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rivwritesiguess · 25 days ago
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Lost and Found - Chapter 1: Lost
Chat I fell down the Task Force 141 rabbit hole a while ago and now this is here
Word Count: 8.6k Angst, like hurt no comfort angst Poly!141 x gn!omega!reader Chapter Summary: A mission goes wrong. The pack loses a member. What happens when that member isn't as lost as they though? Warnings: Character death, horrible attempts at doing European accents/dialects, probably a few plot holes, military inaccuracies Notes: It's an omegaverse fic, the 141 is a pack and they all love each other. Also reader is gender neutral, they/them pronouns. this story does not follow the Modern Warfare story whatsoever, none of the main people are gonna die (no headshots), and it will be filled with military inaccuracies because I'm just here to love hot men and babygirl-ify the men in a military propaganda video game :). As said in the title, this is chapter one, so the there will be more. The guys might be a bit out of character in this, oopsies. I might end up rewriting this in the future but for now this is it. I also made an entire sims 4 build of the pack house for this fic alone and spent way too long on it 💀 there will be smut (afab) in this fix at some point in the distant distant future Made the little banner thing with Canva and the divider with Photopea Navigation Series Masterlist (this is currently the only chapter) Also on AO3 next
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  “C’mon up now and we might spare you. Make us come down there and your death will be a slow one.” It’s not good. None of this is good. It took such a turn. Everything had seemed to be going well until Kyle said that there were cars approaching the building. “Don’t be stupid. 15 versus 1 is not a fight you want to start.”
  “They think there’s just one o’ us.”
  “Could make use of that. Catch ‘em off guard.”
  “It’d be easier tae surprise them if we weren’t cornered in the damn basement.”
  “Didn’t seem like you had any better ideas.”
  “Anythin’ but a damn basement.”
“That’s enough.” John cut the conversation short with a sharp tone. It wasn’t like an actual argument, just playful bickering. Now, however, was not the time.
  John’s brain was going a mile a minute. There wasn’t much he could think to do at the moment. They were cornered. He didn’t know how this happened. The mission had gone well. It was only once they got to the safe house to rest for the night that things went wrong. 
  You were just getting ready to fall asleep with Johnny on the bed upstairs. John had taken the bed in the living room near the door. Simon was on the front porch while Kyle sat on top of the building, both keeping watch until it was their turn to sleep. You were pulling Johnny under the covers with a smile, ready for the cuddles the beta would offer you. However, then you heard the sound of Kyle coming over the radio. 
  “I’m seeing two cars coming towards us.”
  John had ordered Simon to come inside so you could all come up with a plan. It should’ve been easy, but the cars got to the house much faster than the group expected. There was no time to run, so Kyle suggested getting down into the basement to come up with a plan. With two cars, you all thought there would be at most 10 people. Not 15.
  There weren’t supposed to be any problems. No one was supposed to be anywhere near this safe house, no one was supposed to even know about it. Obviously, Laswell’s information was wrong.
  John was beginning to feel a bit anxious. It wasn’t much, but that underlying feeling that this wouldn’t be ending well was starting to set in the pit of his stomach. He looked back at you. You’d been quiet since the group moved down to the basement. 
  He never would’ve brought you on this mission if he saw this coming. It was supposed to be simple, something that wouldn’t put you in too much danger. He knew you could handle danger, but that didn’t mean he liked you being in it. But now you are. He let you come along, and now things are looking bad. You’re in danger. His pack is in danger. He needed to find a way to get you all out of it. It was not only his job as Captain, but also his job as the pack alpha.
  “Captain, if we go up there they might get overwhelmed. We’ve got a shot at takin’ them by surprise,” Johnny suggested once more.
  “A chance. It’s not guaranteed,” Kyle injected.
  “Is anythin’ ever?”
  “It’s risky.”
  “We only saw twa cars. They could be bluffin’, trying tae scare us.”
  “Not ‘us’. They only think one person is down here.”
  “They’re idiots if they can’t tell there’s more than ane person. Captain’s got blankets on the couch and Ace and ah had blankets on the bed. If they’re stupid enough to no’ notice that, it might be easy tae take them doon.” Simon shook his head.
  “Even if they’re all stupid, they’ve got weapons an’ we’ll all be coming out of a little door for them to point those weapons at. Stupid men and weapons are ne’er mix well. Even if there’s not 15, we’d still be outnumbered. People will get hit and hurt.”
  “It’s better we get hurt than stay stuck doon here waitin’ fer them tae come tae us.”
  “Or we could stay here an’ take up positions ‘round the room. They come down an’ we start firin’. It doesn’t risk someone getting hurt just ‘cause you wanted to rush in.”
  “Ah didnae say that.”
  “I never said you did.”
  “Stop it.” You were the one to speak up this time. You didn’t need a commanding tone like John. The group listened to you regardless of your tone or not. You were you. You were their omega. If you wanted something, they wanted to give it. And right now? You wanted them to stop arguing, so they’d do just that.
  The attention was directed back to John as he stood up silently. He glanced around the room, coming up with a plan. He nodded, more to himself than the rest of the group. He faced all of you, starting to talk.
  “Alright. Soap’s right. Those guys up there aren’t expecting five of us. We’ve got the chance to take ‘em by surprise. Ghost’s got a point as well. The door up there we’d walk out of probably has all their guns trained on it as we speak. They’ll shoot us down. But we can’t stay down ‘ere. It’s giving ‘em time to plan for any possibility. They might catch on that there’s more than one of us.” He took a breath. “I’ve got a plan, but it’s a bit dodgy. They think there’s only one of us, so one of us goes up. Plays at surrendering. Once those guys up there aren’t all holding their weapons at the door, the person who went up will say something to let the rest of the group down here know. Then, the four left will go out and start shooting.”
  The group was quiet. No one seemed to really like this plan, but John was right. Waiting down here only gave them time to realize what was going on, and going out as a group only gave them a large target. 
  “Ah’ll gae up,” Johnny said, starting to pull his gun out of his holster.
  “No, you stay down here. I’ll go.” Kyle put his hand on Johnny’s, stopping the other beta as he started to put his own weapons to the side.
  “Neither of you are doin’ that. I know how to handle this. I’ll be the one to go up.” Though Simon said this, he didn’t make any immediate move to disarm himself. He probably wouldn’t do so until the very last second. 
  “It was my idea. I’ll be the one to surrender,” John argued. 
  They were arguing about who would be putting themselves closer to death’s door. They didn’t want to let another member of the pack do it, not when there was no guarantee that the people upstairs would actually spare whoever went up. 
  You hated it. This argument wouldn’t end any way you wanted it to. Someone could die. That couldn’t happen. No one in your pack was going to be dying. You couldn’t let that happen.
  You quickly tried to think of something that could solve this issue. A plan better than John’s. You’d seen the blueprints of the house. The basement didn’t have an exit that would lead outside. There were, however, a bunch of weird rooms down here. There was even a small holding area with soundproof walls. There was even- 
  Wait.
  That’s it.
  “I think there might be a way out from down here. A different exit.” 
  Everyone’s head turned to you so quickly they could’ve flown off.
  “Why didnae ye say anythin’ earlier, Ace?!” Johnny asked. 
  “I- I’m sorry, I didn’t think of it till now.” 
  Lying was never something you enjoyed doing. Doing it to your pack made you feel disgusted with yourself. If you weren’t lying for a good reason, the omega inside of you might’ve been screaming and crying. But even it understood this was necessary. You had to keep your pack safe.
  John sighed.
  “It’s alright, sweetheart. Just show us where it is.”
  The focus was now on you. You turned around, walking out of the small room after making sure that the guys upstairs had stayed upstairs. Once seeing that they had, you walked quickly and quietly, occasionally glancing back to make sure all of your pack was still behind you.
  You debated if you were really going to go through with this. If your pack caught on to what you were doing, they’d stop you without hesitation. You’d have to deal with their disappointment and then have to deal with one of them going up and potentially getting themself killed. You couldn’t let one of them get killed. They were too important. Not just to you, but in their fields. To each other. You didn’t even know if this would work, but you had to try. You’d rather this than the world losing one of them. You could only hope it went how you wanted. You could only hope that your pack trusts you enough to listen.
  You got to the end of the hallway and opened the door in the left corner. It was a sitting area, but this time there were two doors on the far side of the wall. You took a deep breath before looking back at your pack, who all seemed confused.
  “That door, over there. Get in there.” You pointed to the door on the left side. You stepped out of the doorway so the rest of them could walk past you. They, however, hesitated. You sighed. “Just trust me here, okay? Please?”
  You didn’t want to exploit their trust in you, but there was no other choice right now. You had to get them into that room. 
  Another thing you had to do was control your scent. Sure, you were wearing scent blockers, but your scent was naturally pretty strong. When your emotions got too high, your scent normally pushed past the blockers. So you had to focus on keeping it suppressed right now even though you were full of fear. They wouldn’t go in first if that was the case. They wouldn’t think you were lying, but they’d want you to be closest to safety if you were feeling fear.
  “We’re following you, love.” Simon pulled the ‘love’ card. You weren’t hiding your scent well enough. He only did that when he was trying to keep you calm. They were following you to stay in between you and the danger that lurked upstairs. You needed to do better. Suppress your scent. It gives you a headache to do, but if they don’t walk into the room first, the whole plan would go up in flames.
  You couldn’t argue with them walking over now without looking suspicious. So, with a small nod, you turned and walked over to the door. You had to think. Think. Think.
  Once closer, you opened the door. It was a heavy one, which you suspected since it was supposedly soundproof. You hoped that was true. There was a small window in the door that slid open and closed from the outside. You stepped around and used your body to keep the door open, still trying to figure out a way to get them to go in without you.
  As the door was pressing against your back, you realized you could simply continue to hold the door as they walked in. That was the only way this could work. They just needed to listen to you.
  “Go on,” you said, motioning inside with your head. Johnny stepped forward, approaching your side to take the door from you.
  “Let me hold it, Bonnie.” You moved away from him slightly, stepping back and moving the door away from him as well. You shook your head.
  You saw the confusion on their faces when you did this. There was no exact reason for you to not give Johnny the door. He could hold it just fine. You had to think of something to make them not confused. Something natural. Something that said you were calm and not terrified.
  You rolled your eyes.
  “I can hold a door, Soap. Let me do one thing, won’t you?” You plastered a playful smile on your face, doing your best to get it to reach your eyes as well. You weren’t feeling playful. No, you were full of terror. Your senses had always been higher than others. Right now you could hear the people upstairs starting to pace. Their patience was running low. They’d be coming downstairs within the next few minutes.
  You couldn’t let your pack realize this. They could end up feeling cornered and decide to fight. Someone would get hurt during the fight, and that wasn’t what you needed. You couldn’t let them realize your terror either. If they did, they’d get suspicious. You shouldn’t be feeling such terror if you knew a way out. They’d realize something was off. They’d catch on. They’d never listen. They wouldn’t do what you wanted. They’d go through with John’s plan, or they’d go fight and then one of them would die and then you would lose them and you would’ve failed and then-
  “‘Right, ‘right, I get it. Ye’re independent an’ aw that,” Johnny said, hands raised in mock surrender as he smiled at you. It’s playful. You were starting to feel thankful for that one theatre class you decided to take back in school.
  You could tell the group felt a bit relieved as well. They were starting to be hesitant about your supposed ‘exit’. They were also worried you’d be panicking and doing this just to stop one of them from going up. But if you’re being playful and you’re able to joke around with them, then it’s fine. 
  Johnny walked past you and into the room with a smile in your direction. Kyle did the same. John followed behind. Simon went in last, and you seemed to follow.
  Once they went in, they realized something was wrong. The room was pretty dark, not able to properly be inspected from outside. But now that they’re in, they realize there are no more rooms attached to this one. This was a dead end. 
  John was the first one to realize this, but he was too late. He turned around to see you quickly stepping away and letting the door shut with you on the other side. He ran over, only to find that there was no handle on this side of the door.
  “Ace! What are you doing?!” He moved over slightly as Simon started to try and open the door. John looked through the little window on the door, trying to get an explanation from you. Simon had no success with the door. Johnny and Kyle were now standing behind them, confused and starting to feel a bit panicked.
  You were staring at the door with wide eyes, shaking slightly. You looked back at the exit door to the room you’d just come in from and then back to him. Your breathing picked up slightly as you pulled your bag around your front, pulling out a burner phone.
  “What are they doing? What’s gaun on?!” Johnny asked from next to John. He didn’t want to push, but he was trying to angle himself so he could see you through the window as well. He wasn’t able to, making his panic only start to increase. Meanwhile, Simon took a few steps back from the door, starting to pace through the room. 
  “Ace? C’mon, hun, talk to us, what’s going on?” Kyle asked, standing anxiously behind John. He couldn’t see you. He needed to see you. See what was going on in your head. Why the hell you’ve locked them in here. He needs to know your plan. He wants to trust you, but he needs to see you first. He has to,
  “I-... Laswell knows the safe house isn’t safe. She knows where you are. Once the people upstairs leave, then- then our people will show up to let you out. It’s- it’s gonna be fine.” Your voice was shaking. Your terror was full force now that you’d gotten them safe. The next part of your plan wasn’t a part you enjoyed, but it was a part you had to do. You glanced at the exit door of the room again.
  “Darlin’, whatever you’re doing, you need to rethink it. You need to let us out. We can’t do anything from here. Let us out. Now,” John said. It started soft, but his tone turned commanding towards the end. He might be your alpha, but he’s also your superior as well, and you weren’t listening. 
  “Look, this- this isn’t the best scenario, obviously, but it- it’s needed, and- and I know you guys won’t agree with me, but- but-”
  “Agree wi’ what?! What are ye tryin’ tae do?!” Johnny asked. 
  John saw the tears that gathered in your eyes. He was so confused. Normally, he could read you like a book. He could always tell what you were thinking and why you were thinking it. But now he had no clue what was going on in your head. What were you trying to do here?
