#HOLY SHIIIIIIIIIIIT
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anemeraldapple · 3 months ago
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I.... the amount for hours and pure autism i will be pouring into this stupid game i can make Pearl x Marina, Captain 3 x Agent 8, DOOM GUY x ISABELLE (bit iffy on that one tbh but still)
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achingly-shy · 2 years ago
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BEST EPISODE SO FAR I AM SCREAMING LIKE GENUINELY THIS MADE MY WEEK HOLY SHIT
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bakugosgothhoe · 2 years ago
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ohmygod look at him
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Inspired by Wiru Son’s gojo cosplay!
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testosteroney · 5 months ago
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NO WAY NO FUCKING WAY!!!!!!!!!
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namelessdumbass · 1 year ago
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THEY ARE REAL
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the hand holy shiiiiiiiiiiit 😫🥵🥺😭🤤🥲😌😍
[X]
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villainsidechick · 2 years ago
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My ovaries exploded. I can't freaking handle Silco on a horse. This just jumped to the top of my reading list.
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Mr Silco in the rain because I thought it seemed like a good idea
inspired by the fic Bend But Not Break
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musicalfan78 · 6 months ago
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Every saga in a mf78 nutshell (PT 3)
pt 1, Pt 2, pt 3, pt 4, pt 5, pt 6, pt 7, pt 8, pt 9
*STORM*
Odysseus: Okay so, since we escaped from that horrible cyclops, we're definitely going to survive this storm! KEEP ROWING!
Crew: YES SIR!
Eurylochus: I have a strange feeling about this...
Perimedes and elpenor: CAPTAIN! AN ISLAND!
Odysseus/Eurylochus: HOLY CRAP!
Odysseus: We need harpoons.
Eurylochus: For what?
Odysseus: We're gonna shoot it in the sky! :D
Eurylochus: I beg your finest pardon?
*shoots for the sky*
*LUCK RUNS OUT*
Eurylochus: This seems like a bad idea Ody!
Odysseus: Buut, this can help us, for its the home of the wind god!
Eurylochus: We can't confirm that?
Odysseus: ....listen here second in command, how many fucking floating islands have you seen before? And the answer is this! Im going up there.
Eurylochus: But what if you piss off this god?
Odysseus: Ehhh, ill see. Okay byeeee
*KEEP YOUR FRIENDS CLOSE*
Odysseus: HEY UH, AEOLUS, BUDDY, I NEED YOUR HELP TO GET HOME. ...PLEASE?
Aeolus: Hahahaha! I'll help you, but on one little condition!
Odysseus: And what's that?
Aeolus: Just don't open this bag and you'll make it home safe and sound! :)
Odysseus: *Gets back onto the ship*
Perimedes: Yo captain! What's in the bag?
Elpenor: Is there interesting stuff?!
Odysseus: Its very dangerous so we must-
Winions: GOLD :D
Odysseus: ....uh
Perimedes: OPEN THE BAG!
Elpenor: OPEN THE BAG!
Odysseus: uhh no.
(dreams, ooo, dreams)
Odysseus: MY WIFE! MY SON! IM GETTING HOME!
Dream!Penelope/Dream!Telemachus: They're opening the wind bag
Odysseus: FUCK-
Aeolus: I warned you not to open it! >:(
Odysseus: BUT IT WASNT ME!
Aeolus: So? :/
Odysseus: UGH, WHERE ARE WE GOING TO?
Aeolus: The land of the giiiaaants. *fades away*
Odysseus: EURY! HELP ME CLOSE THIS!
Eurylochus: BUT, ITS TOO LATE!
Odysseus: SO?!
*The two try to close the wind bag, they later to succeed, but then...*
Poseidon: SURPRIIIIISE YA BITCH!
*RUTHLESSNESS*
Odysseus: Oh crap- listen uh, we-
Poseidon: SILENCE! You don't deserve to explain to me after you hurted my son!
Odysseus: That baby I dropped was yours?!
Poseidon: What? No! I meant that Cyclops you stabbed in the eye and practically doxxed yourself to!
Odysseus: Ohhhh. We needed to escape and all, nothing much!
