don't think their importance is as major as the main Sin Affinities of a given Identity, especially since there isn't a single Passive that is activated by a Sin that the given Identity doesn't have any Affinity to.
Sin Affinities in the context of E.G.Os
Alright, so, when it comes to E.G.O, we run into some additional complexities. Unlike Identities, which can usually have their Sins Analysed with minimal additional context, E.G.O Sin Analysis has to be done under a specific angle.
This is because while Identities represent the Sinner as a whole person, E.G.Os represent a specific singular part of that Sinner.
Base E.G.Os usually seem to tie back to a specific event or action or some other thing in that Sinner's past. Likewise, E.G.Os derived from Abnormalities represent the ways that Sinner connects to that Abnormality's own themes.
In a way, the game's worldbuilding even acknowledges the fact that a Sinner can only use the E.G.O of an Abnormality they relate to in some way, as Dante's Notes describe the process of the Sinners using E.G.O as trying to make the Abnormality's emotions and identity their own.
That little tangent aside, there are two main things to analyze sin-wise when it comes to E.G.O - the Sin Affinity, and the Sin Resources necessary to use that E.G.O.
An E.G.O Sin Affinity works similarly to an Identity's Sin Affinities - for a Base E.G.O, it's the main Sin that action manifests as. For an Abno-derived E.G.O, it's the Sin that contextulizes the way the Abno's themes connect to the Sinner in question.
The Sin Resources an E.G.O needs is where things get fun. These are what a Sinner needs to be able to use the E.G.O, both mechanically AND story-wise. The Sins here represent what a Sinner has as their motivation and drive to fully reflect what that E.G.O represents. For Base E.G.Os, it's why they took the actions they did. For Abno E.G.Os, it's why they connect to that Abno's themes and why they're able to relate to it.
Now... There is one more thing about E.G.Os that I don't really talk about.
Sin Resistances.
The reason why I don't talk about them... Is because I have No Fucking Clue how to interpret them. There has to be some importance to them (Hong Lu being weak to Wrath in all of his E.G.O thus far, I am looking at you), I just don't know what it is. In fact, I doubt we even have enough information available to us right now to be able to say for sure.
I don't know how to end these posts dear fucking lord-
So uh. Yeah. That's. Everything that I think is important to mention on the topic of Sin Analysis and how I do it. If I ever change my mind on something or have an epiphany regarding one of the things I currently have no idea about, I'll probably reblog this post with an addendum or something, but until then...
Uh. Yeah. Hope this helps the people who wanna get into analyzing Limbus stuff but don't know where to begin. Or just people who wanna understand the method to my madness a little bit better.
I'm gonna go to sleep now, cause it's 4 AM already and I spent like the whole fucking night writing this post.
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Gregor Samsa is a real animal in bed
A bedbug, if you will
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Limbus Company: Deep Analysis of Sin
So, I decided to take a deeper dive into the different sin types in Limbus Company.
The TLDR Version:
Wrath - Unable to accept something
Lust - Having a strong desire
Sloth - Losing sight
Gluttony - Satisfaction-seeking
Gloom - Controlled by pain
Pride - Contempt of others/selfishness
Envy - Desire to surpass
Regarding the sinners' skills, the sin position is important as well. A S1 sin is a surface-level appearance, but S3 represents something deep inside them.
The detailed explanations are under the cut!
Wrath
Wrath, on the surface level, can present as being irritable or hard to get along with.
Wrath S1 examples
LCB Ishmael, who seems irritable and nitpicky at first.
Seven Heathcliff "Why am I doing this stupid job?"
Hook Office Hong Lu "Don't speak so softly, I'll feel homicidal"
S2 gets closer to how they really feel. The feeling of wrath comes from the feeling of "I can't accept this" - whether it's how they're being treated, how their environment is, etc.
Wrath S2 examples
LCB Heathcliff (past speculation) - Discriminated, mistreated, resenting what's happening to him
LCB Sinclair (past) - I don't want to get prosthetics
W Corp Hong Lu - Bored with his job.
