#I always like to include the original image for easy comparisons
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arttsuka · 2 days ago
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i was wondering how you would design the light night hybrids if you had to design them (seeing as your light fury is so much better designed)
I don't know if these little abominations can be saved, their designs are, yeah, ew
Maybe if we move their eyes a little further from one another and we separate their nostrils? Squash their foreheads a bit?
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The white one is the better looking one because the main body remains one color, with black tips on the wings, tail etc.
They tried too much to make them look like kittens or puppies with these color patterns and we all know how they'll look as adult dragons (I'd argue that even this awful creature looks better, patern wise)
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A PSA for tagging DPxDC Content
This post will include:
The proper tags to use when posting
Why we use them and not the parent fandom tags
A chart of key words to help you filter
Image descriptions under the cut
We know we can't control who tags what, and how tumblr chooses to work, or not work, but these are just some general guidelines to help everyone find or block our content.
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What DPxDC Tags should you use? 
General: dpxdc always
More Specific Tags: Batpham, dpxjl, dpxyj
For ALL ships please add “ship” after the ship name. For example: Dead Tired ship, Dead on Main ship, Double Edged Sword ship
What Tags should you NOT use?
Parent Fandom Tags: Danny Phantom, dp, Phandom, Phanart, Phanfic, DC Comics, DC Universe, dc, Batfamily, Batfam, Superfam 
Variations of General Tags: dp x dc, dcxdp, dc x dp, dp x jl, dp x yj, dp/dc, dc/dp, 
For ships please don’t tag JUST the ship name. For example: Dead Tired, Dead on Main, Double Edged Sword
As a general fandom tag we are using dpxdc, WITH NO SPACES.
Why no spaces? Tumblr is so glitchy it’s baffling a very functional website. Because of this we’ve received reports that sometimes if a post is tagged "dp x dc" or “dp/dc” then, even when the tag is blocked, the posts will still show up in the individual "dp" and "dc" tags. That isn’t cool.
Why is it important to tag separately?
dpxdc is a big crossover. The crossover fandom has been rapidly growing over the past year. The crossover fandom drowns out the original dp/danny phantom fandom by a lot, especially for people who may be interested in dpxdc but also want to enjoy regular phandom content. By not using the dp and danny phantom tags, it helps a lot to not drown out the main fandom's inhabitants and content. dpxdc as a fandom tends to pump out a lot of content (which is amazing), but that means that we need to be careful to not suffocate the main fandoms. "Why can't I tag the danny phantom or batfam main fandoms? it's a crossover" -- yeah, it is a crossover, but it's a crossover that is huge (especially in comparison to danny phantom) and dpxdc has taken over the main fandom tags. It's causing a lot of animosity and tension on both sides.
Additionally, the crossover (like most fandoms) comes with some common characterizations, tropes, aus, and concepts that tend to be interpretations that do not link back to the main fandom well. While fandoms come up with their own characterizations, tropes, aus, and concepts, it's important to know when a crossover fandom has existed long enough to establish its own sets of common themes that the main fandom may want nothing to do with.
This doesn’t mean you have to pick between dpxdc and its parent fandoms, like Danny Phantom or DC or Batfam. Indeed, by NOT tagging dpxdc with its parent fandoms, you are ensuring that people who want a space for dpxdc and a space for its parent fandoms can have both! We don’t have to pick sides! But in order to have both, we need to tag dpxdc content with a tag we can search (that is, dpxdc), AND we need to make sure we’re NOT tagging the parent fandoms (such as, danny phantom).
What if I don't want to see dpxdc content?
Here {link} is an in depth guide on how to block tags and filter certain content from appearing on your dash. We also ask that you please keep any venting out of the dpxdc.
However, if you’d like an easy list of terms to just put into your filters, we’ve made a chart!
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Thank you!!! 🦇👻🦇👻🦇👻🦇👻🦇👻🦇👻🦇👻🦇👻🦇👻🦇👻🦇👻🦇
[image description: A table with 3 categories, “DC Content”, “DPxDC content” and “DP content. 
Under “DC Content” are listed: dc comics, dc, batfam, Young Justice Cartoon, Young Justice , Teen Titans, Teen Titans 2003, Batman, Gotham, Bruce Wayne, Justice League, Superman, Clark Kent, Metropolis , Jason Todd, Red Hood, Tim Drake, Red Robin, Damian Wayne, Lazarus Pit, Lazarus Water, Ras al Ghul, Watchtower, Constantine, John Constantine, Robin dc.
Under “DPxDC content” are listed: dpxdc, dp x dc, dcxdp, dc x dp, dp x dc crossover, dp x dc prompt, dp x dc fanfic, dp x dc au, dp x yj, dpxyj, dp x jl, dpxjl, dpxdc event, Batpham, Danny Fenton/Dick Grayson, Death Defying, Danny Fenton/Jason Todd, Dead on Main ship, Danny Fenton/Cassandra Cain, Dead Silent, Danny Fenton/Tim Drake, Brain Dead, Dead Tired, Danny Fenton/Damian Wayne, Dead Serious, Jazz Fenton/Jason Todd, Anger Management ship, Hardcover, Jazz Fenton/Cassandra Cain, Silent Jasmines, Dani Phantom/Damian Wayne, Serious Chaos, Double Edged ship, Dani Phantom/Mar'i Grayson, Space Princess, Demon Twins.
Under “DP content” are listed: Danny Phantom, Phandom, Phanart, Phanfic, Danny Fenton, Sam Manson, Tucker Foley, Vlad Masters, Vlad Plasmius, Ghost King Danny, Ghost Zone, Infinite Realms, A Glitch in Time, Amity Park, Nasty Burger, Everlasting Trio, Badger Cereal, Dan Phantom, Valerie Gray, Team Phantom, Jazz Fenton, Clockwork, Skulker, Fenton, Jack Fenton, Maddie Fenton, Eldritch danny, Fright Knight. end]
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hiiragi7 · 7 months ago
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Hello! I just read your reblog about your new headmate and we got kind of curious! So, we have a few questions, if you feel okay answering! In general, what differences in functioning have you observed between your endogenic headmate and traumagenic headmates that you used to be before fusion?
Do you think that these two experiences are in any way, shape or form comparable to each other? Or do you think they are fundamentally different and function on different bases?
What kind of things surprised you with your new headmate? You also mentioned looking into different plural subcommunities - what surprised you about them? Also, just wanted to say hi, Fennel :D Hope you're both doing swell!
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(It's okay! No worries!)
Thank you for the ask! I'm very open to questions!
In general, what differences in functioning have you observed between your endogenic headmate and traumagenic headmates that you used to be prior to fusion?
I think the big ones are memory, communication, and switching. I noticed pretty early on that Fennel had access to all of my memories by default, and that really caught me off guard - with my DID system, none of my parts had memory access like that, especially not right away. Shared memory was something we had to actively work towards, so it was a surprise to me that Fennel didn't have this issue. Which, sure, from the start one of my goals was "no dissociative barriers" with creating her, but in practice seeing how easy things came to her was still something I've had to get used to.
That being said, it's really cool watching Fennel make use of whatever tools my brain has to offer to her. She's quickly taken to various methods of communicating with me internally, including through images, half-formed thoughts, words, emotions, wants, even physical sensations. With my DID parts, we had to communicate very purposefully and very directly, and even as fully fused I still need to make sure to check in with myself to make sure I'm listening to what every part of me is feeling. With Fennel, I still need to check in with her, but her communication style is very spontaneous and loose in comparison. She's always "present" in a way that my DID parts weren't. My DID parts were always off doing whatever they were up to in the innerworld, Fennel does not do this and in a way is always co-fronting.
With switching, it physically feels different from my DID switches in a way that's a bit difficult to describe. With DID, I felt very disoriented and a little like I got hit in the head when I switched. Often there would be a "waking up" sensation that I would get (even though I was awake the entire time). With Fennel, it feels more like a wave that comes over my body. It's not slower, but it's more gentle than what I've experienced with my DID - and I am aware of the switch the entire time. When Fennel switches, there is no sense of lost time or confusion, and both of us are still present.
Do you think that these two experiences are in any way, shape or form comparable to each other? Or do you think they are fundamentally different and function on different bases?
I think for others they might be comparable, and in some ways I can acknowledge there are similarities even in my own experiences. For me, in my system, they do come from different places and will naturally be different because of that, and that variance is completely expected and alright. A traumagenic system won't necessarily function the same way as an endogenic system; A mixed origin system won't necessarily function the same way as a non-mixed origin system; so on and so on.
In my specific case, as well, not many folks go down the "fully fused DID to endogenic plural" route (I don't think I even know of any), so I'm kind of figuring it out on my own here. I have no idea what to expect.
So far, even with some similarities, overall my experiences with traumagenic systemhood and endogenic systemhood have been pretty different from each other and I believe that for me they do function on different bases. (It might be different for others, this is just my own experience - I have heard from traumagenic friends that their created members often still function at least in part as traumagenic, for example)
That being said, there definitely is overlap between the experiences and I think it'd be a disservice to ignore that as well. It's also rather difficult for me to say where the difference lies between origins and DID - I wouldn't be able to say whether the differences I've experienced are mostly a "traumagenic vs. endogenic thing" or a "DID vs. DID resolution thing", because I can't really separate my original origins from my DID in that way. All I can really say is that there is some kind of difference and some kind of similarity.
What kind of things surprised you with your new headmate?
I had a moment a few weeks into creating her where I realized she was actually, genuinely sentient - sentience is one of those things where everyone says to believe in it from the very start of creating a headmate, and I did, but it's a different feeling seeing it actually become reality. All of a sudden everything with Fennel became much more vivid, she was aware of her surroundings and that she existed, she realized I was talking to her rather than simply talking at her. I'd never really had an experience like that until then. I was completely amazed by it.
Another thing that surprised me is how quickly her development has been going - As mentioned in my previous post, it's been a little over a month since I decided to create her and start working on developing her, and Fennel is already beginning to talk (I decided not to do parroting, for my own anxiety). She learns very quickly, and I have to remind myself that she learns from everything she sees, hears, etc. as well as everything I do and say. The first few weeks went by very quickly, then she seemed to take a rest for a little bit, now she's developing a little more gradually (though it still feels fast, to be honest).
You also mentioned looking into different plural subcommunities - What surprised you about them?
What comes to mind is mostly the amount of very old resources and guides that have survived after more than a decade and are still getting passed around in parogenic/Tulpa spaces - It's really cool that such old documents and posts are still so relevant in these communities today and still finding ways to help folks. It does mean the language and approach in these resources is often pretty outdated, but a lot of them still hold up well enough to be useful. I already knew resources and guides were a major thing in this community, and even knew a lot of them were older resources, but the amount of people I've come across who just so happen to have a very very old link or three on hand to casually throw out there surprised me.
I think that's it. I hope this answered your questions!
Also...
Fennel says hi back!
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fictionadventurer · 2 years ago
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It's time to start thinking about this year's Inkling's Challenge. There are a few things to address before I make anything official, and I'd like to bounce it off of you guys first.
Interest
Is anyone interested in doing this?
Themes
As in previous years, I'd like to have a list of seven Christian themes for writers to choose from to inspire their stories. This encourages people to think about the Christian element, and provides some guidance without being too rigid. I got the impression that last year's images worked better for people than the previous year's list of Christian concepts. I'm trying to figure out which direction to take with this year's list.
Options include:
Keeping last year's imagery list. Makes it easy for me, but I would like to shake things up to give each year's Challenge a unique feel.
Coming up with a list of new images. My first thought is images that have been applied to God (shepherd, father, king, bridegroom, servant, etc), though that may be too narrow and limit people to stories involving blatant Christ figures. At the moment, I can't think of anything else that goes beyond the major Christian images in last year's list.