  Simon’s thoughts were racing. There was no way out. You locked them in. Why would you do this? Why would you just lock them in here? Could you possibly be a traitor? Had you been one all this time? Were you about to call whoever was upstairs down here to turn them in? Did you tell them that the group was here?
  No. That wasn’t the case. Not only did he refuse to believe that you’d betray them due to his own bias, but there was also your scent that was in the air. When your panic slipped through the scent blockers during missions, it helped him push through the mission just to get you out of the situation. When you two were falling asleep in his bed, your scent helped ground him. It helped keep him calm. Now, your scent was anything but calm. There wasn’t any satisfaction that there would be if you were a traitor. There wasn’t any happiness. You weren’t feeling smug. No, he could smell it, you were feeling terror. Panic. Hesitation.
  And yet, underneath all of that, Simon could sense the smallest bit of relief. He was hurt at first, taking it as relief that meant you were a traitor. But with everything else on top, he was mostly confused. He couldn’t understand why you would be feeling-...
  When the realization hit him, he froze. He looked to the door where John, Kyle, and Johnny were still trying to get you to explain. 
  “Just tell us what you’re doin’, please.”
  “They’re going to risk sacrificin’ themself.” 
  The room froze once Simon had muttered the words. Johnny turned back with the same force that he’d looked back at you earlier when you mentioned a way out. That isn’t right. Simon’s wrong. You wouldn’t do that. Simon’s lying. It’s a joke. A cruel, cruel joke that was out of place and he had no right to be saying right now.
  Kyle turned around as well, looking at Simon. He needed him to take his words back. Just take it back. Why would he ever suggest that? You- you couldn’t- you wouldn’t- you wouldn’t-
  Meanwhile, John stayed facing you. He’d gone quiet the minute Simon spoke. He stared at you, trying to read your face. You stood on the other side of the door, staring back. Your eyes were sad, but your stance was set. You made no move to let them out. And that was all John needed to see to realize that Simon was right. This was your plan all along. You never knew a way out. You hadn’t brought them here with the intention of getting everyone out. You didn’t even have a way to get them all out.
  No, you’d brought them here with a different intention. You’d brought them here to save them. To trick them and keep them safe while putting yourself in the line of danger. You were having no thoughts about letting them out now, dead set on your own plan. 
  It wasn’t right. John had a plan. It would’ve kept you safe. None of them would’ve ever let you be the one to go upstairs. And John knew that you knew that. He knew that you knew if you suggested being the one to surrender yourself the others would have shot you down immediately and brushed you to the side before continuing to argue. You wanted to keep them alive, and this was your way of doing that.
  John didn’t approve of your way. Not at all. He would’ve changed the plan. Would’ve gone with Simon’s instead. Anything but this. Anything but you being the one to get hurt. He was desperate to try and get through to you, but just looking at your eyes told him you were set.
  “Don’t do this, alright? Don’t,” he tried. He knew it wouldn’t work, but he had to try. His voice was desperate. Quiet. He wanted you to listen. He’d be on his knees right now if you would still be able to see him.
  “I’m sorry,” was all you said in response to him.
  And those words were what told Johnny and Kyle that Simon was right. You were trying to risk sacrificing yourself here. Kyle couldn’t even talk. Maybe this was a bad dream. He’d had a few like this before, ones where you sacrificed yourself to save them. Maybe it’s just one of those.
  Johnny, on the other hand, no longer had the restraint that he had before. He lightly pushed John to the side, who was too busy trying to think of a way to get you to not do this to care. 
  “Bonnie, ma heart, hen, luvbug, please, dinnae dae this, ‘kay? Open this door. Ye dinnae have tae dae this for us, ye understand? This isnae what needs tae happen, what needs tae happen is ye openin’ this door, aye? Just open the door, let us oot, we can figure it oot! One of us will go up, follow through wi’ his plan, no’ this.”
  You shook your head.
  “I can’t let any of you do that. You’re all too important.”
  “No’ as important as ye! Let us oot! We can dae somethin’! Talk, come up wi’ a different plan, kick their sorry arses, an’ if we get beat then we go down kickin’ an’ screamin’ together! Anything but this. We cannae lose you. We can no’. Open this door, come on, please.”
  “Technically, I’m not. You are all more skilled than me. I offer the least amount to the team. I’m the loss that won’t cost as much compared to the rest of you.”
  “According tae who?! Nae one who actually matters thinks that way aboot ye, open the door!”
  “The people upstairs still think there’s only one person here. They are expecting someone. I’m going to make sure they don't stop thinking that it’s only someone. None of you have to go up there and get into a fight you might not walk out of.”
  “No, no. That’s not what we do. We’re a team. We’re a pack, we stick together. Ye don’t get to just decide this fer aw us! Open the damn door, Ace, please!”
  You took a few steps forward towards the door. For a second, they thought Johnny’s pleading had gotten through to you. They nearly felt relieved when you lifted your hand.
  But why would things ever go their way? Your hand kept moving up, grabbing the smaller door to the window on the door.
  “Luv, no, no please-”
  “I love you. All of you. You’ve been better to me than I ever thought any pack would be. I’m eternally thankful for the way you all welcomed me in and everything you all have done-”
  “Cut it out. Quit it, you’re not saying goodbye.” John took his place in the window again as Johnny was dealing with the fact that you were shutting them out. He nearly stumbled when John lightly pushed him to the side, mind racing.
  John was fuming. How could he not have realized this? How could he not have seen the signs? He should’ve gone over the blueprints with you. Then he never would’ve fallen for you saying that there was a way out. He shouldn’t have brought you on this mission. He should’ve kept you at home. His gut had told him to do that, didn’t it? Or was he imagining that feeling in order to give himself more of the blame? He should’ve realized. You were his omega. You were their omega. How could he not have realized?
  “I’m sorry, John. I’m sorry, Johnny. I’m sorry, Kyle. I’m sorry, Simon.” You whispered your apologies one after the other, voice soft. You never said their names on a mission. You were a bit paranoid in that regard, not wanting any enemies to potentially hear and use it to get any information. You saying it meant you had truly made up your mind. There was no swaying you.
  John felt helpless. Johnny couldn’t get through to you, and neither could he. How would this even work? If you went up there and died, how would his life be without you in it? How would he function, how would he live? How would he wake up in the morning and not be met with your happy smile when he left his room? How would he get through his day without your random short texts of encouragement? How would he go to sleep without having seen you curled up on the couch, cuddling with Johnny and Kyle? How would he eat breakfast without seeing you dragging Simon along to eat with them?
  He shook his head. He wouldn’t have to do any of that. This��� This wasn’t happening. None of this was happening. You were all at home, in the pack house. You were in the living room; there was some sports game on the TV that he wasn’t paying attention to. Simon was poking fun at Johnny for his enthusiasm; Johnny was overreacting to it. Kyle was bringing over some snacks. You were leaning back on John, your back against his chest as you smiled watching the other three. He was watching you. Their omega. His omega. Safe. You were safe. You had to be safe.
  Simon stepped forward, a bit more aggressive than he meant to be when he pushed John to the side.
  “Open this door. You’re not doing this. You’re not allowed; you understand me? I am ordering you to open this bloody door.” You only shook your head. The tears that had been in your eyes were now starting to fall down your face. A growl started to form in Simon’s chest as his fist slammed on the door. “Open it!”
  “I love you, Simon. I love all of you.”
  “No, no, don’t you fucking dare, I can’t lose y-”
  You closed the window.
 Johnny moved back over, slamming his hand on the door as he called out for you. Simon let Johnny push him over, currently in a state of shock. You ignored him. You always listened to him. You always listened to him. Why didn’t you listen? Why didn’t you just fucking listen?! Why were you doing this?! You crawled your way into their hearts, into his heart. Their hearts had built new walls around you to keep you inside, and yet now you were breaking those walls down from the inside without warning. How could you?
  John was the first to do something. He stepped forward, grabbing Johnny and pulling him away from the door.
  “What the fuck, Cap-”
  “You need to be quiet. This room seems to be soundproof, but if it isn’t, then they’ll ‘ear you and come down here. They’ll catch Ace.”
  “They’re gonna catch them anyway! They could end up gettin’ themselves killed, we need tae stop them!”
  “No, no, they-” John shook his head. “They said they might show mercy. When Ace goes up, they’ll buy us time for backup to get here. They’ll get out before they get hurt. They’ll be alright.”
  John had to believe it. He had to believe it wasn’t your plan to get yourself killed. The thought of you dying made him feel like vomiting. The thought of you going up there with all those people, not even trying to fight. The thought of your body- no. No, there’d be no ‘your body’, you were going to be fine.
  “That was a goodbye. They don’t plan on coming back to us alive.” Kyle said quietly as if he’d just had the realization himself.
  “Exactly! We have tae get oot o’ here, stop them, shout at them, drag them oot of here, somethin’! We have tae-”
  Simon walked over, grabbed Johnny, and pulled him further away from the door as he put a hand over Johnny’s mouth.
  “We can’t. There’s nothin’ we can do.” Johnny struggled for a moment, muffled disagreements leaving him as he tried to get out of Simon’s grip. Simon shook his head. “We can’t do anything except shut up and wait. If we get the attention to come down here, then what they did is for nothing. They might have a chance of bein’ spared, but if the people up there figure out they’re lyin’ and hidin’ us down here, they could get pissed off and just kill them anyway.”
  Johnny managed to push Simon away, going back to the door. He wasn’t planning on listening to Simon. Not when you were still alive and he could be trying to do something.
  “We could stop them, we just-”
  “No, we can’t,” John said, his tone final. It wasn’t a realization he wanted to come to, but he had to. There wasn’t anything they could do. 
  John motioned for Simon to grab Johnny again. Simon did just that. He grabbed Johnny, pulling him and getting him against the back wall. The beta froze before crumbling to the ground, his head in his hands. He was speechless.
  John and Simon stood still, not knowing what to do next. They couldn’t look at one another. They’d failed as alphas. Their betas were suffering. You were in danger, and they hadn’t gotten you out of it. Their omega was going to get hurt and they couldn’t do anything to stop it. 
  It was quiet for a few moments before Kyle spoke up.
  “...maybe they did know a way out and we all just couldn’t go through. Maybe the plan’s to get out and draw the attention away from here. Or maybe they’ll be able to fight their way out. I mean, yeah, sure, they’re outnumbered, but they do well in training. Maybe- maybe they’re quicker than they let on and they’ll take them lot down.”
  “They are definitely cleverer than we thought. Underestimated ‘em. They managed to trick us down here without us even fully giving it a second thought,” John said with a sigh.
  “No, they didnae trick us. They didnae trick us, they just….. It wasn’t trickin’. They wouldn’t. They…” Johnny was speaking quietly, a big difference from the anger and action he had shown only moments ago. He couldn’t properly grasp this, but he knew he didn’t like the idea of you ‘tricking’ them. That made you sound like a bad person. You were not a bad person.
  Kyle walked over, sitting down next to Johnny, feeling a need to try and comfort the other beta. He put a hand on Johnny’s shoulder, nodding.
  “This… This is just a confusing situation. They’re gonna be fine. They’ll find a way ou-”
  Kyle was interrupted by the muffled sounds of gunshots echoing through the house. It went on for about five seconds before they stopped.
  The group went silent. They stayed silent for another five minutes, waiting for something. Anything. More gunshots. The sound of you fighting. Maybe it stopped because you had managed to get away. Or maybe you managed to handle the people firing at you and the gunfire would start up again with you handling more of them. Or maybe there’d be more fighting and that would be the rescue team who would have a medevac to get you out. Treat whatever wounds you received. Maybe the door would open. Maybe it’d be you, coming to let them out. You changed your mind, the gunshots upstairs were actually the group of fifteen fighting amongst each other, you were coming back to them.
  However, nothing came. No pounds of fighting. No gunshots. No door opening. Instead, there were just quiet footsteps above their heads. Footsteps that walked out of the house and never came back.
  It was about 30 minutes before the door opened. It wasn’t you.
  As they exited the basement, they saw there were discarded guns on the floor. Bullet casings on the ground. Holes in the basement door and the walls around it. Blood on the floor.
  The blood pooled right in front of the basement door. It trailed out the front door like a body had been dragged. The trail went outside, the blood mixing with dirt and grass. It stopped and gathered at a spot in the driveway as if someone had dropped a body there before throwing it into a car.
  If that blood all belonged to the same person, there’s no way that they lived.
  There was a lot the group noticed. The blood, the guns, the bullet casings, the holes in the wall and the basement door.
  The main thing they noticed was the one thing that wasn’t there. 
  You.
  You were gone. They had lost you.
  They failed.
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  It’d been a year. One whole year.
  The first three months were the worst. They’d given a bunch of lies to the psychological evaluator, claiming they were fine to work. It was a lie, and everyone knew it, but taking one of the best task forces out of the playing field wasn’t a good idea, even if it was temporary. They were silent on base. They didn’t talk to anyone unless it was during training or mission related. They didn’t look at each other. They didn’t spend time in the pack building unless it was to sleep. They were silent on missions. There were no playful jokes, no joking jabs. Nothing. Dead silence aside from orders. The base watched the closest group of people there become the most distant from each other.
  It was worse behind closed doors. In their pack building, tensions were high. The air was thick with the smell of anger and hurt. When they had to be in a room alone together, it was terrible. They’d screamed and shouted at each other when it was just them, pushing the blame back and forth. It wasn’t until Laswell caught one of these screaming matches that she was able to get the team into therapy. She’d talked to John, told him that it was for the better of the pack. At first, she was understanding of the refusal. However, when she asked the third time and was met with nothing, she knew she had to take a different approach. When John tried disagreeing, she told him that the pack had no choice. Either they went through with the therapy or else they’d be put on an indefinite leave. It’d been two months since your death when they all had their first meetings.
  It was one month of therapy before pack counseling had started. All of them were against it at first, not wanting to see each other. However, each of their therapists managed to convince them eventually. When the group first got together, it was silent. The only person talking during the session was the therapist. This went on for the next few weekly sessions. That was until the therapist managed to push a button.