And S3 wrath represents a strong rejection - they won't accept Anything they deem contrary to their own beliefs and ideals. It is a violent refusal.
Wrath S3 examples
N corp identities who are brainwashed - Kill all the dissenters and heretics.
Pequod Ishmael - "It's MY way or the HIGHWAY, god damn it!" (Throws a fit if another ID kills an enemy)
R Corp Ishmael - Hates it to the point she's looking for Singularity information of old R corp
LCB Rodya - I can't accept this armchair revolution and endless poverty. I have to kill this old windbag.
Lust
Lust in this case is a pursuit of something non-physical - a relationship, an ideal, a core element of your self. On the surface level, this can present as really wanting to be something.
Lust S1 Examples
LCB Don Quixote - Wants to become a great Fixer.
W Corp Ryoshu - Wants to be a great artist.
Sous Chef Gregor - Wants to improve his cooking.
S2 is a little stronger than just normal desire. They will willingly hurt other people or trample them to achieve their goal.
Lust S2 Examples
Tingtang Gangleader Hong Lu - Uses violence and is callous to those invading his turf
The One Who Grips Faust - Massacres Sinclair's village to get what she wants
LCB Ryoshu - Her idea of beauty ties in with violence
S3 is a little different - It's desiring something so badly on an existential level. It's pretty much what they live for.
Lust S3 Examples
R.B. Chef Ryoshu - Needs to be one of the Eight. Will stop at nothing to achieve this.
N Corp Heathcliff - Not brainwashed, doesn't really want to be. Wants to preserve his "true self".
G Corp Gregor - After an irreversible transformation, fully believes his reason to exist is to be a killing machine.
Interestingly, both LCB Heathcliff and Hong Lu have a Lust S3.
Sloth
Sloth is inaction, watching from the sidelines, not seeing what is in front of you. This can start with just simply being misguided, believing something to be true when it's not.
Sloth S1 Examples
W Corp Don Quixote - "I am working at a Wing!! CHOO CHOO!! Sally forth!!"
LCB Outis - Her piss-poor act of blind acceptance and obedience.
LCB Meursault - It is simply none of my business if Sinclair hyperventilates and vomits on the floor.
S2 sloth is more purposeful, not taking action when one should or purposefully being ignorant of reality.
LCB Faust - Does not tell Dante and the others a lot of information and doesn't stop sinners from running amok.
LCB Hong Lu - Despite being perceptive, does not seem to register bad situations as bad or react to pain appropriately.
G Corp Gregor - This feels wrong but I'll just continue with it anyway.
S3 sloth is a total loss of vision, not being able to see what's important to them. Losing sight of all they used to desire, and doing nothing about it.
Dieci IDs - Lost their memory and doesn't even remember what was most important to them.
K Corp Hong Lu - Doesn't seem to mind his total loss of freedom and autonomy, despite desiring freedom in other IDs.
LCB Yi Sang - Could not care about anything he once loved or aspired to be, until he was able to gain his wings once more.
Blade Lineage Don Quixote - Once used her strength to fight alongside her comrades, but now kills for purely her own sake.
Gluttony
Gluttony is a desire to be satisfied, whether it's something material or psychological. This can present like greed or selfishness at first sight.
S1 Gluttony Examples
LCB Rodya - "I want meat, I want money, I want to gamble!"
LCB Ryoshu - "Let me smoke. Let me do as I please."
Lantern EGO Don Quixote - Curious about the abnormalities and wanting to know more about them
S2 Gluttony is wanting more at a crucial point in their life, or desiring more than they could chew. It could also mean getting hooked into something or addicted.
S2 Gluttony Examples
LCB Ishmael - "I quit my job, I need something that's not labour hellscape... Hm? That hag can sure talk..."
R Corp Heathcliff - Began deriving enjoyment from killing
N Corp Don Quixote - Didn't even need the brainwashing, got hooked onto the N Corp ideology herself
S3 Gluttony seems to be the final stage of seeking what they desire - being satisfied, even when they shouldn't be.