Coming up with a new list of more abstract Christian themes. Virtues? Gifts of the Spirit? Books or Sections of the Bible?
I'm open to any ideas that anyone might have because I'm stumped.
Team Chesterton's Technology Category
Each team in the Inklings Challenge gets a fantasy and science fiction genre assigned to it. The split has been pretty even with stories written for Team Lewis and Team Tolkien, but after two years, we've yet to have a single story written for the Technology genre of Team Chesterton. This suggests there's a major problem with the concept, so I should probably switch it up.
The best solution depends on what exactly the problem is. Is the category too broad? Does the title make it seem too technical--like you have to be an expert in technology and write about it realistically? Does it not have a genre attached to it that inspires stories? "Space travel" and "time travel" both suggest going places, which naturally sparks stories. And they evoke certain not-necessarily-hard-sci-fi genres.
There is a possibility that it's chance--maybe Intrusive Fantasy, with its urban fantasy and fairy tale possibilities, is just too appealing to this crowd in comparison to any sci fi genre. But to have no stories in the genre (with Team Chesterton always sparking the fewest stories) suggests a deeper problem.
How to fix it?
Options include:
Choose a category name related to travel like the other two are. There are lots of stories you could tell based on air, land, and sea travel that still involve sci-fi technology (and the concept matches things included in Chesterton's work). But what to call it? "Earth-based travel"?
Choose a certain type of technology to focus on. Say, Biological Technology. Or Robots. This may have some of the same too-technical-sounding problems of the Technology category.
Choose a technology-related subgenre, like Cyberpunk or Steampunk. (Or all the -punks if I could figure out a decent term for it). This still fits Chesterton's work, but may be too limiting or may still not draw writers--after all, these were always options under the original genre category, and no one wrote any.
Any feedback in this area would help.
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boomstab-papa · 1 year ago
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Tae's guide to Pillowfort
So you fucking hate what tumblr is doing, you're fed up, but you don't know where else to go / what to do when you get there
Here's a guide what I've been up to over on Pillowfort:
For starters, new users need to either get an invite code (message me if you want one, because I literally always have some!) or donate to Pillowfort's operating costs to get started. I recommend getting a code first, and then donating later if you decide you like Pillowfort.
Recognize that Pillowfort has no ads and does not sell user data, so you are not the product. You are the customer. Pillowfort lives because users give their money to the webisite directly, just like how ArchiveOfOurOwn.org operates. If you give Pillowfort a try... and you want to see it keep growing... and you have a couple bucks to throw their way... please consider donating!
On your new account, you'll set up your blog. User icon, description, settings, etc. You get one blog per account. Consider making this your "everything" blog, where you make your original posts AND reblog things.
Consider making a Community that will serve the same purpose as a tumblr sideblog. For example, I made my main blog ceylon-tae and then made the Community "ceylon-tae-art". Just make the Community for now.
Did you set your NSFW and blacklist preferences? You should. Filters & Blacklist have their own link in the sidebar, so you don't have to go into your Settings every time you want to blacklist something. Easy!
Join some more Communities! Think of joining a [Fandom] Community like following the [Fandom] tag on tumblr. Posts from that Community will show up on your feed now! Here is a list of the currently-most-active communities.
Follow some people! You might have seen some of your comrades on tumblr posting their Pillowfort accounts, or maybe you really liked someone's post in a Community and you decide you'd like to follow them! Go follow them! Their posts will show up on your feed now!
Make a post! Remember to add any relevant tags to the post, especially if your post is NSFW, and don't cen/s0r your tags. Your post will now show up on your blog, and you can control who can see it, reblog it, or comment to it. You can make text, image, video, or link posts.
Now you can reblog that post you made to your Community that you made! Or to another Community someone else made! Some Communities review submitted reblogs before posting them, others do not. Remember to add the relevant tags to your reblog here as well.
Reblog posts you enjoyed, so you can show it to your followers!
If you have something to say about the post, Pillowfort has a nested comments section! Livejournal / Dreamwidth / Reddit users will find this familiar. Newbies will hopefully find it easy to learn: make your own comment, reply to the comments other people have made, talk to people in a space that's made for talking and replying.
You can make your own hush-hush commentary in your tags when you reblog a post to your blog, but these tags are not visible anywhere else. So Pillowfort is not gonna rat you out to OP when you make weird tags on your reblog. But also there is no bulit-in way to read everyone's tags in one long list.
You cannot make addendums to posts when you reblog them. If you want to add something, make a comment! Or make your own post and include link to the original post.
Seriously. Comments section. Good stuff. If you enjoy a post, check out its comment section. For comparison, tumblr discussions lived in reblogs, but comments on AO3 fics are what makes an author's world go 'round. Comments are where discussion lives on Pillowfort. So comment on the post if you have something to say! You can have real discussions again! GO. BE FREE. You can also do a Kung Pow Penis in nested comments if you want to. Nested comments are good.
Likes just tell OP you liked the post. That's it. It's just like how kudos works on AO3.
Remember, there's no algorithm, so Likes don't boost any post's visibility, and if you want other people to see a post, you reblog it. If you want to see posts, you follow people and communities, or you dive into the tags for yourself.
There's more details and things to know, but I think these are some good basics for "how the fuck do I even get started"
More how-to-pillowfort guides: https://www.pillowfort.social/posts/3459763 by DoktorHobo https://www.pillowfort.social/posts/4099124 by rah https://www.pillowfort.social/posts/4404622 by killerandhealerqueen
In summary:
Make a blog. Make posts. Make a niche-interest Community or three. Follow people and Communities. Reblog other people's posts to your blog. Reblog posts to your niche-interest Communities. Make comments. Reply to comments. Love the comments. The comments are a fertile land and we will thrive. And we will call it... Pillowfort!
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your tolkien edits are always so lovely, do you have graphics editors that inspire you?
hey anon.. would you perhaps want to join me in a small and tumbledown cliff-side castle by the shining sea within whose shelter we can spend the rest of our days. circle yes or no
anyways!! tumblr is the school of athens and i am but a humble student sitting at the feet of greater talents, so here are a few of my biggest editing inspirations for your happy perusal:
@himemiyaaah / @tarninausta - probably my original editing inspiration back when i took my first waddling steps into making graphics myself! rosie just has such an amazing command of color, style, balance, etc.. her edits are so beautiful and harmonious, and i love her expressive use of text.
@miriel-therindes - also someone i discovered early on! i swear there isn't a form lyndeth hasn't tried her hand at and succeeded with in high style. her incredible sense and editing of colors and creative typography are just !!!
@arwenindomiel /@edwinas - the enormously talented mastermind behind tolkien south asian week! her edits are striking and have a real cinematic feel with bold, gorgeously cohesive color palettes (her dramatic shadows are spectacular) as well as innovative use of text and other graphic elements that just tie it all together each time.
@emyn-arnens - save me atlas of arda series atlas of arda series save me !! whenever i need inspiration on how to make dynamic edits that don't include people, i go to this master of her craft. her colors mesh so well together, her formatting is creative and refreshing, and her photo choices are on point. whence does her power flow.
@aredhels - so elegant and sleek! sari is so good at using all the parts of her edits to evoke the desired mood--for lack of a better word, everything she makes is just so aesthetic. i love her understated, low-text style and how she can make incredibly compelling edits just with her impeccable image choices and color editing. and besides all that she singlehandedly gave me the confidence to experiment with the eight-image picspam format yayay
@tilions - legendary user of non-text elements! i honestly have no idea how emily comes out with some of the image layering that they do. her edits feel professional-grade (hoping tentatively that this is a comparison that makes sense but who knows). she makes such bold color choices! it's easy to be scared off by bright palettes but apparently emily is immune to aesthetic fear. she also concocts these amazing silhouette edits that are like those 70s nasa posters and it's. so cool.
@russingon - i want to imbibe mayim's delicious color palettes into myself for real. something about them is so distinctive and pleasing! how much punch he can pack into a two-image edit never ceases to astound. i'm especially fond of their family/house edits (i love seeing their great faceclaim choices all together)!
@brighter-arda - toi is so endlessly committed to making the tolkien fandom a more diverse, inclusive, and accepting space, and i really admire all the work she puts in to uplift other creators. her own edits have really interesting and creative themes and formatting, and it's wonderful how she always incorporates meaningful elements of the character's culture.
@someoneinthestars - their use of darker colors is so evocative, and i love their latine tolkien series! they often align text to elements within the image, which takes such precision (i've only done it once, i think!), but when they do it it always comes out gorgeously.. awuagh.
@outofangband - the attention and research nelyo puts into their environmental edits could power three mid-size cities and i have nothing but respect for them and their dedication. honestly i think they know more about the ecology of middle earth than tolkien himself did when he made it (and he also never made edits about it, so another point to nelyo)!
anyways, this is only a cross-section of the plethora of amazing and talented people i get to share this community with, but i hope it was what you were looking for anon! many many thanks for giving me the ever-welcomed opportunity to kvell a little over some of my favorite creators, and as always, many many thanks to those creators themselves for sharing their spectacular works ♡♡♡
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dwtsfun · 1 year ago
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Top 5 Edyta Partners
We're gonna go ahead and do the other longstanding season 1 pro, Miss Leg Warmers herself, Edyta! Edyta, I think is a pro that doesn't get enough credit for what she accomplished on the show. For one, she appeared on the first 10 seasons of the show and was the longest running pro at that time. She also managed to have several incredibly successful seasons, including a second place finish. She doesn't get the praise that she deserves. Especially because she has also had some tough seasons and difficult partners to deal with. So I'm here to give her her flowers before the end of 2023.
5. Lawrence and Edyta, Season 8
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So I am only putting LT here for one reason and one reason only. He was actually one of Edyta's better dancers. The man easily could've been a semi-finalist in season 8 if he actually wanted to be there. His technique was good enough. He was extremely light on his feet. I actually think he could've been a better dancer than Emmitt Smith (someone I consider to be a top 3 NFL player on the show). Even with him not wanting to be there, Edyta managed to get some great performances out of him. Their last 4 dances actually had moments of greatness. Favorite Dances: Waltz, Argentine Tango
4. John and Edyta, Season 4
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John wasn't originally Edyta's partner on this season. I'm honestly glad that he ended up signing on for the show because I really enjoyed this partnership. John was fun and dedicated. He also actually tried to learn each dance and perform them to the best of his ability. I love that I was able to see not only the performance aspect, but watch John really pay attention to the technical aspects of the dances. Unlike many older white men on this show, he did not rest solely on being charming and a performer. As a result, he and Edyta ended up having a truly respectable season. Favorite Dance: Foxtrot
3. Joey and Edyta, Season 3
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During my rewatch of season 3, I dubbed myself this couple's biggest hater. However, that has nothing to do with my feelings of these two's partnership, but rather the way that the judges seemed to take things easy on them in comparison to many of the other couples. That being said, I actually quite enjoyed these two together. Joey was an awkward mover with a ton of potential. What Edyta was able to do with him was truly incredible. By the end of the season he transformed from a man who felt like he had to keep up the masculine image, to a man that let go and allowed his body to just move naturally and not care that the dance wasn't quite so masculine. He embraced his femininity. That is no easy feat and I will always applaud the female pros when they're able to break through the straight male psyche and toxic masculinity and pull out a more balanced man than they started the season with. Favorite Dances: 2nd Rumba, Foxtrot
2. Cameron and Edyta, Season 5
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I was originally going to have Cameron and Joey swapped. But after rewatching their dances, I remembered how much I enjoyed Cameron. To me, this couple was the counterpart to Jennie and Derek (another one of my favorite Derek partners). TV star that had a lot of potential, was up and down in scores throughout the competition and found their footing toward the end of the show. Cameron and Edyta looked good together, worked well together and had great chemistry. Cameron's improvement from the time he started until his last dance was something to be applauded. Favorite Dances: Paso Doble, Viennese Waltz
1. Jason and Edyta, Season 6
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Jason was a very talented dancer and Edyta was able to realize this and took full advantage of it. Edyta gave us her best choreography and pushed Jason to be the best version of himself on that dancefloor. Now, Jason's Latin wasn't always the best, but his ballroom was top notch. He was one of the most graceful men that I've ever seen dance on this show. It sucks that their season was basically Kristi's to lose, and she and Mark never ever let up on the gas. I truly do believe that in most other seasons, as long as they kept up the same level of dancing, Jason would have won. These two had an amazing journey and provided us with several great dances. Favorite Dances: Quickstep, Viennese Waltz, Tango
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alyssaruiz · 2 years ago
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How do we shape our identities?