  “You all blame each other… isn’t the omega the one at fault?”   It had been chaos. The screaming and shouting went on for about ten minutes. It turned into them screaming at the idea of any of them being blamed for what happened. Then, the group realized that the therapist hadn’t reacted at all. 
  “You’re still a pack. You think your omega dying has torn you apart, but the way you all just jumped to defend them? To defend each other? You’re still close, you still want each other. You just need to let yourselves want that. You think there’s no way to recover, but this has the opportunity to bring you all closer together than you were before. You just have to let it.”
  The sessions changed after that one. It was still quiet in the beginning, but they ended up willing to talk to each other. Then they ended up wanting to talk to each other. They started spending time together outside of sessions, started doing more things in the pack house. About half a year after losing you, they found themselves sitting on the couch together again. Cuddling. Holding each other. Helping each other.
  They got their act together. They had to. You never would’ve wanted them to tear themselves apart. You’d given yourself up for a reason. For them. If they were to throw that away, they’d be betraying you. They couldn’t do that. Not after what you did for them. Not after the sacrifice you had done for them. You’d given your life to keep them together, and they didn’t plan to let anything come in the way between them again. Your memory kept the pack strong.
  Missions had gone back to what they once were. They were similar to how things were before you had joined, but never the same. They all felt more protective over one another. The idea of losing another member of the pack kept them on their feet. Some thought it’d be their downfall, that it would distract them. It was the opposite. It encouraged them to work even harder to return home. If they died, your sacrifice would be for nothing. 
  Their next mission had come across John’s desk a few days ago. It was one where they’d be working with someone not on the task force, something they had only done one or two times since losing you. The only information on the person was their abilities and skills. John tried to find more on the person, but there was nothing. When he asked Laswell, she had told him it was all classified information. They wouldn’t know anything up until the mission briefing the day of. So, when the group walked into the meeting room, it was safe to say their curiosity was piqued by the lone figure against the wall.
  The figure wasn’t looking at them. They weren’t looking at anyone. They had a hood up and their face down, making it impossible for them to make out their features. Along with that, they had no scent. It wasn’t that their scent was just bland, it was that it wasn’t there. Even when they’d met the rare person who didn’t have a designation, that person still had a scent. It was normally something bland and basic, but it was still there. However, this figure had absolutely nothing.
  There wasn’t much time to ask questions before the briefing started. The four of them listened, but ever since seeing the figure they had a strange feeling in their stomach. A feeling they couldn’t quite describe. It wasn’t bad, but it didn’t feel bad either.
  “I’m glad all of you could make it. We’ve got some very important intel on the line here, so I need everyone to listen very, very carefully.” 
  The Colonel giving the briefing was British, but it wasn’t someone who John had met before. Laswell knew him, and when he was asking Laswell for assistance with a mission, Laswell had offered the 141. The Colonel had the scent of an alpha. He looked to be much older than John, maybe in his mid-50s. 
  “There’s an organization that is attempting to weaken the military to open up the space for a larger attack over the past five years. They’ve been attacking officers in their homes away from base, attacking actual bases, and stealing intel. We don’t know why they are doing it, but we plan to find out. There’s a safe house we’ve been watching for a while now. The organization has been using it lately as a stop between transporting illegal weapons. We’ve seen a few of their higher ups go through here. Hawk-” The Colonel motioned to the figure. “-has figured out the next time one of these higher-ups, Christopher Stone, is going to be passing through. It’s going to be today at 2200. Grabbing this higher up is the best chance we have at getting the information we need to finally bring these people down.”
  “So we’re going in and nabbing a guy?” 
  John looked over to the other side of the table. He recognized the soldiers on that side. He’d seen them around base. They were from one of the better platoons on base. The man who had spoken up was the sergeant. John could smell the alpha all over him. It was as if the man was purposefully pushing his scent out into the world, trying to establish dominance. His lieutenant sat next to him, right across from John. The sergeant was sitting across from Simon and there were two other soldiers sitting across from Kyle and Johnny. All of them seemed to be alphas. They weren’t a pack, but John knew they worked well together. Not as well as his team, of course, but well.
  “You’re not doing that. Lieutenant Evans, you, Sergeant Brown, Corporal Davies, and Corporal Walker will be leaving here at 1800. You will be sat in different lookout spots around the base. They have a routine they do every time one of the higher-ups is passing through. They clean things up, set up more lookouts, get more people on the roof of the building with weapons. You will be looking for these things to happen. If they aren’t happening by 2000, then the mission will be aborted. If they are, however, then you need to let us know. Once we have confirmation that it’s happening, Task Force 141 will head over with Hawk.”
  “Understood, Colonel.” Lieutenant Evans said with a nod. Sergeant Brown didn’t seem all too happy about his task, but he stayed quiet.
  “How are we goin’ about this once we head o’er?” Johnny asked. The Colonel nodded towards Hawk.
  “They developed a plan to get you all in and out without needing to fire a bullet.” The group looked over to where Hawk was still leaning against the wall. Their position hadn’t changed, but they did seem a bit more tense than before. Their head was moved slightly further down, something that Simon may not have even realized if he hadn’t been paying such close attention to them in the first place. It was when Johnny spoke that they changed so slightly. They’d been a still figure the entire time, up until Johnny said something.
  “Without a single bullet? How many people are going to be in this safe house?” John asked, skeptical of this plan.
  “Fifteen to twenty people. But Hawk is smart. The plan is for you all to drive about a mile away from the house. Then, three of you will get out, along with Hawk. One of you will set up a lookout spot about halfway to the house while the other two keep moving forward with Hawk. Once there, Hawk will move forward while the two of you will stay in the trees. Hawk’s going to go through an unlocked window. Hawk broke the window lock last time they snuck in. Hawk will sneak through the house to unlock the cellar door. They’ll give you a signal over the radio and you two will get to the cellar door without drawing attention. From there, Hawk will lead you through the house. Hawk will take the lead. They can get rid of any threats you come across without raising any alarms. Not only that, but they know the safe house better than any of us. They know where to hide the bodies so you won’t get caught."
"At 2300, Stone will be sleeping. Hawk will sneak into the room while you two will take guard outside the door. They’ll knock him out. One of you will need to carry Stone while the other watches their back. Hawk will be focused on moving forward and creating a clear path for you to carry him back out through the basement and through the cellar door. Once out, you will alert those who stayed behind. You will meet halfway between the house and where the lookout is set up and then you will get in the car and drive. By this point, it is expected for someone in the safe house to realize Stone is missing or to find the bodies. You all need to be in the car and driving away, no delays. Do you understand?”
  “We understand, Colonel,” John responded.
  “I asked for the 141 because Laswell speaks very highly of you. This is an incredibly important mission. It can not go wrong.” 
  It was a surprise to everyone in the 141 when a familiar alpha scent of a warm fire entered the room.
  “And I told you, it won’t.” Through the door walked Laswell. She walked around the table to stand next to the Colonel as she spoke. “The 141 has had a near 100% success rate on all missions they’ve been on.”
  “I’m allowed to be cautious, Kate Laswell.”
  “And I’m allowed to tell you you’re being overdramatic, Oliver Green.”
  The Colonel sighed, shaking his head slightly, but there was an underlying small smile on his face.
  “I told you I could handle this briefing. You didn’t have to fly out.” Colonel Green stood up, shaking Laswell’s hand as she took her spot next to him.
  “You know you’re going to need my help with this. It’s complicated.”
  “You’re the one who suggested-”
  “I know, I know. Just let me do the talking here, alright?” Laswell turned away from Colonel Green, looking to Evans, Brown, Davies, and Walker. “You four are dismissed. Take the files in front of you with you. They have everything you need to know for when you leave in four hours.” The other four stood up with a nod, saying words of acknowledgment before doing as told and leaving the room. Laswell looked back to the 141. “Been a while, hasn’t it?”
  John gave a smile.
  “‘Bout six months, I think.” He said as he stood up and leaned over the table, shaking Laswell’s hand. Laswell shook it, but she remained standing when John sat back down. There was an open chair next to Colonel Green, but they’d both been standing since Laswell walked in. Why hadn’t they sat down?
  “Six months too long. I meant to make it out here for your last mission but got held up at home. My omega seemed to be going into heat, had to stay back to make sure they were alright.”
  Kyle nodded.
  “We understand, no big deal. Your omega comes first, yeah?” Laswell smiled.
  “Thank you.”
  “Ah take it they’re doing better? It’s aw good?” Johnny asked. Laswell’s smile widened.
  “Definitely. It’d been a false heat that got triggered by pregnancy.” The group’s eyes widened. John returned Laswell’s smile.
  “That’s amazing, we’re happy for you.” Laswell nodded.
  “Thank you, again. We’re very excited.”
  Simon spoke up next, and it changed the mood in the room.
  “Why’s this mission so important that you left your omega to come here?” Simon asked. 
  No alpha would leave their omega in another country without a reason. Laswell only did it a few times during the year to come over and check up on the task force, something she didn’t technically have to do. For Laswell to have left her pregnant omega, something big had to be going on. Something huge.
   When Simon asked his question, the rest of the room seemed to realize this as well. Well, the rest of his pack. Laswell already knew this, obviously, and it seemed like Colonel Green did as well. Hawk stayed against the wall with no reaction. 
  John sat up in his chair slightly along with Johnny and Kyle. he narrowed his eyes at Laswell, suspicion setting over him.
  “Ghost makes a good point. Everything alright, Kate?” He asked, glancing between Colonel Green and Laswell as the two exchanged a glance.
  Laswell sighed. She looked back at Hawk and then back to Price.
  “This is about to get really weird. You and your team might be very upset. Enraged. I need you all to try your best to stay calm.”
  John looked at Hawk who was becoming stiffer. He glanced at the rest of his pack, meeting their eyes and seeing the same confusion reflected. He slowly looked back at Laswell.
  “...what’s going on?” He asked. He was hesitant. He looked at Hawk once more, who’d turned their head away from the group entirely. 
  Colonel Green and Laswell exchanged another look before he sighed, looking back at Hawk.
  “Come on, kid.” Hawk did not move. “Hawk.” Once again, no movement. Colonel Green turned fully. “We discussed this already. You can’t get through this mission without your partners knowing and seeing your face. Come on.”
  The pack watched as Hawk stayed completely still. Despite the Colonel’s tone of instruction, Hawk didn’t move. They didn’t even begin to move. Colonel Green sighed, looking to Laswell.
  Laswell nodded, patting Colonel Green on the shoulder before walking over to Hawk. She stopped a few feet away.
  “Come on. We’ve been getting ready for this. You have to let them see.” Laswell’s voice was soft. The only time John heard that tone of voice was when Laswell was first suggesting therapy for the pack. It was meant to reassure, to convey empathy. To convince. 
  Johnny went to say something. This person didn’t need to show them their face. Sure, it’d make things a bit weird, but Simon hid his face during missions all the time. And Simon had his reason, so this person probably has them too. Before he could say this, however, Laswell shot him a look, shaking her head. Johnny stopped and no one else said anything, beyond confused.
  “At least the hood, alright? You can keep the mask, but the hood has got to come off.” 
  Hawk was still for a moment before their shoulders slowly dropped with a quiet sigh. Laswell nodded, taking a few steps to the side so they weren’t blocking the 141’s view of Hawk. 
  Hawk’s head lifted. Through the shadow of the hood, they could see that Hawk was wearing black a surgical mask. Their eyes were shut before they took a shaky breath, lifting their hands and pulling their hood back as they fully lifted their face, letting the light hit them and revealing themself to the group.
  Half of their face is covered. There aren't many notable features that can be made out through the mask. The one thing that can be made out, however, is their eyes. Those same eyes that all four members of the 141 saw in their dreams. Those same eyes that all four members of the 141 saw in their nightmares. The same eyes that they had last seen filled with tears, pleading for forgiveness and understanding. The same eyes that had once looked at them with such adoration and joy, now filled with a deep darkness and sorrow that the boys felt sinking into their very skin. 
  The quiet sits for a moment before it’s broken by a quiet whisper of your name.
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plumbogs · 1 year ago
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Making Sims 2 University Fun: my personal guide
I've noticed that while it's probably one of the most utilized of the expansions, TS2's university is generally seen as a slog. Which makes sense. It has a completely different gameplay loop than the rest of the game. But it's very handy to send your sims to college, especially if you use any of the various mods that limit careers based on education. So here's my big guide to making university an actual fun experience to play through (to me, at least).
The university expansion is, uh, very tailored to the 2000s college party time animal-house tropes. the pack becomes more fun when you treat it that way and let your sims be stupid young adults who streak and fool around on campus and throw parties. which, by default, is tricky because of the gameplay that requires so much skill building and assignments. which the rest of this guide will also deal with.
Note: I make some pretty big changes to normal university gameplay, to the point that it does require a bit of modding and at least one instance of fooling with simpe. there's probably also easier ways to do it, and of course everything is optional. maybe you do like keeping sims in dorms for the entire time and just three-speeding trough it all.
*mods: there are a few absolute must-have mods to me.:
TwoJeff's College Adjuster. It's basically an all-in-one controller to adjust semester timing, change semesters, plus a bunch of other features. The semester timing is the most important to me.
Active Classes is still in testing, but it almost completely changes how I play college sims. Once again, I'll detail gameplay later, but actually sending your sims to class makes for a much more fun campus experience.
No College Time Progression On Community Lots: this goes hand-in-hand with the previous mod.
Community Time: IIRC you have to do a little editing in SimPE to make it work right with University - this post explains what to edit. I don't know if I'm allowed to share the exact edit I made as a download. This might seem redundant after the last mod, but there's a reason for the madness: while one group of sims are in their active classes, the other students can do things on the home lot.
Instant Pledge for Greek Houses: This one is important for greek house gameplay, which is later.
SimBlender: There's like, 500 different edits of the SimBlender, and I think all of them have the main function needed for my college gameplay, which is teleportation. You can use a comparable teleporter if you fancy.