S3 Gluttony Examples
Tingtang Gangleader Hong Lu - Seems completely happy and enjoying himself
Seven Heathcliff - Actually learned to like his job
W Corp Hong Lu - Doesn't want praise or a raise, just fine with how things are now
Gloom
Gloom represents pain, and how it affects how the person treats their situation or other people. On the surface level, they may appear melancholic or having given up.
S1 Gloom Examples
LCB Yi Sang, LCB Gregor - Self explanatory.
Rosespanner Meursault - Crushed by work
R Corp Ishmael - Headache, pain, does not like it here
S2 Gloom is a moment of despair, when something in their heart was broken. This may also involve guilt and inflicting pain.
W Corp Don Quixote and most W Corp IDs (Except Hong Lu and Ryoshu) - The shocking reveal of what W Corp really is.
N Corp Heathcliff - "What the hell am I even doing??"
Lobotomy EGO Heathcliff - "All my friends are dead."
S3 Gloom can represent letting their pain affect how they treat others. Lashing out, being insensitive to others' pain, or simply giving up and accepting the hurt as inescapable.
W Corp Yi Sang - Abandoned hopes for freedom, just wants it to hurt a little less
G Corp Outis - Knows she cannot escape the unfair treatment
LCB Ishmael - Lashes out and hurts others because she is deeply hurting, making it more painful for her too
Pride
Pride is the belief that they are different from other people, and so the rules don't apply to them. This can seem as arrogance at first, even if they are not actually like that.
S1 Pride Examples
LCB Sinclair - Rich boy 1
LCB Hong Lu - Rich boy 2
LCB Faust - Doesn't hide that she thinks she's better than everyone else
S2 Pride can contain disdain for other people, and believing they are better than those around them. Therefore, their actions can be excused in their eyes.
S2 Pride Examples
LCB Meursault and LCB Outis - Competent and they know it themselves. Outis thinks of her comrades as dirt and points and laughs when they die.
W Corp Ryoshu - Her art comes from chopping up the dead and deformed passengers, doesn't give a single shit about them
LCB Rodya - Believed she was special enough to make a difference and split the hag's skull.
S3 pride goes a step further - their own desires take precedence over anyone else's. They may even see other people's lives as literally the same as a blade of grass. If they want something, they'll trample everything and anything.
S3 Pride Examples
The One Who Grips Faust - Probably doesn't even give a shit about the grand ideology or her minions. Just did it because she could, and wanted to.
The Middle Little Sister Don Quixote - "I can kill anyone who disrespected my organization!"
LCB Ryoshu - Has the littlest regard for human life.
Envy
Envy can start out with the simple desire to surpass someone, to become better than others. To want more than what other people have.
S1 Envy Examples
Tingtang Gangleader Hong Lu - Began wanting to be stronger, to have more power.
LCB Heathcliff - Rich bastards are annoying, they don't deserve it more than I do
Shi Ishmael - Just wants to survive in a world of dog eat dog
S2 envy is the need to be better than what you once were, to surpass yourself and get something accomplished.
S2 Envy Examples
LCB Yi Sang - Bettered his own craft and created the mirror.
Pequod Members - Lay their past self to rest, and opted to hunt the whale.
R.B. Chef Ryoshu - Wants to make better and better pies
S3 Envy is the result of their desire to surpass - or that they have accomplished something, but with a heavy price.
S3 Envy Examples
W Corp Ryoshu - Extremely powerful, but her sword will suck up her health if she doesn't charge it properly.
R Corp Heathcliff - Gained insane power but lost something important to him in the process.
LCB Sinclair - Was able to avoid getting prosthetics but his whole family dead.
Pequod Heathcliff - Managed to get out of the Middle but is covered in scars he can't erase.
I will continue to write more specific theories, but this is how I feel about the sin affinities right now! I'd love to write about EGO and enemies as well soon.
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Still one of my favorite short vids of all time 😌🤍
Watch your back Utterson.
music by 「This night / 天月 x Nqrse」
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