Erickson states “Identity  formation  is  considered  one  of  the  key  developmental  tasks  during  adolescence,  whereby  individuals  are  required to question who they are, what role they play, and what they want to become.” In a world where we can access information from anywhere within seconds, it’s become both incredibly accessible to learn about new ideas, but also easily overwhelming with choices and dilemmas of issues that are not always our jobs to figure out. An excerpt from “Effects of Social Media Social Comparisons and Identity Processes on Body Image Satisfaction in Late Adolescence” says: “Compared to previous generations, individuals today face an increasing number of choices about what to value in life and how to live, in part because society has become much more  complex,  diverse,  and  interconnected  (Berman  et  al.,  2004).  Therefore,  the  questioning  of  identity  has  extended  beyond adolescence (ages 13–18) and into emerging adulthood (ages 18–29) (Arnett, 2007).”
If we live in a culture where we’re used to being exposed to new ideas all the time, and we’re biologically wired to mirror what we commonly see, it would make sense that the platforms we use shape who we become - or at least certain aspects of ourselves.
Sad Girls on Tumblr had the opportunity to originate on Tumblr, where they were given easy access to view and interact with their entire community, creating instant virality. “When influencers believe that leveraging certain features or tactics will enhance their engagement with their audience and boost their online presence, they are more likely to adopt these practices with a positive attitude.” says Kyle Nash, which gives us an understanding of how the community formed so quickly. Then, the article titled “The Romanticization of Mental Illness and Adolescent Identity Formation: Marina and the Diamond’s Electra Heart”, gives great background as to what those in the Sad Girl community were exposed to as well as how they let it affect them:
““Marina and the Diamonds’ album, Electra Heart (2012), by glamorizing suffering, provides adolescents an avenue to find solidarity with others who are self-critical and depressed…     …Posts on tumblr frequently feature the lyrics, accompanied with pink and sparkles, as if suicide and depression are feminine attributes. The hashtags used for these posts include: “trauma,” “suicide,” “cutting,” “pastel goth,” “depression,” “pink,” “grunge,” and “dead inside.”
And as those quotes show what the trend of posting was, this next quote was taken from an adult who was formerly a “Sad Girl. She gives us insight as to what that pressure of posting was to her;  “I shouldn’t have enjoyed looking at that side of tumblr, but I didn’t think it was abnormal because it was all cutesy edits. I felt cool for being mentally ill.” The romanticization of mental illness made the ruminating about one’s symptoms almost enjoyable. James stated, “For a while I felt like, ‘If I get better, I’m not cool or special anymore.’” She felt she would lose what made her unique if she got treated for her depression.”    This is a perfect example of how influential the communities (specifically online) can be for shaping our mindsets. Though there are active Sad Girl accounts on other platforms, they wouldn’t thrive as much as the accounts on Tumblr did (as well as Instagram; as the platform’s risen to become more popular now than when the trend originated). The still-active account @ur-fav-girlblogger is a prime example of how this plays out. She has both an Instagram and Tumblr account that she posts on regularly. She gets around 200 - 2,000 likes on her average posts - her comment section is higher on Instagram, and her repost rate is higher on Tumblr. However, Sad Girl accounts on TikTok for example, are hard to find and aren’t as easily accessible to connect with; as you can only post one style /medium of content and it’s not as anonymous as Tumblr is.
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simdertalia · 3 years ago
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Tumblr media Tumblr media Tumblr media Tumblr media
Little Debbie Cakes (box up & box down)
Original by @ladesirecreativecorner, a hamburger box, from the TS4 version of this food clutter set from Feb 2016. I have tried to contact Olga about using this item and have not yet gotten a reply (of course, ppl have lives. It seems her blog hasn’t been updated since July of this year). Since part of my edit was to resize it, I hope it is okay with Olga that the meshes are included with these recolors. Please do go & check out all of the really beautiful and useful items on the Ladesire blog and website.
Sims 4, base game compatible.
15 swatches each for box down and box up versions | Found in clutter & misc. decor | 5 Simoleons.
To find quickly, type “little debbie” into the search query in buy/build mode. If you’re like me and have a lot of CC in your game, an easy way to find things is to search for the title of the item you’re looking for.
NOTE: They look like they are *in* the shelf because of the way this shelf item has the slots. They will look normal in your game, as in the fourth image.
📁 Download (no ads) <HERE>
📁 Alternate download (still no ads)  <HERE>
If you’d like a little bit lower resolution version of these, you may download them <HERE> (and alt DL HERE)The lower rez set does not look as crisp (comparison here), but will save you a tiny bit of space if you’re cramming all you possibly can into your mods folder.
*Thank you to all the creators who allow others to recolor their items ❤️
~I take no credit for the mesh used for this recolor. All credit goes to Olga of Ladesire.~
Cereal Box CC HERE
As always, please let me know if there are any issues and Happy Simming!
Ko-Fi  ☕️ ❤️ | Instagram 📷
Thank you for reblogging ❤️ ❤️ ❤️
@sssvitlanz @maxismatchccworld @mmoutfitters @emilyccfinds @public-ccfinds  @coffee-cc-finds  @itsjessicaccfinds
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justiceraffles · 4 years ago
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About the Gosho Boys and literary crime fiction
This is a lengthy text wall in which I ramble about detectives. It started out with me thinking about the Gosho boys and their relationship with classic mystery fiction and literary/fictional detectives and it ended up derailing into a Hakuba rabbit hole in which I overanalyse details pointlessly for hours because I guess that is simply how most of my free time is spent.
(Fair warning that this is probably ridden with mistakes because I am capable of only 1.3 thoughts at a time)
So, when it comes to Shinichi, Heiji and Kaito, they all have a literary character from classic detective fiction that they’re closely associated with. Namely, it’s Sherlock Holmes for Shinichi, Ellery Queen for Heiji, and Arsène Lupin for Kaito. The relationship they hold with each of these figures (and with crime fiction in general) is very different, but it’s quite telling of their personality, character, their relationship with literature, and their respective approach to their profession. I talk about each of them a little bit and then just spend half the time talking about Hakuba. 
Shinichi is born in a household where mystery fiction is extremely important. He is surrounded by this type of story and his parents nurture this interest actively. Detectives and mysteries permeate his life wholly. For Shinichi, Holmes is seen as the maximum exponent of a genre. Holmes is The Great Detective. The archetype, the one that defines what it means to be a detective and the one later writers will seek to emulate one way or another. Detective fiction is what it is today because of Holmes, so it makes complete sense for Shinichi to have him as his idol. Holmes is what he strives to be and it’s what people associate him with. 
Heiji is a lot more subtle than Shinichi is, but he is also very much a lit nerd. Ellery Queen is both a character and a pseudonym for the writers that created him. As a character, Ellery Queen is such a perfect choice for Heiji’s favourite detective. He’s a mystery writer who doubles as a sleuth and helps his father, a police inspector, in solving crimes. Wonder if that sounds familiar, huh. Aside from similarities in the character (I could go on about some passages that have such strong Heiji vibes I’d be here forever) the Queen novels challenge the reader very directly. They tell you to pay attention, that you are presented with the exact same clues as the detective and should therefore be able to solve the mystery as well. The mystery story is a competition and the author issues a challenge by presenting it to the reader. I love this because Heiji has a huge competitive streak, and this is highlighted from his introduction. To find that the stories he’s passionate about also encourage this side of him is just so fitting and appropriate. 
The case where Shinichi and Heiji meet always makes me think of the contrast between reading a Holmes novel and a Queen story. Personally, I feel like the enjoyment of a Holmes story often relies on letting yourself be awed by the deduction. You can follow along with the mystery but a big part of the charm is based on the detective himself and the way he explains the thought process that leads him to his conclusion. You’re meant to sit down and enjoy as Holmes explains himself, and admire his brilliance. There’s a focus on the truth and the way to reach it, which is very, very Shinichi. A Queen novel, on the other hand, invites you to play along as you read. You are on equal standing with the detective, and it’s up to you to reach the same conclusion he does. These are the principles of “fair-play” in mystery fiction. As it implies, it is very much a game! So Heiji challenging Shinichi to a battle of wits and deductions goes perfectly in line with what he’s reading. Holmes is the genius detective you look up to with admiration, Queen is a sleuth that invites you to solve the crime alongside him. These suit the vibes that Shinichi and Heiji give off themselves very well. 
Kaito is much, much different for obvious reasons. He’s not a detective, and he’s not nearly as much of a mystery geek as the others are. The entire KID persona is closely associated with Arséne Lupin because Toichi fashions it accordingly. Even if phantom thieves aren’t quite the same as Leblanc’s original idea for the Gentleman Burglar, they still have a clear origin in Lupin and there’s important similarities to be made between them. Storytelling-wise, KID heists work on the same principles as Lupin stories. You know the criminal is there, hidden amongst the cast presented to you, and you know he will carry out the crime. And, regardless of whether you have an inkling of an idea of how he’s going to pull it off or not, you still allow yourself to be amazed by his methods regardless when the trick is revealed! Even when the schemes are outlandish and border on the fantastical and unbelievable, the stories are best enjoyed when you suspend your disbelief and allow the plots and characters to be over the top. But well, the connection between Lupin and KID is fairly self-explanatory. So, rather than KID, I think it’s more interesting to think about the relationship between Lupin and Kaito himself.  
Kaito doesn’t seek to be seen as a modern day-Lupin in the same way Shinichi wants to be a modern day-Holmes. Unlike Shinichi who becomes a detective in great part because he has Holmes as his idol, Kaito doesn’t become a thief because of his admiration towards a literary character, but because of his love and admiration towards his father. Kaito dons the KID suit with pride because it’s something his father left behind, and he embraces each part of it because it can lead to answers and understanding. But, always cryptic, Lupin doesn’t provide a whole lot of answers and understanding, and neither does Toichi. Lupin admits that he struggles to recognise himself under all the disguises and roles he has played. The truth behind his father’s character seems to become more elusive the more Kaito becomes involved with thievery. The “gentleman thief” persona, despite being charming and theatrical, has consequences on a personal life. 
...And then there’s Hakuba. 
Hakuba is complicated. 
But, Raffles! You say, Saguru is another Sherlock geek!
Well, yes. Of course he is. The deerstalker outfit and him naming his hawk Watson make that clear. Hakuba is an absolute Holmes nerd. 
I’m here to read too deeply into it when it’s most definitely not that deep at all. But, there’s never enough information about Hakuba and I have a blast overthinking stuff. So that’s what we’re gonna do! 
Despite obviously being a big fan, Hakuba’s relationship with Holmes is different from that of Shinichi’s. 
First, we don’t get to see Hakuba nerding out about Holmes novels and stories in the same way Shinichi does. He doesn’t quote Holmes at length or go on about how much he loves the books. Instead, we know Hakuba’s a nerd because he’s apparently passionate enough about this character to include things associated with him into his own personal image and identity.