Simlogical's University Break is another important one for me, but it's not really necessary if you don't want it. I usually give the sims one break day per season - more on that later.
Autonomous Casual Romance is not required, but it sure adds a lot of fun to your college experience. You can also do any number of professor-limiting, custom degrees, etc mods and fixes you want.
*mods i do not use: there are mods to change the number of/length of semesters, but I seem to run into issues with them so I use the college adjuster to do the same things. I also don't really use any major overhauls, or mods that make term papers faster. I did have the tuition mod for a bit but grew tired of using it.
*general timing changes: I do seven-day seasons with longer lifespans for all sims and play rotations each day. These are the things I do specifically for university:
Four semesters: I only do semesters 2, 4, 6, and 8. Every time a new semester starts, I just use the College Adjuster to set the correct semester for each sim. I use the default length of 72 hours.
Synchronized finals: I use the College adjuster to reset the timer so the finals are all around 6-8am, and synchronized for each sim on a lot. This makes it easier to keep track of timing and skills. Also, all sims in university run on the same 3-day semester. Finals are the same day for the entire college each round. Once again, that just makes it easier for me to keep track of college-wide events for gameplay reasons.
Because this means there's 3 days per school year, and two school years per season week, it syncs better if they get a day off every Sunday using the University break mod.
Teens are sent to college on the same schedule. I send teens to school when they have 14 days or so left, with maybe an extra day or two if the college is currently in the middle of the semester.
*Gameplay: living situations: Here's where the meat begins. Now all your sims are on the same college schedule, they're all being sent to school, and now they need to actually move into college. I follow a real rule a number of colleges use: Every student spends a year in the dorms. Just their freshman year, then they have to move somewhere else. I find that this gives them a chance to meet dormies, adapt to being on college, and sorta figure out what kind of young adults they are. Plus, this gives them time for joining greek houses, which will be talked about later.
I do this because I like seeing sims as their own little characters with arcs and whatever and it forces me to think about what exactly they would be doing in college. Some sims get so frustrated with the constant mess of a dorm, some sims thrive by making friends with every dormie. Sometimes they start new drama with the others they came from high school with. Nothing quite like losing your high school sweetheart to some stinky dormie, after all.
After freshmen year, the students are kicked out of the dorms. They can get an apartment, they can rent a house, they can move into a greek house if they join one. Either way, they need to live somewhere. You can let them stay in the dorms, but I prefer somewhat smaller college households and divide them accordingly. Which gets into that whole greek house situation:
*Gameplay: greek houses. I gamify the Greek houses. I play SSU in my megahood, which comes with a fraternity and sorority, and you can do whatever setup you like there if you dislike gendered houses. Or abandon them all together and ignore this section. There are a few important elements:
Freshmen cannot live in Greek houses. They can, however, pledge while living in the dorms and move in right after their finals end. This includes dormies. There are benefits to the dorm, such as free housing, more social opportunities, usually more money per household since I cheat to make the greek houses actually nice to live in with things like pools and comfortable furniture, etc.
The Greeks have to be recruiting consistently. To keep the house going, they need to constantly be bringing in new members, either playable OR dormies.
Any recruited dormies are required to move in. You can townify them after graduation if you don't really get attached to them, but every member of the house is moved in. I use the instant pledge mod to get rid of that annoying requirement where they have to hang out on the lot so long before moving in. That, and they also move in after finals. You can teleport or invite them on and just ask them to move in. Whatever you want. Then, you must set them to be sophomores. Beyond that you can do whatever. They're playable now. Have fun.
You gotta let the Greeks party. Throw toga parties all the time and use a teleporter to maximize guests. Generally, ALL members of ALL greek houses are teleported to a party by default. Add more dormies, any friends, anybody in the dorms - the kids need to recruit and the easiest way is by forcing everyone on one lot. If you have autonomy mods or realistic alcohol, sit back and watch the madness unfold.
I don't really play wants-based, so playables that join greek houses is more based on vibes or friendship with existing greek members than wants.
*Gameplay: what do you mean we have to study??? Yeah. I made it this far before even bringing up the whole point of college. This is also where it gets a little more complicated and changed up, so bear with me.
I don't do wants-based, again, so I generally just try to make sure sims are at least passing by default. Whether they go beyond a C is up to whatever. I usually try to get knowledge sims to their 4.0s or sims that just seem like they'd take it seriously to max GPA.
ACTIVE CLASSES ARE SUCH A LIFESAVER. You can use the pre-made lecture hall or make your own. Put some skill-building objects in there, and if you like flavor theme the lecture halls around majors. I have a business/gen ed building, a science lot, and an arts lot, each with two classrooms (plus the library contains a classroom). I do believe I made an edit to the mod to make the class performance go higher with active classes, as well, so attending class every day is the bare minimum to get a passing grade.
The active class lots also contain career reward skill-building objects. These are nice because your sims can request to be taught by other sims on the lot. If you have a mod that allows non-students to visit uni lots, this helps even more with faster skill-building.
Every day, I send groups of sims with similar majors to their class. If there's a mixed-major group, each sim group gets one day in active class per semester. (So if there's an economics major, a bio major, and an art major, each one attends class on a separate rotation and the others do the normal autonomous go-to-class where they leave the lot and disappear). They attend one or both of the lectures and otherwise exist on the college lot to skill-build, socialize, eat, etc.
Outside of class, sims will usually research if they're not doing great. I honestly barely bother with assignments or term papers unless the sim actually wants to do them or are aiming for a high GPA. Maybe they go hang out at the lounge or downtown to fool around. Maybe they just fester at home. Whatever they want.
*other gameplay/storytelling things: I usually will take advantage of the aspiration change after their sophomore year if I realize that their aspiration just doesn't really jive with how they act. It's realistic to me. They had many years since being like, 13 when they first had their aspiration selected. I'd like to implement more in the way of holidays/events, personally, but that's not really relevant either. I usually give them an outfit change as well, and I like to go hard with the idea that they're going through a bunch of weird fashion phases. You know you want to give them a mohawk, just for a few days, don't you? Dye their hair red? Shave it all off? Have fun with it.
All of these things combine for me, at least, to make the college years a lot more engaging/interesting and less of a slow "move to a dorm -> study -> read books -> meet needs -> graduate" loop. There's a lot more storyline development that comes from sims being able to enjoy their time as young adults, too, such as the regular polycule jealousy explosions and party fights. It serves to break up anything they had going on as teens and give them a little direction to enter adulthood with. This concludes my little mini-guide, feel free to steal all my gameplay style or just take inspiration if you please. Or ignore it all and shake your head and call me an idiot. do whatever you want forever.
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multiversefanfics · 2 months ago
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Sims 4 Addict
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Pairing: Dean Winchester x Fem!Reader Warning: Mentions of sex, (Wicked Whims, iykyk), cussing, mention of breeding kink Summary: You went on a supply run with Sam and left your laptop open Word Count: 711 A/N: pictures from pinterest.
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You sat at the table, hunched over your computer, watching your mini you cook a grilled cheese. You giggled when the kitchen caught fire, you hurried and had your sim put it out. You looked up when you saw something move out of your peripheral, your eyes met both Sam and Dean.
"Hey, wanna run with me to get some supplies?" Sam beamed at you.
"Of course, there are some things I wanna get." You paused your game, minimized the window, and put your coat on.
Dean walked around the bunker aimlessly after the two of you walked out. He was always so bored when you left, Dean decided to brush up on some lore, just to have the information.
Dean sat down at your computer. He was about to click on the web browser when he noticed an icon he had never seen before. His hand moved faster than his brain, and he clicked on it. The window shot up, showing a person like character standing still.
He pressed the play button and watched the character walk around. His brows furrowed when another character. A man. Showed up on the screen.
"What the hell is this?" He said out loud
The mouse hovered over the man, and the name "Dean Winchester" popped up. His eyes widened when he did the same to the female character, and it said your name. Dean smiled when he realized he could make them interact.
He clicked on his character and made it kiss your character. He giggled like a schoolgirl when they kissed, he found it so intriguing how he could control it, and it seemed he was finding out a lot of things about these characters.
He looked at his phone when it vibrated. You asked him if he needed or wanted anything. He smiled at his phone and texted back, asking you to get some beer and pretzels. He turned his attention back to the screen, eyes wide when he saw the two sims having sex.
He leaned in, focusing on the way 'Dean' thrusted inside 'your' sim. He felt like a perv, but he also thought maybe he could learn a few things from his mini him.
You and Sam were on your way back, you couldn't help but be excited to get to the bunker, eat your goldfish, and play sims. You got a little nervous because you don't remember if you paused the game, but it's okay, your sim was self-sufficient. Right?
You and Sam pulled up to the bunker, grabbed the groceries, and ran inside. You stopped in your tracks when you saw Dean intently looking at your computer. He found it.
"Uh, babe?" You stepped closer. "Whatcha doing?" His gaze met yours
"Just playing a little game, look our characters are fucking." He let out a chuckle and pointed to the screen.
You honestly thought he was going to make fun of you for it, but he seemed to enjoy himself. You went over and sat next to him looking at the two sims having sex, you giggled and watched Dean laugh as they switched positions.
"I wanna do that one." He pointed looking over at you.
Your cheeks got hot, it looked like a complicated position, but you were sure you could achieve it. The two of you sat there for hours, making them do random things, your sim ended up pregnant and that awakened something in Dean
"Fuck, I wanna get you pregnant so bad." He leaned his head back, closing his eyes tightly.
You leaned over to whisper in his ear, "Wanna go practice?" You nibbled slightly at his earlobe
Dean didn't hesitate, he grabbed you by your hips and threw you over his shoulder. He marched to your shared room and threw you on the bed. You giggled and watched him strip himself of his clothes, his hands quickly finding your body, basically ripping your clothes off.
"I'm going to get you nice and pregnant, baby." He growled lowly, sucking harshly on your skin.
Who knew Dean finding your Sims would lead to the two of you having sex? You weren't complaining, it was just shocking that Dean was so turned on by it. Maybe you should have told him about it sooner.
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A/N: I hope you guys like this if you want to be tagged in future fics comment here or send me a message. Likes, comments, and reblogs are appreciated. 🥰
Main Masterlist - Dean Winchester Masterlist
Taglist: @iwudbutnah @littlesoulshine @miss-marmalade @bettystonewell @cherryresidence
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alienara-simblr · 1 month ago
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📥 How to install everything ?! 🗂️
It's a very big project ! Between the lots and the sims, you have to be very sure of what you are doing. However, this post is there to guide you through the steps of installing everything.
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🟪 Phase one - The "Lot Master Meshes Post" 🏗️ (for the unpopulated neighborhood) : This post contains links for custom content (Building and Buying Mode) needed that does not install itself with the packaged files and needs to be installed for lots to display properly. Not downloading those things can cause bug, especially food/shop displays. 🟥 Phase two - The "Chapters" posts : install the lots 🏡 These posts contain links to big downloads or entire download sub-folders containing the lots.packages (Neighborhood, Downtown, MagicTown etc.). Each lot.package file must be installed for every lot to display properly in the neighborhood with The Sims 2 Clean Pack Installer by Mootilda. For the lots, every CC is needed. The CC presentation in the lots posts (between pictures) serves to illustrate (or to show you an alternative or to thank a creator) and is included in the packaged file or the lot master-meshes post. The lots post where only to show what you are downloading, and for the ones who just want to pick and choose a particular lot for their own game. 🟧 Phase three - The Neighborhood 🏘️ The "Chapter 5" post includes every neighborhood decoration CC you need for the neighborhoods, after you installed every lot packaged file. When, you passed the check-list, you can choose what to download between all the options presented to you. 🟨 Phase four - The CAS Master Meshes Posts 1 and 2 A lot of CC presented in those posts are not strictly necessary. If you don't install a default replacement, you will end up with the maxis content. If you don't load a custom hairstyle or clothing, you can have a display bug, but that is quickly corrected with the "change appearance" option. Big bugs can occur when an eye or skin color is missing, so I deliberately build my sims with the Maxis eye/skin options. These posts are for the ones who want to install my populated neighborhood. For those who only want to choose a few sims from the families, each sim in each family post has their own content listed. 🟩 Phase five - Download & install the TS1 families Subhood 🧑‍🤝‍🧑 I'm working on making one big neighborhood, but the issue with main hoods is unwanted sims spawning, especially custom PT and NPCs. And then potential corruption when you try to clean that freaking mess. The Main (completely unpopulated) hood with the populated subhood is the best option to have a "Fresh Start" clean neighborhood. After deleting the subhood, you have to move the family in houses. The Sims 1 has a big family bin. Choosing who is going where is part of the game, it doesn't seem right to choose for you. 🟦 Phase six - Passed the check list 🎮 You chose, you installed, you PLAY ! (veni, vedi, vici...)
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⚠️ I'm not going to lie to you. It's a big project. I tried by the past to handle that kind of installation and here is my advice, good or bad, I don't know :
1 - Install every master-meshes, well organized in your files. 2 - Install every CC included in lot packages in the same folder, to make the duplicate replacing themselves (there are a lot since I use a lot of time the same items... logic). 3 - Install the neighborhood deco nicely organized in your folders. 4 - Test the lots/neighborhoods, see if everything works. 5 - Exit your game and Run a program to search for duplicates (like this one for exemple), and suppress all duplicates files from the "lots packaged file CC folder" (suppress where it's still messy) 6 - If you want to organize the "messy" folder, you can run a program like the great Delphy Download Organizer to efficiently re-dispatch files according to your own classification. However, I strongly advise against using this software to locate duplicates. It has the option, but it doesn't work well.
💡To go faster ? - The "Navigation" page on my Simblr !
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kirlicues · 3 months ago
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J & M Legacy Home | Sims 2 Lot Download
This spacious home is built on a 4x3 lot and has a traditional look that incorporates modern touches with plenty of room for all. This lot is very lightly furnished and costs §109,656.
