slizer88
slizer88
slizer88
130 posts
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slizer88 · 5 years ago
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ABMS v2.08
Planning fixed deleted units only removing weight for currently selected submenu of ships or other units, but not both Ion Howitzer fixed not firing, fixed not having pressure offline() fixed setting image index of object using it, instead of target Ion Howitzer now uses emp_trigger when not detonating emp_trigger(( now sets shield reduction to avoid Ion Howitzer and other abilities crashing the…
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slizer88 · 5 years ago
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SBMS v1.19b25
Removed extra Plasma Beam Cannon sound being listed Sprayer Shot, Plasma Cannon sounds added to sounds list Hit the Ground mission now triggers ending earlier Removed requirement for Mainbase to keep moving for the mission to end. Mainbase won’t move for some reason.
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slizer88 · 6 years ago
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Terran Partition v2.00 with Updated Alliance BMS
Terran Partition v2.00 with Updated Alliance BMS
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Slizer Battle Management System: Terran Partition just released version 2.00 (not that anyone would know unless they checked the file version since I haven’t been putting out patch notes).
This marks the end of the planned new features added to ABMS mode. I may add more features if there is interest shown.
SBMS updates:
Secret cheat code added to kill all enemies
“Live” mission fixed crashing and…
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slizer88 · 6 years ago
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Terran Partition (ABMS) Now Available on Steam
Terran Partition (ABMS) Now Available on Steam
Terran Partition (ABMS) is now available on Steam! https://store.steampowered.com/app/786460/Slizer_Battle_Management_System_Terran_Partition/
Terran Partition (ABMS) is a standalone expansion pack for Slizer Battle Management System. You do not need to purchase the original game to play this DLC.It includes the original story with improved and new missions, continues the story with improved…
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slizer88 · 6 years ago
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ABMS Story Missions Complete
ABMS Story Missions Complete
All missions for the story mode have been completed. The story has been divided into five chapters with a total of 57 missions. The original missions have substantially improved gameplay, chapter one has easier missions,, and new missions have been added to improve the learning curve. Players are encouraged to start from the beginning, not just to experience the new missions and improvements, but…
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slizer88 · 6 years ago
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ABMS Story Missions Complete
ABMS Story Missions Complete
All missions for the story mode have been completed. The story has been divided into five chapters with a total of 57 missions. The original missions have substantially improved gameplay, chapter one has easier missions,, and new missions have been added to improve the learning curve. Players are encouraged to start from the beginning, not just to experience the new missions and improvements, but…
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slizer88 · 6 years ago
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ABMS and Future Sequels
ABMS and Future Sequels
Part of the reason for why I decided to launch SBMS when I did was because the changes I wanted to make were going to qualitatively change the way the game played and felt. Players wanted the menu simplified and other quality of life changes that made sense, but didn’t fit into the vision for the game that I had. I made the first game as complete as I could, and started work on the sequel in…
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slizer88 · 6 years ago
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Heroes of the Storm- 2019
Heroes of the Storm- 2019
Heroes that should just be deleted from the game because they’re inherently designed to be annoying and ruin the game for other people. That, or just fully redesign them:
Abathur
Nova
Valeera
Kel’Thuzad
Qhira
Also inherently annoying
Annoyingly moving you around
Alarak
Garrosh
Stitches (hook and gorge, hook and putrid bile)
Yrel
Annoying pushing
Murky
Sgt. Hammer
Sylvanas
Zagara
Gazlowe
Li Ming
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slizer88 · 7 years ago
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How to Make an RTS
How to Make an RTS
I had made other games before, but for a while I had wondered how to make a game where you could control different units separately or together. The issue was that I had always had the player character react whenever a keyboard or mouse input was detected, so if I had made multiple player units exist at the same time, they would all move and attack whenever you gave an order. That solution was…
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slizer88 · 8 years ago
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Response to a Warframe Analysis
This was written in response to the following video: https://www.youtube.com/watch?v=ztbRJm19BUo I don’t mean for it to sound rude but I am quite surprised you view the game sometimes in the exact opposite way that I do. There is so much bias in this. I don’t disagree with your overall point but I am very surprised at some points. You somewhat admitted them but I still feel the video is��
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slizer88 · 8 years ago
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Interpreting Feedback: Asteroids and Laser Wars
Interpreting Feedback: Asteroids and Laser Wars
Theres a theory that consumers don’t know what they want to buy. I think this is for the most part cynical and disrespectful, but it is based on something true. Most people don’t always know exactly what they want at all times because it can be difficult to think of solutions to problems or needs they have. It’s not their job to tell developers what to make though, so developers need to interpret…
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slizer88 · 8 years ago
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Button Reference
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slizer88 · 8 years ago
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Slizer: BMS v1.18b18
Release Date: /5/17 v1.18b18 1. [b17] Mute sound hotkey is now the pause button instead of S 2. Added Selected images for buildings 3. Added a second art style for ground based guns 4. Plasma Tower now uses the tower model 5. Mission 2 Princeps missile ammo reduced to 1 6. Mission 2 some Hastatus units have had their missile ammo removed
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slizer88 · 8 years ago
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Slizer: BMS v1.18b17
Release Date: 17/5/17 v1.18b17 1. PAV fixed using the old ambush code, crashing the game. Detection decreased from 0 to 1 2. ABMS mode fixed crashing the game 3. Praetor and Enemy Praetor secondary attack speed reduced from .04 to .028 4. Unit stats box in game now has a button and use the rebindable key 5. Fixed Mirage images being selectable with the group hotkeys 6. Fixed enemy units still…
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slizer88 · 8 years ago
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Art Assets for Sequel
Art Assets for Sequel
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The artist’s current progress on the new maps. v1.02 v1.01 v1.00 Alternate The Original Maps:
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slizer88 · 8 years ago
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Alternate Mission 2 Backgrounds
Alternate Mission 2 Backgrounds
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Original (v1.18b17)
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slizer88 · 8 years ago
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Short Story- Grip
A: Captain, you are Blanc’s boy aren’t you? B: Admiral, sir! Blanc salutes in shock. A: How are you doing? B: Very good sir. A: And what would you be working on at the moment? B: I’m handling the logistics for the transfer, it’s all going smoothly sir. A: They have you pushing pencils? Surely you must have better things to do. Who put you on this assignment? B: I’m not sure, we all handle these…
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