Second, there’s the way others perceive him. Shinichi and Kaito (as KID) get “Heisei Holmes” and “Reiwa Lupin”. Despite irking a couple officers every now and again, Heiji is held in high regard and considered a great detective by the police force. Hakuba has a considerable amount of fame, but he doesn’t receive the same amount of trust people place on Shinichi and Heiji. It’s easy to forget because Hakuba acts with a lot of confidence and familiarity around crime scenes, but several of his appearances highlight the way his presence is tolerated at heists because of his father’s influence and is generally seen as an outsider. The police take orders from Shinichi and look up to him for advice— it’s not quite the same with Hakuba. More often than not, Nakamori treats Hakuba like a visitor or observer than a consulting detective. All of this rambling to say that even though he presents himself that way, Hakuba isn’t (or, at least, isn’t seen as) the Holmes he admires.  
So, if not Holmes, is there anyone that suits Hakuba better?
I’d say yes and no. 
As far as I can recall, the series never makes any explicit comparisons or references to other detectives when Hakuba is concerned. That said, much like you’d associate the deerstalker and Watson to Holmes, Hakuba has some other quirks and behaviours reminiscent of other detectives. Now, I’m not here to say that Hakuba was made deliberately as a compilation of references to literary detectives. These similarities are admittedly mostly coincidences. That said, deliberate or not, I think an argument can still be made that the connections exist! And well, considering the lack of concrete information about Saguru, thinking about them is fun. So this is what I think: 
One of Hakuba’s most prominent quirks is his fixation with time and exactitude. His pocket watch is a memorable prop and being precise about minutes and seconds is an important part of his character. You can find very similar behaviour in Agatha Christie’s Hercule Poirot, who also carries a pocket watch around and is extremely particular about punctuality and numbers. Another thing interesting about Poirot is that he’s most interested in the psychology behind a crime, in understanding the mindset of the killer. Poirot mysteries have each of the suspects explaining their own version of events, because the detective wants to understand everyone’s version of perceiving the truth. In other words, Poirot mysteries have a focus on the whydunnit. 
You can probably tell that now I’m going to gesture wildly at Hakuba’s “Why did you do it”
Speaking of Hakuba’s signature question, it’s probably also worth mentioning the Father Brown stories by G.K Chesterton. The sleuth is a catholic priest, and after his deduction and identifying the culprit, the stories usually end with the priest spending time with the criminal. Before an arrest is made, Father Brown has a private meeting with the killer (or thief). It’s implied that this is carried out as a personal confession of sins, and expresses a need to seek out an understanding of the motive as perceived by the criminal themselves. 
I say this because the catchphrase does come off as a little strange. It’s curious that Hakuba asks why when we usually expect the detective to be able to sort it out by himself. But, it’s really not that strange to find equivalents to it in stories that focus on the psychological part of the crime and empathy towards them. 
(Also worth mentioning that both Christie and Chesterton were presidents of the Detection Club, a group of writers during the golden age of detective fiction that based their stories around the concept of “fair-play” that I mentioned earlier when I was talking about Heiji.  
Back on track: Hakuba and Poirot share key similarities. 
HOWEVER! There are also differences between them. I’m referring to the fact that Poirot puts the most emphasis on this psychological level of a crime. Poirot says “I am not one to rely upon the expert procedure. It is the psychology I seek, not the fingerprint or the cigarette ash” On the other hand, I’d argue that out of all of the Gosho boys, Hakuba is the most fastidious about procedure. He has some level of knowledge of forensic investigation and places importance upon it.
Sherlock’s methods do draw inspiration from precursors of forensic science, so you could trace it back to that. You could also go to R. Austin Freeman’s Dr. John Thorndyke, who is inspired by Holmes, but places a heavier focus on the scientific method behind deductions. Thorndyke is probably the one to properly kickstart the forensic/medical sleuth subgenre that grows later with the improvement and development of DNA evidence and technology. We have Hakuba being observant enough to find one of KID’s hairs, and then use Hakuba labs to narrow his identity down. It doesn’t resemble Poirot’s methods, it also isn’t quite Sherlockian, but it does resemble other classic british sleuths!
OKAY, COOL. WHERE ARE YOU GOING WITH THIS RAFFLES. 
I’M NOT REALLY SURE! I NEVER KNOW WHAT I’M DOING! I JUST WANTED TO TALK ABOUT HAKUBA AND DETECTIVE STORIES. 
Alright. This is more of a personal interpretation/headcanon than anything else, but unlike the other three Gosho boys, who have one  clear inspiration/basis/model, I like the idea of Hakuba reading a vast array of detective novels and picking up the little habits, methods, that he finds interesting or comforting. The deerstalker, the name for his hawk, his pocketwatch, his signature question, his methods, his knack for competition, all of them handpicked from the things that he enjoys most about detectives. 
It’s also worth mentioning that all of the authors for these stories I’m associating with Hakuba are British. The thought of him being passionate about English authors as a way to understand his English side of the family is a headcanon I quite enjoy. And, technically, the same could apply to his Japanese side as well. I can imagine young Saguru reading Rampo’s Kogoro Akechi stories and also wanting a rival like the Fiend of Twenty Faces and jumping at the chance of chasing KID because how much he resembles the character. Or appreciating Akako’s cryptic clues because Rampo’s fiction also has supernatural edge to it. 
I don’t know. I just like the idea of Saguru learning about the world, his family, and himself through literature? This is pure, unapologetic self-indulgence on my part, I have to admit. 
Though, if I HAD to assign one specific detective to Saguru, I think it would probably be Poe’s C. Auguste Dupin. Poe’s stories with the character as seen as the start of detective fiction, and Dupin serves as the prototype for detectives to come — even Holmes, even if he doesn’t get nearly as much recognition as Conan Doyle’s detective today. Despite the fact that Hakuba is the original teenage detective in the series, and he’s also often forgotten and neglected by both Gosho and a big portion of the fandom. Even so, he paved the way for Shinichi and Heiji, and is very important regardless. 
Anyway! I don’t know why I wrote this and I am now very embarrassed but thanks for reading all the way!
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starr-fall-knight-rise · 5 years ago
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Humans are Space Orcs, “I Have Seen.”
Wrote something easy and more similar to my original stories today. I hope you like it. 
I have been thinking about taking a couple days off from writing these stories, since I have been working non stop on this and the book for over a year now, so I am considering taking a break for about a week so I don’t burn out. I haven’t decided yet, so we shall see, but I hope you all have a great day.
I have a job no one knows about.
I don’t think anyone would be surprised if they heard about my job. I don’t even think they would care all that much.
None of this explains why my work station is in the basement of a nondescript government bunker on a death planet…. A!36. I can’t explain why I need three codes to get into my office, or why I go through five locked doors, or why I am not allowed to tell anyone what I do on pain of termination and imprisonment. 
You would assume, perhaps that I am a spy, and involved in some covert cloak and dagger espionage against other species and nations: you would be wrong.
You might assume I am a weapons developer, but you would also be wrong.
Perhaps you think I spend my time wire-tapping on important calls between species and recording important information.
None of this is really the case.
In fact, what I do is quite safe and relatively simple, plenty of other non-humans are doing it of their own accord and plenty more humans do it on a regular basis. What I do is not illegal, it is not espionage, it wouldn’t even phase you.
If that is the case.
Why do so many of my coworkers go missing?
Why are there absent desks every few months?
Why can I not make any lasting friends?
Management always give excuses to those of us who are left.
They left for mental health reasons.
THey moved on to a different job.
They are moving up in the company.
They had to be let go.
All things generic and all things that wouldn’t generally raise suspicion… unless they happen so frequently as us.
You may be wondering at this point, what it is I do for a job.
Perhaps, you think, it is very boring and unfulfilling that I would go insane from sheer boredom.
No, I actually find my job quite interesting.
Perhaps you think my job forces me to watch very disturbing and violent things…. And I suppose that could be close to the truth, though no one forces us to watch the videos if we don’t want, and no one makes us read the material if we cannot handle it. In fact, there are those of us who specialize in that sort of thing.
I do.
I am a specialist in historical xenopsychology.
I study human history.
When I say that I study human history, I do not mean as in a passing fancy. I do not simply read their school children’s textbooks and accept everything I see as truth, no, every day , I come into work and it is my job, to learn about everything that has ever happened in human history, to the best of my ability.
It is my job to know the good, the bad, the ugly, and the monstrous.
I work from day to night, cataloguing and filling my brain with all the information I can before recording it as a lecture on aura drives, which are then stored away for future use in a deep backup system under the surface of this planet.
I have followed human history since the beginning of time.
And I have marveled at it.
Much of my research is flawed, I know. Human history has always been biased, history being shaped and molded by the winners of conflict. Much of what else I know stems primarily from scholarly work humans have done on their own species, looking back the centuries and making assumptions about what they were doing.
While this is a good insite -- humans trying to explain the behavior of other humans-- it isn’t necessarily correct.
For this reason, it is my job to study every piece of information that comes across my desk.
Due to a government agreement between the galactic assembly and the United Nations of Earth, I was given access to the rebuilt library of Alexandria and all of its electronic files which include photos and information on the original documents that they keep in sealed vaults below the library.
I have read every account of human history, and every second hand interpretation of human history that I could possibly find in my time working here.
I have read Darwin and his early theory regarding evolution. I have examined his evidence, which include images and diagrams of the human body spanning centuries. My determinations were made just the same as the rest of them. Humanity was a tree-living species that found its evolutionary niche through walking and the use of opposable thumbs.
This ability to walk, in tandem with the use of hands eventually gave rise to the slow swelling of the brain in comparison to other animals. Human evolved primitive tools, and even more primitive religions, societies and rules.
They developed art early on, painting on the walls of their caves, in the darkness of night surrounded by their fires.
I have read about their befriending of animals in that same darkness. Man’s slow molding of the wolf into the dog - a species designed specifically for the needs of man.
I have attempted to read every account of every atrocity ever inflicted on humanity.
I have read of wars, and battles, Marathon, Thermopylae, Kadesh, D-day, Vietnam, Korea, Russo-Japanese, World wars I, II, III,  and IV and the Panasian War. 
I have witnessed in images and first hand accounts the chilling discoveries of natural disasters gone back thousands of years. Pompeii, Mt. St Helens, Katrina, Tsunamis, earthquakes, the fire of london, 1887 yellow river flood, the 3130 California earthquake, and Haiti earthquakes. 
And I have studied and witnessed every atrocity man has ever committed on its own people. The Mongol hordes, the crusades, Mayan and Aztec sacrifices, The Armenian genocide, the Holocaust, mustard gas, 9/11, slavery in the America, the Trail of Tears, The Bataan Death March, the Berlin wall, Civil war, the French revolution, Nanjing, Hiroshima and Nagasaki.
I tore a hole in humanity and looked inside to see your rot. 
I study the maggots that crawl under your skin.
Don’t confuse me with someone who fears you, or is even disgusted by you. You have committed thousands of horrors, yes this is true. But humanity is not a polished gem, it is an uncut stone marred by dirt and debris, but beautiful in a way that can hardly be explained.
You scrub away the rot only to find more underneath, yet you continue to scrub, in a futile attempt to better yourselves.
It is a beautiful thing if not in vain.
I do not judge you for your crimes because I have also seen your achievements. I watched you survive  the dark ages, I learned your philosophy from the greek world which brought the beauty of democracy and equity in later forms. I watched the enlightenment of the Renaissance, and have seen your beautiful artwork from each period of time. 
I have witnessed your great nations and empires rise and fall, Assyria, Byzantine, Rome, Britain, Egypt, Mongole, Aztek, Soviet Union, The chinese Dynasties and the Communist parties. The United States, and the Asian Co-Prosperity Collective
I have seen your bravery and your loss.
I have learned about the good that walks your earth.