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This lot was originally built as an upgraded house for a Legacy challenge family one of my kids was playing years ago--J and M are the initials of the founder, and his wife (who I'm pretty sure was Melissa Fancy). I've redone the upstairs, which required putting on a new roof, and I'm happy to say that for the moment I'm really pleased with how it turned out. Here's a look at the back. The white fence is a Maxis "Lost & Found" object. I'll pop a link near the lot download so you can grab it for your game too if you haven't already.
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The lot looks awfully small for a legacy family you might say, and you'd be right! 🤣 I rebuilt the home on a smaller (4x3) lot so it would run faster and be more efficient for playing.
Let's take a look inside and see the floor plan! I'm using a default replacement for the Euro set porch railings so that they are plain white and don't have that ugly neon blue stripe on them. Along those same lines I've also got a default replacement for the Hydrangea shrub to make the eye-searing, neon blue flowers look more realistic. I'll have a link near the bottom of the post if you need to have them in your game too.
1st Floor: Clockwise from bottom left: Dining room, bathroom/laundry, kitchen, back entryway with office nook, family room/music room, entryway, stairs, and living room. Oh yeah, there's a garage in there too, but I bet you can pick out which space that is. 🤭
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2nd Floor: Clockwise from bottom left: Master bedroom, master bathroom, kids room 1, bathroom, kids bedroom 2/nursery, kids bedroom 3, upstairs landing, and kids bedroom 4.
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As usual, if you don't like something or it doesn't fit your style, tear it out and put something different in.
J & M Legacy Home: MF | SFS
All EPs and SPs are required.
*I highly recommend that you have the PerfectPlants mod from TwoJeffs*
I’ve run this home through the Lot Compressor so any random references to sims that aren’t there should be removed. I have also run it through the Lot Cleaner to remove any bits of buggy code. This lot comes with a shiny custom thumbnail so it has even more curb appeal in your Lots and Houses bin! 😄
This home uses 3 pieces of CC which you may already have in your game. They can easily be replaced or omitted if you don’t want them though.
CC List (Included): -Maxis Match Wall Cabinets by CTNutmegger at ModtheSims -Functional Washer and Dryer by MustLuvCatz at ModtheSims
CC List (Not Included): -Maxis "Lost & Found" PineGultcher White Rail Fence at ModtheSims
Default Replacements Shown: -Lupin shrub from @peppermint-ginger If you don’t have these in your game your Lupin will look more “plastic”. -Hydrangea shrub from @peppermint-ginger If you don’t have these in your game your Hydrangea shrub's flowers will look neon blue. -Plain white default of the OFB Euro stairs and fence rail by Rosie (Rosebine at MTS2) -White Wall Top Texture Replacement by Maranatah at Mod the Sims
I ALWAYS recommend using the Sims 2 Pack Clean installer to install lot files.
Want to improve the look of your game, or grab some “Lost & Found” Maxis objects? Check out this post.
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maplebellsmods · 1 year ago
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Country Club: Debutante Ball Mod
The Debutante Ball feature is finally here! This version is a bit different from the previous one I made. It will still consist mostly of rabbit hole events, but this time I did more research about debutante balls, how they work, and what makes them unique compared to other balls.
Introducing the Debutante Ball mod! You do need the Country Club Mod to use this mod.
How does this mod work?
Your Sim needs to be a member of the Cedar Creek Country Club and a teenager.
If these requirements are met, you can use your computer to apply to be a debutante ball participant. All of the interactions are located in the Country Club Pie Menu, under Debutante Ball. This is just a formality; all members will generally be invited to apply.
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Written Approval from Parent/Guardian: Your parent/guardian can use the computer to write an approval for you. Once this step is complete, it will be greyed out.
Interview with Program Director: Your Sim will have a thirty-minute to one-hour phone call with the program director to get to know the applicant.
Debutante Committee Subscription/Donation: Your Sim will pay $3,750 as a contribution to the Debutante Ball Committee.
Once you have completed all of the steps, your Sim can submit the application. They will receive a call a few hours later, letting them know they have been invited to participate in the ball. If you do not receive a call, check the computer; you might have missed the call, but the invite was still received.
Once your Sim has been invited to apply, they better get started with the prep! It is long and requires a lot of work, especially if you want the best possible outcome for the ball.
There are a few activities the debutante is expected to participate in to prepare. They are not mandatory but are highly recommended. These activities are also TIMED, so if you don't attend during the specified time, you will miss them.
There are two versions of this mod: a long version and a short version. I created this mod with the long version in mind. Based on my research, preparation for debutante balls takes a lot of time. I wanted this to be a "year-long" event. Each week, your Sim will have some activities they should partake in before the final event.
This means that once your Sim is invited to participate in the ball, they have about a week to partake in that week's activities. These activities will no longer be available after a week, and new activities will be available for your Sim. I hope it doesn't sound too complicated, but once you play, it will be pretty simple.
For those of you who do not play long games, there is a short version. The short version has 3-day intervals, so you have less time for activities, but the event will happen faster.
Week 1
First Dance Rehearsal
First Etiquette Class
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Week 2
Second Dance Rehearsal
Gown Fittings Begin
Second Etiquette Class
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Week 3 
Third Dance Rehearsal
Hair and Makeup Trials 
Third Etiquette Class
Week 4
Final Dance Rehearsal
Final Gown Fitting
Photo Sessions
Event Briefing
Attend Ball
There are also a few social interactions available. You can find them under the Debutante Ball pie menu category.
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Debutantes are usually accompanied by an escort. You can ask any Sim to be your escort, whether romantically or platonically.
You also have the opportunity to invite any Sim. When sending out the invites, make sure to include your escort. Regular tables allow for four seats, but your Sim can purchase a larger table with six additional seats, allowing your Sim to attend the ball with a total of ten guests.
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Once you are in the fourth week you do need to make sure you complete the events before time runs out because the interactions will dissapear.
A couple of buffs from the mod.
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If your sim performs exceptionally well at the ball, they have the chance to win a few awards. Depending on skills, traits, and life skills, they can win different awards.
Debutante of the Year: Award for the debutante who performed exceptionally well.
Best Dressed: Award for the debutante with the best gown.
Most Graceful: Award for the most graceful dancer.
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Your sim will earn the Debutante Trait after the ball. This will give a boost in a lot of things in life. Include social skills. They will also be able to talk to current Debutantes by giving them advice.
Important 
The long version's "Attend Ball" event is only available from Friday to Saturday.
Both the long and short versions start at 4 PM and last for 5 hours.
If you want to go the extra mile with planning. Your sim can book extra lessons, which will increase their charisma and manners. It can also be helpful for more prep if your sim missed certain activities. (Also helps towards winning Deb of the Year Award)
The final gown rehearsal will bring your Sim into CAS. You can use this opportunity to edit your Sim's formal outfit for the event.
That is all I can think of for now. The mod is pretty streamlined though so it should be pretty easy to use. Let me know if you have questions.
Does this mod require any DLC?
No, it does not.
Public Aug 4
Download:Here
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theonlyriftwalker · 2 months ago
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3t2 Traits and Enhancing Your Game
First of all,I want to say that I take zero credit for this amazing project,that honor belongs to hexagonal-bipyramid.
https://www.tumblr.com/hexagonal-bipyramid/182501880356/traits-project-part-1-ts3-traits-for-ts2
Second of all,I want to thank hexagonal-bipyramid and everyone else wokring on this amazing project,it really helps with bringing more personality,Not to mention that it helps a lot! For example:
-Sims with the "Family Oriented" and "Nurturing" trait do the "Encourage" interaction with 50% more effectivness.
-Sims with the "Animal Lovers" trait train pets 15% faster.
-Sims with the "Cat People" and "Dog People" train pets 25% faster
-Sims with the "Charismatic" trait will train pets as if they have 2 more charisma points then they actually do.
-Sims with the "Genius" trait will learn skills 50% faster.
-Sims with the "Heavy Sleeper" and "Light Sleeper" trait can sleep no matter how full their energy.
This is all perfect for me right now because I have a big family that runs an animal shelter,and those toddlers need to learn their skills and pets need to learn their tricks as fast as possible before I lose my mind. I gave everyone the "Heavy Sleeper" trait and make them sleep when necessary so they can have enough energy for their work AND social lives,along with giving everyone the "Genius" and "Animal Lover" trait so that skills go fast.
With that said, I made this post simply for those who are feeling overwhelmed by this amazing project and don't know what to do,but want to use it and are just too scared.
Before I talk more,you need these for this mod.
-Smarter EP Check by cyjon(http://cyjon.net/node/323)
-Easy Inventory Check by hexagonal-bipyramid(https://hexagonal-bipyramid.tumblr.com/post/182541679666/mod-easy-inventory-check)
I am sharing a folder that contains the traits along with some mods to make them to their thing. But not all of the avaliable mods,just some.
I don't want to put too much,so that whoever wants can do easy adjustments.
This folder contains:
1)The traits themselves.
2)Everything that's under "Traits mods" here.(https://hexagonal-bipyramid.tumblr.com/traitsProject.)
3)"Want disablers-for traits!" by DeeDee( https://deedee-sims.tumblr.com/post/184435818417/want-disablers-for-traits)
4)"Random assortment of trait mods" by DeeDee(https://deedee-sims.tumblr.com/post/187077987757/random-assortment-of-trait-mods)
5)Begging enabled for sims with the "Mooch" trait by maybesomethingdunno(https://modthesims.info/download.php?&t=624441&posted=1)
6)These mods by Midge the Tree(https://midgethetree.tumblr.com/post/185439107669/hello-midge-thanks-for-your-supernatural-mods)
7)"Meditating Always Enabled for Disciplined Sims" by Epi(https://episims.tumblr.com/post/616912022287843328/meditating-always-enabled-for-disciplined-sims)
8)Autonomous Ocean Swimming for Loves to Swim and Hydrophobic by Lamare(https://www.tumblr.com/peachm/779028981516206080/hi-lamare-i-hope-youre-well-would-you-be-willing)
It's an edit of this mod by Lamare to include traits.(https://modthesims.info/d/583812/autonomous-ocean-swimming-depending-on-season-temperature-personality-etc.html)
9)"Skill Mods for Traits and Uni Support" by fwaysims(https://www.tumblr.com/fwaysims/711069404666937344/skill-mods-for-traits-and-uni-supporttrait)
Sims learn skills faster or slower depending on their traits. Sim with the "Genius" trait learn all skills 50% faster,sims with the "Natural Cook" trait will learn cooking 33% faster, sims sims with the "Handy" trait will learn mechanical skill 33% faster,sims with the "Athletic" trait will learn body skill 33% faster,ect.
10)"Study all skills from books" by MidgeTheTree,it was needed for the " Skill Mods for Traits and Uni Support" mod.It makes sims be able to learn all skills from all bookcases instead of just the bookcase that's the reward for the Education career.
Now,I didn't include some of the traits. I'll write which ones I didn't include and why.
1)I didn't include "Couch Potato","Neat","Shy" and "Slob" because they are already in the personality system that's in the game.
And since I'm using this amazing mod as an extension of the personality of the sims instead of a replacament,I simply removed them.
2) I didn't include "Proper" "Never Nude" and "Equestrian" because I honestly never liked "Never Nude" and "Proper". "Equestrian" is sadly basically useless because there is no horses.
3) I didn't include "BotFan"because there is not much to it right now.
4)I didn't include "Sailor" and "Equestrian" because "Sailor" is useless since we can't do much with the ocean.
This project is amazing and I use it to expand on my sims personalities. Along with it,I use 3 more mods.
1) The 3t2 Traits- Not only do I use it to expand on the perosnality of sims,I use it to helps me pick their clothes and decorate their rooms. For example,I'd give someone with an "Animal Lover" trait pictures of animals in their room,probably some sheets with animals and things like that. I might give them some clothes with paws. I might give a sim with "Social Butterfly" trait some preppy clothes and a sim with "Athletic" trait a shirt and sweatpants. This amazing project really helps in multiple ways with keeping things interesting and fresh.
2) "Color Traits" by Epi.(https://www.tumblr.com/episims/693405410225520640/a-little-something-ive-been-planning-to-do-for-a)
I use it to give my sims a favourite and a disliked colour. It keeps things more fun and gives me a variety instead of me constantly picking one colour,it also really helps with dressing my sims and putting wallpaper and decor in their bedroom.
And there's mods that use the favourite color of the sims,made by Epi.
-The tootbrush of the sims will be their favourite colour with this mod.(https://episims.tumblr.com/post/693853025077428224/toothbrushes-by-color-traits)
-The towel of the sims will be their favourite colour with this mod. (https://www.tumblr.com/episims/703371311643344897/towel-mod-by-color-traits)
-The sauna towel will be the sims favourite colour with this mod(This mod is also needed for the towel one to work)(https://episims.tumblr.com/post/703368479628312576/sauna-towels-by-color-traits)
-The watering can,kicky bag and jumping rope will be their favourite color with this mods.(https://www.tumblr.com/episims/761604186805764096/various-accessories-by-color-traits)
3)"Music Preferences Mod: Favorite Radio Stations, Stereo Ownership" by Lamare.(https://modthesims.info/showthread.php?t=661278)
Sims can have a favourite station,own a radio so that nobody elses uses it,have a disliked station that they'll never turn on,they can switch to their favourite station if something else is playing,ect.
4)"Personality Please! An interaction tuning mod for TS2" by veronavillequiltingbee.(https://dreadpirate.tumblr.com/post/172958757007/personality-please-an-interaction-tuning-mod-for)
It does a lot of expanding on the existing personality system. Shy sims will mumble when talking to other sims,mean sims will sneer at sims they are talking to,ect. Read up,it's great and works perfectly with The Traits Project!
Anyways,enough of my rambling,here's the link to the folder!
https://www.dropbox.com/scl/fo/urwhonarj64srydewnejq/AHVsAzs4YOfw6hQAHI31aIA?rlkey=nbwvgkpwow5w7pgm6ehvwj01w&st=oat7hdz0&dl=0
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thesims4blogger · 29 days ago
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“Nature’s Calling” Is The Next The Sims 4 Login Event
EA just released a blog post on The Sims 4 official website talking about the upcoming event Nature’s Calling. It starts on June 24th and ends on August 5th.