Poseidon: You made him cry, and now I'm gonna make you pay for it. WATER WAVES!
558 men: OH SHIT- *gets drowned in the water*
Odysseus: NOOOOOO!
Poseidon: All I gotta do is just end you next, any last words...?
Odysseus: Yeah...
Odysseus: Omae wa, mo shinderu...
Poseidon: What?
Odysseus: *OPENS THE REST OF THE WIND BAG*
Poseidon: SHIIIIIIIIIIIT!
*The crew is now away from Poseidon*
Poseidon: I WILL BE BACK! JUST YOU SEEEEEE!
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eschercaine · 9 months ago
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Holy shiiiiiiiiiiit!!!! Let Me Solo Her is now a canon character in Elden Ring manga.
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androdragynous · 5 months ago
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sometimes (often) I think about how many notes some of my art has and how many people must have seen it and it's like brooooo holy shiiiiiiiiiiit
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carpetedkitch · 3 months ago
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Labyrinth of Touhou Tri (Demo) Review/Propaganda Post
So I literally just finished the demo for Labyrinth of Touhou Tri, and I have a looooooot of thoughts I would like to share to those who care about JRPGs and Touhou. This will be coming from the pov of someone who fucking loves touhou and played the previous game to near completion (not counting the postgame cuz that sucked penis), so take my opinions as gospel (or don't. in fact probably don't)
I'll do this in a bulleted list sorta cuz I really don't wanna organize my thoughts any more than this, the game's not even out anyway
However, before anything else, lemme just say:
PLAY THE DEMO RIGHT NOW RAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
There will be no real actual spoilers dw:
STORY
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Let me preface some of this with the fact that the previous Labyrinth of Touhou game did NOT have a real story; it was an excuse to put touhou characters in the same place, with a weird tree of life ass megadungeon, and tenshi being a dumbass "main" antagonist.
This game's story is leaps and bounds ahead of the last one, in that there is a main story that successfully contextualizes the bringing together of these characters, as well as connecting it to other games in the series.
The game's story HEAVILY interconnects 3 pieces of media: Touhou Legacy of a Lunatic Kingdom, Urban Legend in Limbo, and the Hifuu Club stories, so if you like those key characters, you're in for a... treat? Your discretion.
I will say, I really enjoy how they characterize each of the different characters in this game, I think they have a good handle on a majority of the included cast, with some key standouts, and... not really exceptions, just casualties.
That being said, The writing DRAGS. A LOT. There is a FUCKTON of repeating dialogue (this makes sense in story but still kinda sucks to read through trying to get to the new stuff), and the characters resummarize the plot SO MANY TIMES it gets REALLY annoying FAR too quickly.
THAT being said, if you can put up with zero text scrolling and said repeating or repetitive dialogue, the story is worth paying attention to.
VISUALS
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This is just a few minor things to do with gameplay that weren't in the gameplay itself
Comparing the visuals between games, this is definitely a step up in a few departments, and a side-step in others
Some of the character designs stayed roughly the same between games, which is usually fine. The ones who got changed and the ones that got added all look really nice, and don't stray too far from mainline designs, but I don't wanna name specifics cuz spoilers and all that.
HOLY SHIT THERE'S SO MUCH VISUAL CLUTTER IN THE UI HOLY SHIIIIIIIIIIIT
To elaborate, there is a lot of things moving on the screen whenever anything happens, be it attacks, screen transitions, etc., which isn't a bad thing? but it's easy to gloss stuff over in your head because of it.
For example, when an enemy uses an attack, there is a pop up that tells you everything about the move (element, damage, targets, etc.). It is SO EASY to mash past this dialogue and leaving you wondering why you got nuked.
GAMEPLAY
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The base gameplay has not changed between games, which is a party turn-based rpg, with 8 backliners that you can swap between, and a speed-based turn system.
The biggest change comes from the implementation of a skill tree system, where you gain SP (that hasn't changed) as you level and can put points into the abilities and passives you want to specialize in. So, with the explanation out of the way:
I FUCKING LOVE THIS SKILL TREE SYSTEM SO FUCKING MUCH GRAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH
almost every character, to prevent homogenization, has their own gimmick, which usually takes the form of "stacks of x", which are either consumed or stacked for buffs or skills, depending on what the character wants to be doing. This creates a REALLY engaging gameplay loop, ON TOP of an ALREADY engaging teambuilding from a wide swath of very different characters.