Humans who stood up to tyrants.
I have even examined your stories of creation, of deities who molded humans from clay or dust, watched your world come into form in seven days, or ride on the backs of giant animals. I have seen the gods gift you with fire and learned the teaching of your martyrs over the centuries. Men and women slain and stoned or pulled away by spirits. I have learned of crucifixion, death and rebirth as well as reincarnation and a return to the very fabric of the universe itself.
I see everything.
I see everything. I see it all in my dreams laid out before me like a tapestry following each woven thread through the ages. I thought if I looked back, I could know as much as I possibly could. If I dug deep enough, I would be able to see your secrets.
And I have discovered you.
I see you hiding in there.
I know what you are.
Come out, come out.
And I won’t stop until it is all over and your cities crumbled into dust and bone.
I am being called into my manager’s office. Perhaps I too am ready to go up in the company.
...
I will be back soon…
Deus 
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leefi · 4 years ago
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Starira MBTI II - Siegfeld
These were the most fun to write up.
Seisho
Siegfeld
Frontier
Rinmeikan
Michiru Otori: ENFJ
Oh my woof woof...My evil little girlboss. i love you sooooo soooooo so much. Michiru is fake as fuck and soooooo evil and funny. She's the final entry I'm writing because I wanted to save the best for last.
She is the perfect example of how manipulative and conniving Fe doms can be (we even see a teeny tiny bit of this in Nana - see how she tricks Kaoruko into doing work in their My Theatre conversations). Michiru is also a visionary - she has a very distinct plan for the future that she’s always working towards (aux Ni), but you’d never guess that about her at first glance. She works very hard to maintain an affable, easygoing, approachable persona to contrast with Te dom Akira’s more intimidating and domineering one (dom Fe). I can’t say that I’ve seen her use too much of that tertiary Se, but her Ni and Fe are so strong that I have absolutely no doubt that she’s an ENFJ. We definitely see that inferior Ti struggle to catch up with Akira’s dominant Te reasoning for prioritizing Elysion over the Performance Festival, though, because Michiru’s Ni is thinking so far--too far, she comes to realize--ahead.
I could talk more about how smart and pragmatic and intuitive Michiru is, but we’d be stuck here all day. She’s my evil little girlboss, yes, but she also cares for her friends so much. At the end of the day, she’s an Fe dom, and that mastermind auxiliary Ni comes second - everything she does is to uplift and benefit the people around her. That dominant extroverted Feeling is what allows her to pick up on Akira’s potential from that day in their childhood - and auxiliary Ni instantly begins setting a plan into motion for how to get there. Why doesn’t Michiru try for the throne herself, then? Well, maybe there’s some deep-seated insecurity towards Akira and their relationship that we’re not seeing. It has always intrigued me so much as to why she prefers to work in the background. It would be fine if she truly preferred to stay in the shadows - that’s a normal thing for a lot of people to want, and they thrive there. But I’ve always had the feeling that isn’t quite the case for her…Sometimes she says things that make me think she desires more.
But again, she’s an Fe dom - her mind is geared towards thinking about other people, about what’s best for the group. And we see that once more when she’s perfectly poised to win the Arcana revue against Shiori, when she flippantly remarks at the start that there’s no way in hell that she’s losing to her - but then she sees how hard Shiori is trying, the potential she has to succeed her the role of Frau Saphir one day, how much she’s grown and come into her own and found a cause to fight for, while Michiru is is too far stuck in the future...and dominant Fe stamps that conniving auxiliary Ni down, and she rips off her own jacket for her kouhai.
Akira Yukishiro: ESTJ
Funnily enough, the “extroverted” ESTJ actually tends to be a bit more socially reserved than their “introverted” ISTJ siblings - this is because ESTJs have Feeling in their inferior slot, while ISTJs have it in their Tertiary (compare her to ISTJ Junna, who as a class leader actively goes out of her way to interact with the other girls and make sure everyone’s included, while Akira bothers herself only with the Edels). ESTJ’s extroversion instead manifests in their desire to control, order, and yes, be on top, just like Akira’s ENTJ cousin Claudine. Akira is a Te dom and Si aux, so she’s all about leading by example and doing it by the tried-and-true. This is why she fits so well into the role of the quintessential emperor/king, but as I mentioned with her inferior Fi, doesn’t actually have any charisma beyond what Fe-dom Michiru has manufactured for her (it's explicitly stated that Akira is even more revered than Edels of old - yes, due to her phenomenal and unparalleled talent, but also because Michiru actively works to cultivate an image that makes her untouchable). This is exactly why her relationship with Michiru works so well. It’s only natural that two extroverted judgers aimed for Siegfeld - and absolutely thrive there.
Her tertiary Ne, meanwhile, is why a lot of people (myself included) love her interactions with Yachiyo and Aruru (Ne doms). Akira’s Ne and Fi are weak, but she’s very smart and - contrary to first impressions - isn’t a stubborn person when she trusts the competency of the people around her (Te). And that’s thanks to her Ne. She lives for the stage, it’s her pride and joy, and when she sees people who are doing something that pay ode to it well - whether that’s ENFP Aruru’s excitable and childlike Ne-Fi or ENTP Yachiyo’s more pragmatic and intellectually curious Ne-Ti, she is quick to place her trust in them. Akira surprises the other two school leaders in the event story when she tells them they’d be wise to learn from Karen and Aruru’s senses of wonder, and Yachiyo’s passion for the stage - though wildly different from Akira’s own - is what makes her confident in her decision to pass the throne off to her.
Shiori Yumeoji: ISFJ
A PERFECT example of using dominant Si is when Shiori inhabits the role of the Chariot to draw out the strength and energy she needs during her revue with Michiru - introverted Sensing is all about deriving from past experiences and using them to inform the present!
And she and Tamao are!! The same!! Type!! Which is so interesting to me! ISFJs are so sweet and kind and caring (they and INFPs are actually often mistaken for each other - compare her to Mahiru!) - but there’s an inner fire to them that can be so easy to miss! I can’t think of a single fictional ISFJ I’ve met that didn’t, at some point, become incredibly insane and unhinged! I’m not sure what it is, but if I had to guess I think it’s that inferior Ne showing up, kicking down the door, and going “I’M HEEEEEEEEEEEEREEEEEEE BITCHESSSSSSSSSS”
Anyway - textbook ISFJ. So, so sweet and demure (Si dominant, Fe auxiliary - both are so concerned with standards, group sentiment, how things were done before, how everyone is feeling - so so so accommodating but can end up becoming doormats). We see that Si a lot in her woes towards her sister - “we were supposed to do this, we were supposed to be this,” etc. etc...hell the only reason in the first place that she joins the Edels is because of her original promise with Fumi. Tend to keep their inner thoughts and machinations to themselves (Ti tertiary). Prone to snapping and going insane if they get pushed/bothered too much (Ne inferior) - I legitimately think that Ne is the scariest function to have in your inferior slot. Godspeed, ladies.
Another fun note: she and Yachiyo are polar opposites, something I never noticed until just now. Interesting lmao
Liu Mei Fan: ENFJ
I had to check her PDB page to get her type because I honestly had no clue! She was the most difficult for me! But after seeing her listed as ENFJ I went “...hm?” and then went “oh yeah.”. Because she reminds me of Sonia Nevermind from Dangan Ronpa LMAOOOOO. FORGIVE ME FOR THIS COMPARISON. IT’S NOT BECAUSE OF THE EXCHANGE STUDENT THING!! They just have the same personality type, and it kind of manifests itself in the same way - despite the stereotype being that Fe doms are always very socially conscious and suave, these two are both a quirkier/more awkward type of ENFJ, and at first glance both could pass off as their happy-go-luckier ENFP or ESFP cousins instead...if you’re just looking at the letters. But when you look at their actual functions, they’re both ENFJ as they come! See how different two people of the same type can be?! She and Michiru share a type! Mei Fan is a well-meaning, driven Fe-dom in a strict Si-heavy environment like Siegfeld’s, and it’s SO funny to watch her dominant Fe desperately try to adjust her personality as she goes to fit in properly (while Michiru watches like 🙂 , Shiori is right there with her desperately adjusting (Fe aux), and Yachiyo doesn’t give a shit and does her own thing anyway). Our beloved shimbo has Ti in her last slot which isn’t surprising given her penchant to speak before she thinks, and Se in her tertiary slot which shows up in, again, her physicality (MUSCLEMAN MEI FAN HIGH-INTENSITY JOCK TRAINING IN THE MOUNTAINS). Aux Ni showed itself in that ceaseless determination to become an Edel, and her constant work towards shaping herself into an ideal one to impress Akira (and achieve her own goals in surpassing Akira herself!). Just compare her to dom Ne Yachi, who could care less about any of that stuff and goes her own way.
Yachiyo Tsuruhime: ENTP
“What do I wish for? World peace and happiness for everyone, I guess.” The moment I saw this homescreen quote I knew she was an ENTP - somebody else on her PDB page actually pointed it out too lmao. ENTPs are the “devil’s advocate” type which can lead to ruffling a lot of other peoples’ feathers, but Yachiyo is a bit suaver than that (developed tertiary Fe). Granted, she doesn’t escape the stereotype completely - she has a lot of fun in teasing the Fe-aux and Fe-dom Shiori and Mei Fan respectively, though she would never dare to do the same to Michiru. As we learn through the main story, there’s something that appears insidious about her at first glance - but that’s genuinely all it is, a first impression. She keeps to herself, yes, but Yachiyo’s an actress to the core, and her greatest love is the stage, just like (if not more than) all of the other girls around her. Yachiyo’s unique in that she breaks some of the typical Starira model of seeing her partner as her greatest inspiration - she’s not invested in a person like Shiori is with her sister or Michiru and Mei Fan are in Akira - Yachiyo pursues the stage solely for her own fulfillment and desires. Everything is a curiosity to her (Ne feeding Ti - how can I make sense of this world, and what can I do for myself to gain access to more information and experiences, because I’m always, always hungry for more). Her inferior Si shows up in how much she contrasts Akira, who is an Si-aux - just look at the unconventional way she found to practice her acting (pretending to be a spy snooping on the Edels), compared to Akira’s more conventional methods of stringent, scheduled practice.
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goth-albino-angel · 4 years ago
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Yugiri's smile is everything. She has so many of them and they all mean different things. When she's relaxed, when she's excited, when she's confused, when she has no clue what's going on but everyone else is happy so she's happy, when she's relieved, when she's proud... She has so many different smiles and if Tumblr didn't have the 10 image rules, I would absolutely gush about every single one of them in detail. Unfortunately, if I do that, all of those posts will probably be eaten out of the tag, so instead, here are my top 10 favorite Yugiri smiles so far, images included. (Pre-Revenge episode 9)
10. Season One, Episode 2: The First Smile/ 9. Season One, Episode 10: The Sentimental Smile
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Episode 2 is the first time we ever see Yugiri smile. Before this, she seemed relatively nonplussed or generally disinterested in pretty much everything going on. Even though she was in a different time period with complete strangers and a madman demanding her to be something she has no knowledge of, she was fairly calm. Then the first time we see her smile, it's when she sees something completely familiar. Her own face. Not only that, but she directs that smile toward the character that is going to become basically her little sister. The first one means so much and it's so important.
Within the same vein, her smile to Kotaro in episode 10 is one during an emotionally heavy moment. It's the first time he's hit an actual snag in his plans. Sakura's singular focus on the Arpino show rather than on the bigger picture of the group as a whole would have been a massive roadblock had she not realized her mistake.
Yugiri is the only one who properly realizes the reason they were sent into the mountains in the first place. Instead of simply sitting on the information, she's proactive about it and actually goes to discuss the problem with Kotaro. She wants to understand his reasoning so that she might be able to help him. And when she turns toward him, she also gives him the observations she's witnessed throughout her new life. This smile may be low on my list of favorites, but it's still unbelievably important.