Among the new rewards, there’s a new workbench and even an outhouse. Read the full blog post below, including an F.A.Q. section.
Nature’s Calling Event
Follow the whispers on the wind and unlock new woodworking and nature-themed rewards, including the new Reclaimed Woodworking Table, just for logging in!
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Get ready for a free, limited-time Event that begins on June 24, 2025 at 9 a.m. PST and ends on August 5, 2025, where you’ll need to venture into the great outdoors and hone your handiness skill to discover a long-hidden secret of nature.
One fateful day, you hear a faint voice as you step outside. The voice is fleeting and is soon gone, as if carried away by the wind itself. Still, you long to hear it again, and so you journey forth to discover the source of the whispers. Your adventure will be rewarded throughout the Event with new free items such as The Wooden Throne outhouse. This new off-the-grid toilet can be the perfect place for Sims to handle their business out of doors, or even a spot for a little restroom rendezvous!
How Does it Work?
Open Live Mode with an existing or new Household. Your Sim will soon hear barely audible whispers in the wind, encouraging them to spend time outdoors and get in touch with nature, all with the hopes of hearing the mysterious voice again. As you progress, you’ll spend more time outdoors, level up your handiness with new woodworking recipes, and uncover the mysteries of nature. The more Quests you complete, the more Event Points and rewards you’ll earn.
The Event will run for six weeks in total, with two new and exciting Quests each week for the first four weeks. The final two weeks of the Event is a grace period, where Simmers can catch-up, continue completing Quests, and claiming their rewards.
How to take part in the Nature’s Calling Event:
Make sure you’re online. Log in to your EA account.
Enter Live Mode, where you’ll see the first pair of Quests, which start with a pop-up. In Live Mode, access the Event Screen by clicking on the Event Icon!
Earn Event Points by completing Quests and Goals. As you earn Event Points, you’ll be able to claim new rewards.
Claim your rewards through the Event Screen in the Main Menu or Live Mode by selecting Claim. Note: You must be in Live Mode to claim Consumable rewards.
Claimed rewards will be available in Build Mode, Create a Sim, your Sim’s Personal Inventory, or the Household Inventory. Filter to view Event rewards using the Event Rewards filter. Find this under the Special drop-down in both Create a Sim and Build Mode. For more help with claiming rewards, check out our EA Help article. 
Each week, two new Quests will be available. Complete these Quests to earn more Event Points and unlock new rewards!
Nature’s Calling Optional Goals
Throughout the Nature’s Calling Event, you’ll have opportunities to earn extra Event Points through Optional Goals. These Optional Goals require you to own certain The Sims 4™ Expansion Packs in order to complete them. But fret not! None of these goals are required to complete the Nature’s Calling Quests and all non-consumable rewards will be earnable by all Simmers. Completing these goals will simply award bonus Event Points, allowing you to unlock rewards slightly faster and claim additional consumable rewards. These Optional Goals will be clearly denoted in the Quest panel.
Note: Simmers who own the featured Expansion Packs will not be required to complete Option Goals in order to complete Quests. However, if all of the Required Goals for a Quest are completed prior to the completion of an Optional Goal, the Quest will be completed, and the Optional Goal will be lost, along with its associated Event Points. We recommend that Simmers prioritize the Optional Goals first before moving on to the Required Goals for a Quest.
Expansion Packs featured in the Nature’s Calling Event Optional Goals include:
The Sims™ 4 Cats & Dogs
The Sims™ 4 Snowy Escape
The Sims™ 4 Horse Ranch Expansion Pack
The Sims™ 4 Lovestruck
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Week 1
Do-it-yourself with the Reclaimed Woodworking Table! Look fly while rocking the Odonata Glasses. Give your living space a rustic makeover with the Reclaimed Wood Wall!
Reclaimed Woodworking Table
Odonata Glasses
Reclaimed Wood Wall
Touch Grass Weekly, Issue #1 (New Collectible!)
Week 2
Start honing your woodworking skills with the Reclaimed Wood Dining Chair woodworking recipe. Then go take a dip in the local pond while wearing the new Flowing Fronds Swimwear, and refuel with the Foraged Feast food recipe!
Reclaimed Wood Dining Chair woodworking recipe
Flowing Fronds Swimwear
Foraged Feast food recipe
Touch Grass Weekly, Issue #2
Week 3
Unwind with the soothing sounds of the Nature Soundscapes radio station. Impress guests with your new handmade Reclaimed Wood Dining Table as you show off your new Rings of Growth tattoo!
Nature Soundscapes radio station
Reclaimed Wood Dining Table woodworking recipe
Rings of Growth tattoo
Touch Grass Weekly, Issue #3
Week 4
Answer the other call of nature with The Wooden Throne outhouse! Bring a little bit of nature to your backyard with the Cove Stones decorative rocks set. Then set out for a hike in your rugged new Trail Sandals!
The Wooden Throne outhouse
Cove Stones decorative rocks
Trail Sandals
Touch Grass Weekly, Issue #4
FAQ
Do I need to log in to my EA account?
A: Yes, by logging into your EA account, you save your Event progress and the rewards you earn from this Event to the account. That way, if you ever need to install The Sims 4 again, you simply need to log back in to gain access to your rewards!
Are SDX releases still expected this year?
A: Sims Delivery Express drops aren’t going away, but we’re always looking for new and novel ways to deliver gameplay, as well as objects and clothing to add to your Sims’ lives. You can still expect SDX releases throughout the year as well as new Events to engage with The Sims 4 throughout the seasons.
What if I log in and don’t see the Event?
A: The Event starts on 6/24/25 at 9 a.m. PST and ends on 8/5/25. Please make sure you are online and logged into your EA Account. If you still do not see it, you may need to restart The Sims 4 or disable any UI mods you have installed.
Event Quests may also appear minimized for new players and players with Emily Guidance enabled.
To help new players focus on learning, Events appear minimized for the early stages of the game.
To jump into the Event immediately, click on the Event Goals widget (the little plumbob) in the top left.
The Nature’s Calling Event will be available to players until 8/5/25. While no new Quests will be added after 7/22/25, players can still complete Quests and claim any Event Rewards that they’ve earned but not yet claimed from the Event Screen. Rewards must be claimed by 8/5/25 or be lost.
Will this be available to Everyone?
A: Yes! Nature’s Calling Event will be available to everyone starting June 24th, and you won’t need any Packs to participate.
What are Event Points?
A: Event Points are a limited-time measurement for the Nature’s Calling Event that allows you to claim free rewards. As you earn Event Points, you progress along an experience track and can claim rewards along the way.
How do I earn Event Points?
A: Each Objective in a Quest gives Event Points. Mousing over the Quest will have a tooltip telling you how many points you will earn. Completing the entire Quest nets additional Event Points. Once you have enough, you can claim rewards.
Do I have to spend Event Points?
A: Your Event Points are a cumulative total. When you claim a reward, you still stay at the same Event Point total, so your Event Points aren’t actually “spent.”
What happens if I have leftover Event Points?
A: The Nature’s Calling Event offers a finite number of rewards. If you claim them all and still have Event Points, don’t worry! Your Event Points cannot be used for anything other than the Nature’s Calling Event and will expire when the Event is over.
Can I still complete the Event if I start late?
A: Yes, the Event will run for 6 weeks. If you start late, you will have access to all the previous week’s Quests.
What are Optional Goals?
A: Optional Goals are Quest Goals that require you to own a specific The Sims 4™  expansion pack to complete. As the name suggests, these Quest Goals are optional and not required to complete the Event Quests.
Please also note that the expansion pack must also be installed for the Optional Goal to be completed.
Can I complete the Event without completing the Optional Goals?
A: Yes. All Event Quests are completable without completing the Optional Goals. All non-consumable rewards will be earnable without completing Optional Goals.
What are the rewards for completing Optional Goals?
A: Simmers that complete the Optional Goals will be rewarded with bonus Event Points, which will allow them to claim additional consumable rewards such as Simoleons, Aspiration Points, and potions.
Can I purchase the expansion pack required for an Optional Goal after receiving the Optional Goal?
A: Yes. As long as the Optional Goal is still active and the Weekly Quest it is part of has not yet been completed, you can purchase the expansion pack required for an Optional Goal. Just make sure to complete the Optional Goal prior to completing the Weekly Quest.
Additionally, if you do not own the expansion pack required for an Optional Goal, clicking on the Optional Goal from the Live Mode Quest Panel will show you where to purchase the expansion pack.
Can I go back and complete the Optional Goals after completing the Event?
A: No. Once a Weekly Quest is completed, the Optional Goals in that Weekly Quest will be lost. We recommend that Simmers complete the Optional Goals before completing the Weekly Quest.
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eulaliasims · 9 months ago
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Round 1, Hill Farm 2/7
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Eisu: You know, there's something to what Drustan was asking about. Some of the priests and priestesses say that with the correct offering, the spirits can bless anyone with a child.
Xiang: That sounds almost too easy to believe. But they're not the spirits I'm familiar with, so you would know better than I.
Eisu: I don't know if I really believe it. Norweni's sister spent years making offerings before they were blessed with their son. But... it would be nice. I didn't know how much I would love being a father before we found Drustan.
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When the moon rises in the night sky, the change comes over Elmet. His brother spent six months discreetly inquiring with priestesses, headmen, witches throughout the land surrounding Veridia, and even one particularly knowledgeable pirate, but none has presented a cure. No amount of prayer, offerings, or supposedly magical amulets stops it. The pirate called him lykánthrōpos, the priestess wirokū--werewolf.
Elmet calls it a big pain in the butt.
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Outside of the immediate family, only Headwoman Norweni knows about his condition. At the time, it seemed better not to alarm the rest of the village. This means that Elmet has few options for his sleepless nights--he can sit around the farm talking to the sheep and playing river stones with the cat, or he can run down to the forest and at least see something different than the usual four walls. He spends a lot of time fishing (with a pole or spear, not his claws, thank you very much), which at least helps him not eat Eisu out of house and home every night.
Still, Elmet would give his left hand to be able to visit the meadhall at night again. (Not his right, though--he needs that one for things.)
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And wet fur is not very pleasant to deal with.
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Elmet: Ughhhh...
Dawn isn't much of a relief, knowing he has to do it all again the next night.
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Eisu: *snore*
Xiang: Heh. I would like to have another child with you if it were possible, love.
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At least with 3 - 4 sims working on it, the garden work goes faster. Xiang usually prepares breakfast and joins them in the garden after they eat.
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What is Xiang looking at with that dopey smile, you ask?
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This.
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I wanted Drustan to make some friends with the local kids, so it's off to the well again, where Elmet finally manages to have a positive conversation with someone (townie Cara).
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Cara: Hug?
Elmet: Oh, uh, no.
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Fial: Doesn't Cara look handsome with his hair like that, Helenet?
Helenet: I guess? I didn't really notice...
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Eisu and Xiang took advantage of the house being empty. Surely your bed that's steps away upstairs would be nice than that little bench??
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rebelpapermaker · 9 months ago
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I'd like to throw my hat into the ring of modern FNAF theories:
Michael is the rogue indie developer.
Hear me out:
There is a clear divide right now in the FNAF games: games sanctioned by Fazbear Inc (Help Wanted, the racing game) and the games that came before. Help Wanted is supposed to be a VR recreation of those early games, right? But where are the details? They'll reference little things, inside jokes, but they won't go over the actual plots of these games, the biggest example being Sister Location and Pizza Sim. They have to change those plots completely, turning Sister Location into a more standard FNAF experience and Pizza Sim into a minigame.
Maybe we've been looking at "Michael is the protagonist of FNAF" the wrong way, although I do think he is a character we play as in each of the first six games; maybe the story of FNAF is initially told to us by Michael through these unsanctioned games, including all the gory details that only he could possibly know. Who else could possibly be around who knows not only the details of the multiple bite incidents, but what happens to Michael in Sister Location, as well as pizza sim- and for that matter, FNAF 4 with its intricate nightmare scenario.
"how could Michael have made the games if he got scooped?"
Canonically, remnant heals the body. I agree with everyone that purple zombie Mike is way more fun, but the cutscenes with ennard wearing Mike around actively tell us this: when ennard leaves, it forces its way out his mouth- why not leave through the gaping hole it entered in? Unless that hole was closed up now. Mike turning purple could be from the constant bruising being puppeted around by a robot would give you, faster than the remnant could possibly repair it.
Also, zombie learning to code to share a company's dirty secrets is pretty fucking funny.
"Michael died at the end of pizza sim"
I think that's a convenient thing for Michael to imply, with several reasons why he chose to. Number one, if Fazbear Inc is actively trying to find the person exposing the company for its past, telling them one of their major suspects is dead could be helpful. Number two, why were we told in the game that a way out was planned for us? We are explicitly told a way out exists, and then once we get to security breach, we see that the tangle is running around- something that shouldn't be possible. There is the possibility that the tangle found the way out, but consider the more compelling option: Michael took the way out, and the consequence of that was monsters escaping. And once again, it's Michael's fault, though not on purpose, that the horrors continue. Michael should have stayed, and that regret is reflected in the game. Everything would have come to an end if he had.
The wall code in the sister location room in security breach is also a big hint to me. Clearly we're supposed to associate that room with Michael. I've heard many theories on who could have written the wall code; none of them make much sense combined with Michael's room. They make sense on their own, but we have to take where the code is placed into account too!
I do think that if this theory is true, robot Gregory is also true, but that's a very long other post lol. And ultimately I have no fucking idea if this is right!! This is FNAF, we may never know, but might as well toss another idea out there.