There is SO much love and care put into their toolkits, and I well and truly cannot suck this dev off any harder than I already am.
The systems put in place to power up characters have been given SO MUCH quality of life that was not there before, including a treasure shop (rotating random shop), cloning items, and the Break system, which makes it so much easier and more fun to progress through dungeons with a purpose in mind, be it grinding, progressing, or finding chests. Genuinely the gameplay loop is as good as it's ever been in a game of it's type.
GAMEPLAY BUT AGAIN (The stuff I take some modicum of issue with)
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The main draw of the combat in this game is that YOU KNOW EVERYTHING the boss is going to do, and YOU KNOW EVERYTHING your moves can do. What that means, aside from lots of reading, is that the game becomes a puzzle the game is taunting you to solve, which personally I live for.
In practice, there are more than a few things the game just DOESN'T tell you about the mechanics of bosses, or makes more inaccessible.
Just as characters have mechanics and stacks that don't do anything themselves but dovetail into other moves, so do bosses. This is really fucking cool, but also really fucking frustrating when trying to do the mental trigonometry you need to beat a boss or even taking your turns.
There is a difficulty system in place for this game that you can fuck around with. I am telling this right now because THE DEMO, AND THE GAME BY EXTENSION, ARE HARD AS SHIT. AT BASE. The intended difficulty is considered by many people to be "bullshit", end quote.
As someone who lives for a heaping helping of difficulty in my rpgs, I struggled on almost every boss in the demo. However, it was a very satisfying struggle, especially when I beat it, which some games can't even manage. After a lot of trial and error, you do start to get a feel for general damage numbers, as well as what characters are good at doing what even putting aside their whole kits worth of reading. Genuinely, I enjoyed the vast majority of the gameplay.
SOME ADVICE
Read each and every tooltip of the sub-equipment and break items. Every single one is an easter egg, and you might find some you recognize that you wouldn't have even dreamt of, as I have .
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Scrutinize every single skill in the game, and every single buff you get. Buffs are literally impossible to beat the game without.
Don't automatically shelve characters you don't care for, since especially early on, you need to use every tool at your disposal.
Grinding isn't technically necessary, but you will need to because some characters have lower growth rates to make up for higher stats or usability. Also it's fun!
The demo is 8-15 hours depending on how much you care about difficulty and completion, which is LOOOOOOOOOOOONG for what it is, so enjoyyyyyyyyyyyyyy
Yeah that's it, sorry for rambling lol but I legitimately cannot wait for the full game this summer, I am so fucking excited EEEEEEEEE
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bigassbowlingballhead · 10 months ago
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HOOOOOLLLLYYYYYY SHIIIIIIIIIIIT
just finished the darkness outside us and holy fuck WHAT a book. WHAT A FUCKING BOOK.
100/10 would recommend.
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sapphicrot · 1 year ago
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https://www.tumblr.com/exo-dus404/747863747956195328/good-job-girlboss-moon-girlboss-moon-girlboss?source=share
Sapph ....
holy fucking SHIIIIIIIIIIIT BRO OH MY GODDDDDD
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le-panda-chocovore · 1 year ago
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OMG OH FUCK OH GOD IS THAT REAL ?????
I just read ORV 208 (manhwa) and shiiiiiiiiiiit THAT'S SOME AMAZING REVEAL RIGHT THERE
HOLY FUCK THIS STORY IS INCREDIBLE I REALLY DIDN'T EXPECT THAT AND- The Mother ?!? Awesome. I'm so sorry I doubted you, you're perfect, I love you so much.
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suckmyballshoney · 1 year ago
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Brooooo 21 seconds between Lance and Fernando FOR A FREE PITSTIP HOLY SHIIIIIIIIIIIT
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esoterium · 1 year ago
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// rick grimes. you beautiful bitch. holy shiiiiiiiiiiit.
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pestisly · 2 years ago
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Richard Roxburgh and Kate Beckinsale in Van Helsing (2004)
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