...Also, when they released the preview image of this smile, my brain short-circuited for ten minutes, so it had to make it onto the list regardless.
8. Season Two, Episode One: The Professional Smile
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This smile isn't much out of the ordinary for what we've come to expect of Yugiri, but it's on here because this was our first look at Yugiri after basically two years of very little. None of us knew how the group would come back, how the writing team had incorporated the unexpected pandemic, how things would play out, or what would be happening. The Promo showed Tae's hand flying off to knock off Sakura's head, but as 2018 displayed, the promos can't always be trusted. This showed that, even in this new world where she's only been awake for a year, she's putting her skills to use and working just as hard as the others. Thanks to the conversation from Episode 10 of the first season, we know she was trained as a geisha which would make service work much easier than it would be for the other girls.
I don't have too much to say on this one, to be honest. I do like that she's in softer lighting, as opposed to the others who were all surrounded by harsh lighting on their season two introductions. The softer lighting lends itself well to the lack of pigment and coloration in the girls' makeup, allowing Yugiri to look like she has some color, even if she still looks somewhat pale and tired. It doesn't give her quite the same sickly look the others have at their jobs. The red dress? 100/10. Perfect decision.
7. Season One, Episode Five: The Proud Smile
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SHE. DOES. GYMNASTICS. She has every right to this smile! I did the math for this specific part of the episode and Yugiri got third place. The judges liked her rope aerobics so much, they shot her all the way to third place even though her distance was zero meters. It wouldn't have gotten her interviewed, but it would have at least put Franchouchou at the forefront. I still applaud Tae snagging first place, but Yugiri deserves some praise. She really did go face first into the mud on a bike and said, "Never again." She's so proud of herself. I'll be gushing about the actual gymnastics part in a different post a little later, too, but she definitely deserves to be proud of herself. I'm really gay...
6. Season One, Episode Four: The Cute Smile
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Originally, this was just going to be me doing some keysmash version of a squeal or something, but there's something I'd like to draw attention to. I'm pretty sure that, by this point, Franchouchou only knows two songs. Yomigaere, which was supposed to be performed in episode 2, and Mezame Returner, which is what's being performed here. Of these two, Yugiri has more experience with this one, but from what the audience had been shown, it wasn't good experience.
Memorizing the lyrics would have been the easy part for her. It's that a good portion of the dance practice was also spent helping Lily get the steps down and potentially calming her frustrations. Then the performance itself would have been a complete disaster if Junko and Ai hadn't gotten over themselves at the last minute to finally help.
This is the first successful performance of Mezame Returner we're witnessing and it's clear the group's had more practice since then. You can see how excited and happy Yugiri is here because this one is actually going well. They had a bit more time to prepare, the two lead roles were actually involved this time, and the audience also was clearly enjoying the performance. She's so happy and it's just so heart-warming to see. Yes, even with the CGI. Don't @ me, she looks adorable.
5. Season One, Episode Seven: The Sassy Smile
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This one also was just going to be a squealing keysmash thing, but again, I have something to point out. Look how much more confident she is now that Junko and Ai have, once again, gotten over themselves. Yugiri sees the effect that Junko stepping in had on the others and just like the rest of the group, her movements are more relaxed and free.
It's more obvious, actually, if you look at the way the other girls are moving directly after Junko helps Ai up in comparison to how Yugiri is moving. She did a spin while waiting for Sakura and Lily to finish their segment, and she could be cheeky during her own. She sensed that the tension had mostly dissolved and because of that, she allowed herself to relax and could properly throw herself into the performance. When she throws out this smile and wink, it's not actually directed at the audience. It's Yugiri telling the others that they've got this without breaking the performance.
4. Season Two, Episode Four: The Gentle Smiles
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I put both of these here because Yugiri's just... so... caring? So much of what she does is passive that you don't realize just how much work she puts into relieving the stress from the other girls until long after the problem has been resolved.
In the first, she's speaking to Sakura. No doubt, Yugiri probably noticed how worried Sakura was about Junko. Even though Sakura was trying not to let the others catch on just how anxious she really was, Yugiri still knew that something was bothering Sakura as well as Junko. Yugiri knew that the key to easing Junko's mind lay in placating Sakura first. She's seen what happens to them all when they fall apart and she wants to avoid that at all costs. So, Yugiri lifts Sakura's spirits and gives her back the fire and determination to make a great performance.
In the second, Yugiri is watching Junko eat. Unlike the others, it's clear Yugiri knows that Junko is in much higher spirits than when last they saw her. Junko would likely have still been a stuttering, quivering mess otherwise, but she wasn't stuttering and her actions were purposeful and self-assured. Yugiri is very observant. She would have caught on that something had happened to make Junko feel better. What makes this smile even better is that she's not the least bit disappointed. The reason she made dinner was to help Junko, but she doesn't view the meal as a waste of time. She's so focused on other people, that she's happy Junko is feeling better at all and even offers her different platters to help keep her mood up.
These are high on the list for two reasons. One, they're a show of just how much Yugiri does for her girls. Two, YUGIRI COOOOOOOOOOOOOOOOOOKSSSSSSSSSSSSSSSS!!!!!! YEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSS HEADCANON CONFIRMED BITCHEEEESSS!!! I GOT ONE RIIIIIIIIIIIIIIIIIIIIIIIGHT!!!!!
3. Season Two, Episode Six: The Affectionate Smile
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I will be completely honest, I have no idea why this one is as high as it is. I admit, I did spend three hours replaying this single thirty second scene because it's really sweet and Yugiri and Tae don't interact very often, so seeing Yugiri not only be worried for Tae, but also be immediately reassured that Tae would be fine was just something my heart didn't know it needed until it had it. The sheer level of affection Yugiri shows toward Tae is too adorable. Especially since Yugiri usually only has moments like those with Sakura and, to a lesser extent, Lily. This smile's really cute, it's in the middle of a wholesome scene, and it made me love both Yugiri and Tae that much more.
2. Season One, Episode Three: The Excited Smile
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Once again, an entry that was going to be a simple squealing keysmash until I realized there was something to point out here as well. This is the first smile we ever see from Yugiri that's genuinely enthusiastic. She has plenty of them, especially during her performances, but this is our first time seeing her fully incorporate herself into the group as an actual member and actually look excited to do something with the others. This was an omen of adorable things to come and damn did it deliver.
Honorable Mentions.
I'm only going to touch on each of these briefly because to be honest, there are a LOT of smiles I could've picked.
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The first one is from episode 6 when the group is talking about their very first meet-and-greet. Lily asks Yugiri if she's keeping up okay, and Yugiri remarks that she's taking things as they come. This was a small look into the kind of character she is. As I mentioned before, she's very passive in the way she operates, but that's to the benefit of those she cares for. This is her admitting that she doesn't want to be a problem and it's just sweet that even though Lily is worried about her, Yugiri's still highkey thinking about everyone else.
To the right is a shot of Yugiri during Electric Returner. This one is just the squealing keysmash because she looks so genuinely ecstatic, it's contagious. She's NO DAMN CLUE what happened or why they sound so different, but she is absolutely living her best second life.
The next shot comes from the beginning of Yomigaere and is somewhat of a repeat of the above. She's excited to perform for such a big crowd, she's glad Sakura finally agreed to actually participate, and she's living her best second life. Whoever animates Yugiri's CG model? I love you. I want to send you a gift basket. She's always so happy during performances.
Then comes her smile after the group finds out Sakura's memories are back. She's just glad Sakura, her Sakura, has come back to them, that she accepts her crap luck and is still willing to stay. For Yugiri, this goes under the list of Best Possible Outcomes. Her family is whole again and she's so relieved.
Last in the top row is the first full frontal shot we get of Yugiri in the Saga Jihen music video. She's so unbelievably adorable here. I wish I could've gotten her first expression, but the curtain was still rising and without photoshop, I'm not editing an image to the degree needed to get her whole face lightened. Point is, she's cute and everyone deserves to see her adorable face on the first song she got to be center for.
First on the bottom row is Yugiri looking apologetic from episode 8 of Revenge. She's so cute. It was an honest mistake and she had no way of knowing the paper belonged to Kiichi. No doubt, that was probably why she offered to help him rewrite them later.
Next is how cute she looks in big sister mode. She's wiping the mud from Kiichi's cheeks and is taking such care with him. Throughout the entire episode, she treats him like a little kid and it's likely because her role was big sister for so long that she doesn't know how not to treat him that way. It really does shed light on just how kind she is to everyone, though, that she doesn't even think about her dirty kimono and focuses on cleaning him up a little first.
Then we have her smiling at Kiichi as she remarks on how beautiful his dream of reviving Saga is. She even says she hopes it comes true. His dream means something to her. She can't even fully see it, he can't even fully see it, but they don't need to. What Itou didn't understand this whole time is something Yugiri understood immediately just from listening to Kiichi talk. They don't need to see it in their minds, all they need is to feel it in their hearts, and that's something Yugiri knows.
And lastly on the honorable mentions, because this post is already super long, Yugiri smiling while she's cooking for her guests. It was a tossup between this or the pinwheel because it's just really nice that Yugiri can simply enjoy mundane things. I chose this one because it's a direct contrast to how she was at the beginning. Before, she ate with a disinterested expression, but now, she's cooking for guests rather than just for herself. The lift in her mood is obvious, and it's something so small but so heartwarming, I couldn't resist.
I would've put the pinwheel moment anyway, but unfortunately, as a com major, formatting and design are everything and an extra picture on the top or bottom without a balancer would've thrown the whole thing off. Maybe next time.
NOW FOR NUMBER ONE
1. Season Two, Episode Eight: The Softest Smile
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This should have been expected. There's something genuinely touching about the fact that Yugiri really does give her everything, even to complete strangers. These girls barely know her, everyone in town barely knows her, but because her dance students suggested Yugiri go out and actually experience, Yugiri gives it actual thought. She doesn't dismiss them, she doesn't deride them, she doesn't make them feel foolish or anything like that. She treats their suggestion the same way she would if it had come from a close friend. And she does actually take them up on it.
Later, we see her come into contact with Kiichi to demonstrate that even full-on strangers aren't exempt from her kind heart, but this means more. All we know is that these girls take Yugiri's dance class, and from the way they speak when we first meet them, it's clear Yugiri has a professional wall between herself and those she instructs. But she still treats them as she would the girls back in Shimabara. It's proof that, even in the past, Yugiri really was just as kind-hearted as in the present. It's a show don't tell kind of thing that just speaks so deeply to the writer in me. I love this smile. It's everything. Her smiles are everything. She's everything.
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Natural History Discoveries
by Vanessa Verdecia
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“Why do you collect so many?” That’s a common question we get from people who experience a glimpse into the Invertebrate Zoology collection at Carnegie Museum of Natural History. The Invertebrate Zoology collection, which consists of mostly insects, but also includes crayfish, spiders, and other invertebrates like millipedes and centipedes, is the largest collection at CMNH.
There are several reasons why we collect so many specimens. Nature is not always easy to interpret, even for the most knowledgeable scientists. In fact, an expert’s knowledge develops in part from time spent looking at many specimens, an unparalleled experience which helps create an accurate understanding of complicated species. So, one of the reasons we collect so many is to have enough material to look at and make informed decisions regarding species determinations. Some species can have significant variations across individuals. Having a lot of material also allows scientists to sacrifice some specimens for dissections or for use in molecular studies.
Another important reason for collecting so many is to create records of species occurring across as many geographical regions as possible and at different times of the year. By sampling and re-sampling, there is more data available to be analyzed and used to arrive at stronger conclusions. Having a historical collection is important for research that looks at species composition over time. Such collections help to answer questions about how biodiversity has been affected by climate change and other factors over time.