(it's also been pointed out that glamrock Freddy's manner of speaking, if we're going to compare it to characters we've heard talk, is much closer to Henry, both character and speech pattern-wise. We don't hear much from Michael, granted, but combined with the comments we see him make in the logbook, he doesn't match Freddy's demeanor very well. There's also AI in there of course, but I think it's worth noting)
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chussyracing · 2 years ago
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f1 news, rumours and interesting facts from the last few days
Alpine is parting ways with Director of Racing Expansion Projects Davide Brivio at the end of 2023 despite his contract running into 2024, there are rumours he will join Repsol Honda motogp team as a team boss
Aston Martin got approval for a new research and development facility in Silverstone
Either Andrea Stella is joking or smoking crack because he thinks in equal cars, the three best drivers on the grid would be Max, Lando and Fernando
Jannik Sinner scored a partnership with f1 to attend some races and promote the sport (and then visited Maranello)
Kubica is confirmed for ferrari's third hypercar and Shwartzman said he is interested in the seat as well - but he also tested indycar with Ganassi
Sainz says new ferrari 2024 car (or protect rather than a car at this point) behaves differently in the sim to the 2023 one
Aramco signed 5 year extension with am and they will be named aston martin aramco f1 team
Alfa Romeo is now Stake F1 Team Kick Sauber..... (and alpha tauri added the "RB" to their name which could be racing bulls but also red bull)
Merc is finally leaving the no side pod design to allow more event distribution and less drag
Charles won the overtake of the year with his move on Perez in Las Vegas!!!!
Fia changed rules about misconduct (and officially changed maximum fine to 1m euros, prohobited the use of flares on grandstands and shortened the right to review from 14 days to 96 hours aka 4 days)
Rbr did a pit stop in dark for some kind of dick measuring contest and got 2.84s which is just faster of ferrari's normal pit stops (if we have all 4 tyres ready)
Button to hypercar with Jota in 2024
Alpine finished the shares selling to us investors (the reynolds guy thingy)
Max went on about how absurd his fee is despite his team saying they will pay for him so... um 🤐
Fia hired more staff for in factory check ups to visit every 2/3 weeks but they wanna start visits with little to no notice where they call the factory and immediately visit in 10/15 mins
Rbr will start making a new wind tunnel in Milton Keynes that should be finished in (or was it by?) 2026
Ferrari confirmed the previously rumoured date of 2024 car presentation for 13th feb (Fred also said the car will be 95% different which supports Carlos saying the car concept is very different in sim and Fred saying they completely skipped two upgrades this year to focus more on 2024, among other stuff Fred also said both drivers will start on equal terms during the new season start)
Audi is rumoured to be keeping tabs on Lawson besides Ocon and Hulkenberg
there is a new ferrari challenge with matt gallagher from shell (someone remind me to watch it along the math challenge when I have time, also shout out to shell because I love the mini playing car from them i got) and the secret santa was posted (it is kinda boring this year ngl)
Also! The head fortuneteller Mika Hakkinen said yesterday that he thinks mclaren will take another step ahead in performance for 2024 and challenge red bull closer that merc or ferrari, but he also said that ferrari are finally on a correct path and Fred is the one team principal under which they will win a championship again "sooner or later"
While I knew f1 drivers are prohobited from doing dangerous stuff (unless you are Charles Leclerc and can make puppy eyes, then you can run half a marathon, wall climb, ice wall climb, scuba dive, ride and water scooter and what not), but I did not know red bull (and probably other drivers) have it specified in their contract they can't even drive a motorbike - which some of them wanted to do at Honda thanks day seeing Marc Marquez on his bike
Ben Sulayem is playing some weird game i do not like taking a dig at jean todt for leaving the fia operating with a loss (completely disregarding that's counting the covid years where motorsports events often couldn't even take place and lawsuit fees for the use of halo) and saying how under him the non profit organisation will get balanced sheet by 2025 (also said how fia must focus on safety and reputation which... hmm)
There are some rumours about the fia and its integrity and governing abilities (I just learned about how they fucked up wtcc and then wtcr after making the championship with close fights and easy rules where more teams could get in too exclusive opening chance for Citroën only to get ready for new rules so they dominated everything and adding huge spoilers which created dirty air and kept overtaking close to zero. Sounds scarily similar to f1 these days?)
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ladygsimss · 6 months ago
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Silly question, but how does one select good ram for their laptop especially pertaining to the sims 4. I need more ram myself. 😅 what brand are you using and does it make the game run better or the computer process faster?
So I have an Acer Nitro 5 and I basically went to their website and looked up my exact model that I have and it gave me which Ram cards that are compatible with my computer. I went with the Crucial brand with 32GB which is a pretty good brand. You can get them from Best Buy or Amazon.
Lol when I tell you my game loads up sooooo much faster now and I experience no more lagging. I also upgraded my internal storage which helps with lag and load times as well.
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psblooms · 1 year ago
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santa doesn’t know you like I do
jake sim x fem reader mini series smau
previous- masterlist - next
NINE
Jake didn’t remember the moment he fell in love with yn ln, which was weird because sim jaeyun was always a boy with a good memory; He remembered seeing 7-year-old yn playing alone in the park of his new neighborhood rocking a teddy bear on a swing; while all the kids were screaming and running around, yn played with the bear as gently as you would treat a baby. Little Jake felt genuine curiosity for the girl in pigtails and ribbons that oddly matched the bow of her bear, and when he talked to her in his limited language after moving to a new country and she answered him with a voice softer than the wind of that day; little seven-year-old jake knew at that moment that he wanted to know more of her.
Yn loved the Christmas season, Jake knew that pretty early on in their friendship, she loved winter, hot drinks, and the bright colorful lights that December brought, he remembered 10-year-old yn helping him and his family put up the Christmas decorations as soon as Jake birthday passed, yn was always a curious girl so when she asked “why are there only 4 puppies?” while organizing the ornaments for the tree and Jake explained his family tradition “we have one for each member of our house” and even though she smiled and told him how much she loved that, a part of him felt a yearning feeling in her voice.
He remembered yn at 15 crying in her new bed because the moving truck lost her teddy bear, where the only comfort her parents gave were the cold words telling her to “stop making a big deal out of this, teenagers don’t have teddy bears” he remembered hugging her so hard in hopes of helping her hurt less and he remembered the face of yn at 16 when Jake gifted her a teddy bear with a pink bow in her birthday with a note that said, “we can’t replace bear but you can have someone that helps you remember him”.
he remembered yn at 17 counting days for the college entrance exam, studying and sending applications to the farthest universities possible, he remembered her excitement when her acceptance emails arrived (which was even bigger than the joy she expressed when her high school crush asked her on a date) and he remembered her even bigger smile when they decided to go to the same college.
he remembered yn at 18 packing all her life in a suitcase before going away from her hometown, how even if she wasn´t smiling, her eyes had these hopeful sheen, relieved for finally leaving, and how the whole car ride was her waiting for the fresh air of a city without surreal expectations on her.
he remembered yn at 19 asking him to be roommates during summer break because she hated sharing showers in the dorm building, he had never agreed to something faster, just like 7-year-old jake, 19-year-old jake still wanted to spend more time with yn.
he remembers yn at 20 running to his room to tell him she got her first internship at a clinic, he remembers 20-year-old yn waking up at 3 am to make him a cup of coffee and pat his back while he was working on a project, getting sweets for them after her work, he remembers getting texts asking for him to get stuff for the grocery store on his way home, he remembers yn face when he forced her to try a new recipe for a dish he saw online, he remembers loving the routine that he fell in while living with yn.
He saw her relationships come and go, he started dating too, and he liked the girls he dated at the time, and he liked seeing yn coming home happy after a date; but at the end of each relationship and each heartbreak either his or hers, jake always wondered what would it feel to be loved by yn. he tried not to think of the what ifs as often, maybe once every full moon, but he could never bring a conclusion to his own secret dilemma: he found someone who knew him inside out, who was next to him in all his ups and downs without expecting anything back and he was pretty sure he knew yn in the same way, there were times where they wondered if they shared the same mind; but that only made jaeyun more hesitant over his romantic feelings because if he confessed them and it did not work out, he would be throwing away a friendship that gave him the best moments of his life.
he loved her, he always knew it, and as they grew up, that love he felt grew and transformed with him. he didn´t know what made him realize it: it could be the sleepless nights they share now in college or the gifts she makes for his birthday, it could be her hugs and how warm she felt, it could be how well she knew him or how they've shared pretty much half of their life together. but he was never brave enough to face the consequences of that fact.
he didn´t know what he was going to tell her the moment she walked through the door: he didn´t know if he was going to keep up with the lie or not, he didn´t know if it was a small argument or if it was going to affect their current relationship; he just knew he was going to say he was sorry, he was sorry for his attitude, and he was sorry for not being able to explain why it happened. he just knew he hoped she would forgive him and he hoped she wouldn´t leave the house angry anymore; he knew if that happened he would spend another sleepless night and he just hoped in this one his heart will finally calm down.
Jake couldn’t remember the moment he fell in love with yn ln, he always just knew that her presence was one of the most important things in his life, and he would go ages without telling her how he really felt only to keep seeing her smile for the rest of time.
taglist: OPEN (@ghostiiess, @02zluvbot, @greenmilkyee, @addictedtohobi)
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changingplumbob · 1 year ago
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Woods Household: Chapter 1, Part 4
In this part shit gets real Samir explores the tunnels further and finds something he did not expect. He and Reece puzzle over the find and confront Sheriff Captain Greenway about what he knows.
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Low level content warning: Some sim spice and mentions of death
Reece did get told to expect gifts in the mail. Turns out his family know him as well as like him and he got some starter herbs and veges. No planter box for them right now, maybe later on. He begins to practice guitar, glad that there’s only the trees to hear him at this stage. Inside, the money Harvey gave Samir has been used to buy a sofa, a few counters, a sink, an indoor oven and wooden chairs to replace the plastic ones that were being used indoors. The walls aren't painted yet but Reece has tried to spread the pictures out to cover the shabby.
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Samir is out again, searching the tunnels. He has just tripped over a small skull when he hears a howl in the distance. Bears certainly don’t howl. In a flash of desperation he howls back, but the answering silence is deafening. Feeling defeated he turns to head back home but can’t shake the feeling that something is watching him. The darkness offers no clues however and he does his best to retrace his steps. Suddenly he gets knocked forward, the wind flying out of his lungs.
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Turning over dizzily he sees a pair of red eyes blazing, and wonders if he’s been knocked out. Normally he only sees eyes like that in his nightmares, the ones where he is a frozen 5year-old before it gets dark and he feels like he's being crushed. He tries to stand up but is forcefully pushed down. A low growling starts and Samir realises with horror, the thing in the darkness is talking to him. Still feeling poorly from his previous tunnel injures he finds himself unable to follow the words. All except... shouldn’t have come back.
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Samir’s bicep screams as sharp fangs clamp on his arm. He flashes back to that night, so many years ago, trapped. The sound of his parents cries… he couldn’t bear to hear Reece cry… no. No! He will not be trapped again. He's not 5 years old anymore, this thing doesn't get to throw him back 15 years. It may have taken his family but Samir will not let it take him from Reece. He lets out his own growl, startling the creature in to letting go. Then his years of athletic training kick in. He sweeps his legs in arch until he hears the sound of something heavy falling. He bolts up, sprinting for the nearby light. He hears the growling behind him but he doesn’t stop, he promised Reece he’d come back alive. He makes it out, whatever was down there is not strong enough to stop him keeping his promises.
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As he runs for the house he can feel his blood boiling. Whatever was in the dark, he's faster than it is. Thick foam starts to form in his throat and he finds himself spitting it out several times in an effort to avoid choking. But there, Reece is right outside, safe.
Samir: Blondie *spits* we need to talk
Reece looks around and is clearly startled by Samir’s appearance, not knowing where to start.
Samir: I was right. I thought it was all a nightmare, my mind warping what happened... but I was right. It almost killed me
Reece: Samir, you’re not making any sense. What happened? You don’t look good. I mean you always look good but you look off. We need to get you inside
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Samir: No! Just... thank you…
Reece: Please come inside
Samir: Listen. I was pinned in those tunnels by… the point is... I’m always coming back. That’s what’s important. I knew I had to get back to you, so I got away, and I got home. You got me home
For once Reece is speechless. Samir always makes him happy when he says he loves him but this... It's like Samir is thanking him for simply existing, as if by existing he's done some heroic feat, he has no idea how he's meant to respond.
Samir: I’ll always keep my promises to you blondie, I swear
Reece: *sniffs* I know. Samir will you please come inside before I have a heart attack? You look like you’ve been mauled
Samir throws his arms around Reece and holds him as if checking that he's real. After a minute he pulls back and nods. Inside is best.
Reece: You didn’t find a bear did you? You know you can’t win a fight with a bear
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Reece: Can I get you water or something
Samir: No. I need to tell you… I need someone to know what is going on in my head
Reece: Hey, I’m listening. I’ll always listen to you
Samir: I found this bone thing in the tunnels
Reece: What is that
Samir: Who knows, but I figured if anyone would know how to figure it out, it would be my... you
Reece: Is this how you got hurt? Getting this... it kind of looks like a skull doesn't it? Or, well, part of a skull
Samir: No. I mean I tripped over it but, I was heading back, and it felt like I was being watched and then, I got hit
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Reece: Hit? Where?
Samir tries to speak but his memories are coming apart. Things he thought were real, things he thought were not, all conflicting. He starts to sob. He hates for Reece to see him like this but his boyfriend keeps a firm grip on his hand while he cries into his other arm where it rests on the table. When the tears finally stop he goes to wipe his face only for Reece to pull him in for a kiss. They sit with their foreheads resting together for a moment before Samir finds the strength to sit up properly.
Samir: I was flung backwards… just like when I was a kid, or when we would tackle in football. You remember?
Reece: I mostly remember looking for excuses to grab on to you, but yeah... I got hit bad a couple of times
Samir: Then I saw the eyes, red pits of flame in the dark. My nightmares of what happened normally fade when I wake up but those eyes... they always take longer to disappear
Reece: You have nightmares? I mean I guess I shouldn't be surprised but you just never said
Samir: I'm sorry, I wasn't trying to keep them from you. It sounds silly but... I just wanted to seem strong. Like someone you could depend on
Reece: Hey, you're the strongest person I know. Even sitting here with your tears on our faces, you're strong. Do you hear me?