Collections as Scientific Tools
For these reasons, the insect collection at the Carnegie is an incredible scientific tool. We get many requests to borrow specimens, requests to visit the collection to gather data from the specimens, and requests for images of published specimens that are designated as types and deposited at CMNH. Type specimens are among the most scientifically valuable specimens, and the Invertebrate Zoology collection holds tens of thousands of specimens in type series that are referenced in scientific research and provide comparison material during the discovery of new species.
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Marumba drawer with types.
This background information leads to a nice little story for me to share. Sometimes requests for collection access come with a very special “thank you.” A request for images of type specimens in the Sphingidae (hawkmoths) collection earlier this year led to a publication that included new species, and instead of the usual acknowledgment, one of the authors named a new species after me—Marumba verdeciae. This type of taxonomic work, which involves making detailed observations related to the form and structures on the new specimens, requires the use of published museum specimens for comparative reference. Without access to the types, researchers would not be able to verify their discoveries, since comparison to the type material is essential in confirming the new species.
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Marumba verdeciae. Image from original description. Eitschberger, U. and H.B. Nguyen. 2021. Erster Schritt zur Revision des Marumba saishiuana auct. Artenkomplexes (nec Okamoto, 1924) (Lepidoptera, Sphingidae). Neue Entomologische Nachrichten 75: 123-327
Naming Species
Biological species are given a Latin name in the form of a genus and species. Placement of a species in a given genus is based on a biological relationship, but the species name is unique. There should be a section in the published work that explains the root of the name, which is often based on a Latin descriptive term related to a distinct feature of the species. However, sometimes a new species is dedicated to a person. In the case of Marumba verdeciae, the genus (Marumba) already existed, and one of the new species was dedicated to me as recognition of the effort I put into locating and imaging type specimens needed as a reference for the research the authors were doing with this group of moths. People might have a species dedicated to them for various reasons, which range from participating in or facilitating the research, to achieving prominence as an expert in a group of organisms. The species name verdeciae is a Latin conjugation of my last name, Verdecia.
The focus of this story, however, should be the importance of CMNH collections, and other museum collections across the world. In this case, the researchers in Germany needed to reference type specimens deposited at CMNH in order to complete their research. But CMNH scientists also need to borrow and request images of type specimens deposited at other museums when doing their research. Strong collaboration between scientists is very important. As stewards of our collections, we are not only maintaining the specimens for our use, but for use by the entire scientific community.
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Columns of Sphingidae protem.
Although it is an honor to have a new species named after me, the next step is the most exciting—the ongoing use of the new published work to hunt for specimens of the newly described species in our own collection. We have a vast collection in Invertebrate Zoology, and the moths and butterflies (Lepidoptera) comprise about 2/3 of the entire collection. There are many drawers with specimens that are not curated and there are over 100 drawers of mixed Sphingidae that, depending upon the geographical represented, might include some of the new species of Marumba. When new research like this is published, it allows curatorial staff to go into their collections to curate specimens, and update identifications. The Invertebrate Zoology collection is a work in progress, with many specimens waiting to be curated, and many discoveries yet to be made.
Vanessa Verdecia is Scientific Preparator in the museum’s Invertebrate Zoology Section. Museum employees are encouraged to blog about their unique experiences and knowledge gained from working at the museum.
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scottymcgeesterwrites · 4 years ago
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Final Fantasy IV Review
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Year: 1991
Original Platform: Super Nintendo (Originally introduced to Western audiences as Final Fantasy II, since the real II and III were not released outside of Japan at the time.)
Also available on: Nintendo DS, PSP (Final Fantasy IV: The Complete Collection), GameBoy Advance, Playstation One (Final Fantasy Chronicles), Steam (DS remake)
Version I Played: PSP
Synopsis:
Cecil Harvey is Batman a dark knight who follows orders from King Baron. The king tasks Cecil and his partner Kain with taking the crystals from the surrounding nations and cities. Cecil questions his king’s motives, leading to the revelation of a grand conspiracy. Cecil then goes on a quest to right his wrongs.
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Gameplay:
The novel feature of this game was the ATB system – Active Timed Battle. This means that instead of you and the enemy waiting for your respective turns one at a time, each character takes their turn according their respective speed. One character may be slower than the other, so they will take longer to be able to perform an action. Basically, with ATB, if you wait too long to think about what to do on your turn, the enemy can hit you - JUST AS IF YOU WERE REALLY BATTLING IN REAL LIFE.
While Final Fantasy IV introduced ATB, it did not utilize the ATB gauge in actual battles. The ATB gauge is a visual bar during battle that shows your character’s speed. Whenever it’s filled, your character can perform an action. The gauge itself was first seen later in Final Fantasy V. Later remakes of Final Fantasy IV displayed the ATB gauge. Some configuration options were introduced later to give you the ability to change the battle system to active or wait. Putting it on wait would allow the timed battle to pause while you thought about what to do during your move.
Final Fantasy IV forsakes the customizable Job System and introduces characters with individual jobs. Kain is a dragoon, who can jump in the air and deal destructive damage. Rydia is a summoner. Yang is a monk. Etc, etc.
The Super Nintendo and PSP versions are more or less on par with each other in terms of difficulty. The Nintendo DS remake is really hard. Like REALLY hard. Like “throw-your-DS-across-the-room hard”. I myself have had trouble finishing it.
Graphics:
I haven’t played the original SNES version of Final Fantasy IV, but judging by the images it appears to be in this liminal state between NES and SNES. Not quite NES but not quite utilizing the full power of the SNES either.
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The PSP version is somewhat reminiscent of the Anniversary Editions of Final Fantasy and Final Fantasy II, but it still has its own flair that outshines them.
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Final Fantasy IV DS is pretty much a 3D remake in the same vein as Final Fantasy III DS, with an awesome opening FMV. The in-game cutscenes however now have VOICE ACTING. 
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Now, the PlayStation One version has a FMV sequence that hasn’t aged well at all. We’re talking worse than the Final Fantasy and Final Fantasy II FMV sequences from PlayStation One. I can’t even find a good snapshot from Google Images, probably because nobody wants to look at them ever again. You can find it on YouTube though.
Story:
Final Fantasy IV is well known for being the first GOOD story in a Final Fantasy game. Cecil’s personal journey of redemption rung in the minds and hearts of audiences. There’s a nice balance of focusing on individual struggles and an epic adventure to save the world.
The cast of characters is pretty wide. Like Final Fantasy II, several secondary characters come and go. There is one difference but I don’t want to spoil anything. I guess the least I could say is that Final Fantasy IV subverts what to expect after having played Final Fantasy II.
Like Final Fantasy III, Final Fantasy IV includes crystals as an important plot device. This time they hold enormous power that the villain Golbez wishes to obtain for nefarious means.
While the story is infinitely superior in storytelling to Final Fantasy II, there are still some silly moments. I could best describe the bulk of the story as “Cecil and friends are on a race to capture each crystal around the world but something always gets in the way at the last minute.” While for the most part the story is done well, there are seemingly cartoonish moments involving random trapdoors and bewitched dolls. One particular moment I found myself thinking, "So you're just going to stand there while he does that?"
But I think the most admirable part of the story is how they approach Cecil and Rosa’s romance. While most RPGs, especially today, try to hash in a childish romance subplot, Cecil and Rosa are that rare couple that are already together at the beginning of the game. Their love is tested throughout the story.
The most popular quote from this game involves a complicated matter of translation. Western releases of Final Fantasy games (and Japanese games in general) often had awkward translations. “You spoony bard!” is one such awkward translation that originates from this game.
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The character who spoke this line, Tellah, is arguing with the character Edward. The translation came out at “spoony” due to the Japanese writers believing it was still used today in English. It’s an archaic term meaning “enamored in a silly or sentimental way”. It technically fits, but clearly, nobody uses that word anymore, and players laughed at how nonsensical it seemed.
While I don’t want to spoil why Tellah is angry at Edward, the scenario in question is dramatic, and so Tellah saying “idiot” or “moron” wouldn’t quite suffice. The original Japanese word that Tellah uses is “kisama”, which in the given context is akin to telling someone they are a “son of a bitch” or “bastard.” Western releases, especially North American, were very often censored and demanded less or no profanity.
Overall, Final Fantasy IV is the first notable story in the Final Fantasy series, way better and much more original than Final Fantasy II.
Music:
 With the Super Nintendo, Uematsu was able to play with more sounds. The drumming that Uematsu had wanted in his battle themes is more apparent. He also added an accompaniment to the Prelude. The main theme of Final Fantasy IV is scattered throughout the score, just like a motif in a movie score. The main theme is the map theme, and I like how, for example, the theme changes to a different beat when you venture into the underworld. The main theme even pops up in the final battle, which to me is awesome because it illustrates the heroes collectively trying to banish evil.
In one interview with Uematsu, he stated he was a huge fan of Elton John. For some reason, after I read that, I totally see the main theme of Final Fantasy IV having an Elton John vibe, especially in the epilogue with the drums and the bass.
Red Wings, which is the theme for Baron’s elite air force of the same name, is notable for its unorthodox time signature. I swore I read that somewhere years ago but now I can’t find it, so if someone happens to come across it – let me know. The theme for the Red Wings sounds both heroic and sinister, referencing Baron’s underlying motives and Cecil’s dual nature.
Cecil and Rosa’s love theme is actually taught for schoolchildren in Japan as part of their music curriculum.
Uematsu pretty much matured at this point, in my opinion.
Notable Theme:
There are so many but my personal favorite is “Dreadful Fight”, a.k.a “Battle with the Four Fiends”.
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I’ll also highlight the “Theme of Love”, because it needs to be out there as the first love theme for the Final Fantasy series.
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Verdict:
Hands down, the perfect place for a beginner. You want to start getting into Final Fantasy? Start with Final Fantasy IV. The gameplay is easy to pick up. The story is simple and straightforward compared to the rest of the series but still effective. To those having played the later games first, it could seem trite. Unlike most of the Final Fantasy games, the different re-releases can be quite offer a different experience due to the translations, graphical changes, and differences in difficulty. At the end of the day, I would say any 2D version is fine, the best is probably the PSP version, but save the DS remake for later, since it is more difficult.
Direct Sequel?
Yes. Final Fantasy IV: The Complete Collection was released on the PSP in 2011. This is the version that I played. Square created two sequels for that collection: Final Fantasy IV: Interlude and Final Fantasy IV: The After Years. I haven’t played them myself yet, but there is criticism surrounding their stories, which apparently pale greatly in comparison to Final Fantasy IV.
By the way, the PSP version starts by showing the new FMV opening to Final Fantasy IV: The After Years, not the one shown in Final Fantasy IV DS. That’s a minor change but it really irked me, because the sequel’s FMV opening therefore spoils some of the story if you never played it before. I guess they wanted to distance themselves from Final Fantasy IV DS. Even so, why not just play that opening when you select The After Years?
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needletail · 5 years ago
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Nintendogs vs Nintendogs + Cats: a review and comparison.
There’s no doubt that most people want a new Nintendogs game for the Nintendo Switch. But when I see these posts, very few of them are referencing the 3ds variant of the game, but rather the original ds version that everyone continues to know and love.
The addition of cats is Nintendogs + Cats’ most notable feature. It was, while cute and fun for a short period of time, notably worse than its predecessor. But why is that? The formula stayed roughly the same, but the charm didn’t quite hit.
Before we dive into this: these are my opinions on the games, and personal comparisons. Every person experiences things differently, and will likely have different opinions.
We can start with breaking down the original Nintendogs. The graphics have not aged well, but the charm and entertainment factor have. While replaying, I found that the general ambience and the music used endeared me further to the game, and I wanted to play more. The half hour timer on going for walks was frustrating (as was the stamina system), but it otherwise engaged me more to figure out where I wanted to go. The map feels surprisingly big with so much to do, and the side-scrolling walk screen keeps the mystery alive in what you’ll encounter. The competitions were fun and the voice recognition system may have been even better than the 3ds incarnation. The only thing that really suffered were the graphics - but this game is 15 years old and this was advanced for its time, so we can let that slide. The dogs can be a little strange to look at at times, but they’re expressive and distinct, which is what matters in a pet simulator.
The information you can take in is optional, but an exciting part of the game for those who are interested. Your dog’s profile is detailed but easy to understand, going as far as to tell you what it ate last. There’s something so charming about it being displayed as if it were a document you had in front of you - it brings another element of immersion into this sim.
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[Image ID: a photograph of the informational sheet on Nintendogs. It includes the name, gender, breed, trainer, time together, coat, hunger, thirst, and things eaten. The trick list and contest results are also on this screen.] 
From cars passing by to horns in the distance and dog barks from somewhere vaguely nearby, the sound design of Nintendogs is audibly aged, but still strong. The few tracks spread in the game are iconic, and stay in my head a lot longer than I’d like to admit. 
The competitions are another huge highlight of the original nintendogs. The banter between the hosts, Ted and Archie, is something that continues to be remembered. Everyone’s seen the line “you make me feel like a man, Archie”, and the banter they keep up in each competition is less like a mindless tapping chore and just more entertainment. The settings are surprisingly realistic - less so on the obedience, but the ring set up for agility certainly is. The balance between realism and fun is another part of why Nintendogs appealed to all audiences. 
Agility is my personal favourite event, and the same goes for a lot of people I’ve met. There’s a level of interactivity here that isn’t met by the successor (something we’ll touch on later). Guiding your dog over hurdles and through tunnels, and later having to balance speed with accuracy - it’s an event that keeps you, the player, engaged. It becomes a sort of fine art once you hit the Championship level, as your dog, by that point, is likely going to be very fast and have a mind of its own, often trying to predict which obstacles it’s going to go through. 
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[Image ID: an angled photograph of the starter agility training course. The dog is laying on the green, and the hurdles and tunnels are in view.] 
Disc is in both versions, and is fun in its own way. I, personally, don’t tend to use the disc competition - in the original Nintendogs, the projectiles can be a little speedier than you intend them to be, and the dogs are a little too determined to hold onto their toys. But, with a well-trained dog, this event can be as fun as anything else. In the original, you didn’t have to contend with the other dogs - something that I’ve grown to appreciate over the years. But, like with the event that removed Agility, I’ll be looking at how the changes fared later. 
Obedience is held on a stage, and is a fun event for people who take the time to train their dogs. Your dog can typically learn three or four tricks a day (depending on the dog), and between the tricks listed in the Obedience Guide Book and the unlisted tricks that your dog can learn, you can usually blow the competition out of the park. It definitely requires the most time and effort out of all of the events, and it can be frustrating if your dog suddenly stops listening - but the rewards are surprisingly good. It’s always fun to have a well-trained Nintendog, if only because showing them off when I was a child was my favourite thing to do. 
Obviously, competitions are the main money-makers in these games. Tackle a solid few of them, and you’ll find yourself able to afford another dog or two. Though your room is limited to three dogs, there’s also a Hotel to keep some other dogs in. As time progresses and you gain more of a bond with your dog(s), you’ll unlock more breeds. 
Something that went over my head when I was a child was the method to unlock Jack Russells, specifically. You need to find an incredibly rare book - something which I don’t ever recall doing, and still haven’t. I found this information via the wikia, so I’m not too sure how accurate is, but it is an interesting breed to lock behind a time and patience-based method. 
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[Image ID: an angled image of a German Shepherd laying on its side. In the corner is an idea bubble.] 
Overall, Nintendogs is a solid and fun pet simulator, and it’s clear why so many people have such good memories. The dogs are filled with personality (even being expressive enough to show you when they’re angry vs happy), the competitions are engaging, and though the format will become stale after playing daily for a long time, it’s always a fun game to come back to after a period of time. 
Which is why it’s unsurprisingly that it gained a sequel.
I remember being ecstatic when Nintendogs + Cats was shown in advertisements on television. When I got the 3ds, I also got a copy of Nintendogs + Cats. The Golden Retriever version, specifically, but I do own all three. For some reason? As people got bored with it, they usually gifted me them. 
At first blush, it’s almost as charming as the original. The graphics style handles much better than the original, with slightly more realistic movements, and less cardboard-y models. I much prefer the Nintendogs + Cats models to the originals, for obvious reasons - though their movements can be a little repetitive and strange at times, and a lot less expressive than the originals. But that said, I much prefer the Kennel system of petting and exploring the dogs and their behaviours (limited as they are) before you adopt, and I enjoy sorting through colours or getting unique colours/patterns. The rare white variants used to be my obsession, as a child. 
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[Image ID: a german shepherd holding a present in Nintendogs + Cats. The model is significantly better than the original Nintendogs model.] 
Immediately, though, there’s a lot less ambience in Nintendogs + Cats. I play with my volume up all the way, and it’s typically just my dogs and cat making noises. I miss the cars going by and the general background noise that the game can provide. It feels just a little too silent, and the music tracks are repetitive and unmemorable for the most part. Obviously sound design don’t make or break the game, so I won’t harp on this point for too long. 
The gameplay is...fine? I’m not a fan of petting a shadow of my dog, but I understand they did that for 3D purposes (something which most people didn’t use, to the point that the 2DS was made. I play on a 2DS). The camera control is an incredibly nice feature to have, the showering minigame is a little more thorough. They didn’t really add anything to the care features, though. If anything, they took away a lot of experiences - reading the care books and instead guiding you through the tricks one by one instead of as you want, forcing you to learn a specific set of tricks before you can move on to the next ones. The game is far more hand-holdy, which can be frustrating at multiple points. But, hey. There’s cats! Let’s talk about the cats. 
What’s their purpose? Not much. Which is fine, although they take up a slot in your three-pet designation. As cute as the cats are, they definitely got done dirty. There’s three selections to choose from (Standard, Oriental, and Long-hair), with multiple colours, but not much depth beyond that. Obviously, the cats were just a cute addition - I do like having my little cat wandering around the house with my two dogs, and I know from past experiences that once you bond with the cat, it’ll go out and get presents for you if you leave your ds on. Gaining affection with the cats is very slow-going and if you’re someone who likes your pet simulations to be more interactive, it might be wiser to stick with the dogs. I’m not complaining against the addition of cats - it just could’ve been done much smoother, with better mechanics enabled. Be it adding some breeds and a proper grooming minigame to maintain them, or the ability to train them but have them be much harder than the dogs. There were many ways to put cats into the game, and I just don’t think they hit as intended. 
So, how did they do with the competitions? Well. 
The short answer: they’re pretty bland, and a downgrade from the original.  The long answer... 
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[Image ID: a white cocker spaniel chewing on a banana lure.] 
In the competitions, there’s no more Ted/Archie banter. It’s just Ted. Doing his thing. I honestly do not read the text for this game, and instead tap quickly to progress to the events. 
Replacing Agility comes Lure Coursing. I’m not sure about other countries, but that’s an incredibly niche section of dog sporting here, and it’s also notorious for being...very boring. And in the game, it lives up to that. Instead of guiding your dog through obstacles, you wind the cog of a lure and honk it to get the dog to follow it. Sometimes you honk it to get them over hurdles. I have to admit, I usually space out when I’m training my dogs with this - it’s an easy moneymaker once you’ve trained them up to Nintendogs Cup level, but it’s easily the most mind-numbing event. Anything would’ve been better. If they didn’t want to implement Agility, there are other dog sports that could’ve suited well; guiding your dog through the Flyball course and using its name to bring it back until it could do it on command (maybe even utilising a team of three, for reason as to why you can have up to three dogs), or sledding, using your dog to pull a lightweight sled (on wheels) through a course in a race against other dogs (or, again, even using your trio). There could have even been scenting sport in which you teach your dog how to scent and go off to find a mark, or herding. The point is: lure coursing is the most unengaging thing to put in a game. 
The Disc competition barely changes, so I won’t say much. I don’t particularly enjoy having the other dogs in the ring to compete with as it becomes all too easy for them to interfere heavily with your own dog, but I understand why it was implemented and know that a lot of people enjoy it. I prefer the throwing speed and the control you can have over the disc, and will admit that overall, the Disc competition is generally improved. 
But then you come to the Obedience Trial. AR Cards are mandatory. You don’t have a surface to put your AR Cards on, or lost them years ago? Then you can’t do it. I actually ordered AR Cards, having thrown out my old ones due to damages and general...lack of use. As of this post, I have been unable to play the Obedience Trial, so I can’t say much on whether the system has improved. I do know that AR Cards can work on a laptop screen or something similar, but the 3ds camera is pretty horrible and can glitch out, making it unreliable for screen-based AR cards. Unfortunately. 
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[Image ID: a white cocker spaniel standing on an AR Card.]
The walking system is fine. I love being able to go to different routes (as limited as they can be - but the original was no saint to repetitiveness once you knew the whole map), and I like having to go between grass patches, with a chance for a surprise present. I think the addition of the BARC stores are a cute touch, and the Miis walking their own dogs are cute, too. The interactions between your dog and theirs is based on your dog’s personality as well as theirs, which makes sense - but there’s basically three outcomes. More than the original, but meeting with other dogs tends to be to see if you can backtrack when you’re near the end of the walk by having them invite you to the cafe or park, or to get presents from Streetpass miis. I like the cone minigame to test your control over the dog and its leash, and as a rule, I just...like it. It’s relaxing. I don’t prefer it over the original, but I don’t prefer the original over it. They both have their benefits and downfalls. The biggest upside to + Cats’ system is that you can take your dog on as many walks as you want. 
Interactivity isn’t really a thing, with + Cats. Whereas in the original you could legitimately piss off your dog and it would bark and snarl at you for a while before you regained its trust, this game doesn’t punish you for much. I poked and prodded at my dog for a while, and it didn’t really do much for me. This is a game where you sort of just have cute looking models that hold up surprisingly well for their time, and that’s it. There’s not much game to the game, as it were - and that’s from a game where the gameplay was limited as it was. 
Adding multiple accessories to your pets is a very nice addition, albeit expected. Overall, though, the gameplay has been significantly dumbed down and while I understand that kids play it, my generation played Nintendogs as small children and we got by just fine. It’s a very intuitive game, and it’s almost insulting how little Nintendogs + Cats thinks of its audience. 
Another nice addition to Nintendogs + Cats, though, is body type for your pets. There’s a few that your pet can be: underfed, skinny, optimal, plump, and overfed. I usually have optimal dogs, but apparently plump and overfed dogs run slower and as such they do poorer in competitions, which is a pretty neat feature to have in-game. 
In the short of it, Nintendogs + Cats is fine, but Nintendogs (the original) is Good. I have a lot more nostalgia for Nintendogs which may cloud my opinion, but playing it in 2020 is still fun, and I’m especially happy to play the Agility competition.
For an interactive pet simulator with fun competitions and plenty to do, Nintendogs is the way to go.  For a pretty enough game with simplistic gameplay, Nintendogs + Cats is the way to go. 
Both games have their perks, but I certainly have a clear favourite. If a Switch edition of Nintendogs ever happened, I’d much prefer the original style with some of the quality of life changes made in the successor. In the end, it’s all up to what you’re looking for in a game - but as someone who’s looking for a fun time, I’m a sucker for the originals. 
(Note: I have not played the knock-off Nintendogs for Switch, and would appreciate input on if it’s worth buying or not. Reviews are poor at best, as far as I can tell, though.) 
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