Samir: I always hear you blondie, I do
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Samir: Those eyes... I tried to tell the cops, bloody Greenway, I did! But they all said I was hysterical and imagining things... so then I thought I was hysterical and imagining things
Reece: I’m so sorry you went through that, and that I have nothing better to say than I'm sorry
Samir: There's no right thing to say. But if eyes can really glow red... The strength required to break down the door, the growling and slashin. Is there a chance that my parents were killed by- by-
Here Samir freezes up again, unable to get the word out. He throws his hands up in frustration, desperately tring to think of a way he can tell Reece without sounding like he has lost his mind. He couldn't bear if Reece thought he had a broken mind.
Reece: A werewolf?
Samir looks at Reece trying to tell if he's being serious or attempting to break the tension with humor. Looking into the eyes of the one he loves all he can see is sincerity. Reece is listening to him, he always does. Even if Samir doesn't think he has anything interesting to say, Reece listens.
Samir: Yes blondie. But- but no! They’re supposed to be fiction! Like vampires and spellcasters! Everyone knows werewolves don't actually exist, they're myth
Reece: Well, they are... and they aren’t...
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Samir: What are you talking about
Reece: Remember how I said I was looking up about the area
Samir: Yeah, you found out there were no bears
Reece: I did... but some people were discussing how it would be possible to have no predators and not have the area overrun with deer and wild pigs and stuff. You know I like puzzles, and nature so I kept reading. There are... folktales I guess you'd call them, of this area. Of werewolves here. I didn’t mention it because I- I thought it was made up. I am so so sorry
Samir: *confused* Wait why are you sorry
Reece: If I’d told you that theory maybe you wouldn’t have been hurt. But I kept it from you so now it's my fault. You were out there and you could have been killed and-
Samir: Blondie, stop. You did not make me go down there, I chose to. Whatever this is, it is not your fault. Do you understand me?
Reece: Mmhmm
But Samir can see Reece needs time to process. He did have the whole run back to think about it, Reece on the other hand has barely had ten minutes.
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Samir goes to shower, letting Reece have time to think. Reece knows that logically, this isn’t his fault. If it was a... a werewolf that killed Samir’s parents then this whole thing started long before Reece came in to Samir’s life. Nevertheless, Samir was hurt today. He was here practicing guitar and the man he loves… he was being attacked by a werewolf. Wait, was he attacked? All he said was hit, and the werewolf revelation kind of derailed the conversation after that. Reece contemplates joining him in the shower to properly look at any injuries but he decides to practice being patient. He sets the table and heats up some leftovers for dinner to try give his brain something else to do.
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Samir: You got food ready! This is one of the reasons I love you
Reece: You said you almost got killed
Samir: *through food* I said what?
Reece: Lover you said you almost got killed. What happened after you were hit
Samir: *shovelling food* I got pinned I guess, and the… the werewolf, watcher that sounds weird, the werewolf bit through my arm. It hurt like hell to. But I fought back enough to get up and just bolted for here, for home. But it's fine, I can't even feel it any more
Reece: Samir...
Samir: Yes?
Reece: Does this mean…
Samir: *hesitantly* Does this mean what
Reece: Well you know the myth right? A werewolf bites you, you become a werewolf
Samir: I have no idea, they're supposed to be fiction
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Reece: We could go to some locals, there's bound to be some kind of antidote or something
Samir: But… *softly* I need to find out what happened to my parents
Reece: I know you do, I’m not trying to stop you. I just want you safe
Samir: Werewolves are meant to be fast and strong right
Reece: Yes...
Samir: I was faster than it, I got away. It was strong but I'm only human. What if I wasn't? If I'm faster already then becoming a werewolf could make me stronger than it. Strong enough to get some answers. If it takes becoming… becoming a werewolf to find the one that killed my parents, then that’s what I’m going to do
Silence settles over the room and all that Samir can hear for a while is the sound of his chewing. He can't take Reece being quiet.
Samir: Blondie? You’re not talking…
Reece: I- it’s a lot to process I guess
Samir: But… you don’t want me becoming a werewolf, do you?
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Reece: I'm not saying that. I actually *blushes* think you’d make a pretty hot werewolf. Watcher knows you have the physique for it
Samir: You... what?
Reece: All the stories and myths say werewolves are meant to be like, super buff and powerful. I already consider you both of those things. Maybe this is just like a next evolutionary step for you
Samir: You’d really want to woohoo a werewolf
Reece: Well probably not in wolf form. But general werewolf myth has their human forms being very much to my tastes. I do love you Samir, I'm not going to say "It's me or the wolf". If you want to see if being a werewolf helps, I'll support you. I know you’re not going to be happy until we figure out who killed your parents
Samir: Hey, look at me blondie, I am happy. You make me happy *wicked smile* especially when you groan, and shudder, and beg. My past just makes me… restless. I don't want it to make me lose you
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Reece: No matter what happens, you promised you’d come back to me alive. I promise you, I’m not going anywhere
Samir: Thank you
Reece: One thing is for sure, you’re going to be the hottest werewolf around
Samir: *chuckles* Calm down, we don’t even know if this bite will turn me or just give me a nasty infecton
Reece: It’s definitely... making you froth at the mouth
Samir: Yeah *spits* I don’t know how you always handle stuff in your mouth
Reece: *smiles* You taste good, that’s how I handle it
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Reece: You know I bet it was Greenway
Samir: What do you mean
Reece: He’s making inconsistent statements about stuff. Maybe he didn’t throw up on scene because it was his first time seeing something like that. Maybe it was guilt
Samir: Because he killed my parents… but I was still alive?
Reece: I don’t know, I guess I’m just looking for a place to start
Samir: We better talk to him. Even if he’s not a killer, there’s just something about him that pisses me off
Reece: *laughs* We should totally tell him we've woohoo'd, it'll unsettle him
Samir: I don't remember going through with having you on the table
Reece: When we get back? *pouts*
Samir: *laughs* we'll see
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Sheriff: Oh look, nature obsessed people roaming the woods. Why am I not surprised
Samir: At least *spits* we’re not lying murdering snobs
Sheriff: What are you talking about? You dare come on to my property and insult me? I should arrest you
Reece: Maybe we should arrest you
Sheriff: What are you on about now kid
Samir: Werewolves *spits* Werewolves! WEREWOLVES
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Sheriff: You’re going to have to expand your vocabulary eventually son if you want to have conversations like an adult
Reece: He's not your son! Stop talking down to him like that
Samir: You knew *spits* Covered up. Or killed
Sheriff: That's quite the acussation but you don't look well. Go home, rest, think about what you're doing
Samir: Why should we
Sheriff: Because I bloody well said so and I'm the sheriff
Reece: Please, Captain Greenway, we need to know-
Sheriff: Get off my property this instant or I WILL arrest you two for trespassing
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Samir: Fine. We’ll leave. But we know you know
Sheriff: Know what? That you're on my property raving about things that don't exist
Reece: No, they do exist. Samir was down in the tunnels and he saw one. Just like he did when his parents were killed. He tried telling you but you dismissed him
Sheriff: He was wrong then and he's wrong now
Samir: I'm right here
Sheriff: Then YOU were wrong then. YOU are wrong now. Keep raving about werewolves and I'd be within my rights to arrest you. If you act in a way that would endanger the people in my town, I will. I'll have you committed. Now get off my property
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Sheriff Captain Greenway heads inside his house while his wife, who has heard the argument, comes out. Sophia greets them, compliments them on the wind turbines they’ve installed, then asks them to leave. Turns out she’s also a snob who doesn’t want to talk to nature obsessed sims.
Samir: That could have gone better
Reece: Yeah… but also, could have gone a lot worse
Samir: *chuckles* true. Come on, he seems to... scared and angry to tell us anything else. Let’s get back home
Reece: Table time?
Samir: Table time
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Previous Part ... Next Part
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ethicaltreatmentofcowplants · 10 months ago
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Asylum Challenge: Day 13
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Siri, play "Eye of the Tiger" 😆
This was the second of three days where Wicked Whims... kind of got out of hand until everyone figured out what they were into, I guess 🤔. Also I realised that I'd set the lot to the FLIRTY trait for one day and forgot about it which was... a chaotic combination to put it mildly.
So while nothing that explicit will be shown, just something to keep in mind, I guess? Warnings for WW woo-hoo.
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That night, the Roswells stayed up late discussing the state of their marriage, and where they go from here now that they're played Sims. (The Watcher suggests maybe making use of the polycule update to see other people)
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At nighttime, the Watcher activates the "self care" club to make sure that everyone sleeps, cleans up and repairs objects - and Vlad! What are you doing? Get out of there - the sun's about to come up.
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Awww! Jacques woke up and autonomously went to take care of the garden. For someone who talks to himself and allegedly unalived his wife, he's been one of the most chill members of this household.
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As the Roswells continued to discuss their marriage, Level 1 Handiness Lilac boldly went to repair the broken refrigerator - and managed not to get sparked in the process.
(Yeah, she's leaving it for someone else to take out the trash. She's a LAZY Sim, after all.)
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"But what about relationship counselling?" asks Meredith.
"The Watcher's too cheap for that pack," reminded Ted. "And I don't think she has any intention of buying it - ever. Now let me perform an autonomous MEAN interaction because you're a GOOD Sim."
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Lilac took pity on Vlad and allowed him to paint her like one of his Tartosan girls his hissing keeps on putting off, because... yeah.
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Currently it's up on the wall but only so the Watcher can save this room and transport the art to wherever Lilac's adventures take her after this challenge. Really Vlad would have given it to her.
(Also I didn't warn for this because it's art 🫢. And less vivid than what you'd see in a museum anyway.)
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Even though Rory has a pretty high level of programming, her encryptions for her freelance gig keep on crashing - seemingly at a faster rate than normal. Since I wanted to see if it was a bug, I took her and Lilac to Moonwood Mill where Lilac could continue the knitting grind and Rory could use the library computers.
Level Two: Thread Setter
✅ Achieve Level 4 of the Knitting Skill (4/4) ❌ Knit While Listening to Music ❌ Sell a Knitted Object on Plopsy
Lilac... then met Lou. And as some of you may have gathered by now, he may be a woof-woof, but he is essentially catnip to the Sims in my saves.
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Just a night of innocent stargazing. What? For all you know, Greg could have left that jockstrap there.
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As Rory finally completed her freelance gig, Lilac received some... personal training from Lou. While some 'lifting' was involved, I doubt that she acquired any fitness skill from it.
Once the birthday suits were about to come out, the Watcher made them 'conclude' things behind the Wildfangs trailer.
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I... think this is fairly safe to show? Especially after I tried out my shiny new blurring effect from canva.
Honestly I just wanted to include this one to show how Lilac is blissfully ignoring the rat running around nearby - which absolutely sent me at the time.
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Lilac only now getting TENSE moodlets from being around a transformed woof-woof 🫢
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girlfriendline · 1 year ago
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15 People 15 Questions
ty for the tag @babygirlboberrey 💛
1. are you named after anyone?
no, but i was very almost named after perdita from in 101 dalmations until my dad stepped in and said absolutely not to the pregnancy hormones. ftr my mother maintains to this day it wouldn't have been a bad name. can you imagine. perdy.
2. when was the last time you cried?
within the last week for sure. it's just such a wonderful time of the year.
3. do you have kids?
nope, and that's never going to change. i neither want kids, nor would be a good mother, and i have a hard enough time looking after myself lmao.
4. what sports do you play/have you played?
i used to competitively swim through high school (although not in the way i think that equates to in the us), and i played football (soccer) on and off. the big one was show jumping, i made it all the way up to competing internationally for gbr. i used to wake up and ride at 5am before school and then again after school which, looking back, was quite frankly insane. i took being the weird horse girl Very Seriously.
5. do you use sarcasm?
more than other people probably appreciate.
6. what’s the first thing you notice about people?
i've honestly never considered this before this question but i think maybe clothes??? or colours of clothes? i'm not sure why either, i never remember them.
7. what’s your eye color?
blue ish
8. scary movies or happy endings?
if i'm alone, happy endings. if i'm with a bunch of people, scary movies. i'm a baby. i need emotional support.
9. any talents?
i'm very good at horses. i've never lost anything when i've been drunk. i can type much faster than i should physically be able to considering i use three fingers total. i can water ski (fairly useless tbh). i'm also very good at bringing animals home from the streets (my family would argue this is not a talent but a curse). i can sing, sort of.
10. where were you born?
uk
11. what are your hobbies?
watching hockey. suffering through f1. reading. running. hiking. swimming. playing guitar (badly). apparently lately building my own furniture. rewatching the same three tv shows over and over again. making gifs when the divine inspiration strikes. playing sims. baking.
12. do you have any pets?
four cats: a grumpy ginger and white old aged pensioner called spike (actually. maybe this is just claude giroux in cat form); loulou, who looks way too posh to have come from the streets; mishka, the love of my life my sweet angel baby darling who never does any wrong; and pasha, demon void cat who followed me home 3 months before i moved countries (and wasn't that a headache and a half) and who's probably going to send someone (me) to an early grave.
two dogs: indy, looks exactly like a fox, found her in the desert outside the rescue centre and they refused to take her in. she's my little mountain dog. and alfie, who we rescued 6 months ago, and who is best described as 'imagine there's a velociraptor in your home but the velociraptor is on fire and also your home is on fire and also you are on fire and also'. he's majority german shorthaired pointer. iykyk.
13. how tall are you?
between 5'8 and 5'9
14. favorite subject in school?
i used to love maths because it required a lot less brain power and subjective answers than everything else. in uni, my forensic science classes, or the only enjoyable thing from my first time round at uni, some fake ass course to build up credits called 'the universe as an art' which consisted of going outside to look at the stars and writing a poem about the moon.
15. dream job.
training horses. which sort of was my job that i had to give up when i moved here :)
i think a lot of people have already been tagged but @yabagofmilfs @amandaleveille @girldewar @tblueger @masonshaws @babygirlspurgeon
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